Created
May 10, 2024 15:46
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Rimworld output log published using HugsLib
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Log uploaded on Friday, May 10, 2024, 5:46:01 PM | |
Loaded mods: | |
Harmony(brrainz.harmony)[mv:2.3.1.0]: 0Harmony(2.3.3), HarmonyMod(2.3.1) | |
Core(Ludeon.RimWorld): (no assemblies) | |
Royalty(Ludeon.RimWorld.Royalty): (no assemblies) | |
Biotech(Ludeon.RimWorld.Biotech): (no assemblies) | |
[1.4] Great War - German Uniforms(ODZ.WWI.GERMANY): (no assemblies) | |
Vehicle Framework(SmashPhil.VehicleFramework): 0Harmony(av:2.3.3,fv:2.2.2), SmashTools(1.0.0), UpdateLogTool(1.3.8866.40896), Vehicles(1.5.1) | |
Engine Industries(Aoba.Motorization.Engine): (no assemblies) | |
[CoR]Company of Rim|边缘连(CompanyOfRim.Vehicles.Wwskyon): (no assemblies) | |
Vanilla Expanded Framework(OskarPotocki.VanillaFactionsExpanded.Core): 0ModSettingsFramework(1.0.0), 0MultiplayerAPI(av:0.3.0,fv:0.3.0), 0PrepatcherAPI(1.1.1), ExplosiveTrailsEffect(1.0.7140.31563), GraphicCustomization(1.0.0), HeavyWeapons(1.0.0), KCSG(av:1.1.2,fv:24.4.15), MVCF(2.0.0.1), NoCamShakeExplosions(1.0.0), OPToxic(1.0.0), Outposts(av:3.0.0,fv:1.0.0), PipeSystem(av:1.0.1,fv:22.7.29), RecipeInheritance(1.0.1), RRO(1.0.0), SmokingGun(1.0.0), VanillaStorytellersExpanded(1.0.0), VanillaWeaponsExpandedLaser(0.0.0), VFECore(av:1.1.7,fv:1.1.9), VWEMakeshift(1.0.0) | |
[SYR] Processor Framework(syrchalis.processor.framework): 0MultiplayerAPI(av:0.3.0,fv:0.1.0), ProcessorFramework(1.0.0) | |
Combat Extended(CETeam.CombatExtended)[mv:1.4.5.8]: 0CombatExtendedLoader(0.0.0), CombatExtended(0.0.0) | |
[HRK] RIM AT WAR - WW2 German Weapons(Harkon.RIMATWAR.WW2GermanWeapons): (no assemblies) | |
[LF] Star Wars Republic Senate Commando (Continued)(zal.swsenatecommando)[mv:1.0.1.0]: AdvancedShieldBelts(1.0.0) | |
[LF] The Iron Curtain(LeFaux.IroncurtainGermanies): CompOversizedWeapon(1.18.0) | |
[MR]Military Weapons Contractor(Lemontea.MR.Military): (no assemblies) | |
[MR]Safe house security forces(Lemontea.SB.AssaultRifle): (no assemblies) | |
[Ods] Great War German Uniforms (ods.wwigerman.uniforms): (no assemblies) | |
[RH] Faction: War Mongrels(RH.Faction.War.Mongrels): CPBackpacks_1.1(1.0.0) | |
[RH2] Rimmu-Nation² - Clothing(CP.RimmuNation.2.Clothing): CPBackpacks(1.0.0) | |
[SR]Factional War(SR.ModRimworld.FactionalWar): ModRimWorldFactionalWar(1.0.0) | |
Absolutely More Cannons(Faryzal2020.AMC): (no assemblies) | |
Astartes Vehicles(NCFC.SMVehicles): GF40K(1.0.0), Shrapnel(1.0.0) | |
Carryalls | Intercontinental Transport(Nephlite.Carryalls): 0Harmony(av:2.3.3,fv:2.2.2), NephsCarryalls(1.0.0) | |
Vanilla Vehicles Expanded(OskarPotocki.VanillaVehiclesExpanded): VanillaVehiclesExpanded(1.0.0) | |
Landkreuzer P1000 Ratte(slomow.P1000R): (no assemblies) | |
CE Patches of Landkreuzer P1000 Ratte(Lanking.P1000RCEPatches): (no assemblies) | |
Doors Expanded(jecrell.doorsexpanded)[mv:1.5.0.0]: DoorsExpanded(1.4.0.1) | |
EdB Prepare Carefully(EdB.PrepareCarefully)[mv:1.5.9]: EdBPrepareCarefully(av:1.1.1,fv:1.5.9) | |
EdB Prepare Carefully [German Translation](ChMMoU.EdB.PrepareCarefully.German)[mv:1.4.3.1]: (no assemblies) | |
Flags and Banners (Canons Expansion)(Canon.FlagsAndBannersExpansion)[mv:1.1]: (no assemblies) | |
Hard Times: Hair and Beards(BotchJob.HTHair): (no assemblies) | |
Hostile Environment vehicles(ZaryuHEV.Mod): (no assemblies) | |
Malang More Faces: Male(plaxen.MalangMFM): (no assemblies) | |
Medieval Vehicles: War Wagon(TrVi.WarWagon.Vehicles): (no assemblies) | |
Mines(WexMan.Mines): (no assemblies) | |
Misc. Training(Haplo.Miscellaneous.Training)[mv:1.5.0]: TrainingFacility(1.4.0) | |
More Medieval Helms and Armor(Domi.MoreMedievalHelms): (no assemblies) | |
One bed to sleep with all(densevoid.onebedtosleepwithall)[mv:1.0.2]: OneBedToSleepWithAll(1.0.0) | |
Panther(pz5.RUS): (no assemblies) | |
Panzer(pz4.RUS): (no assemblies) | |
PawnTargetFix(fed1sPlay.PawnTargetFix): PawnTargetFix(1.0.0) | |
Phantom Materials(BBBBilly.PhantomMaterials): (no assemblies) | |
SRTS Expanded(smashphil.neceros.srtsexpanded)[mv:1.4.6]: 0Harmony(av:2.3.3,fv:2.1.0), SRTS(1.0.0) | |
RimHeli(Fuji.SRTS.RimHeli)[mv:1.3]: (no assemblies) | |
RimThunder - Core(RimThunder.Core): Motorization(1.0.0), MotorizationCE(1.0.0) | |
RimThunder - Ardennes Assault(RimThunderTeams.RimThunder.ArdennesAssault): (no assemblies) | |
Aerocraft Framework(MYDE.AerocraftFramework): AerocraftFramework(1.0.0) | |
RimThunder - Eastern Skies(AOBA.RimThunder.EasternSkies): (no assemblies) | |
RimThunder - Flashpoint(RimThunderTeams.RimThunder.Flashpoint): (no assemblies) | |
RimThunder - Flying Chariot(RimThunderTeams.RimThunder.FlyingChariot): (no assemblies) | |
RimThunder - Red Cavalry(RimThunderTeams.RimThunder.RedCavalry): (no assemblies) | |
RimThunder - Red Dragon(RimThunderTeams.RimThunder.RedDragon): (no assemblies) | |
RimThunder - Roaring Tiger(Aoba.RimThunder.ROCA): (no assemblies) | |
RimThunder - Western Green Beta(Zyszhao.RimThunder.WesternGreen): (no assemblies) | |
RimWorld Of Tanks-Type 5 Heavy(JJ.Type5H): (no assemblies) | |
Slave Outfits [1.5](Usgiyi.SlaveOutfits): (no assemblies) | |
SlaveBar(temmie3754.slavebar): SlaveBar(1.0.0) | |
South African Armoury II(Rifles.Mod): (no assemblies) | |
Synthetik - Vehicle(amaoto.ThisThingSynthetik): (no assemblies) | |
Tastier Armory - Medieval European Armors(al9000.medievaleuropeanarmors): (no assemblies) | |
The Hanged Men Armory(ThotDestroyer.TheHangedMenArmory): (no assemblies) | |
The Hanged Men Armory CE(ThotDestroyer.TheHangedMenArmory.CE): (no assemblies) | |
Titan Vehicles(JAHV.SpacerVehiclesHAL): JAHV(1.0.0) | |
TREB's Body(treboy.body): (no assemblies) | |
Van's Retexture : Misc. Training(SirVan.MiscTrainingRetexture): (no assemblies) | |
WWII German Uniforms - V's Edit(VsEdit.ods.wwiigerman.uniforms): (no assemblies) | |
Rimhammer - Steam Tank(sickboywi.rimhammer.steamtanks): RimahmmerSteamTanks(1.0.0) | |
Hideous Destructor - ZM66 Assault Rifle(killerbot.HIDZM66): (no assemblies) | |
HugsLib(UnlimitedHugs.HugsLib)[ov:11.0.3]: 0Harmony(av:2.3.3,fv:1.2.0.1), HugsLib(av:1.0.0,fv:11.0.3) | |
The Profaned(BotchJob.Profaned): (no assemblies) | |
Quarry(Ogliss.TheWhiteCrayon.Quarry)[ov:2.0.0.0]: 0Harmony(av:2.3.3,fv:2.2.2), Quarry(2.0.0) | |
ReGrowth: Core(ReGrowth.BOTR.Core): LogModVersion(1.0.0), ReGrowthCore(1.0.0) | |
Gulden Biome(pphhyy.GuldenNew): EldenRim_GuldenForest(1.0.0), GenericWandersIn(1.0.0) | |
AutoCannon from HellDivers2(aki146.hdac): RimWorldTestMod(1.0.0) | |
Active Harmony patches: | |
ActiveDropPod.PodOpen: PRE: SRTS.HarmonyTest_dp.Prefix | |
Alert_BrawlerHasRangedWeapon.GetReport: PRE: MVCF.PatchSets.PatchSet_Brawlers.GetReport_Prefix | |
Alert_CaravanIdle.get_IdleCaravans: post: Vehicles.CaravanHandling.IdleVehicleCaravans | |
ApparelGraphicRecordGetter.TryGetGraphicApparel: TRANS: VFECore.Patch_ApparelGraphicRecordGetter_TryGetGraphicApparel_Transpiler.Transpiler | |
ArmorUtility.ApplyArmor: TRANS: [800]VFECore.Patch_ArmorUtility+ApplyArmor.Transpiler | |
ArmorUtility.GetPostArmorDamage: PRE: VFECore.Patch_ArmorUtility+GetPostArmorDamage.Prefix | |
AttackTargetFinder.GetShootingTargetScore: PRE: PawnTargetFix.AttackTargetFinder_GetShootingTargetScore.GetShootingTargetScoreFix | |
BackstoryDef.BodyTypeFor: post: VFECore.BackstoryDef_BodyTypeFor_Patch.Postfix | |
BackstoryDef.FullDescriptionFor: TRANS: VFECore.BackstoryDef_FullDescriptionFor_Patch.Transpiler | |
BeachMaker.Init: TRANS: Vehicles.MapHandling.BeachMakerTranspiler | |
BestCaravanPawnUtility.FindBestNegotiator: PRE: Vehicles.CaravanHandling.FindBestNegotiatorInVehicle | |
BillUtility.MakeNewBill: post: Motorization.Harmony_BillUtility+MakeNewBill_PostFix.PostFix, Motorization.Harmony_BillUtility+MakeNewBill_PostFix.PostFix | |
Blueprint.SpawnSetup: PRE: DoorsExpanded.HarmonyPatches.DoorExpandedBlueprintSpawnSetupPrefix | |
BreachingUtility.FindVerbToUseForBreaching: post: MVCF.PatchSets.PatchSet_MultiVerb.FindVerbToUseForBreaching | |
BuildCopyCommandUtility.BuildCopyCommand: PRE: Vehicles.Gizmos.VehicleMaterialOnCopyBuildGizmo | |
Building.Destroy: PRE: VanillaFurnitureExpanded.Patch_BuildingDestroy.Prefix | |
Building_Bed.GetInspectString: post: OneBedToSleepWithAll.Patch.Building_Bed__GetInspectString.Postfix | |
Building_CommsConsole.GetCommTargets: post: VFECore.Building_CommsConsole_GetCommTargets_Patch.Postfix | |
Building_FermentingBarrel.GetInspectString: PRE: ProcessorFramework.OldBarrel_GetInspectStringPatch.OldBarrel_GetInspectString_Postfix | |
Building_TurretGun.DrawExtraSelectionOverlays: post: VFECore.Building_TurretGun_DrawExtraSelectionOverlays_Patch.Postfix TRANS: VFECore.Building_TurretGun_DrawExtraSelectionOverlays_Transpiler.Transpiler | |
Building_TurretGun.IsValidTarget: post: VFECore.Building_TurretGun_IsValidTarget_Patch.Postfix | |
Bullet.Impact: PRE: Vehicles.Combat.BulletImpact | |
CameraJumper.GetAdjustedTarget: post: Vehicles.WorldObjects.GetAdjustedTargetForAerialVehicle | |
CameraJumper.TryShowWorld: PRE: Vehicles.WorldHandling.ForcedTargetingDontShowWorld | |
Caravan.AddPawn: post: Vehicles.CaravanHandling.AddPawnInVehicleCaravan | |
Caravan.ContainsPawn: post: Vehicles.CaravanHandling.ContainsPawnInVehicle | |
Caravan.GetGizmos: post: VFECore.Abilities.Caravan_GetGizmos_Patch.Postfix, ReGrowthCore.Caravan_GetGizmos_Patch.Postfix, SRTS.StartUp.LaunchAndBombGizmosPassthrough | |
Caravan.IsOwner: post: Vehicles.CaravanHandling.IsOwnerOfVehicle | |
Caravan.RemovePawn: post: Vehicles.CaravanHandling.RemovePawnInVehicleCaravan | |
Caravan.get_AllOwnersDowned: PRE: Vehicles.CaravanHandling.AllOwnersDownedVehicle | |
Caravan.get_AllOwnersHaveMentalBreak: PRE: Vehicles.CaravanHandling.AllOwnersMentalBreakVehicle | |
Caravan.get_NightResting: PRE: Vehicles.CaravanHandling.NoRestForVehicles | |
Caravan.get_PawnsListForReading: post: Vehicles.CaravanHandling.InternalPawnsIncludedInList | |
Caravan.get_TicksPerMove: PRE: Vehicles.CaravanHandling.VehicleCaravanTicksPerMove | |
Caravan.get_TicksPerMoveExplanation: PRE: Vehicles.CaravanHandling.VehicleCaravanTicksPerMoveExplanation | |
CaravanArrivalAction_Trade.CanTradeWith: post: Vehicles.CaravanHandling.NoTradingUndocked | |
CaravanArrivalAction_VisitEscapeShip.DoArrivalAction: TRANS: Vehicles.CaravanHandling.ShipsVisitEscapeShipTranspiler | |
CaravanArrivalAction_VisitSite.DoEnter: TRANS: Vehicles.CaravanHandling.DoEnterWithShipsTranspiler | |
CaravanEnterMapUtility.Enter: PRE: Vehicles.CaravanHandling.EnterMapVehiclesCatchAll2 | |
CaravanEnterMapUtility.Enter: PRE: Vehicles.CaravanHandling.EnterMapVehiclesCatchAll1 | |
CaravanExitMapUtility.CanExitMapAndJoinOrCreateCaravanNow: post: Vehicles.CaravanFormation.CanVehicleExitMapAndJoinOrCreateCaravanNow | |
CaravanExitMapUtility.ExitMapAndJoinOrCreateCaravan: PRE: Vehicles.CaravanFormation.ExitMapAndJoinOrCreateVehicleCaravan | |
CaravanFormingUtility.GetGizmos: post: Vehicles.Gizmos.GizmosForVehicleCaravans | |
CaravanFormingUtility.IsFormingCaravan: PRE: Vehicles.CaravanFormation.IsFormingCaravanVehicle | |
CaravanInventoryUtility.FindPawnToMoveInventoryTo: PRE: Vehicles.CaravanHandling.FindVehicleToMoveInventoryTo | |
CaravanMergeUtility.MergeCaravans: TRANS: Vehicles.CaravanHandling.MergeWithVehicleCaravanTranspiler | |
CaravanMergeUtility.MergeCommand: post: Vehicles.CaravanHandling.DisableMergeForAerialVehicles | |
CaravanNeedsTabUtility.DoRows: PRE: Vehicles.CaravanHandling.NoVehiclesNeedNeeds | |
CaravanNeedsTabUtility.GetSize: PRE: Vehicles.CaravanHandling.NoVehiclesNeedNeeds | |
CaravanTendUtility.CheckTend: PRE: Vehicles.CaravanHandling.CheckTendInVehicles | |
CaravanTweenerUtility.PatherTweenedPosRoot: PRE: Vehicles.CaravanHandling.VehicleCaravanTweenedPosRoot | |
CaravanUIUtility.<>c.<AddPawnsSections>b__8_6: post: VFE.Mechanoids.CaravanUIUtility_AddPawnsSections_MechSection_Patch.Postfix | |
CaravanUIUtility.AddPawnsSections: post: VFE.Mechanoids.CaravanUIUtility_AddPawnsSections_Patch.Postfix | |
CaravanUtility.GetCaravan: PRE: Vehicles.CaravanHandling.GetParentCaravan | |
CaravanUtility.RandomOwner: PRE: Vehicles.CaravanHandling.RandomVehicleOwner | |
Caravan_NeedsTracker.TrySatisfyPawnNeeds: post: VFE.Mechanoids.TrySatisfyPawnNeeds_Patch.Postfix | |
Caravan_NeedsTracker.TrySatisfyPawnsNeeds: PRE: Vehicles.CaravanHandling.TrySatisfyVehicleCaravanNeeds | |
Caravan_PathFollower.StartPath: PRE: Vehicles.WorldPathing.StartVehicleCaravanPath | |
Caravan_PathFollower.get_Moving: post: Vehicles.CaravanHandling.VehicleCaravanMoving | |
Caravan_PathFollower.get_MovingNow: post: Vehicles.CaravanHandling.VehicleCaravanMovingNow | |
Caravan_Tweener.TweenerTick: PRE: Vehicles.CaravanHandling.VehicleCaravanTweenerTick | |
CellInspectorDrawer.DrawMapInspector: post: ReGrowthCore.CellInspectorDrawer_DrawMapInspector_Patch.Postfix TRANS: ReGrowthCore.CellInspectorDrawer_DrawMapInspector_Patch.Transpiler | |
CellInspectorDrawer.DrawThingRow: PRE: Vehicles.Rendering.CellInspectorDrawVehicle | |
CollectionsMassCalculator.Capacity: TRANS: Vehicles.CaravanHandling.PawnCapacityInVehicleTranspiler | |
CollectionsMassCalculator.CapacityLeftAfterTradeableTransfer: PRE: SRTS.StartUp.SRTSMassCapacityCaravan | |
CollectionsMassCalculator.MassUsage: TRANS: Vehicles.CaravanHandling.IgnorePawnGearAndInventoryMassTranspiler | |
ColonistBar.CheckRecacheEntries: PRE: SlaveBar.Patches.Patch_CheckRecacheEntries TRANS: Vehicles.Rendering.CheckRecacheAerialVehicleEntriesTranspiler | |
ColonistBar.ColonistBarOnGUI: PRE: SlaveBar.Patches.Patch_ColonistBarOnGUI | |
ColonistBarColonistDrawer.DrawIcons: post: Vehicles.Rendering.DrawIconsVehicles | |
Command.GizmoOnGUIInt: TRANS: MVCF.PatchSets.PatchSet_IntegratedToggle.GizmoOnGUI_Transpile | |
CompAssignableToPawn_Bed.TryAssignPawn: post: OneBedToSleepWithAll.Patch.CompAssignableToPawn__assign_patching.Postfix | |
CompAssignableToPawn_Bed.TryUnassignPawn: post: OneBedToSleepWithAll.Patch.CompAssignableToPawn__assign_patching.Postfix | |
CompCauseGameCondition_ForceWeather.<>c.<RandomizeSettings>b__6_0: post: VFECore.Patch_RandomizeSettings.Postfix | |
CompEquippable.GetVerbsCommands: PRE: MVCF.PatchSets.PatchSet_ExtraEquipment.GetVerbsCommands_Prefix post: VFECore.Patch_CompEquippable+GetVerbsCommands.Postfix | |
CompFueledTravel.get_FuelEfficiency: post: VanillaVehiclesExpanded.VanillaVehiclesExpanded_CompFueledTravel_FuelEfficiency_Patch.Postfix | |
CompGlower.ReceiveCompSignal: post: PipeSystem.ReceiveCompSignal_Postfix.Postfix | |
CompGlower.SetGlowColorInternal: post: VanillaFurnitureExpanded.CompGlowerExtended+CompGlower_SetGlowColorInternal_Patch.Postfix | |
CompGlower.get_ShouldBeLitNow: post: PipeSystem.ShouldBeLitNow_Postfix.Postfix | |
CompPowerPlantWind.CompTick: TRANS: ReGrowthCore.CompPowerPlantWind_CompTick_Patch.Transpiler | |
CompRottable.get_Active: PRE: VanillaVehiclesExpanded.CompRottable_Active_Patch.Prefix | |
CompTransporter.CompGetGizmosExtra: post: SRTS.StartUp.NoLaunchGroupForSRTS | |
CompTransporter.PostDeSpawn: PRE: MYDE_AerocraftFramework.MYDE_Harmony_AerocraftFramework_CompTransporter_PostDeSpawn.Prefix | |
Construction.CompleteConstructionVehicle: PRE: VanillaVehiclesExpanded.Construction_CompleteConstructionVehicle_Patch.Prefix | |
DamageWorker.ExplosionDamageThing: post: Vehicles.Combat.VehicleMultipleExplosionInstances TRANS: Vehicles.Combat.VehicleExplosionDamageTranspiler | |
DamageWorker_AddInjury.ApplyDamageToPart: PRE: VanillaStorytellersExpanded.Patch_ApplyDamageToPart.Prefix | |
DamageWorker_AddInjury.ApplyToPawn: TRANS: VanillaGenesExpanded.VanillaGenesExpanded_DamageWorker_AddInjury_ApplyToPawn_Patch.Transpiler | |
DebugToolsSpawning.SpawnPawn: post: Vehicles.Debug.DebugHideVehiclesFromPawnSpawner | |
DebugWindowsOpener.DevToolStarterOnGUI: PRE: VFECore.DebugWindowsOpener_DevToolStarterOnGUI_Patch.Prefix | |
DebugWindowsOpener.DrawButtons: post: SmashTools.UnitTesting.DrawDebugWindowButton TRANS: VFECore.DebugWindowsOpener_DrawButtons_Patch.Transpiler, HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons | |
DeepResourceGrid.DeepResourcesOnGUI: post: VFECore.Patch_DeepResourceGrid_DeepResourcesOnGUI.Postfix | |
DeepResourceGrid.GetCellExtraColor: post: VFECore.Patch_DeepResourceGrid_GetCellExtraColor.PostFix | |
Def.SpecialDisplayStats: post: VFECore.Def_SpecialDisplayStats_Patch.Postfix | |
DefGenerator.GenerateImpliedDefs_PostResolve: post: OneBedToSleepWithAll.Patch.DefGenerator__GenerateImpliedDefs_PostResolve.Postfix | |
DefGenerator.GenerateImpliedDefs_PreResolve: PRE: Vehicles.VehicleHarmonyOnMod.ImpliedDefGeneratorVehicles | |
DesignationCategoryDef.get_ResolvedAllowedDesignators: post: Vehicles.Construction.RemoveDisabledVehicles, PipeSystem.ResolvedAllowedDesignators_Patch.Postfix | |
Designator_Build.DrawPanelReadout: TRANS: VFECore.Designator_Build_DrawPanelReadout_Patch.Transpiler | |
Designator_Build.GizmoOnGUI: PRE: Vehicles.Gizmos.VehicleMaterialOnBuildGizmo | |
Designator_Build.SelectedUpdate: post: PipeSystem.Designator_Build_Patch.Postfix | |
Designator_Deconstruct.CanDesignateThing: post: Vehicles.Construction.AllowDeconstructVehicle | |
Designator_Install.SelectedUpdate: post: PipeSystem.Designator_Install_Patch.Postfix | |
Designator_Place.<>c__DisplayClass18_0.<DoExtraGuiControls>b__0: TRANS: DoorsExpanded.HarmonyPatches.DoorExpandedDesignatorPlaceRotateAgainIfNeededTranspiler | |
Designator_Place.HandleRotationShortcuts: TRANS: DoorsExpanded.HarmonyPatches.DoorExpandedDesignatorPlaceRotateAgainIfNeededTranspiler | |
Dialog_AssignBuildingOwner.DrawAssignedRow: TRANS: OneBedToSleepWithAll.Patch.Dialog_AssignBuildingOwner__DrawAssignedRow.Transpiler | |
Dialog_AssignBuildingOwner.DrawUnassignedRow: TRANS: OneBedToSleepWithAll.Patch.Dialog_AssignBuildingOwner__DrawUnassignedRow.Transpiler | |
Dialog_ChooseMemes.GetFirstIncompatibleMemePair: post: VanillaMemesExpanded.VanillaMemesExpanded_Dialog_ChooseMemes_GetFirstIncompatibleMemePair_Patch.DetectIfRequiredMeme | |
Dialog_ChooseMemes.TryAccept: PRE: VanillaMemesExpanded.VanillaMemesExpanded_Dialog_ChooseMemes_TryAccept_Patch.DetectIfPairedMeme | |
Dialog_CreateXenotype.DrawGene: PRE: VanillaGenesExpanded.VanillaGenesExpanded_Dialog_CreateXenotype_DrawGene_Patch.Prefix | |
Dialog_FormCaravan.TryReformCaravan: PRE: Vehicles.CaravanHandling.ConfirmLeaveVehiclesOnReform | |
Dialog_InfoCard.DoWindowContents: PRE: Vehicles.Gizmos.VehicleInfoCardOverride | |
Dialog_InfoCard.FillCard: PRE: AnimalBehaviours.VanillaExpandedFramework_Dialog_InfoCard_FillCard_Patch.Prefix | |
Dialog_LoadTransporters.AddItemsToTransferables: TRANS: SRTS.StartUp.AddItemsEntireMapNonHomeTranspiler | |
Dialog_LoadTransporters.AddPawnsToTransferables: TRANS: SRTS.StartUp.CustomOptionsPawnsToTransportTranspiler | |
Dialog_LoadTransporters.get_MassCapacity: PRE: SRTS.StartUp.CustomSRTSMassCapacity | |
Dialog_ManageAreas.DoAreaRow: TRANS: Vehicles.Extra.VehicleAreaRowTranspiler | |
Dialog_ModSettings.DoWindowContents: post: ModSettingsFramework.Dialog_ModSettings_Patch.Postfix | |
Dialog_Options.DoModOptions: TRANS: HugsLib.Patches.DialogOptions_DoModOptions_Patch.InterceptWindowOpening | |
Dialog_Options.PostOpen: post: HugsLib.Patches.DialogOptions_PostOpen_Patch.InjectHugsLibEntries | |
Dialog_Trade..ctor: post: Vehicles.WorldHandling.SetupPlayerAerialVehicleVariables | |
Dialog_Trade.CountToTransferChanged: post: Vehicles.CaravanHandling.AerialVehicleCountPawnsToTransfer | |
Dialog_Trade.DoWindowContents: PRE: Vehicles.WorldHandling.DrawAerialVehicleInfo | |
Dialog_Trade.get_MassUsage: TRANS: SRTS.StartUp.SRTSMassUsageCaravanTranspiler | |
DirectXmlLoader.DefFromNode: post: SmashTools.Xml.XmlParseHelper.ReadCustomAttributesOnDef | |
DirectXmlToObject.GetFieldInfoForType: post: SmashTools.Xml.XmlParseHelper.ReadCustomAttributes | |
DropPodUtility.MakeDropPodAt: PRE: SRTS.HarmonyTest.Prefix | |
DrugPolicy.ExposeData: PRE: VFECore.Patch_DrugPolicy+ExposeData.Prefix | |
EditWindow_Log.DoMessageDetails: TRANS: SmashTools.SmashLog.RemoveRichTextTranspiler | |
EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons | |
Environment.GetStackTrace: PRE: HarmonyMod.Environment_GetStackTrace_Patch.Prefix | |
ExpandableWorldObjectsUtility.ExpandableWorldObjectsOnGUI: TRANS: SRTS.StartUp.ExpandableIconDetourSRTSTranspiler | |
Explosion.AffectCell: PRE: Vehicles.Combat.AffectVehicleInCell | |
Faction.TryMakeInitialRelationsWith: post: VFECore.Faction_TryMakeInitialRelationsWith_Patch.Postfix | |
Faction.get_NaturalGoodwill: post: VanillaStorytellersExpanded.Patch_NaturalGoodwill.Postfix | |
FallingStructureArrival.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker | |
FertilityGrid.CalculateFertilityAt: TRANS: ReGrowthCore.FertilityGrid_CalculateFertilityAt_Patch.Transpiler | |
FleshTypeDef.ChooseWoundOverlay: post: VanillaGenesExpanded.VanillaGenesExpanded_FleshTypeDef_ChooseWoundOverlay_Patch.Postfix | |
FloatMenuMakerMap.AddDraftedOrders: PRE: VFE.Mechanoids.HarmonyPatches.AddDraftedOrders_Patch.Prefix TRANS: MVCF.PatchSets.PatchSet_PreferMelee.CheckForMelee | |
FloatMenuMakerMap.AddHumanlikeOrders: PRE: VanillaWeaponsExpanded.FloatMenuMakerMap_AddHumanlikeOrders_Patch.Prefix post: VanillaWeaponsExpanded.FloatMenuMakerMap_AddHumanlikeOrders_Patch.Postfix, VFECore.Patch_FloatMenuMakerMap+AddHumanlikeOrders_Fix.Postfix, HeavyWeapons.Patch_FloatMenuMakerMap+AddHumanlikeOrders_Fix.Postfix, MVCF.PatchSets.PatchSet_Brawlers.AddHumanlikeOrders_Postfix TRANS: Vehicles.CaravanFormation.AddHumanlikeOrdersLoadVehiclesTranspiler | |
FloatMenuMakerMap.AddJobGiverWorkOrders: PRE: AnimalBehaviours.VanillaExpandedFramework_FloatMenuMakerMap_AddJobGiverWorkOrders_Patch.SkipIfAnimal TRANS: DoorsExpanded.HarmonyPatches.DoorRemoteAddJobGiverWorkOrdersTranspiler | |
FloatMenuMakerMap.CanTakeOrder: post: VFE.Mechanoids.HarmonyPatches.MechanoidsObeyOrders.Postfix, AnimalBehaviours.VanillaExpandedFramework_FloatMenuMakerMap_CanTakeOrder_Patch.MakePawnControllable, Vehicles.Components.CanVehicleTakeOrder | |
FloatMenuMakerMap.ChoicesAtFor: post: VFE.Mechanoids.HarmonyPatches.FloatMenuMakerMap_ChoicesAtFor_Patch.Postfix | |
FloatMenuMakerMap.GotoLocationOption: PRE: Vehicles.VehiclePathing.GotoLocationVehicles | |
FloatMenuMakerMap.TryMakeFloatMenu_NonPawn: PRE: MYDE_AerocraftFramework.MYDE_Harmony_AerocraftFramework_TryMakeFloatMenu_NonPawn.Prefix | |
FloatMenuMakerMap.TryMakeMultiSelectFloatMenu: PRE: MYDE_AerocraftFramework.MYDE_Harmony_AerocraftFramework_TryMakeMultiSelectFloatMenu.Prefix | |
FloatMenuUtility.GetMeleeAttackAction: PRE: Vehicles.Components.NoMeleeForVehicles | |
FogGrid.Notify_FogBlockerRemoved: post: Quarry.FogGrid_Notify_FogBlockerRemoved_Patch.Postfix | |
FogGrid.Notify_PawnEnteringDoor: post: Quarry.FogGrid_Notify_PawnEnteringDoor_Patch.Postfix | |
FoodUtility.GetMeatSourceCategory: PRE: VanillaCookingExpanded.VanillaExpandedFramework_FoodUtility_GetMeatSourceCategory_Patch.DontCrapTheBedWithIngredientsWithoutNutrition | |
ForagedFoodPerDayCalculator.GetBaseForagedNutritionPerDay: PRE: Vehicles.CaravanHandling.GetBaseForagedNutritionPerDayInVehicle | |
FormCaravanComp.GetGizmos: post: Vehicles.Gizmos.AddVehicleGizmosPassthrough | |
Frame.CompleteConstruction: PRE: Vehicles.Construction.CompleteConstructionVehicle TRANS: VFECore.Frame_CompleteConstruction_Patch.Transpiler | |
Frame.Destroy: PRE: VanillaVehiclesExpanded.Frame_Destroy_Patch.Prefix post: VanillaVehiclesExpanded.Frame_Destroy_Patch.Postfix | |
Game.ClearCaches: post: SmashTools.ProjectSetup.ClearCaches, PipeSystem.Game_ClearCaches.Postfix | |
Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook | |
Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook | |
Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook | |
Game.InitNewGame: PRE: SmashTools.ComponentCache.ClearCache post: EdB.PrepareCarefully.HarmonyPatches.ReplaceScenarioPatch.Postfix TRANS: VFECore.Patch_Game+InitNewGame.Transpiler | |
GameComponentUtility.FinalizeInit: post: SmashTools.StaticConstructorOnGameInitAttribute.RunGameInitStaticConstructors, UpdateLogTool.UpdateHandler.UpdateOnGameInit | |
GameComponentUtility.LoadedGame: post: SmashTools.UnitTesting.ExecutePostLoadTesting, VFECore.Patch_GameComponentUtility+LoadedGame.Postfix, UpdateLogTool.UpdateHandler.UpdateOnLoadedGame | |
GameComponentUtility.StartedNewGame: post: SmashTools.UnitTesting.ExecuteNewGameTesting, VFECore.Patch_GameComponentUtility+StartedNewGame.Postfix, UpdateLogTool.UpdateHandler.UpdateOnNewGame | |
GameCondition_ForceWeather.<>c.<RandomizeSettings>b__4_0: post: VFECore.Patch_RandomizeSettings.Postfix | |
GatheringsUtility.ShouldGuestKeepAttendingGathering: PRE: Vehicles.LordAI.VehiclesDontParty | |
GenAdj.AdjacentTo8WayOrInside: PRE: Vehicles.VehiclePathing.AdjacentTo8WayOrInsideVehicle | |
GenAdj.OccupiedRect: PRE: Vehicles.VehiclePathing.OccupiedRectVehicles | |
GenConstruct.BlocksConstruction: post: VanillaFurnitureExpanded.Patch_BlocksConstruction.Postfix | |
GenConstruct.CanConstruct: PRE: VFECore.GenConstruct_CanConstruct_Patch2.Prefix | |
GenConstruct.CanConstruct: PRE: VFECore.GenConstruct_CanConstruct_Patch.Prefix | |
GenGrid.WalkableBy: PRE: VFECore.PhasingPatches.WalkableBy_Prefix | |
GenLeaving.DoLeavingsFor: PRE: Vehicles.Construction.DoUnsupportedVehicleRefunds | |
GenSpawn.Spawn: PRE: Vehicles.Construction.RegisterThingSpawned | |
GenSpawn.Spawn: post: GF40K.SpawnedBuildingFaction.Postfix | |
GenStep_Power.Generate: PRE: KCSG.Prefix_GenStep_Power.Prefix | |
GenStep_Settlement.ScatterAt: TRANS: VFECore.GenStep_Settlement_ScatterAt_Patch.Transpiler | |
GenStep_Terrain.<>c.<GenerateRiverLookupTexture>b__11_0: TRANS: Vehicles.MapHandling.RiverLookupTextureTranspiler | |
GenStep_Terrain.TerrainFrom: post: VFECore.GenStep_Terrain_TerrainFrom_Patch.Postfix | |
GenStuff.RandomStuffInexpensiveFor: TRANS: [0]VFECore.RandomStuffInexpensiveFor_Patch.Transpiler | |
GenStuff.TryRandomStuffByCommonalityFor: PRE: [800]VFECore.TryRandomStuffByCommonalityFor_Patch.Prefix | |
GenThing.TrueCenter: PRE: Vehicles.Rendering.TrueCenterVehicle | |
Gene.ExposeData: post: VanillaGenesExpanded.VanillaGenesExpanded_Gene_ExposeData_Patch.Postfix | |
Gene.OverrideBy: post: VanillaGenesExpanded.VanillaGenesExpanded_Gene_OverrideBy_Patch.Postfix | |
Gene.PostAdd: post: VanillaGenesExpanded.VanillaGenesExpanded_Gene_PostAdd_Patch.Postfix | |
Gene.PostRemove: post: VanillaGenesExpanded.VanillaGenesExpanded_Gene_PostRemove_Patch.Postfix | |
GeneUIUtility.DrawGene: TRANS: VanillaGenesExpanded.GeneUIUtility_DrawGene_Patch.Transpiler | |
GeneUIUtility.DrawGeneBasics: TRANS: VanillaGenesExpanded.VanillaGenesExpanded_GeneUIUtility_DrawGeneBasics_Patch.Transpiler | |
GhostDrawer.DrawGhostThing: PRE: VanillaVehiclesExpanded.GhostDrawer_DrawGhostThing_Patch.Prefix post: Vehicles.Rendering.DrawGhostVehicle, VanillaVehiclesExpanded.GhostDrawer_DrawGhostThing_Patch.Postfix TRANS: DoorsExpanded.HarmonyPatches.DoorExpandedDrawGhostThingTranspiler | |
GhostUtility.GhostGraphicFor: post: VanillaFurnitureExpanded.VanillaExpandedFramework_GhostUtility_GhostGraphicFor_Patch.DisplayBlueprintGraphic TRANS: DoorsExpanded.HarmonyPatches.DoorExpandedGhostGraphicForTranspiler | |
GiveToPackAnimalUtility.UsablePackAnimalWithTheMostFreeSpace: PRE: Vehicles.CaravanFormation.UsableVehicleWithMostFreeSpace | |
GraphicData.Init: post: Vehicles.VehicleHarmonyOnMod.GraphicInit | |
Harmony_MassUtility_Capacity.Postfix: PRE: Vehicles.Compatibility_CombatExtended.DontOverrideVehicleCapacity | |
HeadTypeDef.GetGraphic: TRANS: VFECore.HeadTypeDef_GetGraphic_Patch.Transpiler | |
HealthCardUtility.DrawHediffRow: PRE: VanillaGenesExpanded.VanillaGenesExpanded_HealthCardUtility_DrawHediffRow_Patch.Prefix post: VanillaGenesExpanded.VanillaGenesExpanded_HealthCardUtility_DrawHediffRow_Patch.Postfix TRANS: VanillaGenesExpanded.VanillaGenesExpanded_HealthCardUtility_DrawHediffRow_Patch.Transpiler | |
HealthCardUtility.GenerateSurgeryOption: post: MVCF.PatchSets.PatchSet_Brawlers.GenerateSurgeryOption_Postfix | |
HealthUtility.AdjustSeverity: PRE: ReGrowthCore.HealthUtility_AdjustSeverity_Patch.Prefix | |
HealthUtility.GetGeneralConditionLabel: PRE: Vehicles.HealthAndStats.ReplaceConditionLabel | |
Hediff.PostRemoved: PRE: MVCF.PatchSets.Trackers.PatchSet_Hediffs.PostRemoved_Prefix | |
HediffComp_Immunizable.get_SeverityFactorFromHediffs: post: VanillaGenesExpanded.VanillaExpandedFramework_HediffComp_Immunizable_SeverityFactorFromHediffs_Patch.AddDiseaseFactor | |
HediffComp_PregnantHuman.get_CompTipStringExtra: post: VanillaGenesExpanded.VanillaGenesExpanded_HediffComp_PregnantHuman_CompTipStringExtra_Patch.AddGeneMultiplierExplanation | |
HediffSet.CalculatePain: post: VFECore.CalculatePain_Patch.Postfix | |
HediffSet.DirtyCache: post: VFECore.DirtyCache_Patch.Postfix | |
HediffSet.get_BleedRateTotal: post: VFECore.Patch_BleedRateTotal.Postfix | |
HediffUtility.CanHealFromTending: PRE: Vehicles.HealthAndStats.VehiclesDontHealTended | |
HediffUtility.CanHealNaturally: PRE: Vehicles.HealthAndStats.VehiclesDontHeal | |
Hediff_Pregnant.PostAdd: post: VanillaGenesExpanded.VanillaGenesExpanded_Hediff_Pregnant_PostAdd_Patch.CauseEggFertilization | |
ITab_Pawn_Character.get_IsVisible: post: VFE.Mechanoids.HarmonyPatches.NoBioForMachines.Postfix | |
ITab_Pawn_FormingCaravan.DoPeopleAndAnimals: PRE: Vehicles.CaravanHandling.DoPeopleAnimalsAndVehicle | |
ITab_Pawn_FormingCaravan.FillTab: PRE: Vehicles.CaravanHandling.FillTabVehicleCaravan | |
ITab_Pawn_Gear.DrawThingRow: PRE: VFE.Mechanoids.HarmonyPatches.ITab_Pawn_Gear_Patch.Prefix post: VFE.Mechanoids.HarmonyPatches.ITab_Pawn_Gear_Patch.Postfix | |
ITab_Pawn_Gear.ShouldShowEquipment: post: AnimalBehaviours.VanillaExpandedFramework_ITab_Pawn_Gear_IsVisible_Patch.RemoveTab | |
ITab_Pawn_Gear.TryDrawOverallArmor: TRANS: VFECore.Patch_ITab_Pawn_Gear+TryDrawOverallArmor.Transpiler | |
ITab_Pawn_Gear.get_CanControl: post: VFE.Mechanoids.HarmonyPatches.ITab_Pawn_Gear_CanControl.Postfix | |
ITab_Vehicle_Cargo.InterfaceDrop: PRE: JAHV.Patches.Patch_InterfaceDrop | |
Ideo.ExposeData: TRANS: VanillaMemesExpanded.VanillaMemesExpanded_Ideo_ExposeData_Patch.Transpiler | |
IncidentWorker.TryExecute: PRE: VanillaStorytellersExpanded.Patch_TryExecute.Prefix | |
IncidentWorker_Disease.PotentialVictims: post: AnimalBehaviours.VanillaExpandedFramework_IncidentWorker_Disease_PotentialVictims_Patch.Postfix | |
IncidentWorker_Raid.TryExecuteWorker: PRE: VanillaStorytellersExpanded.Patch_TryExecuteWorker.Prefix | |
IncidentWorker_RaidEnemy.ResolveRaidStrategy: post: VFECore.IncidentWorker_RaidEnemy_ResolveRaidStrategy_Patch.Postfix | |
IncidentWorker_SelfTame.Candidates: post: AnimalBehaviours.VanillaExpandedFramework_IncidentWorker_SelfTame_Candidates_Patch.Postfix | |
IncidentWorker_WandererJoin.GeneratePawn: TRANS: VFECore.Patch_IncidentWorker_WandererJoin+TryExecuteWorker.Transpiler | |
InventoryCalculatorsUtility.ShouldIgnoreInventoryOf: post: Vehicles.CaravanHandling.ShouldIgnoreInventoryPawnInVehicle | |
JobDriver_ConstructFinishFrame.<>c__DisplayClass6_0.<MakeNewToils>b__1: TRANS: VFECore.JobDriver_ConstructFinishFrame_MakeNewToils_TickAction_Patch.Transpiler | |
JobDriver_ConstructFinishFrame.MakeNewToils: post: VFECore.JobDriver_ConstructFinishFrame_MakeNewToils_Patch.Postfix | |
JobDriver_Deconstruct.get_WorkEffecter: post: ReGrowthCore.JobDriver_Deconstruct_WorkEffecter_Patch.Postfix | |
JobDriver_Flee.<MakeNewToils>b__3_0: TRANS: VFE.Mechanoids.HarmonyPatches.JobDriver_Flee_MakeNewToils_Patch.Transpiler | |
JobDriver_Goto.MakeNewToils: post: Vehicles.VehiclePathing.GotoToilsPassthrough | |
JobDriver_Hunt.MakeNewToils: post: MVCF.PatchSets.PatchSet_Hunting.MakeNewToils | |
JobDriver_Lovin.<MakeNewToils>b__12_1: TRANS: VFECore.JobDriver_Lovin_Patch.Transpiler | |
JobDriver_Lovin.<MakeNewToils>b__12_4: TRANS: VFECore.JobDriver_Lovin_FinishAction_Vanilla.Transpiler | |
JobDriver_PrepareCaravan_GatherItems.get_Transferables: PRE: Vehicles.Jobs.TransferablesVehicle | |
JobDriver_Vomit.<MakeNewToils>b__4_1: TRANS: VanillaGenesExpanded.VanillaGenesExpanded_JobDriver_Vomit_MakeNewToils_Transpiler_Patch.Transpiler | |
JobDriver_Vomit.<MakeNewToils>d__4.MoveNext: TRANS: VanillaGenesExpanded.VanillaGenesExpanded_JobDriver_Vomit_MoveNext_Patch.Transpiler | |
JobDriver_Vomit.MakeNewToils: PRE: VanillaGenesExpanded.VanillaGenesExpanded_JobDriver_Vomit_MakeNewToils_Patch.StorePawn | |
JobDriver_Wait.CheckForAutoAttack: TRANS: MVCF.PatchSets.PatchSet_TargetFinder.BestTargetTranspiler | |
JobGiver_AIFightEnemy.FindAttackTarget: TRANS: MVCF.PatchSets.PatchSet_TargetFinder.AttackTargetTranspiler | |
JobGiver_AIFollowPawn.TryGiveJob: post: VFECore.DoorTeleporter+JobGiver_AIFollowPawn_TryGiveJob_Patch.Postfix | |
JobGiver_ConfigurableHostilityResponse.TryGetAttackNearbyEnemyJob: TRANS: MVCF.PatchSets.PatchSet_TargetFinder.AttackTargetTranspiler | |
JobGiver_GetFood.TryGiveJob: PRE: AnimalBehaviours.VanillaExpandedFramework_JobGiver_GetFood_GetPriority_Patch.StopEatingThings | |
JobGiver_GetRest.GetPriority: TRANS: NocturnalAnimals.JobGiver_GetRest_Patch+VanillaExpandedFramework_JobGiver_GetRest_GetPriority_Patch.Transpiler | |
JobGiver_Wander.TryGiveJob: PRE: Vehicles.Jobs.VehiclesDontWander | |
JobGiver_Work.PawnCanUseWorkGiver: post: VFE.Mechanoids.HarmonyPatches.MechanoidsAreCapable.Postfix | |
JobUtility.TryStartErrorRecoverJob: PRE: Vehicles.Jobs.VehicleErrorRecoverJob | |
LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange | |
LifeStageWorker.Notify_LifeStageStarted: post: VanillaGenesExpanded.LifeStageWorker_Notify_LifeStageStarted_Patch.Postfix | |
ListerBuildingsRepairable.Notify_BuildingRepaired: PRE: Vehicles.Construction.Notify_RepairedVehicle | |
LoadedModManager.ApplyPatches: PRE: ModSettingsFramework.LoadedModManager_ApplyPatches_Patch.Prefix post: ReGrowthCore.LoadedModManager_ApplyPatches.Postfix | |
LoadedModManager.LoadModXML: PRE: LogModVersion.LoadedModManager_LoadModXML_Patch.Prefix | |
LoadedModManager.get_ModHandles: post: ModSettingsFramework.LoadedModManager_ModHandles_Patch.Postfix | |
Log.Error: PRE: ModSettingsFramework.Log_Error_Patch.Prefix | |
Log.ResetMessageCount: post: HarmonyMod.Log_ResetMessageCount_Patch.Postfix | |
Lord.AddPawn: post: VanillaStorytellersExpanded.Patch_AddPawn.Postfix | |
Lord.Cleanup: PRE: VanillaStorytellersExpanded.Patch_Cleanup.Prefix | |
MainButtonWorker_ToggleWorld.Activate: PRE: Vehicles.WorldHandling.ForcedTargetingDontToggleWorld | |
MainMenuDrawer.DoMainMenuControls: TRANS: HugsLib.Patches.MainMenuDrawer_Quickstart_Patch.QuicktestButtonUsesQuickstarter | |
MainTabWindow_Inspect.DoInspectPaneButtons: PRE: SmashTools.ProjectSetup.InspectablePaneButtons post: VFE.Mechanoids.HarmonyPatches.MainTabWindow_Inspect_Renaming.Postfix | |
MainTabWindow_Inspect.get_CurTabs: post: ProcessorFramework.CurTabsPatch.CurTabs_Postfix | |
MainTabWindow_Research.DoBeginResearch: PRE: VanillaVehiclesExpanded.MainTabWindow_Research_DoBeginResearch_Patch.Prefix | |
MainTabWindow_Research.DrawContentSource: PRE: VFECore.MainTabWindow_Research_DrawContentSource_Patch.Prefix | |
MainTabWindow_Research.DrawStartButton: TRANS: VanillaVehiclesExpanded.MainTabWindow_Research_DrawStartButton_Patch.Transpiler | |
Map.ConstructComponents: post: SmashTools.DetachedMapComponent.InstantiateAllMapComponents, HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook | |
Map.ExposeData: PRE: SmashTools.ComponentCache.ClearCache, KCSG.Prefix_Map_ExposeData.Prefix | |
Map.FinalizeInit: PRE: Vehicles.MapHandling.PreFinalizeInitRegionBuilding post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook, ReGrowthCore.Map_FinalizeInit_Patch.Postfix | |
MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook | |
MapComponentUtility.MapRemoved: PRE: SmashTools.DetachedMapComponent.ClearComponentsFromCache | |
MapDeiniter.Deinit: PRE: VFECore.DoorTeleporterPatches.Deinit_Prefix, VFECore.SectionLayer_FogOfWar_Regenerate_Patch.ClearCache post: SmashTools.ComponentCache.ClearMapComps | |
MapDeiniter.NotifyEverythingWhichUsesMapReference: post: Vehicles.MapHandling.NotifyEverythingWhichUsesMapReferencePost | |
MapGenerator.GenerateContentsIntoMap: PRE: SmashTools.ComponentCache.MapGenerated, VFECore.MapGenerator_GenerateContentsIntoMap_Patch.Prefix | |
MapGenerator.GenerateMap: post: VFECore.MapGenerator_GenerateMap_Patch.Postfix | |
MapInterface.MapInterfaceOnGUI_AfterMainTabs: post: Vehicles.MapHandling.DebugOnGUIVehicleRegions | |
MapInterface.MapInterfaceUpdate: post: Vehicles.MapHandling.DebugUpdateVehicleRegions | |
MapParent.get_MapGeneratorDef: post: KCSG.Postfix_MapParent_MapGeneratorDef+MapParent_MapGeneratorDef_Patch.Postfix | |
MapPawns.PlayerEjectablePodHolder: PRE: Vehicles.Extra.PlayerEjectableVehicles | |
MapPawns.get_AnyPawnBlockingMapRemoval: post: Vehicles.MapHandling.AnyVehicleBlockingMapRemoval | |
MapTemperature.SeasonAcceptableFor: post: AnimalBehaviours.VanillaExpandedFramework_MapTemperature_SeasonAcceptableFor_Patch.AllowAnimalSpawns | |
MassUtility.CanEverCarryAnything: PRE: Vehicles.CaravanHandling.CanCarryIfVehicle, Vehicles.CaravanHandling.CanCarryIfVehicle | |
MassUtility.Capacity: PRE: Vehicles.CaravanHandling.CapacityOfVehicle post: CPBackpacks.HarmonyBackpacks.Capacity_PostFix, CPBackpacks.HarmonyBackpacks.Capacity_PostFix TRANS: VFECore.MassUtility_Capacity_Patch.Transpiler | |
MechClusterGenerator.MechKindSuitableForCluster: post: VFE.Mechanoids.MechClusterGenerator_MechKindSuitableForCluster_Patch.Postfix | |
MechanitorUtility.InMechanitorCommandRange: post: VFE.Mechanoids.HarmonyPatches.MechanitorUtility_InMechanitorCommandRange_Patch.Postfix | |
MemoryThoughtHandler.TryGainMemory: PRE: ReGrowthCore.MemoryThoughtHandler_TryGainMemory_Patch.Prefix post: VFECore.TryGainMemory_Patch.Postfix | |
MemoryUtility.UnloadUnusedUnityAssets: post: VanillaVehiclesExpanded.MemoryUtility_UnloadUnusedUnityAssets_Patch.Postfix | |
MentalBreakWorker.BreakCanOccur: PRE: Vehicles.HealthAndStats.VehiclesCantEnterMentalBreak post: VFECore.MentaBreakWorker_Patches.BreakCanOccur_PostFix | |
MentalBreakWorker.CommonalityFor: post: VFECore.MentaBreakWorker_Patches.CommonalityFor_PostFix | |
MentalStateHandler.TryStartMentalState: PRE: Vehicles.PawnAI.EjectPawnForMentalState | |
MentalStateWorker.StateCanOccur: PRE: Vehicles.HealthAndStats.VehiclesCantEnterMentalState | |
MentalState_Manhunter.ForceHostileTo: post: Vehicles.Extra.ManhunterDontAttackVehicles | |
ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode | |
MouseoverReadout.MouseoverReadoutOnGUI: post: ReGrowthCore.MouseoverReadout_MouseoverReadoutOnGUI_Patch.Postfix TRANS: ReGrowthCore.MouseoverReadout_MouseoverReadoutOnGUI_Patch.Transpiler | |
Need_Food.get_MaxLevel: post: VanillaGenesExpanded.Patch_FoodCapacity.FoodCapacity_Postfix | |
Page_ConfigureStartingPawns.DoWindowContents: post: EdB.PrepareCarefully.HarmonyPatches.PrepareCarefullyButtonPatch.Postfix | |
Page_ConfigureStartingPawns.PreOpen: post: KCSG.Postfix_Page_ConfigureStartingPawns_PreOpen.Postfix | |
Pathing.RecalculateAllPerceivedPathCosts: post: Vehicles.VehiclePathing.RecalculateAllPerceivedPathCostForVehicle | |
Pathing.RecalculatePerceivedPathCostAt: post: Vehicles.VehiclePathing.RecalculatePerceivedPathCostForVehicle | |
Pawn.<GetDisabledWorkTypes>g__FillList|328_0: PRE: VanillaApparelExpanded.Pawn_GetDisabledWorkTypes_Patch.Prefix | |
Pawn.ButcherProducts: post: VanillaGenesExpanded.VanillaGenesExpanded_Pawn_ButcherProducts_Patch.Postfix | |
Pawn.DeSpawn: PRE: MVCF.PatchSets.PatchSet_IndependentVerbs.Postfix_Pawn_DeSpawn post: VFECore.PhasingPatches.Despawn_Postfix | |
Pawn.Destroy: PRE: OneBedToSleepWithAll.Patch.Pawn__patching.Prefix TRANS: Vehicles.Construction.ValidDestroyModeForVehicles | |
Pawn.ExposeData: post: VanillaVehiclesExpanded.Pawn_ExposeData_Patch.Postfix, MVCF.PatchSets.PatchSet_Base.PostExposeDataPawn | |
Pawn.GetChildHolders: PRE: Vehicles.Extra.GetVehicleHandlerIThingHolders | |
Pawn.GetGizmos: post: AnimalBehaviours.Pawn_GetGizmos_Patch.Postfix, VanillaWeaponsExpandedLaser.HarmonyPatches.VWEL_Pawn_GetGizmos_WeaponGizmoGetter_Patch.GetGizmos_PostFix, HDAC.HarmonyPatches.Verse_Pawn_GetGizmos.Postfix, MVCF.PatchSets.PatchSet_Animals.Pawn_GetGizmos_Postfix | |
Pawn.Kill: PRE: VFECore.Patch_Kill.Prefix, Vehicles.Extra.MoveOnDeath, VanillaStorytellersExpanded.Patch_Kill.Prefix post: VFE.Mechanoids.HarmonyPatches.MachinesDie.Postfix, VFECore.Patch_Kill.Postfix | |
Pawn.MainDesc: post: VFE.Mechanoids.HarmonyPatches.Pawn_MainDesc_Patch.Postfix | |
Pawn.PostMapInit: post: VanillaGenesExpanded.Pawn_PostMapInit_Patch.Postfix | |
Pawn.ProcessPostTickVisuals: PRE: Vehicles.Rendering.ProcessVehiclePostTickVisuals | |
Pawn.SpawnSetup: post: VFECore.CompShieldField+SpawnSetup_Patch.Postfix, VFECore.PhasingPatches.CheckPhasing, MVCF.PatchSets.PatchSet_IndependentVerbs.Postfix_Pawn_SpawnSetup | |
Pawn.ThreatDisabled: post: Vehicles.PawnAI.VehicleThreatDisabled | |
Pawn.TicksPerMove: PRE: Vehicles.HealthAndStats.VehicleMoveSpeed | |
Pawn.TryGetAttackVerb: PRE: MVCF.PatchSets.PatchSet_MultiVerb.TryGetAttackVerb_Prefix post: VFECore.Abilities.TryGetAttackVerb_Patch.Postfix, MVCF.PatchSets.PatchSet_MultiVerb.TryGetAttackVerb_Postfix | |
Pawn.WorkTypeIsDisabled: post: AnimalBehaviours.VanillaExpandedFramework_Pawn_WorkTypeIsDisabled_Patch.RemoveTendFromAnimals | |
Pawn.get_BodySize: post: VanillaGenesExpanded.Pawn_BodySize.Postfix | |
Pawn.get_CurrentEffectiveVerb: PRE: MVCF.PatchSets.PatchSet_TargetFinder.CurrentEffectiveVerb_Prefix | |
Pawn.get_Drafted: post: Vehicles.Components.VehicleIsDrafted | |
Pawn.get_HealthScale: post: VanillaGenesExpanded.Pawn_HealthScale.HealthScale_Postfix | |
Pawn.get_IsColonistPlayerControlled: post: AnimalBehaviours.VanillaExpandedFramework_Pawn_IsColonistPlayerControlled_Patch.AddAnimalAsColonist | |
PawnApparelGenerator.GenerateStartingApparelFor: post: VFECore.Patch_PawnApparelGenerator.GenerateStartingApparelFor_Postfix | |
PawnApparelGenerator.PossibleApparelSet.CoatButNoShirt: TRANS: VFECore.Patch_PawnApparelGenerator+PossibleApparelSet+manual_CoatButNoShirt.Transpiler | |
PawnAttackGizmoUtility.GetAttackGizmos: post: MVCF.PatchSets.PatchSet_HumanoidGizmos.GetAttackGizmos_Postfix | |
PawnBanishUtility.Banish: PRE: Vehicles.WorldHandling.BanishPawnFromAerialVehicle | |
PawnBioAndNameGenerator.FillBackstorySlotShuffled: PRE: VFECore.PawnBioAndNameGenerator_FillBackstorySlotShuffled.Prefix TRANS: VFECore.PawnBioAndNameGenerator_FillBackstorySlotShuffled.Transpiler | |
PawnCapacitiesHandler.Notify_CapacityLevelsDirty: PRE: Vehicles.Extra.RecheckVehicleHandlerCapacities | |
PawnCapacityUtility.CalculateCapacityLevel: post: VFECore.PawnCapacityUtility_CalculateCapacityLevel.Postfix | |
PawnComponentsUtility.AddAndRemoveDynamicComponents: PRE: Vehicles.Components.AddAndRemoveVehicleComponents post: AnimalBehaviours.VanillaExpandedFramework_PawnComponentsUtility_AddAndRemoveDynamicComponents_Patch.AddDraftability | |
PawnComponentsUtility.CreateInitialComponents: PRE: Vehicles.Components.CreateInitialVehicleComponents post: VFECore.PawnComponentsUtility_CreateInitialComponents_Patch.Postfix | |
PawnFlyer.MakeFlyer: TRANS: VFECore.Abilities.PawnFlyer_MakeFlyer_Patch.Transpiler | |
PawnFlyer.RecomputePosition: PRE: VFECore.Abilities.PawnFlyer_RecomputePosition_Patch.Prefix | |
PawnGenerator.GenerateGearFor: post: VFECore.Patch_PawnGenerator+GenerateGearFor.Postfix | |
PawnGenerator.GenerateGenes: post: VanillaGenesExpanded.PawnGenerator_GenerateGenes_Patch.Postfix | |
PawnGenerator.GenerateInitialHediffs: post: VFECore.Patch_PawnGenerator+GenerateInitialHediffs.Postfix | |
PawnGenerator.GenerateNewPawnInternal: post: VFECore.Abilities.PawnGen_Patch.Postfix | |
PawnGenerator.GeneratePawn: PRE: Vehicles.Construction.GenerateVehiclePawn | |
PawnGenerator.GenerateSkills: post: VFECore.PawnGenerator_GenerateSkills.Postfix | |
PawnRenderNode.ColorFor: post: VanillaGenesExpanded.PawnRenderNode_ColorFor_Patch.Postfix | |
PawnRenderNodeWorker.AppendDrawRequests: PRE: VFECore.PawnRenderNodeWorker_AppendDrawRequests_Patch.Prefix | |
PawnRenderNodeWorker.GetMaterial: post: ReGrowthCore.PawnRenderNodeWorker_GetMaterial_Patch.Postfix | |
PawnRenderNodeWorker.ScaleFor: post: VanillaGenesExpanded.PawnRenderNodeWorker_ScaleFor_Patch.Postfix | |
PawnRenderNodeWorker_Apparel_Body.CanDrawNow: post: ReGrowthCore.PawnRenderNodeWorker_Apparel_Body_CanDrawNow_Patch.Postfix | |
PawnRenderNodeWorker_Apparel_Head.CanDrawNow: PRE: VFECore.PawnRenderNodeWorker_Apparel_Head_CanDrawNow_Patch.Prefix post: VFECore.PawnRenderNodeWorker_Apparel_Head_CanDrawNow_Patch.Postfix | |
PawnRenderNodeWorker_Apparel_Head.HeadgearVisible: post: ReGrowthCore.PawnRenderNodeWorker_Apparel_Head_HeadgearVisible_Patch.Postfix TRANS: VFECore.PawnRenderNodeWorker_Apparel_Head_HeadgearVisible_Patch.Transpiler | |
PawnRenderNodeWorker_Body.CanDrawNow: post: VFECore.PawnRenderNodeWorker_Body_CanDrawNow_Patch.Postfix | |
PawnRenderNode_AnimalPack.GraphicFor: post: VFECore.PawnRenderNode_AnimalPack_GraphicFor_Patch.Postfix | |
PawnRenderNode_Body.GraphicFor: post: VanillaGenesExpanded.PawnRenderNode_Body_GraphicFor_Patch.Postfix | |
PawnRenderNode_Fur.GraphicFor: post: VanillaGenesExpanded.PawnRenderNode_Fur_GraphicFor_Patch.Postfix | |
PawnRenderNode_Head.GraphicFor: post: VanillaGenesExpanded.PawnRenderNode_Head_GraphicFor_Patch.Postfix | |
PawnRenderTree.ProcessApparel: post: VFECore.PawnRenderTree_ProcessApparel_Patch.Postfix | |
PawnRenderUtility.CarryWeaponOpenly: post: VFE.Mechanoids.HarmonyPatches.MobileTurretsShowTurrets.Postfix | |
PawnRenderUtility.DrawEquipmentAiming: PRE: [800]VFECore.PawnRenderer_DrawEquipmentAiming_Patch.Prefix, VFE.Mechanoids.HarmonyPatches.RenderTurretCentered.Prefix, VanillaWeaponsExpandedLaser.HarmonyPatches.CYA_PawnRenderUtility_Draw_EquipmentAiming_GunDrawing_Patch.Prefix post: VFE.Mechanoids.HarmonyPatches.RenderTurretCentered.Postfix | |
PawnRenderer.BaseHeadOffsetAt: post: VFECore.PawnRenderer_BaseHeadOffsetAt.Postfix | |
PawnRenderer.GetBodyPos: post: VFECore.PawnRenderer_GetBodyPos_Patch.Postfix TRANS: SmashTools.PawnOverlayRenderer.ShowBodyTranspiler | |
PawnRenderer.LayingFacing: PRE: SmashTools.PawnOverlayRenderer.LayingFacing | |
PawnRenderer.OverrideMaterialIfNeeded: post: ReGrowthCore.PawnRenderer_OverrideMaterialIfNeeded_Patch.Postfix | |
PawnRenderer.ParallelGetPreRenderResults: PRE: VFECore.ParallelGetPreRenderResults_Patch.Prefix | |
PawnUIOverlay.DrawPawnGUIOverlay: PRE: VanillaApparelExpanded.VAE_PawnUIOverlay_Patch.GhillieException, VFECore.PawnUIOverlay_DrawSelection_Patch.Prefix post: VFECore.PawnUIOverlay_DrawSelection_Patch.Postfix | |
PawnUtility.BodyResourceGrowthSpeed: post: VanillaGenesExpanded.VanillaGenesExpanded_PawnUtility_BodyResourceGrowthSpeed_Patch.MultiplyPregnancy | |
PawnUtility.IsFighting: post: AnimalBehaviours.VanillaExpandedFramework_PawnUtility_IsFighting_Patch.DontFlee | |
PawnUtility.Mated: PRE: AnimalBehaviours.PawnUtility_Mated+VanillaExpandedFramework_PawnUtility_Mated_Patch.Prefix | |
PawnUtility.ShouldSendNotificationAbout: post: Vehicles.Extra.SendNotificationsVehicle | |
Pawn_AgeTracker.GrowthPointsPerDayAtLearningLevel: post: VanillaGenesExpanded.GrowthPointPerDayAtLearningLevel_Patch.Postfix | |
Pawn_ApparelTracker.Notify_ApparelAdded: post: VFECore.Pawn_ApparelTracker_Notify_ApparelAdded_Patch.Postfix | |
Pawn_ApparelTracker.Notify_ApparelRemoved: post: VFECore.Pawn_ApparelTracker_Notify_ApparelRemoved_Patch.Postfix | |
Pawn_ApparelTracker.Remove: post: VFECore.Pawn_ApparelTracker_Remove_Patch.Postfix | |
Pawn_ApparelTracker.TryDrop: post: VanillaApparelExpanded.Patch_TryDrop.Postfix, VFECore.Pawn_ApparelTracker_TryDrop_Patch.Postfix, VFECore.TryDrop_Patch.Postfix | |
Pawn_ApparelTracker.Wear: post: VanillaApparelExpanded.ApparelTracker_Wear.Postfix, VFECore.Pawn_ApparelTracker_Wear_Patch.Postfix | |
Pawn_DraftController.GetGizmos: post: MVCF.PatchSets.PatchSet_HumanoidGizmos.GetGizmos_Postfix | |
Pawn_DrawTracker.get_DrawPos: post: VFECore.Pawn_DrawTracker_Patch.Postfix | |
Pawn_EquipmentTracker.AddEquipment: post: VFECore.AddEquipment_Patch.Postfix | |
Pawn_EquipmentTracker.Notify_EquipmentAdded: post: MVCF.PatchSets.Trackers.PatchSet_Equipment.EquipmentAdded_Postfix | |
Pawn_EquipmentTracker.Notify_EquipmentRemoved: PRE: MVCF.PatchSets.Trackers.PatchSet_Equipment.EquipmentRemoved_Prefix | |
Pawn_EquipmentTracker.TryDropEquipment: post: VFECore.TryDropEquipment_Patch.Postfix | |
Pawn_EquipmentTracker.TryTransferEquipmentToContainer: post: MVCF.PatchSets.Trackers.PatchSet_Equipment.TryTransferEquipmentToContainer_Postfix | |
Pawn_FilthTracker.Notify_EnteredNewCell: PRE: AnimalBehaviours.VanillaExpandedFramework_Pawn_FilthTracker_Notify_EnteredNewCell_Patch.DontDealWithFilth | |
Pawn_FilthTracker.TryPickupFilth: PRE: ReGrowthCore.Pawn_FilthTracker_TryPickupFilth_Patch.Prefix post: ReGrowthCore.Pawn_FilthTracker_TryPickupFilth_Patch.Postfix | |
Pawn_GeneTracker.Notify_GenesChanged: post: VanillaGenesExpanded.Notify_GenesChanged_Patch.Postfix | |
Pawn_HealthTracker.AddHediff: PRE: ReGrowthCore.Pawn_HealthTracker_AddHediff_Patch.Prefix, Vehicles.HealthAndStats.VehiclesDontAddHediffs post: MVCF.PatchSets.Trackers.PatchSet_Hediffs.AddHediff_Postfix | |
Pawn_HealthTracker.CheckForStateChange: post: VFECore.Patch_Pawn_HealthTracker+CheckForStateChange.Postfix | |
Pawn_HealthTracker.DropBloodFilth: TRANS: VanillaGenesExpanded.VanillaGenesExpanded_Pawn_HealthTracker_DropBloodFilth_Patch.Transpiler | |
Pawn_HealthTracker.DropBloodSmear: TRANS: VanillaGenesExpanded.VanillaGenesExpanded_Pawn_HealthTracker_DropBloodSmear_Patch.Transpiler | |
Pawn_HealthTracker.MakeDowned: PRE: Vehicles.HealthAndStats.VehiclesCantBeDowned | |
Pawn_HealthTracker.ShouldBeDowned: PRE: VFECore.Patch_ShouldBeDowned.Prefix, Vehicles.HealthAndStats.VehicleShouldBeDowned | |
Pawn_IdeoTracker.SetIdeo: post: VanillaMemesExpanded.VanillaMemesExpanded_Pawn_IdeoTracker_SetIdeo_Patch.ForceTrait | |
Pawn_InteractionsTracker.TryInteractWith: post: VFECore.TryInteractWith_Patch.Postfix | |
Pawn_InventoryTracker.set_UnloadEverything: PRE: Vehicles.CaravanFormation.VehiclesShouldntUnloadEverything | |
Pawn_JobTracker.CheckForJobOverride: TRANS: Vehicles.Jobs.NoOverrideDamageTakenTranspiler | |
Pawn_JobTracker.IsCurrentJobPlayerInterruptible: PRE: Vehicles.VehiclePathing.JobInterruptibleForVehicle | |
Pawn_MeleeVerbs.ChooseMeleeVerb: PRE: Vehicles.Components.VehiclesDontMeleeThings | |
Pawn_MindState.StartFleeingBecauseOfPawnAction: PRE: AnimalBehaviours.VanillaExpandedFramework_Pawn_MindState_StartFleeingBecauseOfPawnAction_Patch.DontFlee | |
Pawn_NeedsTracker.AddOrRemoveNeedsAsAppropriate: PRE: VFECore.AddOrRemoveNeedsAsAppropriate_Patch.Prefix post: VFECore.AddOrRemoveNeedsAsAppropriate_Patch.Postfix | |
Pawn_NeedsTracker.ShouldHaveNeed: PRE: VFEMech.ShouldHaveNeed_Patch.Prefix | |
Pawn_Ownership.ClaimBedIfNonMedical: PRE: OneBedToSleepWithAll.Patch.OneBedToSleepWithAll.Patch.Pawn_Ownership__ClaimBedIfNonMedical.Prefix | |
Pawn_PathFollower.BuildingBlockingNextPathCell: PRE: VFECore.PhasingPatches.NoBuildingBlocking | |
Pawn_PathFollower.CostToMoveIntoCell: post: AnimalBehaviours.VanillaExpandedFramework_Pawn_PathFollower_CostToMoveIntoCell_Patch.DisablePathCostForFloatingCreatures TRANS: VFECore.PhasingPatches.CostToMoveIntoCell_Transpile | |
Pawn_PathFollower.GenerateNewPath: PRE: VFECore.PhasingPatches.GenerateNewPath_Prefix | |
Pawn_PathFollower.NeedNewPath: post: Vehicles.VehiclePathing.IsVehicleInNextCell | |
Pawn_PathFollower.StartPath: PRE: Vehicles.VehiclePathing.StartVehiclePath, VFECore.PhasingPatches.StartPath_Prefix post: VFECore.PhasingPatches.StartPath_Postfix | |
Pawn_PathFollower.TryEnterNextPathCell: post: VFECore.PhasingPatches.UnfogEnteredCells | |
Pawn_RelationsTracker.ExposeData: post: VFECore.Pawn_RelationsTracker_ExposeData_Patch.Postfix | |
Pawn_RelationsTracker.SetPregnancyApproach: post: VFECore.Pawn_RelationsTracker_SetPregnancyApproach_Patch.Postfix | |
Pawn_RotationTracker.UpdateRotation: PRE: Vehicles.Rendering.UpdateVehicleRotation | |
Pawn_SkillTracker.Learn: post: VanillaGenesExpanded.VanillaGenesExpanded_Pawn_SkillTracker_Learn_Patch.GiveRecreation | |
Pawn_StanceTracker.SetStance: PRE: MVCF.PatchSets.PatchSet_IndependentVerbs.Pawn_StanceTracker_SetStance | |
PawnsArrivalModeWorker_CenterDrop.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker | |
PawnsArrivalModeWorker_ClusterDrop.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker | |
PawnsArrivalModeWorker_EdgeDrop.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker | |
PawnsArrivalModeWorker_EdgeDropGroups.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker | |
PawnsArrivalModeWorker_EdgeWalkIn.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker | |
PawnsArrivalModeWorker_EdgeWalkInDarkness.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker | |
PawnsArrivalModeWorker_EdgeWalkInDistributed.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker | |
PawnsArrivalModeWorker_EdgeWalkInDistributedGroups.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker | |
PawnsArrivalModeWorker_EdgeWalkInGroups.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker | |
PawnsArrivalModeWorker_EdgeWalkInHateChanters.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker | |
PawnsArrivalModeWorker_EmergeFromWater.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker | |
PawnsArrivalModeWorker_RandomDrop.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker | |
PawnsFinder.get_AllCaravansAndTravelingTransportPods_AliveOrDead: post: Vehicles.WorldHandling.AllAerialVehicles_AliveOrDead | |
Plant.PlantCollected: post: VanillaPlantsExpanded.VanillaPlantsExpanded_Plant_PlantCollected_Patch.AddSecondaryOutput | |
Plant.get_GrowthRateFactor_Temperature: PRE: ReGrowthCore.PlantExpandable+Plant_GrowthRateFactor_Temperature_Plant.Prefix | |
PlantFallColors.GetFallColorFactor: post: ReGrowthCore.PlantFallColors_GetFallColorFactor_Patch.Postfix | |
PlantUtility.CanEverPlantAt: post: ReGrowthCore.CanEverPlantAt_Patch.Postfix | |
PlantUtility.GrowthSeasonNow: PRE: ReGrowthCore.PlantExpandable+PlantUtility_GrowthSeasonNow_Patch.Prefix | |
PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook | |
PlayLogEntryUtility.RulesForOptionalWeapon: post: MVCF.PatchSets.PatchSet_BatteLog.PlayLogEntryUtility_RulesForOptionalWeapon_Postfix | |
PlayerKnowledgeDatabase.ReloadAndRebind: PRE: VFECore.DefIndicesFixer.Prefix | |
PollutionGrid.SetPolluted: post: ReGrowthCore.PollutionGrid_SetPolluted_Patch.Postfix | |
PregnancyUtility.PregnancyChanceForPartners: post: VFECore.PregnancyUtility_PregnancyChanceForPartners_Patch.Postfix | |
Projectile.CanHit: PRE: Vehicles.Combat.TurretHitFlags | |
Projectile.CheckForFreeIntercept: post: VFEMech.TeslaProjectile+ProjectilePatches.Postfix TRANS: VFECore.Projectile_SetTrueOrigin.Transpiler, Vehicles.Combat.VehicleProjectileInterceptor | |
Projectile.CheckForFreeInterceptBetween: TRANS: VFECore.Projectile_SetTrueOrigin.Transpiler | |
Projectile.Impact: PRE: VFECore.Projectile_Impact_Patch.Prefix | |
Projectile.ImpactSomething: post: VFEMech.TeslaProjectile+ProjectilePatches.Postfix TRANS: VFECore.Projectile_SetTrueOrigin.Transpiler, Vehicles.Combat.VehicleProjectileChanceToHit | |
Projectile.Launch: post: VFECore.Projectile_Launch_Patch.Postfix, MYDE_AerocraftFramework.MYDE_Harmony_AerocraftFramework_ProjectileLaunchAndChangeRotation.Postfix | |
Projectile.Tick: post: VFECore.Projectile_Tick_Patch.Postfix | |
Projectile.get_DamageAmount: post: VFECore.Projectile_DamageAmount_Patch.Postfix | |
Projectile.get_HitFlags: post: Vehicles.Combat.OverriddenHitFlags | |
Projectile.get_StartingTicksToImpact: post: Vehicles.Combat.StartingTicksFromTurret | |
Projectile_Explosive.Impact: PRE: Vehicles.Combat.ImpactExplosiveProjectiles | |
Quest.End: PRE: VanillaStorytellersExpanded.Patch_End.Prefix | |
QuestGen.AddSlateQuestTags: post: VanillaStorytellersExpanded.Patch_AddSlateQuestTags.Postfix | |
QuestGen.Generate: post: VFECore.Patch_QuestGen_Generate.Postfix | |
QuestNode_GetFaction.IsGoodFaction: post: VFECore.QuestNode_GetFaction_IsGoodFaction_Patch.Postfix | |
QuestNode_GetPawn.IsGoodPawn: post: VFECore.QuestNode_GetPawn_IsGoodPawn_Patch.Postfix | |
QuestNode_GetPawnKind.<>c__DisplayClass5_1.<SetVars>g__CanHandle|1: post: AnimalBehaviours.VanillaExpandedFramework_QuestNode_GetPawnKind_SetVars_CanHandle_Patch.Postfix | |
RaidStrategyWorker_Siege.MakeLordJob: PRE: VFECore.Patch_RaidStrategyWorker_Siege+MakeLordJob.Prefix | |
Reachability.CanReach: PRE: VFECore.PhasingPatches.AllReachable | |
ReadingOutcomeDoerGainResearch.OnReadingTick: PRE: VanillaVehiclesExpanded.ReadingOutcomeDoerGainResearch_OnReadingTick_Patch.Prefix post: VanillaVehiclesExpanded.ReadingOutcomeDoerGainResearch_OnReadingTick_Patch.Postfix | |
ReloadableUtility.OwnerOf: post: VanillaVehiclesExpanded.ReloadableUtility_OwnerOf_Patch.Postfix | |
ResearchProjectDef.GetTip: TRANS: VFECore.ResearchProjectDef_GetTip_Patch.Transpiler | |
ResearchProjectDef.HasTag: post: VFECore.Patch_ResearchProjectDef+HasTag.Postfix | |
ResearchProjectDef.get_CanStartNow: post: VanillaVehiclesExpanded.ResearchProjectDef_CanStartNow_Patch.Postfix | |
ResearchProjectDef.get_UnlockedDefs: post: PipeSystem.ResearchProjectDef_UnlockedDefs_Patch.Postfix | |
RestUtility.FindBedFor: post: OneBedToSleepWithAll.Patch.RestUtility__FindBedFor.Postfix | |
RiverMaker..ctor: TRANS: Vehicles.MapHandling.RiverMakerTranspiler | |
Root.OnGUI: post: HugsLib.Patches.Root_OnGUI_Patch.OnGUIHookUnfiltered | |
Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook | |
SchoolUtility.CanTeachNow: PRE: AnimalBehaviours.VanillaExpandedFramework_SchoolUtility_CanTeachNow_Patch.RemoveTeaching, Vehicles.HealthAndStats.CantTeachVehicles | |
SectionLayer_FogOfWar.Regenerate: TRANS: VFECore.SectionLayer_FogOfWar_Regenerate_Patch.Transpiler | |
SelectionDrawer.DrawSelectionBracketFor: PRE: VFECore.SelectionDrawer_DrawSelection_Patch.Prefix, Vehicles.Rendering.DrawSelectionBracketsVehicles post: VFECore.SelectionDrawer_DrawSelection_Patch.Postfix | |
Selector.HandleMapClicks: PRE: Vehicles.Extra.MultiSelectFloatMenu | |
Selector.SelectAllMatchingObjectUnderMouseOnScreen: TRANS: VFE.Mechanoids.HarmonyPatches.Selector_SelectAllMatchingObjectUnderMouseOnScreen_Patch.Transpiler | |
Selector.SelectInsideDragBox: TRANS: VFE.Mechanoids.HarmonyPatches.Selector_SelectInsideDragBox_Patch.Transpiler | |
Settlement.GetCaravanGizmos: post: Vehicles.Gizmos.NoAttackSettlementWhenDocked | |
Settlement.GetFloatMenuOptions: post: VFECore.DoorTeleporterPatches.SettlementFloatOptions_Postfix | |
Settlement.GetGizmos: post: Vehicles.Gizmos.AddVehicleCaravanGizmoPassthrough | |
Settlement.ShouldRemoveMapNow: PRE: MYDE_AerocraftFramework.MYDE_Harmony_AerocraftFrameworkD_CrossMap.Prefix | |
Settlement.get_MapGeneratorDef: post: KCSG.Postfix_Settlement_MapGeneratorDef+Settlement_MapGeneratorDef_Patch.Postfix | |
SettlementDefeatUtility.CheckDefeated: TRANS: Vehicles.CaravanHandling.CheckDefeatedWithVehiclesTranspiler | |
SettlementDefeatUtility.IsDefeated: PRE: MYDE_AerocraftFramework.MYDE_Harmony_AerocraftFramework_FactionBaseDefeat.Prefix post: VanillaStorytellersExpanded.Patch_IsDefeated.Postfix | |
SettlementUtility.AttackNow: PRE: KCSG.Postfix_SettlementUtility_Attack.Prefix TRANS: Vehicles.CaravanHandling.AttackNowWithShipsTranspiler | |
Settlement_TraderTracker.ColonyThingsWillingToBuy: PRE: Vehicles.CaravanHandling.AerialVehicleInventoryItems | |
Settlement_TraderTracker.GiveSoldThingToPlayer: PRE: Vehicles.CaravanHandling.GiveSoldThingToAerialVehicle TRANS: Vehicles.CaravanHandling.GiveSoldThingToVehicleTranspiler, SRTS.StartUp.GiveSoldThingsToSRTSTranspiler | |
ShaderTypeDef.get_Shader: PRE: Vehicles.VehicleHarmonyOnMod.ShaderFromAssetBundle | |
ShotReport.HitReportFor: PRE: VFECore.ShotReport_HitReportFor_Patch.Prefix | |
ShotReport.get_AimOnTargetChance_StandardTarget: post: VFECore.ShotReport_AimOnTargetChance_StandardTarget.Postfix | |
Site.ShouldRemoveMapNow: PRE: MYDE_AerocraftFramework.MYDE_Harmony_AerocraftFramework_CrossMap_MapParent.Prefix | |
SiteMakerHelper.FactionCanOwn: post: VFECore.SiteMakerHelper_FactionCanOwn_Patch.Postfix | |
SketchResolver_AncientLandingPad.ResolveInt: PRE: ReGrowthCore.ReplaceConcreteWithAncientConcrete.Prefix post: ReGrowthCore.ReplaceConcreteWithAncientConcrete.Postfix | |
SketchResolver_AncientUtilityBuilding.ResolveInt: PRE: ReGrowthCore.ReplaceConcreteWithAncientConcrete.Prefix post: ReGrowthCore.ReplaceConcreteWithAncientConcrete.Postfix | |
SkillRecord.Interval: PRE: VanillaGenesExpanded.VanillaGenesExpanded_SkillRecord_Interval_Patch.Prefix post: VanillaGenesExpanded.VanillaGenesExpanded_SkillRecord_Interval_Patch.Postfix TRANS: VanillaGenesExpanded.VanillaGenesExpanded_SkillRecord_Interval_Transpiler_Patch.Transpiler | |
SkillRecord.Learn: PRE: VanillaApparelExpanded.SkillRecord_Learn_Patch.Prefix | |
Skyfaller.Tick: PRE: VFECore.Patch_Tick.Prefix | |
SlaveRebellionUtility.CanApplyWeaponFactor: post: MVCF.PatchSets.PatchSet_MultiVerb.CanApplyWeaponFactor | |
SocialCardUtility.DrawPregnancyApproach: TRANS: VFECore.SocialCardUtility_DrawPregnancyApproach_Patch.Transpiler | |
StaggerHandler.StaggerFor: PRE: Vehicles.HealthAndStats.StaggerVehicleConditionally | |
Stance_Warmup.StanceDraw: post: VFECore.Stance_WarmupStanceDraw_Patch.Postfix | |
StatExtension.GetStatValue: post: HDAC.HarmonyPatches.RimWorld_StatExtension_GetStatValue.Postfix, [0]VFECore.StatExtension_GetStatValue_Patch.Postfix | |
StatWorker.GetBaseValueFor: PRE: MVCF.PatchSets.PatchSet_Stats.GetBaseValue_Prefix post: VFECore.StatWorker_GetBaseValueFor_Patch.Postfix | |
StatWorker.GetExplanationUnfinalized: TRANS: VFECore.StatWorker_GetExplanationUnfinalized_Transpiler.Transpiler | |
StatWorker.GetValueUnfinalized: TRANS: VFECore.StatWorker_GetValueUnfinalized_Transpiler.Transpiler | |
StatWorker.IsDisabledFor: PRE: Vehicles.HealthAndStats.StatDisabledForVehicle | |
StatsReportUtility.DrawStatsReport: PRE: VFECore.DrawStatsReport_Patch.Prefix post: VFECore.DrawStatsReport_Patch.Postfix | |
Storyteller.TryFire: PRE: VanillaStorytellersExpanded.Patch_MakeIncidentsForInterval.Prefix | |
StorytellerComp.IncidentChanceFinal: post: VanillaStorytellersExpanded.Patch_IncidentChanceFinal.Postfix | |
StunHandler.StunFor: PRE: Vehicles.HealthAndStats.StunVehicleConditionally | |
SymbolResolver_AncientComplex_Base.ResolveComplex: PRE: ReGrowthCore.ReplaceConcreteWithAncientConcrete.Prefix post: ReGrowthCore.ReplaceConcreteWithAncientConcrete.Postfix | |
SymbolResolver_AncientShrine.Resolve: PRE: ReGrowthCore.ReplaceConcreteWithAncientConcrete.Prefix post: ReGrowthCore.ReplaceConcreteWithAncientConcrete.Postfix | |
Tale_DoublePawn.Concerns: PRE: Vehicles.CaravanHandling.ConcernNullThing | |
Targeter.GetTargetingVerb: PRE: MVCF.PatchSets.PatchSet_MultiVerb.Prefix_GetTargetingVerb | |
Targeter.ProcessInputEvents: post: Vehicles.Rendering.ProcessTargeterInputEvents, SRTS.StartUp.ProcessBombingInputEvents | |
Targeter.StopTargeting: post: Vehicles.Rendering.TargeterStop | |
Targeter.TargeterOnGUI: post: Vehicles.Rendering.DrawTargeters, SRTS.StartUp.DrawBombingTargeter | |
Targeter.TargeterUpdate: post: Vehicles.Rendering.TargeterUpdate, SRTS.StartUp.BombTargeterUpdate | |
TattooDef.GraphicFor: post: VanillaGenesExpanded.TattooDef_GraphicFor_Patch.Postfix | |
TerrainGrid.DoTerrainChangedEffects: PRE: Vehicles.VehiclePathing.SetTerrainAndUpdateVehiclePathCosts | |
TerrainGrid.GetMaterial: PRE: ReGrowthCore.TerrainGrid_GetMaterial_Patch.Prefix | |
TerrainGrid.RemoveTopLayer: PRE: VFECore.__TerrainGrid.Prefix | |
TerrainGrid.SetTerrain: PRE: VFECore._TerrainGrid.Prefix post: VFECore._TerrainGrid.Postfix | |
Thing.DeSpawn: TRANS: Vehicles.VehiclePathing.DeSpawnAndUpdateVehicleRegionsTranspiler | |
Thing.Destroy: PRE: Vehicles.Combat.ProjectileMapToWorld | |
Thing.DrawAt: PRE: DoorsExpanded.HarmonyPatches.DoorExpandedThingDrawAtPrefix | |
Thing.SpawnSetup: TRANS: Vehicles.VehiclePathing.SpawnAndUpdateVehicleRegionsTranspiler | |
Thing.TakeDamage: PRE: AnimalBehaviours.Patch_TakeDamage.Prefix post: VFECore.Patch_Thing_TakeDamage.Postfix | |
Thing.get_DefaultGraphic: PRE: GraphicCustomization.Thing_DefaultGraphic_Patch.Prefix | |
Thing.get_ParentHolder: post: Vehicles.CaravanHandling.VehicleWorldObjectParentHolder | |
Thing.set_Position: post: Vehicles.VehiclePathing.SetPositionAndUpdateVehicleRegions | |
Thing.set_Rotation: PRE: Vehicles.VehiclePathing.SetRotationAndUpdateVehicleRegionsClipping post: Vehicles.VehiclePathing.SetRotationAndUpdateVehicleRegions | |
ThingDef.ConfigErrors: post: Vehicles.VehicleHarmonyOnMod.VehiclesAllowFullFillage | |
ThingDef.SpecialDisplayStats: post: VFECore.ThingDef_SpecialDisplayStats_Patch.Postfix, NocturnalAnimals.ThingDef_Patch+VanillaExpandedFramework_ThingDef_SpecialDisplayStats_Nocturnal_Patch.Postfix, AnimalBehaviours.Patch_ThingDef+VanillaExpandedFramework_ThingDef_SpecialDisplayStats_Patch.Postfix, VFECore.Patch_ThingDef+SetFaction.Postfix, MVCF.PatchSets.PatchSet_InfoCard.ReplaceVerbStatDisplay | |
ThingDef.get_DescriptionDetailed: TRANS: VFECore.ThingDef_StatOffsetFromGear_Transpiler.Transpiler | |
ThingDef.get_IsRangedWeapon: PRE: MVCF.PatchSets.PatchSet_PreferMelee.Prefix_IsRangedWeapon post: VanillaWeaponsExpanded.FloatMenuMakerMap_AddHumanlikeOrders_Patch.IsRangedWeapon | |
ThingDef.get_IsWeapon: post: VanillaWeaponsExpanded.FloatMenuMakerMap_AddHumanlikeOrders_Patch.IsWeapon | |
ThingDefGenerator_Corpses.ImpliedCorpseDefs: post: VFECore.ThingDefGenerator_Corpses_ImpliedCorpseDefs_Patch.Postfix | |
ThingRequest.Accepts: post: Vehicles.Jobs.AcceptsVehicleRefuelable | |
ThingSelectionUtility.SelectableByMapClick: post: VanillaApparelExpanded.VAE_ThingSelectionUtility_Patch.GhillieException | |
ThingStuffPair.get_Commonality: post: VFECore.Commonality_Patch.Postfix | |
ThingWithComps.ExposeData: post: VFECore.Thing_ExposeData_Patch.Postfix | |
ThingWithComps.SpawnSetup: post: VFECore.Thing_SpawnSetup_Patch.Postfix | |
ThoughtWorker_IsCarryingRangedWeapon.CurrentStateInternal: PRE: MVCF.PatchSets.PatchSet_Brawlers.CurrentStateInternal_Prefix | |
ThoughtWorker_NeedFood.CurrentStateInternal: post: VanillaGenesExpanded.CurrentSocialStateInternal_Patch.CurrentStateInternal_Postfix | |
ThoughtWorker_WantToSleepWithSpouseOrLover.CurrentStateInternal: TRANS: OneBedToSleepWithAll.Patch.ThoughtWorker_WantToSleepWithSpouseOrLover__patch.Transpiler | |
TickManager.DoSingleTick: PRE: VFECore.DoSingleTick_Patch.Prefix post: VFECore.DoSingleTick_Patch.Postfix | |
TickManager.get_CurTimeSpeed: post: Vehicles.Extra.ForcePauseFromVehicles | |
TickManager.get_Paused: post: Vehicles.Extra.PausedFromVehicles | |
TileFinder.<>c__DisplayClass1_0.<RandomSettlementTileFor>b__1: post: VFECore.Patch_RandomSettlementTileFor.Postfix | |
TileFinder.RandomSettlementTileFor: PRE: VFECore.Patch_RandomSettlementTileFor+RandomSettlementTileFor_Patch.Prefix post: VFECore.Patch_RandomSettlementTileFor+RandomSettlementTileFor_Patch.Postfix TRANS: Vehicles.MapHandling.PushSettlementToCoastTranspiler | |
TilesPerDayCalculator.ApproxTilesPerDay: PRE: Vehicles.CaravanHandling.ApproxTilesForVehicles | |
Toils_Combat.TrySetJobToUseAttackVerb: PRE: MVCF.PatchSets.PatchSet_Hunting.TrySetJobToUseAttackVerb | |
Tool.AdjustedCooldown: post: VFECore.Tool_AdjustedCooldown_Patch.Postfix | |
Tornado.CellImmuneToDamage: post: VFECore.CellImmuneToDamage.Postfix | |
Tradeable.get_Interactive: post: Vehicles.CaravanHandling.AerialVehicleSlaveTradeRoomCheck | |
TraderCaravanUtility.GetTraderCaravanRole: post: VFECore.Patch_TraderCaravanUtility+GetTraderCaravanRole.Postfix | |
TrainableUtility.TamenessCanDecay: PRE: AnimalBehaviours.VanillaExpandedFramework_TrainableUtility_TamenessCanDecay_Patch.RemoveTamenessDecayCheck | |
TransferableUIUtility.ContentSourceDescription: PRE: VFECore.TransferableUIUtility_ContentSourceDescription_Patch.Prefix | |
TransferableUIUtility.DoCountAdjustInterfaceInternal: PRE: Vehicles.CaravanFormation.CanAdjustPawnTransferable | |
TransferableUIUtility.DoExtraIcons: post: VFE.Mechanoids.TransferableUIUtility_DoExtraIcons_Patch.Postfix | |
TransferableUtility.CanStack: TRANS: Vehicles.CaravanFormation.CanStackVehicleTranspiler | |
Transition.Execute: PRE: VanillaStorytellersExpanded.Patch_Execute.Prefix | |
TransportPodsArrivalActionUtility.DropTravelingTransportPods: PRE: SRTS.StartUp.DropSRTSExactSpot | |
TransportPodsArrivalAction_LandInSpecificCell.Arrived: PRE: SRTS.HarmonyTest_AJ.Prefix | |
TravelingTransportPods.get_TraveledPctStepPerTick: PRE: SRTS.StartUp.CustomTravelSpeedSRTS | |
TurretTop.DrawTurret: PRE: VanillaWeaponsExpandedLaser.HarmonyPatches.CYA_TuretTop_DrawTurret_LaserTurret_Patch.Prefix | |
TurretTop.get_CurRotation: PRE: VFECore.TurretTop_get_CurRotation_Patch.Prefix | |
UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_OnGUI_Patch.OnGUIHook | |
UIRoot_Entry.Init: post: SmashTools.UnitTesting.ExecuteOnStartupTesting, UpdateLogTool.UpdateHandler.UpdateOnStartup | |
UIRoot_Entry.UIRootOnGUI: PRE: SmashTools.MainMenuKeyBindHandler.HandleKeyInputs | |
UIRoot_Play.UIRootOnGUI: PRE: SmashTools.MainMenuKeyBindHandler.HandleKeyInputs | |
VehicleInfoCard.DrawStatsWorker: PRE: VanillaVehiclesExpanded.VanillaVehiclesExpanded_VehicleInfoCard_DrawStatsWorker_Patch.Prefix | |
VehicleInfoCard.StatsToDraw: post: VanillaVehiclesExpanded.VanillaVehiclesExpanded_VehicleInfoCard_StatsToDraw_Patch.Postfix | |
VehiclePawn.DisembarkPawn: post: VanillaVehiclesExpanded.VehiclePawn_DisembarkPawn_Pawn.Postfix | |
VehiclePawn.Notify_Boarded: post: VanillaVehiclesExpanded.VehiclePawn_Notify_Boarded_Pawn.Postfix | |
VehiclePawn.TotalAllowedFor: post: VanillaVehiclesExpanded.VanillaVehiclesExpanded_VehiclePawn_TotalAllowedFor_Patch.Postfix | |
VehiclePawn.get_PawnCollisionMultiplier: post: VanillaVehiclesExpanded.VanillaVehiclesExpanded_VehiclePawn_PawnCollisionMultiplier_Patch.Postfix | |
VehiclePawn.get_WorldSpeedMultiplier: post: VanillaVehiclesExpanded.VanillaVehiclesExpanded_VehiclePawn_WorldSpeedMultiplier_Patch.Postfix | |
VehicleTurret.FireTurret: PRE: VFECore.VehicleFramework_Turret_Patch.Prefix post: VFECore.VehicleFramework_Turret_Patch.Postfix | |
VehicleTurret.TurretRotationTick: PRE: GF40K.TurretRotationTickPatch.Prefix post: VehicleTurret_TurretRotationTick.Postfix, VehicleTurret_TurretRotationTick.Postfix | |
VehicleTurret.get_MaxRange: PRE: GF40K.MaxRangePatch.Prefix | |
VehicleTurret.get_WarmupTicks: PRE: GF40K.WarmupTicksPatch.Prefix | |
Vehicle_PathFollower.CostToPayThisTick: post: VanillaVehiclesExpanded.Vehicle_PathFollower_CostToPayThisTick_Patch.Postfix | |
Verb.Available: post: VFECore.Available.Postfix, MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix | |
Verb.ExposeData: post: MVCF.PatchSets.PatchSet_Base.PostExposeDataVerb | |
Verb.OrderForceTarget: PRE: MVCF.PatchSets.PatchSet_MultiVerb.Prefix_OrderForceTarget | |
Verb.TryStartCastOn: PRE: [100]VanillaWeaponsExpandedLaser.HarmonyPatches.VWEL_Verb_Shoot_TryStartCastOn_RapidFire_Patch.TryStartCastOn_RapidFire_Prefix post: [401]VanillaWeaponsExpandedLaser.HarmonyPatches.VWEL_Verb_Shoot_TryStartCastOn_RapidFire_Patch.TryStartCastOn_RapidFire_Postfix | |
Verb.get_EquipmentSource: PRE: MVCF.PatchSets.PatchSet_MultiVerb.Prefix_EquipmentSource post: VanillaVehiclesExpanded.Verb_EquipmentSource_Patch.Postfix | |
VerbProperties.AdjustedAccuracy: TRANS: MVCF.PatchSets.PatchSet_Stats.AccuracyTranspiler | |
VerbProperties.AdjustedCooldown: post: VFECore.VerbProperties_AdjustedCooldown_Patch.Postfix | |
VerbProperties.AdjustedCooldown: post: AnimalBehaviours.VanillaExpandedFramework_VerbProperties_AdjustedCooldown_Patch.LastStand TRANS: MVCF.PatchSets.PatchSet_Stats.CooldownTranspiler1 | |
VerbProperties.AdjustedCooldown: TRANS: MVCF.PatchSets.PatchSet_Stats.CooldownTranspiler2 | |
VerbProperties.AdjustedMeleeDamageAmount: post: VFECore.AdjustedMeleeDamageAmount_Patch.Postfix | |
VerbProperties.GetForceMissFactorFor: PRE: MVCF.PatchSets.Trackers.PatchSet_Hediffs.GetForceMissFactorFor_Prefix | |
VerbTracker.CreateVerbTargetCommand: post: GraphicCustomization.VerbTracker_CreateVerbTargetCommand_Patch.Postfix | |
VerbTracker.InitVerb: post: MVCF.PatchSets.PatchSet_Base.PostInitVerb | |
Verb_CastAbility.CanHitTarget: PRE: Vehicles.HealthAndStats.VehiclesImmuneToPsycast | |
Verb_CastTargetEffect.TryCastShot: TRANS: MVCF.PatchSets.Trackers.PatchSet_Hediffs.FixTargetEffectVerb | |
Verb_LaunchProjectile.Available: post: MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix | |
Verb_LaunchProjectile.TryCastShot: PRE: VFECore.Verb_LaunchProjectile_TryCastShot.Prefix post: VFECore.Verb_LaunchProjectile_TryCastShot.Postfix | |
Verb_ShootBeam.ApplyDamage: TRANS: MVCF.PatchSets.Trackers.PatchSet_Hediffs.FixBeamVerb | |
Verb_SpewFire.Available: post: MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix | |
Verb_Spray.Available: post: MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix | |
VersionControl.DrawInfoInCorner: post: HarmonyMod.VersionControl_DrawInfoInCorner_Patch.Postfix | |
WITab_Caravan_Health.get_Pawns: PRE: Vehicles.CaravanHandling.VehicleHealthTabPawns | |
WITab_Caravan_Social.get_Pawns: PRE: Vehicles.CaravanHandling.VehicleSocialTabPawns | |
WanderUtility.GetColonyWanderRoot: post: VFE.Mechanoids.HarmonyPatches.GetColonyWanderRoot_Patch.Postfix | |
WeatherDecider.CurrentWeatherCommonality: post: ReGrowthCore.WeatherDecider_CurrentWeatherCommonality_Patch.Postfix | |
WeatherManager.get_CurWeatherPerceived: post: VFECore.Patch_CurWeatherPerceived.Postfix | |
WeatherWorker..ctor: post: VFECore.WeatherWorker_Constructor_Patch.Postfix | |
Widgets.DefIcon: PRE: PipeSystem.Widgets_DefIcon_Patch.Prefix | |
WindowStack.Notify_ClickedInsideWindow: PRE: SmashTools.ProjectSetup.HandleSingleWindowDialogs | |
WorkGiver_ConstructDeliverResourcesToBlueprints.JobOnThing: PRE: VFECore.Workgiver_Patches.Prefix | |
WorkGiver_ConstructDeliverResourcesToFrames.JobOnThing: PRE: VFECore.Workgiver_Patches.Prefix | |
WorkGiver_ConstructFinishFrames.JobOnThing: PRE: VFECore.Workgiver_Patches.Prefix | |
WorkGiver_GrowerSow.JobOnCell: PRE: ReGrowthCore.PlantExpandable+WorkGiver_GrowerSow_JobOnCell_Patch.Prefix post: ReGrowthCore.PlantExpandable+WorkGiver_GrowerSow_JobOnCell_Patch.Postfix | |
WorkGiver_HunterHunt.HasHuntingWeapon: PRE: MVCF.PatchSets.PatchSet_Hunting.HasHuntingWeapon | |
WorkGiver_Refuel_Turret.CanRefuelThing: PRE: MYDE_AerocraftFramework.MYDE_Harmony_AerocraftFramework_WorkGiver_Refuel_Turret.Prefix | |
World.NaturalRockTypesIn: post: VFECore.World_NaturalRockTypesIn_Patch.Postfix | |
WorldDynamicDrawManager.DrawDynamicWorldObjects: TRANS: SRTS.StartUp.DrawDynamicSRTSObjectsTranspiler | |
WorldFactionsUIUtility.<>c__DisplayClass8_0.<DoWindowContents>g__CanAddFaction|1: TRANS: VFECore.Patch_WorldFactionsUIUtility.Transpiler | |
WorldGenStep_Pollution.GenerateFresh: post: ReGrowthCore.WorldGenStep_Pollution_GenerateFresh_Patch.Postfix | |
WorldGenStep_Roads.<>c.<GenerateRoadEndpoints>b__12_0: post: VFECore.Patch_GenerateRoadEndpoints.Postfix | |
WorldLayer_Hills.Regenerate: PRE: ReGrowthCore.WorldLayer.Prefix | |
WorldObjectsHolder.Add: PRE: KCSG.Prefix_WorldObjectsHolder_Add.Prefix | |
WorldObjectsHolder.AddToCache: post: Vehicles.WorldHandling.AddVehicleObjectToCache | |
WorldObjectsHolder.Recache: PRE: Vehicles.WorldHandling.RecacheVehicleObjectCache | |
WorldObjectsHolder.RemoveFromCache: post: Vehicles.WorldHandling.RemoveVehicleObjectToCache | |
WorldPawns.GetSituation: post: Vehicles.WorldHandling.SituationBoardedVehicle | |
WorldPawns.RemoveAndDiscardPawnViaGC: PRE: Vehicles.WorldHandling.DoNotRemoveVehicleObjects | |
WorldRoutePlanner.DoRoutePlannerButton: post: Vehicles.WorldPathing.VehicleRoutePlannerButton | |
WorldRoutePlanner.WorldRoutePlannerOnGUI: PRE: Vehicles.WorldPathing.VehicleRoutePlannerOnGUIHook | |
WorldRoutePlanner.WorldRoutePlannerUpdate: PRE: Vehicles.WorldPathing.VehicleRoutePlannerUpdateHook | |
WorldSelector.AutoOrderToTileNow: PRE: Vehicles.WorldPathing.AutoOrderVehicleCaravanPathing | |
WorldSelector.HandleWorldClicks: post: SRTS.StartUp.TravelingSRTSChangeDirection | |
WorldTargeter.ProcessInputEvents: post: Vehicles.WorldHandling.WorldTargeterProcessInputEvents | |
WorldTargeter.StopTargeting: post: Vehicles.WorldHandling.WorldTargeterStop | |
WorldTargeter.TargeterOnGUI: post: Vehicles.WorldHandling.WorldTargeterOnGUI | |
WorldTargeter.TargeterUpdate: post: Vehicles.WorldHandling.WorldTargeterUpdate | |
Harmony versions present: 2.3.3.0: net.pardeike.rimworld.lib.harmony, EdB.PrepareCarefully, Helixien.ReGrowthCore, MYDE.AerocraftFramework, densevoid.hui.personalworkcat, fed1s.rimworld.PawnTargetFix, VanillaVehiclesExpanded.Mod; 2.3.2.0: Kikohi.KCSG, OskarPotocki.VFECore, Kikohi.PipeSystem, ModSettingsFrameworkMod, GraphicCustomization.Mod, OskarPotocki.HeavyWeapons, legodude17.mvcf, OskarPotocki.VanillaStorytellersExpanded, com.ogliss.rimworld.mod.VanillaWeaponsExpandedLaser, rimworld.cpbackpacks; 2.2.2.0: SmashPhil.SmashTools, smashphil.updatelog, UnlimitedHugs.HugsLib, SmashPhil.VehicleFramework_preload, SmashPhil.VehicleFramework, rimworld.jecrell.doorsexpanded, rimworldtestmod.hd_cannon, SRTSExpanded.smashphil.neceros, GF40K.Mod, RTC_HarmonyPatches, Aoba.MZ.MobileWorker, LogModVersion, temmie3754.slavebar, temmie3754.jahv, com.ogliss.rimworld.mod.quarry; 2.0.4.0: Syrchalis.Rimworld.UniversalFermenter | |
Platform information: (hidden, use publishing options to include) | |
Log file contents: | |
Mono path[0] = '[Rimworld_dir]/RimWorldWin64_Data/Managed' | |
Mono config path = '[Rimworld_dir]/MonoBleedingEdge/etc' | |
Initialize engine version: 2019.4.30f1 (e8c891080a1f) | |
[Subsystems] Discovering subsystems at path [Rimworld_dir]/RimWorldWin64_Data/UnitySubsystems | |
GfxDevice: [Renderer information redacted] | |
Begin MonoManager ReloadAssembly | |
RimWorld 1.5.4085 rev545 | |
Error while instantiating a mod of type CombatExtended.Loader.Loader: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.MissingMethodException: void Verse.LongEventHandler.QueueLongEvent(System.Action,string,bool,System.Action`1<System.Exception>,bool) | |
[Ref 562BE219] | |
at (wrapper managed-to-native) System.Reflection.MonoCMethod.InternalInvoke(System.Reflection.MonoCMethod,object,object[],System.Exception&) | |
at System.Reflection.MonoCMethod.InternalInvoke (System.Object obj, System.Object[] parameters) [0x00002] in <eae584ce26bc40229c1b1aa476bfa589>:0 | |
--- End of inner exception stack trace --- | |
[Ref 9180D026] | |
at System.Reflection.MonoCMethod.InternalInvoke (System.Object obj, System.Object[] parameters) [0x00014] in <eae584ce26bc40229c1b1aa476bfa589>:0 | |
at System.Reflection.MonoCMethod.DoInvoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0007a] in <eae584ce26bc40229c1b1aa476bfa589>:0 | |
at System.Reflection.MonoCMethod.Invoke (System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0 | |
at System.RuntimeType.CreateInstanceImpl (System.Reflection.BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes, System.Threading.StackCrawlMark& stackMark) [0x00213] in <eae584ce26bc40229c1b1aa476bfa589>:0 | |
at System.Activator.CreateInstance (System.Type type, System.Reflection.BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00095] in <eae584ce26bc40229c1b1aa476bfa589>:0 | |
at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0 | |
at Verse.LoadedModManager.CreateModClasses () [0x00076] in <91ef6de66e7b4ba2839be0ab7f01fedf>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
[HugsLib] version 11.0.3 | |
ReGrowth: Core 3.6-Mundi-rev6 | |
XML error: Could not register node named "CannonRoundRecipeBase" because this name is already used. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Could not register node named "CannonRoundRecipeBase" because this name is already used. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Could not find parent node named "MorbidStoneTile" for node "TerrainDef". Full node: <TerrainDef ParentName="MorbidStoneTile"><defName>Tile_MorbidAurelianStone</defName><label>morbid AurelianStone tile</label><color>(174,154,118)</color><statBases><Beauty>4</Beauty></statBases><costList><BlocksAurelianStone>20</BlocksAurelianStone></costList></TerrainDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Could not find parent node named "SpikecoreStoneTile" for node "TerrainDef". Full node: <TerrainDef ParentName="SpikecoreStoneTile"><defName>Tile_SpikecoreAurelianStone</defName><label>AurelianStone spikecore tile</label><color>(174,154,118)</color><statBases><Beauty>4</Beauty></statBases><costList><BlocksAurelianStone>20</BlocksAurelianStone></costList></TerrainDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Could not find parent node named "TotemicStoneTile" for node "TerrainDef". Full node: <TerrainDef ParentName="TotemicStoneTile"><defName>Tile_TotemicAurelianStone</defName><label>totemic AurelianStone tile</label><color>(174,154,118)</color><statBases><Beauty>4</Beauty></statBases><costList><BlocksAurelianStone>20</BlocksAurelianStone></costList></TerrainDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Duplicate XML node name fillPercent in this XML block: <ThingDef ParentName="MechBuildingBase"><defName>Gloomlight</defName><label>mech node</label><description>A self-powered mechanoid node of unknown function. Mech nodes can be deconstructed to yield valuable resources - but only if they are captured intact. The internal micro power cell will flame out and ruin the materials if the unit takes too much damage.</description><size>(1,1)</size><passability>PassThroughOnly</passability><pathCost>30</pathCost><stealable>true</stealable><fillPercent>0.5</fillPercent><statBases><MaxHitPoints>50</MaxHitPoints><Mass>9</Mass><MarketValue>200</MarketValue><WorkToBuild>300</WorkToBuild></statBases><graphicData><texPath>Things/Building/Mech/Gloomlight</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>(1,1)</drawSize><shadowData><volume>(0.6, 0.4, 0.6)</volume></shadowData><damageData><rect>(0.2, 0.2, 0.6, 0.6)</rect></damageData></graphicData><drawerType>MapMeshAndRealTime</drawerType><building><buildingTags><li>MechClusterMemberLamp</li></buildingTags></building><thingCategories><li>BuildingsSpecial</li></thingCategories><minifiedDef>MinifiedThing</minifiedDef><comps><li Class="CompProperties_Glower"><glowRadius>3</glowRadius><glowColor>(216,219,67,0)</glowColor></li></comps><leaveResourcesWhenKilled>false</leaveResourcesWhenKilled><resourcesFractionWhenDeconstructed>1</resourcesFractionWhenDeconstructed><costList><Plasteel>22</Plasteel><ComponentIndustrial>1</ComponentIndustrial></costList><fillPercent>0.3</fillPercent></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Exception in custom XML loader for RimWorld.PossessionThingDefCountClass. Node is: | |
<li><key>Ammo_45ACP_FMJ</key><value>21</value></li> | |
Exception is: | |
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref CA1F7FBB] | |
at Verse.IntRange.FromString (System.String s) [0x00006] in <91ef6de66e7b4ba2839be0ab7f01fedf>:0 | |
at Verse.ParseHelper.ParseIntRange (System.String str) [0x00000] in <91ef6de66e7b4ba2839be0ab7f01fedf>:0 | |
at (wrapper delegate-invoke) System.Func`2[System.String,Verse.IntRange].invoke_TResult_T(string) | |
at Verse.ParseHelper.FromString[T] (System.String str) [0x00009] in <91ef6de66e7b4ba2839be0ab7f01fedf>:0 | |
at RimWorld.PossessionThingDefCountClass.LoadDataFromXmlCustom (System.Xml.XmlNode xmlRoot) [0x00028] in <91ef6de66e7b4ba2839be0ab7f01fedf>:0 | |
at (wrapper managed-to-native) System.Reflection.MonoMethod.InternalInvoke(System.Reflection.MonoMethod,object,object[],System.Exception&) | |
at System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00032] in <eae584ce26bc40229c1b1aa476bfa589>:0 | |
--- End of inner exception stack trace --- | |
[Ref CDA4E807] | |
at System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00048] in <eae584ce26bc40229c1b1aa476bfa589>:0 | |
at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0 | |
at Verse.DirectXmlToObject.ObjectFromXml[T] (System.Xml.XmlNode xmlRoot, System.Boolean doPostLoad) [0x00088] in <91ef6de66e7b4ba2839be0ab7f01fedf>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Exception while executing PostLoad on null: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 21424214] | |
at Verse.DirectXmlToObject.TryDoPostLoad (System.Object obj) [0x0000a] in <91ef6de66e7b4ba2839be0ab7f01fedf>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Exception in custom XML loader for RimWorld.PossessionThingDefCountClass. Node is: | |
<li><key>Ammo_Arrow_Stone</key><value>12</value></li> | |
Exception is: | |
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref CA1F7FBB] Duplicate stacktrace, see ref for original | |
--- End of inner exception stack trace --- | |
[Ref CDA4E807] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Exception while executing PostLoad on null: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 21424214] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Exception in custom XML loader for RimWorld.PossessionThingDefCountClass. Node is: | |
<li><key>Ammo_762x51mmNATO_FMJ</key><value>15</value></li> | |
Exception is: | |
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref CA1F7FBB] Duplicate stacktrace, see ref for original | |
--- End of inner exception stack trace --- | |
[Ref CDA4E807] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Exception while executing PostLoad on null: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 21424214] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Exception in custom XML loader for RimWorld.PossessionThingDefCountClass. Node is: | |
<li><key>Ammo_762x51mmNATO_FMJ</key><value>15</value></li> | |
Exception is: | |
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref CA1F7FBB] Duplicate stacktrace, see ref for original | |
--- End of inner exception stack trace --- | |
[Ref CDA4E807] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Exception while executing PostLoad on null: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 21424214] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Exception in custom XML loader for RimWorld.PossessionThingDefCountClass. Node is: | |
<li><key>Ammo_44Magnum_FMJ</key><value>18</value></li> | |
Exception is: | |
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref CA1F7FBB] Duplicate stacktrace, see ref for original | |
--- End of inner exception stack trace --- | |
[Ref CDA4E807] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Exception while executing PostLoad on null: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 21424214] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Exception in custom XML loader for RimWorld.PossessionThingDefCountClass. Node is: | |
<li><key>Ammo_762x51mmNATO_FMJ</key><value>15</value></li> | |
Exception is: | |
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref CA1F7FBB] Duplicate stacktrace, see ref for original | |
--- End of inner exception stack trace --- | |
[Ref CDA4E807] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Exception while executing PostLoad on null: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 21424214] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <hatRenderedFrontOfFace>true</hatRenderedFrontOfFace> doesn't correspond to any field in type ApparelProperties. Context: <apparel><parentTagDef>ApparelHead</parentTagDef><useWornGraphicMask>true</useWornGraphicMask><countsAsClothingForNudity>false</countsAsClothingForNudity><bodyPartGroups><li>UpperHead</li></bodyPartGroups><wornGraphicPath>Things/Headgear/M17Gasmask</wornGraphicPath><hatRenderedFrontOfFace>true</hatRenderedFrontOfFace><layers><li>Overhead</li></layers><tags><li>WWIGermanUniform</li><li>WWIGermanHats</li></tags><defaultOutfitTags><li>Worker</li><li>Soldier</li></defaultOutfitTags></apparel> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Parsed 6.4 as int. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find type named CompProperties_Reloadable from node <li Class="CompProperties_Reloadable"><maxCharges>2</maxCharges><ammoDef>Chemfuel</ammoDef><ammoCountPerCharge>25</ammoCountPerCharge><baseReloadTicks>60</baseReloadTicks><soundReload>Standard_Reload</soundReload><hotKey>Misc4</hotKey><chargeNoun>Grenade</chargeNoun><displayGizmoWhileUndrafted>false</displayGizmoWhileUndrafted></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <maxCharges>2</maxCharges> doesn't correspond to any field in type CompProperties. Context: <li Class="CompProperties_Reloadable"><maxCharges>2</maxCharges><ammoDef>Chemfuel</ammoDef><ammoCountPerCharge>25</ammoCountPerCharge><baseReloadTicks>60</baseReloadTicks><soundReload>Standard_Reload</soundReload><hotKey>Misc4</hotKey><chargeNoun>Grenade</chargeNoun><displayGizmoWhileUndrafted>false</displayGizmoWhileUndrafted></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <ammoDef>Chemfuel</ammoDef> doesn't correspond to any field in type CompProperties. Context: <li Class="CompProperties_Reloadable"><maxCharges>2</maxCharges><ammoDef>Chemfuel</ammoDef><ammoCountPerCharge>25</ammoCountPerCharge><baseReloadTicks>60</baseReloadTicks><soundReload>Standard_Reload</soundReload><hotKey>Misc4</hotKey><chargeNoun>Grenade</chargeNoun><displayGizmoWhileUndrafted>false</displayGizmoWhileUndrafted></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <ammoCountPerCharge>25</ammoCountPerCharge> doesn't correspond to any field in type CompProperties. Context: <li Class="CompProperties_Reloadable"><maxCharges>2</maxCharges><ammoDef>Chemfuel</ammoDef><ammoCountPerCharge>25</ammoCountPerCharge><baseReloadTicks>60</baseReloadTicks><soundReload>Standard_Reload</soundReload><hotKey>Misc4</hotKey><chargeNoun>Grenade</chargeNoun><displayGizmoWhileUndrafted>false</displayGizmoWhileUndrafted></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <baseReloadTicks>60</baseReloadTicks> doesn't correspond to any field in type CompProperties. Context: <li Class="CompProperties_Reloadable"><maxCharges>2</maxCharges><ammoDef>Chemfuel</ammoDef><ammoCountPerCharge>25</ammoCountPerCharge><baseReloadTicks>60</baseReloadTicks><soundReload>Standard_Reload</soundReload><hotKey>Misc4</hotKey><chargeNoun>Grenade</chargeNoun><displayGizmoWhileUndrafted>false</displayGizmoWhileUndrafted></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <soundReload>Standard_Reload</soundReload> doesn't correspond to any field in type CompProperties. Context: <li Class="CompProperties_Reloadable"><maxCharges>2</maxCharges><ammoDef>Chemfuel</ammoDef><ammoCountPerCharge>25</ammoCountPerCharge><baseReloadTicks>60</baseReloadTicks><soundReload>Standard_Reload</soundReload><hotKey>Misc4</hotKey><chargeNoun>Grenade</chargeNoun><displayGizmoWhileUndrafted>false</displayGizmoWhileUndrafted></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <hotKey>Misc4</hotKey> doesn't correspond to any field in type CompProperties. Context: <li Class="CompProperties_Reloadable"><maxCharges>2</maxCharges><ammoDef>Chemfuel</ammoDef><ammoCountPerCharge>25</ammoCountPerCharge><baseReloadTicks>60</baseReloadTicks><soundReload>Standard_Reload</soundReload><hotKey>Misc4</hotKey><chargeNoun>Grenade</chargeNoun><displayGizmoWhileUndrafted>false</displayGizmoWhileUndrafted></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <chargeNoun>Grenade</chargeNoun> doesn't correspond to any field in type CompProperties. Context: <li Class="CompProperties_Reloadable"><maxCharges>2</maxCharges><ammoDef>Chemfuel</ammoDef><ammoCountPerCharge>25</ammoCountPerCharge><baseReloadTicks>60</baseReloadTicks><soundReload>Standard_Reload</soundReload><hotKey>Misc4</hotKey><chargeNoun>Grenade</chargeNoun><displayGizmoWhileUndrafted>false</displayGizmoWhileUndrafted></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <displayGizmoWhileUndrafted>false</displayGizmoWhileUndrafted> doesn't correspond to any field in type CompProperties. Context: <li Class="CompProperties_Reloadable"><maxCharges>2</maxCharges><ammoDef>Chemfuel</ammoDef><ammoCountPerCharge>25</ammoCountPerCharge><baseReloadTicks>60</baseReloadTicks><soundReload>Standard_Reload</soundReload><hotKey>Misc4</hotKey><chargeNoun>Grenade</chargeNoun><displayGizmoWhileUndrafted>false</displayGizmoWhileUndrafted></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find type named CompProperties_Reloadable from node <li Class="CompProperties_Reloadable"><maxCharges>2</maxCharges><ammoDef>Chemfuel</ammoDef><ammoCountPerCharge>25</ammoCountPerCharge><baseReloadTicks>60</baseReloadTicks><soundReload>Standard_Reload</soundReload><hotKey>Misc4</hotKey><chargeNoun>Grenade</chargeNoun><displayGizmoWhileUndrafted>false</displayGizmoWhileUndrafted></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <maxCharges>2</maxCharges> doesn't correspond to any field in type CompProperties. Context: <li Class="CompProperties_Reloadable"><maxCharges>2</maxCharges><ammoDef>Chemfuel</ammoDef><ammoCountPerCharge>25</ammoCountPerCharge><baseReloadTicks>60</baseReloadTicks><soundReload>Standard_Reload</soundReload><hotKey>Misc4</hotKey><chargeNoun>Grenade</chargeNoun><displayGizmoWhileUndrafted>false</displayGizmoWhileUndrafted></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <ammoDef>Chemfuel</ammoDef> doesn't correspond to any field in type CompProperties. Context: <li Class="CompProperties_Reloadable"><maxCharges>2</maxCharges><ammoDef>Chemfuel</ammoDef><ammoCountPerCharge>25</ammoCountPerCharge><baseReloadTicks>60</baseReloadTicks><soundReload>Standard_Reload</soundReload><hotKey>Misc4</hotKey><chargeNoun>Grenade</chargeNoun><displayGizmoWhileUndrafted>false</displayGizmoWhileUndrafted></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <ammoCountPerCharge>25</ammoCountPerCharge> doesn't correspond to any field in type CompProperties. Context: <li Class="CompProperties_Reloadable"><maxCharges>2</maxCharges><ammoDef>Chemfuel</ammoDef><ammoCountPerCharge>25</ammoCountPerCharge><baseReloadTicks>60</baseReloadTicks><soundReload>Standard_Reload</soundReload><hotKey>Misc4</hotKey><chargeNoun>Grenade</chargeNoun><displayGizmoWhileUndrafted>false</displayGizmoWhileUndrafted></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <baseReloadTicks>60</baseReloadTicks> doesn't correspond to any field in type CompProperties. Context: <li Class="CompProperties_Reloadable"><maxCharges>2</maxCharges><ammoDef>Chemfuel</ammoDef><ammoCountPerCharge>25</ammoCountPerCharge><baseReloadTicks>60</baseReloadTicks><soundReload>Standard_Reload</soundReload><hotKey>Misc4</hotKey><chargeNoun>Grenade</chargeNoun><displayGizmoWhileUndrafted>false</displayGizmoWhileUndrafted></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <soundReload>Standard_Reload</soundReload> doesn't correspond to any field in type CompProperties. Context: <li Class="CompProperties_Reloadable"><maxCharges>2</maxCharges><ammoDef>Chemfuel</ammoDef><ammoCountPerCharge>25</ammoCountPerCharge><baseReloadTicks>60</baseReloadTicks><soundReload>Standard_Reload</soundReload><hotKey>Misc4</hotKey><chargeNoun>Grenade</chargeNoun><displayGizmoWhileUndrafted>false</displayGizmoWhileUndrafted></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <hotKey>Misc4</hotKey> doesn't correspond to any field in type CompProperties. Context: <li Class="CompProperties_Reloadable"><maxCharges>2</maxCharges><ammoDef>Chemfuel</ammoDef><ammoCountPerCharge>25</ammoCountPerCharge><baseReloadTicks>60</baseReloadTicks><soundReload>Standard_Reload</soundReload><hotKey>Misc4</hotKey><chargeNoun>Grenade</chargeNoun><displayGizmoWhileUndrafted>false</displayGizmoWhileUndrafted></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <chargeNoun>Grenade</chargeNoun> doesn't correspond to any field in type CompProperties. Context: <li Class="CompProperties_Reloadable"><maxCharges>2</maxCharges><ammoDef>Chemfuel</ammoDef><ammoCountPerCharge>25</ammoCountPerCharge><baseReloadTicks>60</baseReloadTicks><soundReload>Standard_Reload</soundReload><hotKey>Misc4</hotKey><chargeNoun>Grenade</chargeNoun><displayGizmoWhileUndrafted>false</displayGizmoWhileUndrafted></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <displayGizmoWhileUndrafted>false</displayGizmoWhileUndrafted> doesn't correspond to any field in type CompProperties. Context: <li Class="CompProperties_Reloadable"><maxCharges>2</maxCharges><ammoDef>Chemfuel</ammoDef><ammoCountPerCharge>25</ammoCountPerCharge><baseReloadTicks>60</baseReloadTicks><soundReload>Standard_Reload</soundReload><hotKey>Misc4</hotKey><chargeNoun>Grenade</chargeNoun><displayGizmoWhileUndrafted>false</displayGizmoWhileUndrafted></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find type named CompProperties_Reloadable from node <li Class="CompProperties_Reloadable"><maxCharges>2</maxCharges><ammoDef>Chemfuel</ammoDef><ammoCountPerCharge>15</ammoCountPerCharge><baseReloadTicks>60</baseReloadTicks><soundReload>Standard_Reload</soundReload><hotKey>Misc4</hotKey><chargeNoun>Grenade</chargeNoun><displayGizmoWhileUndrafted>false</displayGizmoWhileUndrafted></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <maxCharges>2</maxCharges> doesn't correspond to any field in type CompProperties. Context: <li Class="CompProperties_Reloadable"><maxCharges>2</maxCharges><ammoDef>Chemfuel</ammoDef><ammoCountPerCharge>15</ammoCountPerCharge><baseReloadTicks>60</baseReloadTicks><soundReload>Standard_Reload</soundReload><hotKey>Misc4</hotKey><chargeNoun>Grenade</chargeNoun><displayGizmoWhileUndrafted>false</displayGizmoWhileUndrafted></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <ammoDef>Chemfuel</ammoDef> doesn't correspond to any field in type CompProperties. Context: <li Class="CompProperties_Reloadable"><maxCharges>2</maxCharges><ammoDef>Chemfuel</ammoDef><ammoCountPerCharge>15</ammoCountPerCharge><baseReloadTicks>60</baseReloadTicks><soundReload>Standard_Reload</soundReload><hotKey>Misc4</hotKey><chargeNoun>Grenade</chargeNoun><displayGizmoWhileUndrafted>false</displayGizmoWhileUndrafted></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <ammoCountPerCharge>15</ammoCountPerCharge> doesn't correspond to any field in type CompProperties. Context: <li Class="CompProperties_Reloadable"><maxCharges>2</maxCharges><ammoDef>Chemfuel</ammoDef><ammoCountPerCharge>15</ammoCountPerCharge><baseReloadTicks>60</baseReloadTicks><soundReload>Standard_Reload</soundReload><hotKey>Misc4</hotKey><chargeNoun>Grenade</chargeNoun><displayGizmoWhileUndrafted>false</displayGizmoWhileUndrafted></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <baseReloadTicks>60</baseReloadTicks> doesn't correspond to any field in type CompProperties. Context: <li Class="CompProperties_Reloadable"><maxCharges>2</maxCharges><ammoDef>Chemfuel</ammoDef><ammoCountPerCharge>15</ammoCountPerCharge><baseReloadTicks>60</baseReloadTicks><soundReload>Standard_Reload</soundReload><hotKey>Misc4</hotKey><chargeNoun>Grenade</chargeNoun><displayGizmoWhileUndrafted>false</displayGizmoWhileUndrafted></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <soundReload>Standard_Reload</soundReload> doesn't correspond to any field in type CompProperties. Context: <li Class="CompProperties_Reloadable"><maxCharges>2</maxCharges><ammoDef>Chemfuel</ammoDef><ammoCountPerCharge>15</ammoCountPerCharge><baseReloadTicks>60</baseReloadTicks><soundReload>Standard_Reload</soundReload><hotKey>Misc4</hotKey><chargeNoun>Grenade</chargeNoun><displayGizmoWhileUndrafted>false</displayGizmoWhileUndrafted></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <hotKey>Misc4</hotKey> doesn't correspond to any field in type CompProperties. Context: <li Class="CompProperties_Reloadable"><maxCharges>2</maxCharges><ammoDef>Chemfuel</ammoDef><ammoCountPerCharge>15</ammoCountPerCharge><baseReloadTicks>60</baseReloadTicks><soundReload>Standard_Reload</soundReload><hotKey>Misc4</hotKey><chargeNoun>Grenade</chargeNoun><displayGizmoWhileUndrafted>false</displayGizmoWhileUndrafted></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <chargeNoun>Grenade</chargeNoun> doesn't correspond to any field in type CompProperties. Context: <li Class="CompProperties_Reloadable"><maxCharges>2</maxCharges><ammoDef>Chemfuel</ammoDef><ammoCountPerCharge>15</ammoCountPerCharge><baseReloadTicks>60</baseReloadTicks><soundReload>Standard_Reload</soundReload><hotKey>Misc4</hotKey><chargeNoun>Grenade</chargeNoun><displayGizmoWhileUndrafted>false</displayGizmoWhileUndrafted></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <displayGizmoWhileUndrafted>false</displayGizmoWhileUndrafted> doesn't correspond to any field in type CompProperties. Context: <li Class="CompProperties_Reloadable"><maxCharges>2</maxCharges><ammoDef>Chemfuel</ammoDef><ammoCountPerCharge>15</ammoCountPerCharge><baseReloadTicks>60</baseReloadTicks><soundReload>Standard_Reload</soundReload><hotKey>Misc4</hotKey><chargeNoun>Grenade</chargeNoun><displayGizmoWhileUndrafted>false</displayGizmoWhileUndrafted></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find type named CompProperties_Reloadable from node <li Class="CompProperties_Reloadable"><maxCharges>1</maxCharges><ammoDef>Chemfuel</ammoDef><ammoCountPerCharge>50</ammoCountPerCharge><baseReloadTicks>60</baseReloadTicks><soundReload>Standard_Reload</soundReload><hotKey>Misc4</hotKey><chargeNoun>grenade</chargeNoun><displayGizmoWhileUndrafted>false</displayGizmoWhileUndrafted></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <maxCharges>1</maxCharges> doesn't correspond to any field in type CompProperties. Context: <li Class="CompProperties_Reloadable"><maxCharges>1</maxCharges><ammoDef>Chemfuel</ammoDef><ammoCountPerCharge>50</ammoCountPerCharge><baseReloadTicks>60</baseReloadTicks><soundReload>Standard_Reload</soundReload><hotKey>Misc4</hotKey><chargeNoun>grenade</chargeNoun><displayGizmoWhileUndrafted>false</displayGizmoWhileUndrafted></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <ammoDef>Chemfuel</ammoDef> doesn't correspond to any field in type CompProperties. Context: <li Class="CompProperties_Reloadable"><maxCharges>1</maxCharges><ammoDef>Chemfuel</ammoDef><ammoCountPerCharge>50</ammoCountPerCharge><baseReloadTicks>60</baseReloadTicks><soundReload>Standard_Reload</soundReload><hotKey>Misc4</hotKey><chargeNoun>grenade</chargeNoun><displayGizmoWhileUndrafted>false</displayGizmoWhileUndrafted></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <ammoCountPerCharge>50</ammoCountPerCharge> doesn't correspond to any field in type CompProperties. Context: <li Class="CompProperties_Reloadable"><maxCharges>1</maxCharges><ammoDef>Chemfuel</ammoDef><ammoCountPerCharge>50</ammoCountPerCharge><baseReloadTicks>60</baseReloadTicks><soundReload>Standard_Reload</soundReload><hotKey>Misc4</hotKey><chargeNoun>grenade</chargeNoun><displayGizmoWhileUndrafted>false</displayGizmoWhileUndrafted></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <baseReloadTicks>60</baseReloadTicks> doesn't correspond to any field in type CompProperties. Context: <li Class="CompProperties_Reloadable"><maxCharges>1</maxCharges><ammoDef>Chemfuel</ammoDef><ammoCountPerCharge>50</ammoCountPerCharge><baseReloadTicks>60</baseReloadTicks><soundReload>Standard_Reload</soundReload><hotKey>Misc4</hotKey><chargeNoun>grenade</chargeNoun><displayGizmoWhileUndrafted>false</displayGizmoWhileUndrafted></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <soundReload>Standard_Reload</soundReload> doesn't correspond to any field in type CompProperties. Context: <li Class="CompProperties_Reloadable"><maxCharges>1</maxCharges><ammoDef>Chemfuel</ammoDef><ammoCountPerCharge>50</ammoCountPerCharge><baseReloadTicks>60</baseReloadTicks><soundReload>Standard_Reload</soundReload><hotKey>Misc4</hotKey><chargeNoun>grenade</chargeNoun><displayGizmoWhileUndrafted>false</displayGizmoWhileUndrafted></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <hotKey>Misc4</hotKey> doesn't correspond to any field in type CompProperties. Context: <li Class="CompProperties_Reloadable"><maxCharges>1</maxCharges><ammoDef>Chemfuel</ammoDef><ammoCountPerCharge>50</ammoCountPerCharge><baseReloadTicks>60</baseReloadTicks><soundReload>Standard_Reload</soundReload><hotKey>Misc4</hotKey><chargeNoun>grenade</chargeNoun><displayGizmoWhileUndrafted>false</displayGizmoWhileUndrafted></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <chargeNoun>grenade</chargeNoun> doesn't correspond to any field in type CompProperties. Context: <li Class="CompProperties_Reloadable"><maxCharges>1</maxCharges><ammoDef>Chemfuel</ammoDef><ammoCountPerCharge>50</ammoCountPerCharge><baseReloadTicks>60</baseReloadTicks><soundReload>Standard_Reload</soundReload><hotKey>Misc4</hotKey><chargeNoun>grenade</chargeNoun><displayGizmoWhileUndrafted>false</displayGizmoWhileUndrafted></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <displayGizmoWhileUndrafted>false</displayGizmoWhileUndrafted> doesn't correspond to any field in type CompProperties. Context: <li Class="CompProperties_Reloadable"><maxCharges>1</maxCharges><ammoDef>Chemfuel</ammoDef><ammoCountPerCharge>50</ammoCountPerCharge><baseReloadTicks>60</baseReloadTicks><soundReload>Standard_Reload</soundReload><hotKey>Misc4</hotKey><chargeNoun>grenade</chargeNoun><displayGizmoWhileUndrafted>false</displayGizmoWhileUndrafted></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find type named CompProperties_Reloadable from node <li Class="CompProperties_Reloadable"><maxCharges>1</maxCharges><ammoDef>Chemfuel</ammoDef><ammoCountPerCharge>50</ammoCountPerCharge><baseReloadTicks>60</baseReloadTicks><soundReload>Standard_Reload</soundReload><hotKey>Misc4</hotKey><chargeNoun>grenade</chargeNoun><displayGizmoWhileUndrafted>false</displayGizmoWhileUndrafted></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <maxCharges>1</maxCharges> doesn't correspond to any field in type CompProperties. Context: <li Class="CompProperties_Reloadable"><maxCharges>1</maxCharges><ammoDef>Chemfuel</ammoDef><ammoCountPerCharge>50</ammoCountPerCharge><baseReloadTicks>60</baseReloadTicks><soundReload>Standard_Reload</soundReload><hotKey>Misc4</hotKey><chargeNoun>grenade</chargeNoun><displayGizmoWhileUndrafted>false</displayGizmoWhileUndrafted></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <ammoDef>Chemfuel</ammoDef> doesn't correspond to any field in type CompProperties. Context: <li Class="CompProperties_Reloadable"><maxCharges>1</maxCharges><ammoDef>Chemfuel</ammoDef><ammoCountPerCharge>50</ammoCountPerCharge><baseReloadTicks>60</baseReloadTicks><soundReload>Standard_Reload</soundReload><hotKey>Misc4</hotKey><chargeNoun>grenade</chargeNoun><displayGizmoWhileUndrafted>false</displayGizmoWhileUndrafted></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <ammoCountPerCharge>50</ammoCountPerCharge> doesn't correspond to any field in type CompProperties. Context: <li Class="CompProperties_Reloadable"><maxCharges>1</maxCharges><ammoDef>Chemfuel</ammoDef><ammoCountPerCharge>50</ammoCountPerCharge><baseReloadTicks>60</baseReloadTicks><soundReload>Standard_Reload</soundReload><hotKey>Misc4</hotKey><chargeNoun>grenade</chargeNoun><displayGizmoWhileUndrafted>false</displayGizmoWhileUndrafted></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <baseReloadTicks>60</baseReloadTicks> doesn't correspond to any field in type CompProperties. Context: <li Class="CompProperties_Reloadable"><maxCharges>1</maxCharges><ammoDef>Chemfuel</ammoDef><ammoCountPerCharge>50</ammoCountPerCharge><baseReloadTicks>60</baseReloadTicks><soundReload>Standard_Reload</soundReload><hotKey>Misc4</hotKey><chargeNoun>grenade</chargeNoun><displayGizmoWhileUndrafted>false</displayGizmoWhileUndrafted></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <soundReload>Standard_Reload</soundReload> doesn't correspond to any field in type CompProperties. Context: <li Class="CompProperties_Reloadable"><maxCharges>1</maxCharges><ammoDef>Chemfuel</ammoDef><ammoCountPerCharge>50</ammoCountPerCharge><baseReloadTicks>60</baseReloadTicks><soundReload>Standard_Reload</soundReload><hotKey>Misc4</hotKey><chargeNoun>grenade</chargeNoun><displayGizmoWhileUndrafted>false</displayGizmoWhileUndrafted></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <hotKey>Misc4</hotKey> doesn't correspond to any field in type CompProperties. Context: <li Class="CompProperties_Reloadable"><maxCharges>1</maxCharges><ammoDef>Chemfuel</ammoDef><ammoCountPerCharge>50</ammoCountPerCharge><baseReloadTicks>60</baseReloadTicks><soundReload>Standard_Reload</soundReload><hotKey>Misc4</hotKey><chargeNoun>grenade</chargeNoun><displayGizmoWhileUndrafted>false</displayGizmoWhileUndrafted></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <chargeNoun>grenade</chargeNoun> doesn't correspond to any field in type CompProperties. Context: <li Class="CompProperties_Reloadable"><maxCharges>1</maxCharges><ammoDef>Chemfuel</ammoDef><ammoCountPerCharge>50</ammoCountPerCharge><baseReloadTicks>60</baseReloadTicks><soundReload>Standard_Reload</soundReload><hotKey>Misc4</hotKey><chargeNoun>grenade</chargeNoun><displayGizmoWhileUndrafted>false</displayGizmoWhileUndrafted></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <displayGizmoWhileUndrafted>false</displayGizmoWhileUndrafted> doesn't correspond to any field in type CompProperties. Context: <li Class="CompProperties_Reloadable"><maxCharges>1</maxCharges><ammoDef>Chemfuel</ammoDef><ammoCountPerCharge>50</ammoCountPerCharge><baseReloadTicks>60</baseReloadTicks><soundReload>Standard_Reload</soundReload><hotKey>Misc4</hotKey><chargeNoun>grenade</chargeNoun><displayGizmoWhileUndrafted>false</displayGizmoWhileUndrafted></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find type named CompProperties_Reloadable from node <li Class="CompProperties_Reloadable"><maxCharges>2</maxCharges><ammoDef>Chemfuel</ammoDef><ammoCountPerCharge>15</ammoCountPerCharge><baseReloadTicks>60</baseReloadTicks><soundReload>Standard_Reload</soundReload><hotKey>Misc4</hotKey><chargeNoun>Grenade</chargeNoun><displayGizmoWhileUndrafted>false</displayGizmoWhileUndrafted></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <maxCharges>2</maxCharges> doesn't correspond to any field in type CompProperties. Context: <li Class="CompProperties_Reloadable"><maxCharges>2</maxCharges><ammoDef>Chemfuel</ammoDef><ammoCountPerCharge>15</ammoCountPerCharge><baseReloadTicks>60</baseReloadTicks><soundReload>Standard_Reload</soundReload><hotKey>Misc4</hotKey><chargeNoun>Grenade</chargeNoun><displayGizmoWhileUndrafted>false</displayGizmoWhileUndrafted></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <ammoDef>Chemfuel</ammoDef> doesn't correspond to any field in type CompProperties. Context: <li Class="CompProperties_Reloadable"><maxCharges>2</maxCharges><ammoDef>Chemfuel</ammoDef><ammoCountPerCharge>15</ammoCountPerCharge><baseReloadTicks>60</baseReloadTicks><soundReload>Standard_Reload</soundReload><hotKey>Misc4</hotKey><chargeNoun>Grenade</chargeNoun><displayGizmoWhileUndrafted>false</displayGizmoWhileUndrafted></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <ammoCountPerCharge>15</ammoCountPerCharge> doesn't correspond to any field in type CompProperties. Context: <li Class="CompProperties_Reloadable"><maxCharges>2</maxCharges><ammoDef>Chemfuel</ammoDef><ammoCountPerCharge>15</ammoCountPerCharge><baseReloadTicks>60</baseReloadTicks><soundReload>Standard_Reload</soundReload><hotKey>Misc4</hotKey><chargeNoun>Grenade</chargeNoun><displayGizmoWhileUndrafted>false</displayGizmoWhileUndrafted></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <baseReloadTicks>60</baseReloadTicks> doesn't correspond to any field in type CompProperties. Context: <li Class="CompProperties_Reloadable"><maxCharges>2</maxCharges><ammoDef>Chemfuel</ammoDef><ammoCountPerCharge>15</ammoCountPerCharge><baseReloadTicks>60</baseReloadTicks><soundReload>Standard_Reload</soundReload><hotKey>Misc4</hotKey><chargeNoun>Grenade</chargeNoun><displayGizmoWhileUndrafted>false</displayGizmoWhileUndrafted></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <soundReload>Standard_Reload</soundReload> doesn't correspond to any field in type CompProperties. Context: <li Class="CompProperties_Reloadable"><maxCharges>2</maxCharges><ammoDef>Chemfuel</ammoDef><ammoCountPerCharge>15</ammoCountPerCharge><baseReloadTicks>60</baseReloadTicks><soundReload>Standard_Reload</soundReload><hotKey>Misc4</hotKey><chargeNoun>Grenade</chargeNoun><displayGizmoWhileUndrafted>false</displayGizmoWhileUndrafted></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <hotKey>Misc4</hotKey> doesn't correspond to any field in type CompProperties. Context: <li Class="CompProperties_Reloadable"><maxCharges>2</maxCharges><ammoDef>Chemfuel</ammoDef><ammoCountPerCharge>15</ammoCountPerCharge><baseReloadTicks>60</baseReloadTicks><soundReload>Standard_Reload</soundReload><hotKey>Misc4</hotKey><chargeNoun>Grenade</chargeNoun><displayGizmoWhileUndrafted>false</displayGizmoWhileUndrafted></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <chargeNoun>Grenade</chargeNoun> doesn't correspond to any field in type CompProperties. Context: <li Class="CompProperties_Reloadable"><maxCharges>2</maxCharges><ammoDef>Chemfuel</ammoDef><ammoCountPerCharge>15</ammoCountPerCharge><baseReloadTicks>60</baseReloadTicks><soundReload>Standard_Reload</soundReload><hotKey>Misc4</hotKey><chargeNoun>Grenade</chargeNoun><displayGizmoWhileUndrafted>false</displayGizmoWhileUndrafted></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <displayGizmoWhileUndrafted>false</displayGizmoWhileUndrafted> doesn't correspond to any field in type CompProperties. Context: <li Class="CompProperties_Reloadable"><maxCharges>2</maxCharges><ammoDef>Chemfuel</ammoDef><ammoCountPerCharge>15</ammoCountPerCharge><baseReloadTicks>60</baseReloadTicks><soundReload>Standard_Reload</soundReload><hotKey>Misc4</hotKey><chargeNoun>Grenade</chargeNoun><displayGizmoWhileUndrafted>false</displayGizmoWhileUndrafted></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Parsed 3.6 as int. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Parsed 5.1 as int. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Parsed 7.2 as int. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <key>(IgnitionOn, IgnitionOff)</key> doesn't correspond to any field in type VehicleSustainerEventEntry`1. Context: <li><key>(IgnitionOn, IgnitionOff)</key><value>VVE_VehicleEngineHeavy</value></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <key>(IgnitionOn, IgnitionOff)</key> doesn't correspond to any field in type VehicleSustainerEventEntry`1. Context: <li><key>(IgnitionOn, IgnitionOff)</key><value>VVE_VehicleEngineHeavy</value></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Parsed 6.4 as int. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Parsed 6.4 as int. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <key>(IgnitionOn, IgnitionOff)</key> doesn't correspond to any field in type VehicleSustainerEventEntry`1. Context: <li><key>(IgnitionOn, IgnitionOff)</key><value>VVE_VehicleEngineHeavy</value></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <key>(IgnitionOn, IgnitionOff)</key> doesn't correspond to any field in type VehicleSustainerEventEntry`1. Context: <li><key>(IgnitionOn, IgnitionOff)</key><value>VVE_VehicleEngineHeavy</value></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <key>(IgnitionOn, IgnitionOff)</key> doesn't correspond to any field in type VehicleSustainerEventEntry`1. Context: <li><key>(IgnitionOn, IgnitionOff)</key><value>VVE_VehicleEngineHeavy</value></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Parsed 1.1 as int. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Parsed 1.9 as int. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <key>(IgnitionOn, IgnitionOff)</key> doesn't correspond to any field in type VehicleSustainerEventEntry`1. Context: <li><key>(IgnitionOn, IgnitionOff)</key><value>VVE_VehicleEngineHeavy</value></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Parsed 1.1 as int. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Parsed 1.9 as int. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <key>(IgnitionOn, IgnitionOff)</key> doesn't correspond to any field in type VehicleSustainerEventEntry`1. Context: <li><key>(IgnitionOn, IgnitionOff)</key><value>VVE_VehicleEngineHeavy</value></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Parsed 1.1 as int. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Parsed 1.9 as int. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <key>(IgnitionOn, IgnitionOff)</key> doesn't correspond to any field in type VehicleSustainerEventEntry`1. Context: <li><key>(IgnitionOn, IgnitionOff)</key><value>VVE_VehicleEngineHeavy</value></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Parsed 1.1 as int. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Parsed 1.9 as int. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <key>(IgnitionOn, IgnitionOff)</key> doesn't correspond to any field in type VehicleSustainerEventEntry`1. Context: <li><key>(IgnitionOn, IgnitionOff)</key><value>VVE_VehicleEngineHeavy</value></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Parsed 1.1 as int. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Parsed 1.9 as int. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <key>(IgnitionOn, IgnitionOff)</key> doesn't correspond to any field in type VehicleSustainerEventEntry`1. Context: <li><key>(IgnitionOn, IgnitionOff)</key><value>VVE_VehicleEngineHeavy</value></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Parsed 1.1 as int. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Parsed 1.9 as int. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <key>(IgnitionOn, IgnitionOff)</key> doesn't correspond to any field in type VehicleSustainerEventEntry`1. Context: <li><key>(IgnitionOn, IgnitionOff)</key><value>VVE_VehicleEngineHeavy</value></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Parsed 1.1 as int. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Parsed 1.9 as int. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <key>(IgnitionOn, IgnitionOff)</key> doesn't correspond to any field in type VehicleSustainerEventEntry`1. Context: <li><key>(IgnitionOn, IgnitionOff)</key><value>VVE_VehicleEngineHeavy</value></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Parsed 1.1 as int. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Parsed 1.9 as int. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <key>(IgnitionOn, IgnitionOff)</key> doesn't correspond to any field in type VehicleSustainerEventEntry`1. Context: <li><key>(IgnitionOn, IgnitionOff)</key><value>VVE_VehicleEngineHeavy</value></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Parsed 1.1 as int. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Parsed 1.9 as int. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <key>(IgnitionOn, IgnitionOff)</key> doesn't correspond to any field in type VehicleSustainerEventEntry`1. Context: <li><key>(IgnitionOn, IgnitionOff)</key><value>VVE_VehicleEngineHeavy</value></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Parsed 6.4 as int. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Parsed 6.4 as int. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Parsed 6.4 as int. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Parsed 6.4 as int. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <key>(IgnitionOn, IgnitionOff)</key> doesn't correspond to any field in type VehicleSustainerEventEntry`1. Context: <li><key>(IgnitionOn, IgnitionOff)</key><value>VVE_VehicleEngineHeavy</value></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Parsed 0.9 as int. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Parsed 0.8 as int. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <hatRenderedFrontOfFace>false</hatRenderedFrontOfFace> doesn't correspond to any field in type ApparelProperties. Context: <apparel><parentTagDef>ApparelHead</parentTagDef><countsAsClothingForNudity>false</countsAsClothingForNudity><developmentalStageFilter>Child, Adult</developmentalStageFilter><immuneToToxGasExposure>true</immuneToToxGasExposure><bodyPartGroups><li>Eyes</li><li>Teeth</li></bodyPartGroups><wornGraphicPath>Things/Apparel/GasMask/CE_GasMask</wornGraphicPath><layers><li>StrappedHead</li></layers><tags><li>IndustrialMilitaryBasic</li><li>GasMask</li></tags><hatRenderedFrontOfFace>false</hatRenderedFrontOfFace></apparel> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <hatRenderedFrontOfFace>false</hatRenderedFrontOfFace> doesn't correspond to any field in type ApparelProperties. Context: <apparel><parentTagDef>ApparelHead</parentTagDef><countsAsClothingForNudity>false</countsAsClothingForNudity><developmentalStageFilter>Child, Adult</developmentalStageFilter><bodyPartGroups><li>Eyes</li><li>Teeth</li></bodyPartGroups><wornGraphicPath>Things/Apparel/ImprovGasMask/CE_ImprovGasMask</wornGraphicPath><layers><li>StrappedHead</li></layers><tags><li>GasMask</li></tags><hatRenderedFrontOfFace>false</hatRenderedFrontOfFace></apparel> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <hatRenderedFrontOfFace>false</hatRenderedFrontOfFace> doesn't correspond to any field in type ApparelProperties. Context: <apparel><parentTagDef>ApparelHead</parentTagDef><countsAsClothingForNudity>false</countsAsClothingForNudity><bodyPartGroups><li>Eyes</li></bodyPartGroups><wornGraphicPath>Things/Apparel/SimpleNightVision/CE_SimpleNightVision</wornGraphicPath><layers><li>StrappedHead</li></layers><tags><li>IndustrialMilitaryAdvanced</li></tags><defaultOutfitTags><li>Soldier</li></defaultOutfitTags><hatRenderedFrontOfFace>false</hatRenderedFrontOfFace></apparel> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <hatRenderedFrontOfFace>false</hatRenderedFrontOfFace> doesn't correspond to any field in type ApparelProperties. Context: <apparel><parentTagDef>ApparelHead</parentTagDef><countsAsClothingForNudity>false</countsAsClothingForNudity><bodyPartGroups><li>Eyes</li></bodyPartGroups><wornGraphicPath>Things/Apparel/AdvancedNightVision/CE_AdvancedNightVision</wornGraphicPath><layers><li>StrappedHead</li></layers><tags><li>IndustrialMilitaryAdvanced</li></tags><defaultOutfitTags><li>Soldier</li></defaultOutfitTags><hatRenderedFrontOfFace>false</hatRenderedFrontOfFace></apparel> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <hatRenderedFrontOfFace>true</hatRenderedFrontOfFace> doesn't correspond to any field in type ApparelProperties. Context: <apparel><parentTagDef>ApparelHead</parentTagDef><countsAsClothingForNudity>false</countsAsClothingForNudity><developmentalStageFilter>Child, Adult</developmentalStageFilter><immuneToToxGasExposure>true</immuneToToxGasExposure><bodyPartGroups><li>FullHead</li></bodyPartGroups><wornGraphicPath>Things/Apparel/HeadGear/M65gm</wornGraphicPath><hatRenderedFrontOfFace>true</hatRenderedFrontOfFace><layers><li>Overhead</li></layers><tags><li>IndustrialAdvanced</li></tags><forceEyesVisibleForRotations><li>1</li><li>2</li><li>3</li></forceEyesVisibleForRotations></apparel> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <hatRenderedFrontOfFace>true</hatRenderedFrontOfFace> doesn't correspond to any field in type ApparelProperties. Context: <apparel><parentTagDef>ApparelHead</parentTagDef><bodyPartGroups><li>UpperHead</li></bodyPartGroups><wornGraphicPath>Things/Apparel/Hats/M17Gasmask</wornGraphicPath><hatRenderedFrontOfFace>true</hatRenderedFrontOfFace><layers><li>Overhead</li></layers><tags><li>IG_Headgear</li></tags><defaultOutfitTags><li>Soldier</li></defaultOutfitTags><useWornGraphicMask>true</useWornGraphicMask></apparel> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <goodwillDailyGain>0.20</goodwillDailyGain> doesn't correspond to any field in type FactionDef. Context: <FactionDef ParentName="RH_FactionBase_Coalition"><goodwillDailyGain>0.20</goodwillDailyGain><goodwillDailyFall>0.40</goodwillDailyFall><pawnSingular>soldier</pawnSingular><pawnsPlural>soldiers</pawnsPlural><listOrderPriority>30</listOrderPriority><settlementGenerationWeight>0.60</settlementGenerationWeight><requiredCountAtGameStart>1</requiredCountAtGameStart><canMakeRandomly>true</canMakeRandomly><canSiege>true</canSiege><autoFlee>true</autoFlee><canStageAttacks>true</canStageAttacks><leaderTitle>команданта</leaderTitle><settlementTexturePath>World/WorldObjects/DefaultSettlement</settlementTexturePath><factionIconPath>World/WM_Logo</factionIconPath><fixedName>War Mongrels</fixedName><settlementNameMaker>RH_NamerWMOutposts</settlementNameMaker><techLevel>Industrial</techLevel><backstoryFilters><li><categories><li>Pirate</li></categories></li></backstoryFilters><geneticVariance>0</geneticVariance><hairTags><li>Rural</li><li>Urban</li></hairTags><caravanTraderKinds><li>RHCaravan_WarMongrels_MilitarySurplus</li></caravanTraderKinds><visitorTraderKinds><li>RHVisitor_WarMongrels_Standard</li></visitorTraderKinds><baseTraderKinds><li>RHBase_WarMongrels_Standard</li></baseTraderKinds><allowedArrivalTemperatureRange><min>-40</min><max>45</max></allowedArrivalTemperatureRange><maxPawnCostPerTotalPointsCurve><points><li>(0,35)</li><li>(70, 50)</li><li>(700, 100)</li><li>(1300, 150)</li><li>(100000, 10000)</li></points></maxPawnCostPerTotalPointsCurve><pawnGroupMakers><li><kindDef>Combat</kindDef><commonality>100</commonality><options><RH_WarMongrels_Marksman_TierII>8</RH_WarMongrels_Marksman_TierII><RH_WarMongrels_CQB>10</RH_WarMongrels_CQB><RH_WarMongrels_Marksman>5</RH_WarMongrels_Marksman><RH_WarMongrels_Sniper>4</RH_WarMongrels_Sniper><RH_WarMongrels_Gunner>7</RH_WarMongrels_Gunner><RH_WarMongrels_Grenadier>6</RH_WarMongrels_Grenadier><RH_WarMongrels_Assault>7</RH_WarMongrels_Assault><RH_WarMongrels_Assault_TierII>7</RH_WarMongrels_Assault_TierII><RH_WarMongrels_Elite>10</RH_WarMongrels_Elite><RH_WarMongrels_Boss>5</RH_WarMongrels_Boss></options></li><li><kindDef>Combat</kindDef><commonality>20</commonality><options><RH_WarMongrels_Assault_TierII>7</RH_WarMongrels_Assault_TierII><RH_WarMongrels_Elite>10</RH_WarMongrels_Elite><RH_WarMongrels_Sniper>4</RH_WarMongrels_Sniper><RH_WarMongrels_Boss>5</RH_WarMongrels_Boss></options></li><li><kindDef>Combat</kindDef><commonality>15</commonality><disallowedStrategies><li>Siege</li></disallowedStrategies><options><RH_WarMongrels_Assault>10</RH_WarMongrels_Assault><RH_WarMongrels_Grenadier>6</RH_WarMongrels_Grenadier><RH_WarMongrels_Gunner>8</RH_WarMongrels_Gunner><RH_WarMongrels_Elite>10</RH_WarMongrels_Elite><RH_WarMongrels_Boss>1</RH_WarMongrels_Boss></options></li><li><kindDef>Peaceful</kindDef><options><RH_WarMongrels_Marksman_TierII>10</RH_WarMongrels_Marksman_TierII><RH_WarMongrels_CQB_TierII>20</RH_WarMongrels_CQB_TierII><RH_WarMongrels_Assault_TierII>10</RH_WarMongrels_Assault_TierII><RH_WarMongrels_Elite>10</RH_WarMongrels_Elite></options></li><li><kindDef>Trader</kindDef><traders><RH_WarMongrels_Trader>1</RH_WarMongrels_Trader></traders><carriers><Muffalo>6</Muffalo><Dromedary>5</Dromedary><Alpaca>2</Alpaca><Elephant>1</Elephant></carriers><guards><RH_WarMongrels_Marksman_TierII>5</RH_WarMongrels_Marksman_TierII><RH_WarMongrels_CQB>3</RH_WarMongrels_CQB><RH_WarMongrels_CQB_TierII>10</RH_WarMongrels_CQB_TierII><RH_WarMongrels_Grenadier>1</RH_WarMongrels_Grenadier><RH_WarMongrels_Assault_TierII>10</RH_WarMongrels_Assault_TierII><RH_WarMongrels_Gunner>5</RH_WarMongrels_Gunner><RH_WarMongrels_Elite>10</RH_WarMongrels_Elite></guards></li><li><kindDef>Settlement</kindDef><options><RH_WarMongrels_CQB>10</RH_WarMongrels_CQB><RH_WarMongrels_CQB_TierII>6</RH_WarMongrels_CQB_TierII><RH_WarMongrels_Marksman>3</RH_WarMongrels_Marksman><RH_WarMongrels_Sniper>3</RH_WarMongrels_Sniper><RH_WarMongrels_Gunner>7</RH_WarMongrels_Gunner><RH_WarMongrels_Grenadier>3</RH_WarMongrels_Grenadier><RH_WarMongrels_Assault>7</RH_WarMongrels_Assault><RH_WarMongrels_Assault_TierII>7</RH_WarMongrels_Assault_TierII><RH_WarMongrels_Elite>3</RH_WarMongrels_Elite><RH_WarMongrels_Boss>5</RH_WarMongrels_Boss></options></li></pawnGroupMakers><defName>RH_WarMongrels</defName><label>paramilitary</label><description>War Mongrels or "собаки войны". Originally a part of an armed forces group from a midworld that were disavowed for war crimes, their talents did not go unnoticed from shady glitterworld organizations that were more than happy to offer them a way out into the stars with a new job. | |
The Mongrels grew in power, famous for clearing out places such as outer rimworlds, overpowering outlanders, tribals and pirates due to their professional training and organizational structure. Their job was to clear out space for their benefactors to claim the land, or as they call it "removing kebab". They were provided all the gross military product they needed, and if they so wished to recruit more famous war criminals back home, their masters could fetch any name in a list with a snap of a finger. | |
Unfortunately, nothing lasts forever. Their bosses' activities later scrutinised by higher and more powerful authorities, War Mongrels' leadership structure were hunted down across different worlds as a result. They were abandoned and used as scapegoats by those that raised them, all their promises unkept and all the advanced equipment perished with the dust and ashes to cover their tracks. | |
After years of silence, with many believing War Mongrels to have gone defunct, they return to do what they do best.</description><colorSpectrum><li>(158, 66, 99)</li><li>(117, 49, 73)</li></colorSpectrum><startingGoodwill><min>-90</min><max>-100</max></startingGoodwill><naturalColonyGoodwill><min>-90</min><max>-100</max></naturalColonyGoodwill><apparelStuffFilter><thingDefs><li>Cloth</li><li>Steel</li></thingDefs></apparelStuffFilter></FactionDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <goodwillDailyFall>0.40</goodwillDailyFall> doesn't correspond to any field in type FactionDef. Context: <FactionDef ParentName="RH_FactionBase_Coalition"><goodwillDailyGain>0.20</goodwillDailyGain><goodwillDailyFall>0.40</goodwillDailyFall><pawnSingular>soldier</pawnSingular><pawnsPlural>soldiers</pawnsPlural><listOrderPriority>30</listOrderPriority><settlementGenerationWeight>0.60</settlementGenerationWeight><requiredCountAtGameStart>1</requiredCountAtGameStart><canMakeRandomly>true</canMakeRandomly><canSiege>true</canSiege><autoFlee>true</autoFlee><canStageAttacks>true</canStageAttacks><leaderTitle>команданта</leaderTitle><settlementTexturePath>World/WorldObjects/DefaultSettlement</settlementTexturePath><factionIconPath>World/WM_Logo</factionIconPath><fixedName>War Mongrels</fixedName><settlementNameMaker>RH_NamerWMOutposts</settlementNameMaker><techLevel>Industrial</techLevel><backstoryFilters><li><categories><li>Pirate</li></categories></li></backstoryFilters><geneticVariance>0</geneticVariance><hairTags><li>Rural</li><li>Urban</li></hairTags><caravanTraderKinds><li>RHCaravan_WarMongrels_MilitarySurplus</li></caravanTraderKinds><visitorTraderKinds><li>RHVisitor_WarMongrels_Standard</li></visitorTraderKinds><baseTraderKinds><li>RHBase_WarMongrels_Standard</li></baseTraderKinds><allowedArrivalTemperatureRange><min>-40</min><max>45</max></allowedArrivalTemperatureRange><maxPawnCostPerTotalPointsCurve><points><li>(0,35)</li><li>(70, 50)</li><li>(700, 100)</li><li>(1300, 150)</li><li>(100000, 10000)</li></points></maxPawnCostPerTotalPointsCurve><pawnGroupMakers><li><kindDef>Combat</kindDef><commonality>100</commonality><options><RH_WarMongrels_Marksman_TierII>8</RH_WarMongrels_Marksman_TierII><RH_WarMongrels_CQB>10</RH_WarMongrels_CQB><RH_WarMongrels_Marksman>5</RH_WarMongrels_Marksman><RH_WarMongrels_Sniper>4</RH_WarMongrels_Sniper><RH_WarMongrels_Gunner>7</RH_WarMongrels_Gunner><RH_WarMongrels_Grenadier>6</RH_WarMongrels_Grenadier><RH_WarMongrels_Assault>7</RH_WarMongrels_Assault><RH_WarMongrels_Assault_TierII>7</RH_WarMongrels_Assault_TierII><RH_WarMongrels_Elite>10</RH_WarMongrels_Elite><RH_WarMongrels_Boss>5</RH_WarMongrels_Boss></options></li><li><kindDef>Combat</kindDef><commonality>20</commonality><options><RH_WarMongrels_Assault_TierII>7</RH_WarMongrels_Assault_TierII><RH_WarMongrels_Elite>10</RH_WarMongrels_Elite><RH_WarMongrels_Sniper>4</RH_WarMongrels_Sniper><RH_WarMongrels_Boss>5</RH_WarMongrels_Boss></options></li><li><kindDef>Combat</kindDef><commonality>15</commonality><disallowedStrategies><li>Siege</li></disallowedStrategies><options><RH_WarMongrels_Assault>10</RH_WarMongrels_Assault><RH_WarMongrels_Grenadier>6</RH_WarMongrels_Grenadier><RH_WarMongrels_Gunner>8</RH_WarMongrels_Gunner><RH_WarMongrels_Elite>10</RH_WarMongrels_Elite><RH_WarMongrels_Boss>1</RH_WarMongrels_Boss></options></li><li><kindDef>Peaceful</kindDef><options><RH_WarMongrels_Marksman_TierII>10</RH_WarMongrels_Marksman_TierII><RH_WarMongrels_CQB_TierII>20</RH_WarMongrels_CQB_TierII><RH_WarMongrels_Assault_TierII>10</RH_WarMongrels_Assault_TierII><RH_WarMongrels_Elite>10</RH_WarMongrels_Elite></options></li><li><kindDef>Trader</kindDef><traders><RH_WarMongrels_Trader>1</RH_WarMongrels_Trader></traders><carriers><Muffalo>6</Muffalo><Dromedary>5</Dromedary><Alpaca>2</Alpaca><Elephant>1</Elephant></carriers><guards><RH_WarMongrels_Marksman_TierII>5</RH_WarMongrels_Marksman_TierII><RH_WarMongrels_CQB>3</RH_WarMongrels_CQB><RH_WarMongrels_CQB_TierII>10</RH_WarMongrels_CQB_TierII><RH_WarMongrels_Grenadier>1</RH_WarMongrels_Grenadier><RH_WarMongrels_Assault_TierII>10</RH_WarMongrels_Assault_TierII><RH_WarMongrels_Gunner>5</RH_WarMongrels_Gunner><RH_WarMongrels_Elite>10</RH_WarMongrels_Elite></guards></li><li><kindDef>Settlement</kindDef><options><RH_WarMongrels_CQB>10</RH_WarMongrels_CQB><RH_WarMongrels_CQB_TierII>6</RH_WarMongrels_CQB_TierII><RH_WarMongrels_Marksman>3</RH_WarMongrels_Marksman><RH_WarMongrels_Sniper>3</RH_WarMongrels_Sniper><RH_WarMongrels_Gunner>7</RH_WarMongrels_Gunner><RH_WarMongrels_Grenadier>3</RH_WarMongrels_Grenadier><RH_WarMongrels_Assault>7</RH_WarMongrels_Assault><RH_WarMongrels_Assault_TierII>7</RH_WarMongrels_Assault_TierII><RH_WarMongrels_Elite>3</RH_WarMongrels_Elite><RH_WarMongrels_Boss>5</RH_WarMongrels_Boss></options></li></pawnGroupMakers><defName>RH_WarMongrels</defName><label>paramilitary</label><description>War Mongrels or "собаки войны". Originally a part of an armed forces group from a midworld that were disavowed for war crimes, their talents did not go unnoticed from shady glitterworld organizations that were more than happy to offer them a way out into the stars with a new job. | |
The Mongrels grew in power, famous for clearing out places such as outer rimworlds, overpowering outlanders, tribals and pirates due to their professional training and organizational structure. Their job was to clear out space for their benefactors to claim the land, or as they call it "removing kebab". They were provided all the gross military product they needed, and if they so wished to recruit more famous war criminals back home, their masters could fetch any name in a list with a snap of a finger. | |
Unfortunately, nothing lasts forever. Their bosses' activities later scrutinised by higher and more powerful authorities, War Mongrels' leadership structure were hunted down across different worlds as a result. They were abandoned and used as scapegoats by those that raised them, all their promises unkept and all the advanced equipment perished with the dust and ashes to cover their tracks. | |
After years of silence, with many believing War Mongrels to have gone defunct, they return to do what they do best.</description><colorSpectrum><li>(158, 66, 99)</li><li>(117, 49, 73)</li></colorSpectrum><startingGoodwill><min>-90</min><max>-100</max></startingGoodwill><naturalColonyGoodwill><min>-90</min><max>-100</max></naturalColonyGoodwill><apparelStuffFilter><thingDefs><li>Cloth</li><li>Steel</li></thingDefs></apparelStuffFilter></FactionDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <geneticVariance>0</geneticVariance> doesn't correspond to any field in type FactionDef. Context: <FactionDef ParentName="RH_FactionBase_Coalition"><goodwillDailyGain>0.20</goodwillDailyGain><goodwillDailyFall>0.40</goodwillDailyFall><pawnSingular>soldier</pawnSingular><pawnsPlural>soldiers</pawnsPlural><listOrderPriority>30</listOrderPriority><settlementGenerationWeight>0.60</settlementGenerationWeight><requiredCountAtGameStart>1</requiredCountAtGameStart><canMakeRandomly>true</canMakeRandomly><canSiege>true</canSiege><autoFlee>true</autoFlee><canStageAttacks>true</canStageAttacks><leaderTitle>команданта</leaderTitle><settlementTexturePath>World/WorldObjects/DefaultSettlement</settlementTexturePath><factionIconPath>World/WM_Logo</factionIconPath><fixedName>War Mongrels</fixedName><settlementNameMaker>RH_NamerWMOutposts</settlementNameMaker><techLevel>Industrial</techLevel><backstoryFilters><li><categories><li>Pirate</li></categories></li></backstoryFilters><geneticVariance>0</geneticVariance><hairTags><li>Rural</li><li>Urban</li></hairTags><caravanTraderKinds><li>RHCaravan_WarMongrels_MilitarySurplus</li></caravanTraderKinds><visitorTraderKinds><li>RHVisitor_WarMongrels_Standard</li></visitorTraderKinds><baseTraderKinds><li>RHBase_WarMongrels_Standard</li></baseTraderKinds><allowedArrivalTemperatureRange><min>-40</min><max>45</max></allowedArrivalTemperatureRange><maxPawnCostPerTotalPointsCurve><points><li>(0,35)</li><li>(70, 50)</li><li>(700, 100)</li><li>(1300, 150)</li><li>(100000, 10000)</li></points></maxPawnCostPerTotalPointsCurve><pawnGroupMakers><li><kindDef>Combat</kindDef><commonality>100</commonality><options><RH_WarMongrels_Marksman_TierII>8</RH_WarMongrels_Marksman_TierII><RH_WarMongrels_CQB>10</RH_WarMongrels_CQB><RH_WarMongrels_Marksman>5</RH_WarMongrels_Marksman><RH_WarMongrels_Sniper>4</RH_WarMongrels_Sniper><RH_WarMongrels_Gunner>7</RH_WarMongrels_Gunner><RH_WarMongrels_Grenadier>6</RH_WarMongrels_Grenadier><RH_WarMongrels_Assault>7</RH_WarMongrels_Assault><RH_WarMongrels_Assault_TierII>7</RH_WarMongrels_Assault_TierII><RH_WarMongrels_Elite>10</RH_WarMongrels_Elite><RH_WarMongrels_Boss>5</RH_WarMongrels_Boss></options></li><li><kindDef>Combat</kindDef><commonality>20</commonality><options><RH_WarMongrels_Assault_TierII>7</RH_WarMongrels_Assault_TierII><RH_WarMongrels_Elite>10</RH_WarMongrels_Elite><RH_WarMongrels_Sniper>4</RH_WarMongrels_Sniper><RH_WarMongrels_Boss>5</RH_WarMongrels_Boss></options></li><li><kindDef>Combat</kindDef><commonality>15</commonality><disallowedStrategies><li>Siege</li></disallowedStrategies><options><RH_WarMongrels_Assault>10</RH_WarMongrels_Assault><RH_WarMongrels_Grenadier>6</RH_WarMongrels_Grenadier><RH_WarMongrels_Gunner>8</RH_WarMongrels_Gunner><RH_WarMongrels_Elite>10</RH_WarMongrels_Elite><RH_WarMongrels_Boss>1</RH_WarMongrels_Boss></options></li><li><kindDef>Peaceful</kindDef><options><RH_WarMongrels_Marksman_TierII>10</RH_WarMongrels_Marksman_TierII><RH_WarMongrels_CQB_TierII>20</RH_WarMongrels_CQB_TierII><RH_WarMongrels_Assault_TierII>10</RH_WarMongrels_Assault_TierII><RH_WarMongrels_Elite>10</RH_WarMongrels_Elite></options></li><li><kindDef>Trader</kindDef><traders><RH_WarMongrels_Trader>1</RH_WarMongrels_Trader></traders><carriers><Muffalo>6</Muffalo><Dromedary>5</Dromedary><Alpaca>2</Alpaca><Elephant>1</Elephant></carriers><guards><RH_WarMongrels_Marksman_TierII>5</RH_WarMongrels_Marksman_TierII><RH_WarMongrels_CQB>3</RH_WarMongrels_CQB><RH_WarMongrels_CQB_TierII>10</RH_WarMongrels_CQB_TierII><RH_WarMongrels_Grenadier>1</RH_WarMongrels_Grenadier><RH_WarMongrels_Assault_TierII>10</RH_WarMongrels_Assault_TierII><RH_WarMongrels_Gunner>5</RH_WarMongrels_Gunner><RH_WarMongrels_Elite>10</RH_WarMongrels_Elite></guards></li><li><kindDef>Settlement</kindDef><options><RH_WarMongrels_CQB>10</RH_WarMongrels_CQB><RH_WarMongrels_CQB_TierII>6</RH_WarMongrels_CQB_TierII><RH_WarMongrels_Marksman>3</RH_WarMongrels_Marksman><RH_WarMongrels_Sniper>3</RH_WarMongrels_Sniper><RH_WarMongrels_Gunner>7</RH_WarMongrels_Gunner><RH_WarMongrels_Grenadier>3</RH_WarMongrels_Grenadier><RH_WarMongrels_Assault>7</RH_WarMongrels_Assault><RH_WarMongrels_Assault_TierII>7</RH_WarMongrels_Assault_TierII><RH_WarMongrels_Elite>3</RH_WarMongrels_Elite><RH_WarMongrels_Boss>5</RH_WarMongrels_Boss></options></li></pawnGroupMakers><defName>RH_WarMongrels</defName><label>paramilitary</label><description>War Mongrels or "собаки войны". Originally a part of an armed forces group from a midworld that were disavowed for war crimes, their talents did not go unnoticed from shady glitterworld organizations that were more than happy to offer them a way out into the stars with a new job. | |
The Mongrels grew in power, famous for clearing out places such as outer rimworlds, overpowering outlanders, tribals and pirates due to their professional training and organizational structure. Their job was to clear out space for their benefactors to claim the land, or as they call it "removing kebab". They were provided all the gross military product they needed, and if they so wished to recruit more famous war criminals back home, their masters could fetch any name in a list with a snap of a finger. | |
Unfortunately, nothing lasts forever. Their bosses' activities later scrutinised by higher and more powerful authorities, War Mongrels' leadership structure were hunted down across different worlds as a result. They were abandoned and used as scapegoats by those that raised them, all their promises unkept and all the advanced equipment perished with the dust and ashes to cover their tracks. | |
After years of silence, with many believing War Mongrels to have gone defunct, they return to do what they do best.</description><colorSpectrum><li>(158, 66, 99)</li><li>(117, 49, 73)</li></colorSpectrum><startingGoodwill><min>-90</min><max>-100</max></startingGoodwill><naturalColonyGoodwill><min>-90</min><max>-100</max></naturalColonyGoodwill><apparelStuffFilter><thingDefs><li>Cloth</li><li>Steel</li></thingDefs></apparelStuffFilter></FactionDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <hairTags><li>Rural</li><li>Urban</li></hairTags> doesn't correspond to any field in type FactionDef. Context: <FactionDef ParentName="RH_FactionBase_Coalition"><goodwillDailyGain>0.20</goodwillDailyGain><goodwillDailyFall>0.40</goodwillDailyFall><pawnSingular>soldier</pawnSingular><pawnsPlural>soldiers</pawnsPlural><listOrderPriority>30</listOrderPriority><settlementGenerationWeight>0.60</settlementGenerationWeight><requiredCountAtGameStart>1</requiredCountAtGameStart><canMakeRandomly>true</canMakeRandomly><canSiege>true</canSiege><autoFlee>true</autoFlee><canStageAttacks>true</canStageAttacks><leaderTitle>команданта</leaderTitle><settlementTexturePath>World/WorldObjects/DefaultSettlement</settlementTexturePath><factionIconPath>World/WM_Logo</factionIconPath><fixedName>War Mongrels</fixedName><settlementNameMaker>RH_NamerWMOutposts</settlementNameMaker><techLevel>Industrial</techLevel><backstoryFilters><li><categories><li>Pirate</li></categories></li></backstoryFilters><geneticVariance>0</geneticVariance><hairTags><li>Rural</li><li>Urban</li></hairTags><caravanTraderKinds><li>RHCaravan_WarMongrels_MilitarySurplus</li></caravanTraderKinds><visitorTraderKinds><li>RHVisitor_WarMongrels_Standard</li></visitorTraderKinds><baseTraderKinds><li>RHBase_WarMongrels_Standard</li></baseTraderKinds><allowedArrivalTemperatureRange><min>-40</min><max>45</max></allowedArrivalTemperatureRange><maxPawnCostPerTotalPointsCurve><points><li>(0,35)</li><li>(70, 50)</li><li>(700, 100)</li><li>(1300, 150)</li><li>(100000, 10000)</li></points></maxPawnCostPerTotalPointsCurve><pawnGroupMakers><li><kindDef>Combat</kindDef><commonality>100</commonality><options><RH_WarMongrels_Marksman_TierII>8</RH_WarMongrels_Marksman_TierII><RH_WarMongrels_CQB>10</RH_WarMongrels_CQB><RH_WarMongrels_Marksman>5</RH_WarMongrels_Marksman><RH_WarMongrels_Sniper>4</RH_WarMongrels_Sniper><RH_WarMongrels_Gunner>7</RH_WarMongrels_Gunner><RH_WarMongrels_Grenadier>6</RH_WarMongrels_Grenadier><RH_WarMongrels_Assault>7</RH_WarMongrels_Assault><RH_WarMongrels_Assault_TierII>7</RH_WarMongrels_Assault_TierII><RH_WarMongrels_Elite>10</RH_WarMongrels_Elite><RH_WarMongrels_Boss>5</RH_WarMongrels_Boss></options></li><li><kindDef>Combat</kindDef><commonality>20</commonality><options><RH_WarMongrels_Assault_TierII>7</RH_WarMongrels_Assault_TierII><RH_WarMongrels_Elite>10</RH_WarMongrels_Elite><RH_WarMongrels_Sniper>4</RH_WarMongrels_Sniper><RH_WarMongrels_Boss>5</RH_WarMongrels_Boss></options></li><li><kindDef>Combat</kindDef><commonality>15</commonality><disallowedStrategies><li>Siege</li></disallowedStrategies><options><RH_WarMongrels_Assault>10</RH_WarMongrels_Assault><RH_WarMongrels_Grenadier>6</RH_WarMongrels_Grenadier><RH_WarMongrels_Gunner>8</RH_WarMongrels_Gunner><RH_WarMongrels_Elite>10</RH_WarMongrels_Elite><RH_WarMongrels_Boss>1</RH_WarMongrels_Boss></options></li><li><kindDef>Peaceful</kindDef><options><RH_WarMongrels_Marksman_TierII>10</RH_WarMongrels_Marksman_TierII><RH_WarMongrels_CQB_TierII>20</RH_WarMongrels_CQB_TierII><RH_WarMongrels_Assault_TierII>10</RH_WarMongrels_Assault_TierII><RH_WarMongrels_Elite>10</RH_WarMongrels_Elite></options></li><li><kindDef>Trader</kindDef><traders><RH_WarMongrels_Trader>1</RH_WarMongrels_Trader></traders><carriers><Muffalo>6</Muffalo><Dromedary>5</Dromedary><Alpaca>2</Alpaca><Elephant>1</Elephant></carriers><guards><RH_WarMongrels_Marksman_TierII>5</RH_WarMongrels_Marksman_TierII><RH_WarMongrels_CQB>3</RH_WarMongrels_CQB><RH_WarMongrels_CQB_TierII>10</RH_WarMongrels_CQB_TierII><RH_WarMongrels_Grenadier>1</RH_WarMongrels_Grenadier><RH_WarMongrels_Assault_TierII>10</RH_WarMongrels_Assault_TierII><RH_WarMongrels_Gunner>5</RH_WarMongrels_Gunner><RH_WarMongrels_Elite>10</RH_WarMongrels_Elite></guards></li><li><kindDef>Settlement</kindDef><options><RH_WarMongrels_CQB>10</RH_WarMongrels_CQB><RH_WarMongrels_CQB_TierII>6</RH_WarMongrels_CQB_TierII><RH_WarMongrels_Marksman>3</RH_WarMongrels_Marksman><RH_WarMongrels_Sniper>3</RH_WarMongrels_Sniper><RH_WarMongrels_Gunner>7</RH_WarMongrels_Gunner><RH_WarMongrels_Grenadier>3</RH_WarMongrels_Grenadier><RH_WarMongrels_Assault>7</RH_WarMongrels_Assault><RH_WarMongrels_Assault_TierII>7</RH_WarMongrels_Assault_TierII><RH_WarMongrels_Elite>3</RH_WarMongrels_Elite><RH_WarMongrels_Boss>5</RH_WarMongrels_Boss></options></li></pawnGroupMakers><defName>RH_WarMongrels</defName><label>paramilitary</label><description>War Mongrels or "собаки войны". Originally a part of an armed forces group from a midworld that were disavowed for war crimes, their talents did not go unnoticed from shady glitterworld organizations that were more than happy to offer them a way out into the stars with a new job. | |
The Mongrels grew in power, famous for clearing out places such as outer rimworlds, overpowering outlanders, tribals and pirates due to their professional training and organizational structure. Their job was to clear out space for their benefactors to claim the land, or as they call it "removing kebab". They were provided all the gross military product they needed, and if they so wished to recruit more famous war criminals back home, their masters could fetch any name in a list with a snap of a finger. | |
Unfortunately, nothing lasts forever. Their bosses' activities later scrutinised by higher and more powerful authorities, War Mongrels' leadership structure were hunted down across different worlds as a result. They were abandoned and used as scapegoats by those that raised them, all their promises unkept and all the advanced equipment perished with the dust and ashes to cover their tracks. | |
After years of silence, with many believing War Mongrels to have gone defunct, they return to do what they do best.</description><colorSpectrum><li>(158, 66, 99)</li><li>(117, 49, 73)</li></colorSpectrum><startingGoodwill><min>-90</min><max>-100</max></startingGoodwill><naturalColonyGoodwill><min>-90</min><max>-100</max></naturalColonyGoodwill><apparelStuffFilter><thingDefs><li>Cloth</li><li>Steel</li></thingDefs></apparelStuffFilter></FactionDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <startingGoodwill><min>-90</min><max>-100</max></startingGoodwill> doesn't correspond to any field in type FactionDef. Context: <FactionDef ParentName="RH_FactionBase_Coalition"><goodwillDailyGain>0.20</goodwillDailyGain><goodwillDailyFall>0.40</goodwillDailyFall><pawnSingular>soldier</pawnSingular><pawnsPlural>soldiers</pawnsPlural><listOrderPriority>30</listOrderPriority><settlementGenerationWeight>0.60</settlementGenerationWeight><requiredCountAtGameStart>1</requiredCountAtGameStart><canMakeRandomly>true</canMakeRandomly><canSiege>true</canSiege><autoFlee>true</autoFlee><canStageAttacks>true</canStageAttacks><leaderTitle>команданта</leaderTitle><settlementTexturePath>World/WorldObjects/DefaultSettlement</settlementTexturePath><factionIconPath>World/WM_Logo</factionIconPath><fixedName>War Mongrels</fixedName><settlementNameMaker>RH_NamerWMOutposts</settlementNameMaker><techLevel>Industrial</techLevel><backstoryFilters><li><categories><li>Pirate</li></categories></li></backstoryFilters><geneticVariance>0</geneticVariance><hairTags><li>Rural</li><li>Urban</li></hairTags><caravanTraderKinds><li>RHCaravan_WarMongrels_MilitarySurplus</li></caravanTraderKinds><visitorTraderKinds><li>RHVisitor_WarMongrels_Standard</li></visitorTraderKinds><baseTraderKinds><li>RHBase_WarMongrels_Standard</li></baseTraderKinds><allowedArrivalTemperatureRange><min>-40</min><max>45</max></allowedArrivalTemperatureRange><maxPawnCostPerTotalPointsCurve><points><li>(0,35)</li><li>(70, 50)</li><li>(700, 100)</li><li>(1300, 150)</li><li>(100000, 10000)</li></points></maxPawnCostPerTotalPointsCurve><pawnGroupMakers><li><kindDef>Combat</kindDef><commonality>100</commonality><options><RH_WarMongrels_Marksman_TierII>8</RH_WarMongrels_Marksman_TierII><RH_WarMongrels_CQB>10</RH_WarMongrels_CQB><RH_WarMongrels_Marksman>5</RH_WarMongrels_Marksman><RH_WarMongrels_Sniper>4</RH_WarMongrels_Sniper><RH_WarMongrels_Gunner>7</RH_WarMongrels_Gunner><RH_WarMongrels_Grenadier>6</RH_WarMongrels_Grenadier><RH_WarMongrels_Assault>7</RH_WarMongrels_Assault><RH_WarMongrels_Assault_TierII>7</RH_WarMongrels_Assault_TierII><RH_WarMongrels_Elite>10</RH_WarMongrels_Elite><RH_WarMongrels_Boss>5</RH_WarMongrels_Boss></options></li><li><kindDef>Combat</kindDef><commonality>20</commonality><options><RH_WarMongrels_Assault_TierII>7</RH_WarMongrels_Assault_TierII><RH_WarMongrels_Elite>10</RH_WarMongrels_Elite><RH_WarMongrels_Sniper>4</RH_WarMongrels_Sniper><RH_WarMongrels_Boss>5</RH_WarMongrels_Boss></options></li><li><kindDef>Combat</kindDef><commonality>15</commonality><disallowedStrategies><li>Siege</li></disallowedStrategies><options><RH_WarMongrels_Assault>10</RH_WarMongrels_Assault><RH_WarMongrels_Grenadier>6</RH_WarMongrels_Grenadier><RH_WarMongrels_Gunner>8</RH_WarMongrels_Gunner><RH_WarMongrels_Elite>10</RH_WarMongrels_Elite><RH_WarMongrels_Boss>1</RH_WarMongrels_Boss></options></li><li><kindDef>Peaceful</kindDef><options><RH_WarMongrels_Marksman_TierII>10</RH_WarMongrels_Marksman_TierII><RH_WarMongrels_CQB_TierII>20</RH_WarMongrels_CQB_TierII><RH_WarMongrels_Assault_TierII>10</RH_WarMongrels_Assault_TierII><RH_WarMongrels_Elite>10</RH_WarMongrels_Elite></options></li><li><kindDef>Trader</kindDef><traders><RH_WarMongrels_Trader>1</RH_WarMongrels_Trader></traders><carriers><Muffalo>6</Muffalo><Dromedary>5</Dromedary><Alpaca>2</Alpaca><Elephant>1</Elephant></carriers><guards><RH_WarMongrels_Marksman_TierII>5</RH_WarMongrels_Marksman_TierII><RH_WarMongrels_CQB>3</RH_WarMongrels_CQB><RH_WarMongrels_CQB_TierII>10</RH_WarMongrels_CQB_TierII><RH_WarMongrels_Grenadier>1</RH_WarMongrels_Grenadier><RH_WarMongrels_Assault_TierII>10</RH_WarMongrels_Assault_TierII><RH_WarMongrels_Gunner>5</RH_WarMongrels_Gunner><RH_WarMongrels_Elite>10</RH_WarMongrels_Elite></guards></li><li><kindDef>Settlement</kindDef><options><RH_WarMongrels_CQB>10</RH_WarMongrels_CQB><RH_WarMongrels_CQB_TierII>6</RH_WarMongrels_CQB_TierII><RH_WarMongrels_Marksman>3</RH_WarMongrels_Marksman><RH_WarMongrels_Sniper>3</RH_WarMongrels_Sniper><RH_WarMongrels_Gunner>7</RH_WarMongrels_Gunner><RH_WarMongrels_Grenadier>3</RH_WarMongrels_Grenadier><RH_WarMongrels_Assault>7</RH_WarMongrels_Assault><RH_WarMongrels_Assault_TierII>7</RH_WarMongrels_Assault_TierII><RH_WarMongrels_Elite>3</RH_WarMongrels_Elite><RH_WarMongrels_Boss>5</RH_WarMongrels_Boss></options></li></pawnGroupMakers><defName>RH_WarMongrels</defName><label>paramilitary</label><description>War Mongrels or "собаки войны". Originally a part of an armed forces group from a midworld that were disavowed for war crimes, their talents did not go unnoticed from shady glitterworld organizations that were more than happy to offer them a way out into the stars with a new job. | |
The Mongrels grew in power, famous for clearing out places such as outer rimworlds, overpowering outlanders, tribals and pirates due to their professional training and organizational structure. Their job was to clear out space for their benefactors to claim the land, or as they call it "removing kebab". They were provided all the gross military product they needed, and if they so wished to recruit more famous war criminals back home, their masters could fetch any name in a list with a snap of a finger. | |
Unfortunately, nothing lasts forever. Their bosses' activities later scrutinised by higher and more powerful authorities, War Mongrels' leadership structure were hunted down across different worlds as a result. They were abandoned and used as scapegoats by those that raised them, all their promises unkept and all the advanced equipment perished with the dust and ashes to cover their tracks. | |
After years of silence, with many believing War Mongrels to have gone defunct, they return to do what they do best.</description><colorSpectrum><li>(158, 66, 99)</li><li>(117, 49, 73)</li></colorSpectrum><startingGoodwill><min>-90</min><max>-100</max></startingGoodwill><naturalColonyGoodwill><min>-90</min><max>-100</max></naturalColonyGoodwill><apparelStuffFilter><thingDefs><li>Cloth</li><li>Steel</li></thingDefs></apparelStuffFilter></FactionDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <naturalColonyGoodwill><min>-90</min><max>-100</max></naturalColonyGoodwill> doesn't correspond to any field in type FactionDef. Context: <FactionDef ParentName="RH_FactionBase_Coalition"><goodwillDailyGain>0.20</goodwillDailyGain><goodwillDailyFall>0.40</goodwillDailyFall><pawnSingular>soldier</pawnSingular><pawnsPlural>soldiers</pawnsPlural><listOrderPriority>30</listOrderPriority><settlementGenerationWeight>0.60</settlementGenerationWeight><requiredCountAtGameStart>1</requiredCountAtGameStart><canMakeRandomly>true</canMakeRandomly><canSiege>true</canSiege><autoFlee>true</autoFlee><canStageAttacks>true</canStageAttacks><leaderTitle>команданта</leaderTitle><settlementTexturePath>World/WorldObjects/DefaultSettlement</settlementTexturePath><factionIconPath>World/WM_Logo</factionIconPath><fixedName>War Mongrels</fixedName><settlementNameMaker>RH_NamerWMOutposts</settlementNameMaker><techLevel>Industrial</techLevel><backstoryFilters><li><categories><li>Pirate</li></categories></li></backstoryFilters><geneticVariance>0</geneticVariance><hairTags><li>Rural</li><li>Urban</li></hairTags><caravanTraderKinds><li>RHCaravan_WarMongrels_MilitarySurplus</li></caravanTraderKinds><visitorTraderKinds><li>RHVisitor_WarMongrels_Standard</li></visitorTraderKinds><baseTraderKinds><li>RHBase_WarMongrels_Standard</li></baseTraderKinds><allowedArrivalTemperatureRange><min>-40</min><max>45</max></allowedArrivalTemperatureRange><maxPawnCostPerTotalPointsCurve><points><li>(0,35)</li><li>(70, 50)</li><li>(700, 100)</li><li>(1300, 150)</li><li>(100000, 10000)</li></points></maxPawnCostPerTotalPointsCurve><pawnGroupMakers><li><kindDef>Combat</kindDef><commonality>100</commonality><options><RH_WarMongrels_Marksman_TierII>8</RH_WarMongrels_Marksman_TierII><RH_WarMongrels_CQB>10</RH_WarMongrels_CQB><RH_WarMongrels_Marksman>5</RH_WarMongrels_Marksman><RH_WarMongrels_Sniper>4</RH_WarMongrels_Sniper><RH_WarMongrels_Gunner>7</RH_WarMongrels_Gunner><RH_WarMongrels_Grenadier>6</RH_WarMongrels_Grenadier><RH_WarMongrels_Assault>7</RH_WarMongrels_Assault><RH_WarMongrels_Assault_TierII>7</RH_WarMongrels_Assault_TierII><RH_WarMongrels_Elite>10</RH_WarMongrels_Elite><RH_WarMongrels_Boss>5</RH_WarMongrels_Boss></options></li><li><kindDef>Combat</kindDef><commonality>20</commonality><options><RH_WarMongrels_Assault_TierII>7</RH_WarMongrels_Assault_TierII><RH_WarMongrels_Elite>10</RH_WarMongrels_Elite><RH_WarMongrels_Sniper>4</RH_WarMongrels_Sniper><RH_WarMongrels_Boss>5</RH_WarMongrels_Boss></options></li><li><kindDef>Combat</kindDef><commonality>15</commonality><disallowedStrategies><li>Siege</li></disallowedStrategies><options><RH_WarMongrels_Assault>10</RH_WarMongrels_Assault><RH_WarMongrels_Grenadier>6</RH_WarMongrels_Grenadier><RH_WarMongrels_Gunner>8</RH_WarMongrels_Gunner><RH_WarMongrels_Elite>10</RH_WarMongrels_Elite><RH_WarMongrels_Boss>1</RH_WarMongrels_Boss></options></li><li><kindDef>Peaceful</kindDef><options><RH_WarMongrels_Marksman_TierII>10</RH_WarMongrels_Marksman_TierII><RH_WarMongrels_CQB_TierII>20</RH_WarMongrels_CQB_TierII><RH_WarMongrels_Assault_TierII>10</RH_WarMongrels_Assault_TierII><RH_WarMongrels_Elite>10</RH_WarMongrels_Elite></options></li><li><kindDef>Trader</kindDef><traders><RH_WarMongrels_Trader>1</RH_WarMongrels_Trader></traders><carriers><Muffalo>6</Muffalo><Dromedary>5</Dromedary><Alpaca>2</Alpaca><Elephant>1</Elephant></carriers><guards><RH_WarMongrels_Marksman_TierII>5</RH_WarMongrels_Marksman_TierII><RH_WarMongrels_CQB>3</RH_WarMongrels_CQB><RH_WarMongrels_CQB_TierII>10</RH_WarMongrels_CQB_TierII><RH_WarMongrels_Grenadier>1</RH_WarMongrels_Grenadier><RH_WarMongrels_Assault_TierII>10</RH_WarMongrels_Assault_TierII><RH_WarMongrels_Gunner>5</RH_WarMongrels_Gunner><RH_WarMongrels_Elite>10</RH_WarMongrels_Elite></guards></li><li><kindDef>Settlement</kindDef><options><RH_WarMongrels_CQB>10</RH_WarMongrels_CQB><RH_WarMongrels_CQB_TierII>6</RH_WarMongrels_CQB_TierII><RH_WarMongrels_Marksman>3</RH_WarMongrels_Marksman><RH_WarMongrels_Sniper>3</RH_WarMongrels_Sniper><RH_WarMongrels_Gunner>7</RH_WarMongrels_Gunner><RH_WarMongrels_Grenadier>3</RH_WarMongrels_Grenadier><RH_WarMongrels_Assault>7</RH_WarMongrels_Assault><RH_WarMongrels_Assault_TierII>7</RH_WarMongrels_Assault_TierII><RH_WarMongrels_Elite>3</RH_WarMongrels_Elite><RH_WarMongrels_Boss>5</RH_WarMongrels_Boss></options></li></pawnGroupMakers><defName>RH_WarMongrels</defName><label>paramilitary</label><description>War Mongrels or "собаки войны". Originally a part of an armed forces group from a midworld that were disavowed for war crimes, their talents did not go unnoticed from shady glitterworld organizations that were more than happy to offer them a way out into the stars with a new job. | |
The Mongrels grew in power, famous for clearing out places such as outer rimworlds, overpowering outlanders, tribals and pirates due to their professional training and organizational structure. Their job was to clear out space for their benefactors to claim the land, or as they call it "removing kebab". They were provided all the gross military product they needed, and if they so wished to recruit more famous war criminals back home, their masters could fetch any name in a list with a snap of a finger. | |
Unfortunately, nothing lasts forever. Their bosses' activities later scrutinised by higher and more powerful authorities, War Mongrels' leadership structure were hunted down across different worlds as a result. They were abandoned and used as scapegoats by those that raised them, all their promises unkept and all the advanced equipment perished with the dust and ashes to cover their tracks. | |
After years of silence, with many believing War Mongrels to have gone defunct, they return to do what they do best.</description><colorSpectrum><li>(158, 66, 99)</li><li>(117, 49, 73)</li></colorSpectrum><startingGoodwill><min>-90</min><max>-100</max></startingGoodwill><naturalColonyGoodwill><min>-90</min><max>-100</max></naturalColonyGoodwill><apparelStuffFilter><thingDefs><li>Cloth</li><li>Steel</li></thingDefs></apparelStuffFilter></FactionDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <baseRecruitDifficulty>0.90</baseRecruitDifficulty> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="RH_WarMongrelsCheekiTierBase"><race>Human</race><defaultFactionType>RH_WarMongrels</defaultFactionType><backstoryFilters><li><categories><li>Pirate</li></categories></li></backstoryFilters><apparelTags><li>RH_Onskin_Socks</li><li>RH_BlackedoutGNB_Set</li><li>RH_Hat_PlainBlackBali</li><li>RH_Helmet_WMSpetsnaz</li><li>RH_Armor_WarMongrels</li><li>RN_Onskin_WMSpetsnaz</li><li>BeltDefensePop</li></apparelTags><chemicalAddictionChance>0</chemicalAddictionChance><invNutrition>2.55</invNutrition><invFoodDef>RN_MRE_Russian</invFoodDef><itemQuality>Superior</itemQuality><backstoryCryptosleepCommonality>0.10</backstoryCryptosleepCommonality><maxGenerationAge>43</maxGenerationAge><minGenerationAge>18</minGenerationAge><combatEnhancingDrugsChance>0</combatEnhancingDrugsChance><combatEnhancingDrugsCount><min>0</min><max>0</max></combatEnhancingDrugsCount><inventoryOptions><skipChance>0</skipChance><thingDef>RN_MRE_Russian</thingDef><countRange><min>2</min><max>4</max></countRange><subOptionsChooseOne><li><thingDef>MedicineIndustrial</thingDef><countRange><min>4</min><max>5</max></countRange></li></subOptionsChooseOne></inventoryOptions><disallowedTraits><li>Brawler</li><li>Wimp</li><li>Pyromaniac</li><li>BodyPurist</li></disallowedTraits><techHediffsChance>0.10</techHediffsChance><techHediffsMoney><min>700</min><max>5000</max></techHediffsMoney><techHediffsTags><li>Advanced</li></techHediffsTags><skills><li><skill>Shooting</skill><range>10~12</range></li><li><skill>Melee</skill><range>8~10</range></li><li><skill>Crafting</skill><range>5~8</range></li><li><skill>Construction</skill><range>5~10</range></li><li><skill>Mining</skill><range>5~10</range></li><li><skill>Medicine</skill><range>5~12</range></li><li><skill>Plants</skill><range>5~10</range></li><li><skill>Cooking</skill><range>5~8</range></li></skills><defName>RH_WarMongrels_Sniper</defName><label>spetsnaz</label><combatPower>140</combatPower><baseRecruitDifficulty>0.90</baseRecruitDifficulty><canBeSapper>true</canBeSapper><gearHealthRange><min>1</min><max>1</max></gearHealthRange><apparelRequired><li>RNApparel_PBBM99_M89_Armor</li><li>RNApparel_combats_WinterUniform_Soviet</li><li>RNApparel_6B71MHelmet_M89C_Cobra</li><li>Apparel_SmokepopBelt</li></apparelRequired><apparelMoney><min>2000</min><max>3500</max></apparelMoney><apparelAllowHeadgearChance>2</apparelAllowHeadgearChance><weaponMoney><min>570</min><max>1050</max></weaponMoney><weaponTags><li>RN_VSS_Contractor</li><li>RN_SVUA</li><li>RN_SNIPEXM75</li></weaponTags><isFighter>true</isFighter><apparelIgnoreSeasons>true</apparelIgnoreSeasons></PawnKindDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <baseRecruitDifficulty>0.90</baseRecruitDifficulty> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="RH_WarMongrelsCheekiTierBase"><race>Human</race><defaultFactionType>RH_WarMongrels</defaultFactionType><backstoryFilters><li><categories><li>Pirate</li></categories></li></backstoryFilters><apparelTags><li>RH_Onskin_Socks</li><li>RH_BlackedoutGNB_Set</li><li>RH_Hat_PlainBlackBali</li><li>RH_Helmet_WMSpetsnaz</li><li>RH_Armor_WarMongrels</li><li>RN_Onskin_WMSpetsnaz</li><li>BeltDefensePop</li></apparelTags><chemicalAddictionChance>0</chemicalAddictionChance><invNutrition>2.55</invNutrition><invFoodDef>RN_MRE_Russian</invFoodDef><itemQuality>Superior</itemQuality><backstoryCryptosleepCommonality>0.10</backstoryCryptosleepCommonality><maxGenerationAge>43</maxGenerationAge><minGenerationAge>18</minGenerationAge><combatEnhancingDrugsChance>0</combatEnhancingDrugsChance><combatEnhancingDrugsCount><min>0</min><max>0</max></combatEnhancingDrugsCount><inventoryOptions><skipChance>0</skipChance><thingDef>RN_MRE_Russian</thingDef><countRange><min>2</min><max>4</max></countRange><subOptionsChooseOne><li><thingDef>MedicineIndustrial</thingDef><countRange><min>4</min><max>5</max></countRange></li><li><thingDef>RNMedicine_MedicBag</thingDef><countRange><min>1</min><max>4</max></countRange></li></subOptionsChooseOne></inventoryOptions><disallowedTraits><li>Brawler</li><li>Wimp</li><li>Pyromaniac</li><li>BodyPurist</li></disallowedTraits><techHediffsChance>0.10</techHediffsChance><techHediffsMoney><min>700</min><max>5000</max></techHediffsMoney><techHediffsTags><li>Advanced</li></techHediffsTags><skills><li><skill>Shooting</skill><range>10~12</range></li><li><skill>Melee</skill><range>8~10</range></li><li><skill>Crafting</skill><range>5~8</range></li><li><skill>Construction</skill><range>5~10</range></li><li><skill>Mining</skill><range>5~10</range></li><li><skill>Medicine</skill><range>5~12</range></li><li><skill>Plants</skill><range>5~10</range></li><li><skill>Cooking</skill><range>5~8</range></li></skills><defName>RH_WarMongrels_Assault_TierII</defName><label>spetsnaz</label><combatPower>120</combatPower><baseRecruitDifficulty>0.90</baseRecruitDifficulty><canBeSapper>true</canBeSapper><gearHealthRange><min>1</min><max>1</max></gearHealthRange><apparelRequired><li>RNApparel_PBBM99_M89_Armor</li><li>RNApparel_combats_WinterUniform_Soviet</li><li>RNApparel_6B71MHelmet_M89C_Cobra</li><li>Apparel_SmokepopBelt</li></apparelRequired><apparelMoney><min>2000</min><max>3500</max></apparelMoney><apparelAllowHeadgearChance>2</apparelAllowHeadgearChance><weaponMoney><min>545</min><max>650</max></weaponMoney><weaponTags><li>RN_AK15</li><li>RN_AK12</li></weaponTags><isFighter>true</isFighter><apparelIgnoreSeasons>true</apparelIgnoreSeasons></PawnKindDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <baseRecruitDifficulty>0.90</baseRecruitDifficulty> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="RH_WarMongrelsEliteTierBase"><race>Human</race><defaultFactionType>RH_WarMongrels</defaultFactionType><backstoryFilters><li><categories><li>Pirate</li></categories></li></backstoryFilters><apparelTags><li>RH_Onskin_Socks</li><li>RH_BlackedoutGNB_Set</li><li>RH_Hat_PlainBlackBali</li><li>RH_Armor_WarMongrels</li><li>RH_Onskin_WarMongrels</li><li>BeltDefensePop</li></apparelTags><chemicalAddictionChance>0</chemicalAddictionChance><invNutrition>2.55</invNutrition><invFoodDef>RN_MRE_Russian</invFoodDef><itemQuality>Superior</itemQuality><backstoryCryptosleepCommonality>0.25</backstoryCryptosleepCommonality><maxGenerationAge>52</maxGenerationAge><minGenerationAge>18</minGenerationAge><combatEnhancingDrugsChance>0</combatEnhancingDrugsChance><combatEnhancingDrugsCount><min>0</min><max>0</max></combatEnhancingDrugsCount><inventoryOptions><skipChance>0.10</skipChance><thingDef>RN_MRE_Russian</thingDef><countRange><min>2</min><max>4</max></countRange><subOptionsChooseOne><li><thingDef>MedicineIndustrial</thingDef><countRange><min>4</min><max>5</max></countRange></li><li><thingDef>RNMedicine_MedicBag</thingDef><countRange><min>1</min><max>4</max></countRange></li></subOptionsChooseOne></inventoryOptions><disallowedTraits><li>Brawler</li><li>Wimp</li><li>Pyromaniac</li><li>BodyPurist</li></disallowedTraits><combatPower>160</combatPower><gearHealthRange><min>1</min><max>1</max></gearHealthRange><apparelMoney><min>2500</min><max>3500</max></apparelMoney><apparelAllowHeadgearChance>2</apparelAllowHeadgearChance><weaponMoney><min>545</min><max>1400</max></weaponMoney><techHediffsMoney><min>500</min><max>5000</max></techHediffsMoney><techHediffsTags><li>Advanced</li></techHediffsTags><techHediffsChance>0.7</techHediffsChance><apparelIgnoreSeasons>true</apparelIgnoreSeasons><skills><li><skill>Shooting</skill><range>10~15</range></li><li><skill>Melee</skill><range>7~12</range></li><li><skill>Cooking</skill><range>6~12</range></li><li><skill>Plants</skill><range>8~10</range></li><li><skill>Crafting</skill><range>5~12</range></li><li><skill>Social</skill><range>5~10</range></li><li><skill>Medicine</skill><range>8~12</range></li></skills><defName>RH_WarMongrels_Boss</defName><label>komandanta</label><factionLeader>true</factionLeader><baseRecruitDifficulty>0.90</baseRecruitDifficulty><canBeSapper>true</canBeSapper><apparelRequired><li>RNApparel_PBBM99_M89_Armor</li><li>RNApparel_Shirt_CombatTopM89C</li><li>RNApparel_CombatPants_M89Camo</li><li>Apparel_SmokepopBelt</li></apparelRequired><specificApparelRequirements><li><bodyPartGroup>UpperHead</bodyPartGroup><requiredTag>RH_Beret_WarMongrels</requiredTag></li></specificApparelRequirements><weaponTags><li>RN_DesertEagleGold</li><li>RN_SerbAirstrike</li></weaponTags></PawnKindDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find type named StockGenerator_Clothes from node <li Class="StockGenerator_Clothes"><countRange>10~16</countRange></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Exception loading list element RimWorld.StockGenerator from XML: System.MissingMethodException: Default constructor not found for type RimWorld.StockGenerator | |
[Ref 2AAB470C] | |
at System.RuntimeType.CreateInstanceMono (System.Boolean nonPublic) [0x0007b] in <eae584ce26bc40229c1b1aa476bfa589>:0 | |
at System.RuntimeType.CreateInstanceSlow (System.Boolean publicOnly, System.Boolean skipCheckThis, System.Boolean fillCache, System.Threading.StackCrawlMark& stackMark) [0x00009] in <eae584ce26bc40229c1b1aa476bfa589>:0 | |
at System.RuntimeType.CreateInstanceDefaultCtor (System.Boolean publicOnly, System.Boolean skipCheckThis, System.Boolean fillCache, System.Threading.StackCrawlMark& stackMark) [0x00027] in <eae584ce26bc40229c1b1aa476bfa589>:0 | |
at System.Activator.CreateInstance (System.Type type, System.Boolean nonPublic) [0x00020] in <eae584ce26bc40229c1b1aa476bfa589>:0 | |
at System.Activator.CreateInstance (System.Type type) [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0 | |
at Verse.DirectXmlToObject.ObjectFromXml[T] (System.Xml.XmlNode xmlRoot, System.Boolean doPostLoad) [0x0040b] in <91ef6de66e7b4ba2839be0ab7f01fedf>:0 | |
at Verse.DirectXmlToObject.ListFromXml[T] (System.Xml.XmlNode listRootNode) [0x0011b] in <91ef6de66e7b4ba2839be0ab7f01fedf>:0 | |
XML: | |
<stockGenerators><li Class="StockGenerator_SingleDef"><thingDef>Silver</thingDef><countRange>50000~75000</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>MealSurvivalPack</thingDef><price>VeryCheap</price><countRange>500~1000</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RN_MRE_Russian</thingDef><price>VeryCheap</price><countRange>2000~5000</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNMedicine_MedicBag</thingDef><price>Cheap</price><countRange>1000~5000</countRange></li><li Class="StockGenerator_Category"><categoryDef>RHApparel_Belts</categoryDef><thingDefCountRange>1~3</thingDefCountRange><countRange>4~12</countRange></li><li Class="StockGenerator_Category"><categoryDef>RHApparel_BodyArmor</categoryDef><price>Cheap</price><thingDefCountRange>2~4</thingDefCountRange><countRange>6~12</countRange></li><li Class="StockGenerator_Category"><categoryDef>RHApparel_Tops</categoryDef><price>Cheap</price><thingDefCountRange>2~4</thingDefCountRange><countRange>4~8</countRange></li><li Class="StockGenerator_Category"><categoryDef>RHApparel_Pants</categoryDef><price>Cheap</price><thingDefCountRange>2~4</thingDefCountRange><countRange>4~8</countRange></li><li Class="StockGenerator_Category"><categoryDef>RHHeadgear_Helmets</categoryDef><thingDefCountRange>1~3</thingDefCountRange><countRange>4~12</countRange></li><li Class="StockGenerator_Category"><categoryDef>RHHeadgear_Hats</categoryDef><thingDefCountRange>1~3</thingDefCountRange><countRange>4~12</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNApparel_6B71MHelmet_M89C</thingDef><price>VeryCheap</price><countRange>8~15</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNApparel_6B71MHelmet_M89C_Bali</thingDef><price>VeryCheap</price><countRange>8~15</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNApparel_6B71MHelmet_M89C_Cobra</thingDef><price>Cheap</price><countRange>8~15</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNApparel_AltynHelmet_3HoledBali</thingDef><price>Cheap</price><countRange>8~15</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNApparel_combats_GORKA1_KLMK</thingDef><price>Cheap</price><countRange>8~15</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNApparel_combats_WinterUniform_Soviet</thingDef><price>VeryCheap</price><countRange>8~15</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNApparel_Shirt_CombatTopM89C</thingDef><price>VeryCheap</price><countRange>8~15</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNApparel_CombatPants_M89Camo</thingDef><price>VeryCheap</price><countRange>4~10</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNApparel_PBBM99_M89_Armor</thingDef><price>VeryCheap</price><countRange>4~10</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNApparel_HVYArmor_LMCT</thingDef><price>Cheap</price><countRange>2~4</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNGun_ZastavaM70AR</thingDef><price>VeryCheap</price><countRange>2~4</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNGun_ZastavaM70AB2AR</thingDef><price>VeryCheap</price><countRange>2~4</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNGun_ZastavaM84LMG</thingDef><price>VeryCheap</price><countRange>2~4</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNGun_ZastavaM92_PDW</thingDef><price>VeryCheap</price><countRange>2~4</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNGun_ZastavaM76DMR</thingDef><price>VeryCheap</price><countRange>2~4</countRange></li><li Class="StockGenerator_Category"><categoryDef>RN_BullpupStyle</categoryDef><price>Cheap</price><thingDefCountRange>2~4</thingDefCountRange><countRange>4~8</countRange></li><li Class="StockGenerator_Category"><categoryDef>RN_AKStyle</categoryDef><price>Cheap</price><thingDefCountRange>2~4</thingDefCountRange><countRange>4~8</countRange></li><li Class="StockGenerator_Category"><categoryDef>RN_ARStyle</categoryDef><price>Cheap</price><thingDefCountRange>2~4</thingDefCountRange><countRange>4~8</countRange></li><li Class="StockGenerator_Category"><categoryDef>RN_PDWMain</categoryDef><price>Cheap</price><thingDefCountRange>2~4</thingDefCountRange><countRange>2~4</countRange></li><li Class="StockGenerator_Category"><categoryDef>RN_BoltAction</categoryDef><price>Cheap</price><thingDefCountRange>2~4</thingDefCountRange><countRange>2~4</countRange></li><li Class="StockGenerator_Category"><categoryDef>RN_LMGMain</categoryDef><price>Cheap</price><thingDefCountRange>2~4</thingDefCountRange><countRange>2~4</countRange></li><li Class="StockGenerator_Category"><categoryDef>RN_DMR</categoryDef><price>Cheap</price><thingDefCountRange>2~4</thingDefCountRange><countRange>2~4</countRange></li><li Class="StockGenerator_Category"><categoryDef>RN_AMR</categoryDef><thingDefCountRange>1~2</thingDefCountRange><countRange>1~2</countRange></li><li Class="StockGenerator_Category"><categoryDef>RN_OneTimeUseLaunchers</categoryDef><thingDefCountRange>2~4</thingDefCountRange><countRange>2~4</countRange></li><li Class="StockGenerator_Category"><categoryDef>RN_Airstrikes</categoryDef><thingDefCountRange>1~2</thingDefCountRange><countRange>2~4</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>ComponentIndustrial</thingDef><countRange>550~1050</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>ComponentSpacer</thingDef><countRange>100~250</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>Steel</thingDef><price>Cheap</price><countRange>2500~7500</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>WoodLog</thingDef><price>Cheap</price><countRange>2250~5000</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>Plasteel</thingDef><countRange>1200~2500</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>Uranium</thingDef><countRange>550~1850</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>Cloth</thingDef><price>Cheap</price><countRange>5000~8500</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>Gold</thingDef><countRange>1000~2500</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>Neutroamine</thingDef><countRange>500~3500</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>Chemfuel</thingDef><price>Cheap</price><countRange>7500~12500</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>Chocolate</thingDef><countRange>50~800</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>Beer</thingDef><countRange>50~500</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>MedicineIndustrial</thingDef><countRange>125~200</countRange></li><li Class="StockGenerator_Category"><categoryDef>Textiles</categoryDef><thingDefCountRange>1~2</thingDefCountRange><totalPriceRange>800~1500</totalPriceRange></li><li Class="StockGenerator_Category"><categoryDef>ResourcesRaw</categoryDef><thingDefCountRange>2~4</thingDefCountRange><totalPriceRange>500~1500</totalPriceRange></li><li Class="StockGenerator_Category"><categoryDef>FoodRaw</categoryDef><excludedCategories><li>EggsFertilized</li></excludedCategories><thingDefCountRange>2~4</thingDefCountRange><totalPriceRange>500~1000</totalPriceRange></li><li Class="StockGenerator_Category"><categoryDef>FoodMeals</categoryDef><thingDefCountRange>1~2</thingDefCountRange><countRange>12~50</countRange></li><li Class="StockGenerator_Category"><categoryDef>BuildingsFurniture</categoryDef><thingDefCountRange>3~4</thingDefCountRange><countRange>1~2</countRange></li><li Class="StockGenerator_Animals"><tradeTagsSell><li>AnimalFarm</li><li>AnimalPet</li></tradeTagsSell><tradeTagsBuy><li>AnimalUncommon</li><li>AnimalExotic</li></tradeTagsBuy><kindCountRange>2~4</kindCountRange><countRange>3~8</countRange></li><li Class="StockGenerator_Clothes"><countRange>10~16</countRange></li><li Class="StockGenerator_WeaponsRanged"><countRange>4~6</countRange></li><li Class="StockGenerator_Category"><categoryDef>WeaponsMelee</categoryDef><thingDefCountRange>2~4</thingDefCountRange><countRange>1~2</countRange></li><li Class="StockGenerator_Armor"><countRange>2~4</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>Lung</thingDef><countRange>4~10</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>Kidney</thingDef><countRange>4~8</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>Liver</thingDef><countRange>2~6</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>Heart</thingDef><price>Expensive</price><countRange>2~6</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>BionicStomach</thingDef><price>Expensive</price><countRange>2~6</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>BionicEar</thingDef><countRange>4~8</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>BionicEye</thingDef><countRange>4~8</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>BionicSpine</thingDef><price>Expensive</price><countRange>4~10</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>BionicArm</thingDef><countRange>4~10</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>BionicLeg</thingDef><countRange>4~10</countRange></li><li Class="StockGenerator_Category"><categoryDef>BodyPartsProsthetic</categoryDef><price>Expensive</price><thingDefCountRange>2~4</thingDefCountRange><countRange>2~6</countRange></li><li Class="StockGenerator_Category"><categoryDef>BodyPartsBionic</categoryDef><price>Expensive</price><thingDefCountRange>2~4</thingDefCountRange><countRange>2~6</countRange></li><li Class="StockGenerator_Category"><categoryDef>BodyPartsUltra</categoryDef><price>Expensive</price><thingDefCountRange>-1~2</thingDefCountRange><countRange>1~2</countRange></li><li Class="StockGenerator_Tag"><tradeTag>TechHediff</tradeTag><price>Expensive</price><thingDefCountRange>4~10</thingDefCountRange><countRange>2~4</countRange></li><li Class="StockGenerator_Tag"><tradeTag>ExoticMisc</tradeTag><thingDefCountRange>1~4</thingDefCountRange><countRange>1~2</countRange><excludedThingDefs><li>Luciferium</li><li>ComponentSpacer</li></excludedThingDefs><customCountRanges><MedicineUltratech>2~15</MedicineUltratech><Hyperweave>50~200</Hyperweave></customCountRanges></li><li Class="StockGenerator_Tag"><tradeTag>Artifact</tradeTag><thingDefCountRange>1~4</thingDefCountRange><countRange>1~4</countRange></li><li Class="StockGenerator_Category"><categoryDef>Apparel</categoryDef><thingDefCountRange>4~6</thingDefCountRange><countRange>1~10</countRange></li><li Class="StockGenerator_Art"><countRange>1~2</countRange></li><li Class="StockGenerator_Tag"><tradeTag>Television</tradeTag><thingDefCountRange>1~2</thingDefCountRange><countRange>1~2</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>Telescope</thingDef><countRange>0~1</countRange></li><li Class="StockGenerator_Slaves"><respectPopulationIntent>false</respectPopulationIntent><countRange>2~4</countRange></li><li Class="StockGenerator_MultiDef"><thingDefs><li>Kibble</li><li>Pemmican</li></thingDefs></li><li Class="StockGenerator_Category"><categoryDef>Neurotrainers</categoryDef><price>Expensive</price><thingDefCountRange>4~8</thingDefCountRange><countRange>2~6</countRange></li><li Class="StockGenerator_Category"><categoryDef>NeurotrainersPsycast</categoryDef><price>Expensive</price><thingDefCountRange>-2~3</thingDefCountRange><countRange>1~2</countRange></li><li Class="StockGenerator_Category"><price>Expensive</price><categoryDef>BuildingsSpecial</categoryDef><thingDefCountRange>1~2</thingDefCountRange><countRange>1~2</countRange></li><li Class="StockGenerator_Category"><price>Expensive</price><categoryDef>BuildingsPower</categoryDef><thingDefCountRange>1~2</thingDefCountRange><countRange>2~4</countRange></li><li Class="StockGenerator_Category"><categoryDef>WeaponsMelee</categoryDef><thingDefCountRange>2~4</thingDefCountRange><countRange>1~2</countRange></li><li Class="StockGenerator_Animals"><tradeTagsSell><li>BadassAnimal</li></tradeTagsSell><tradeTagsBuy><li>AnimalUncommon</li><li>AnimalExotic</li><li>AnimalFarm</li><li>AnimalPet</li></tradeTagsBuy><kindCountRange>2~4</kindCountRange><countRange>3~8</countRange></li><li Class="StockGenerator_BuyExpensiveSimple" /><li Class="StockGenerator_BuyTradeTag"><tag>Art</tag></li><li Class="StockGenerator_BuyTradeTag"><tag>ImplantEmpireCommon</tag></li><li Class="StockGenerator_BuyTradeTag"><tag>ImplantEmpireRoyal</tag></li><li Class="StockGenerator_BuyTradeTag"><tag>MusicalInstrument</tag></li></stockGenerators> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find type named StockGenerator_WeaponsRanged from node <li Class="StockGenerator_WeaponsRanged"><countRange>4~6</countRange></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Exception loading list element RimWorld.StockGenerator from XML: System.MissingMethodException: Default constructor not found for type RimWorld.StockGenerator | |
[Ref 2AAB470C] Duplicate stacktrace, see ref for original | |
XML: | |
<stockGenerators><li Class="StockGenerator_SingleDef"><thingDef>Silver</thingDef><countRange>50000~75000</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>MealSurvivalPack</thingDef><price>VeryCheap</price><countRange>500~1000</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RN_MRE_Russian</thingDef><price>VeryCheap</price><countRange>2000~5000</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNMedicine_MedicBag</thingDef><price>Cheap</price><countRange>1000~5000</countRange></li><li Class="StockGenerator_Category"><categoryDef>RHApparel_Belts</categoryDef><thingDefCountRange>1~3</thingDefCountRange><countRange>4~12</countRange></li><li Class="StockGenerator_Category"><categoryDef>RHApparel_BodyArmor</categoryDef><price>Cheap</price><thingDefCountRange>2~4</thingDefCountRange><countRange>6~12</countRange></li><li Class="StockGenerator_Category"><categoryDef>RHApparel_Tops</categoryDef><price>Cheap</price><thingDefCountRange>2~4</thingDefCountRange><countRange>4~8</countRange></li><li Class="StockGenerator_Category"><categoryDef>RHApparel_Pants</categoryDef><price>Cheap</price><thingDefCountRange>2~4</thingDefCountRange><countRange>4~8</countRange></li><li Class="StockGenerator_Category"><categoryDef>RHHeadgear_Helmets</categoryDef><thingDefCountRange>1~3</thingDefCountRange><countRange>4~12</countRange></li><li Class="StockGenerator_Category"><categoryDef>RHHeadgear_Hats</categoryDef><thingDefCountRange>1~3</thingDefCountRange><countRange>4~12</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNApparel_6B71MHelmet_M89C</thingDef><price>VeryCheap</price><countRange>8~15</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNApparel_6B71MHelmet_M89C_Bali</thingDef><price>VeryCheap</price><countRange>8~15</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNApparel_6B71MHelmet_M89C_Cobra</thingDef><price>Cheap</price><countRange>8~15</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNApparel_AltynHelmet_3HoledBali</thingDef><price>Cheap</price><countRange>8~15</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNApparel_combats_GORKA1_KLMK</thingDef><price>Cheap</price><countRange>8~15</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNApparel_combats_WinterUniform_Soviet</thingDef><price>VeryCheap</price><countRange>8~15</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNApparel_Shirt_CombatTopM89C</thingDef><price>VeryCheap</price><countRange>8~15</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNApparel_CombatPants_M89Camo</thingDef><price>VeryCheap</price><countRange>4~10</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNApparel_PBBM99_M89_Armor</thingDef><price>VeryCheap</price><countRange>4~10</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNApparel_HVYArmor_LMCT</thingDef><price>Cheap</price><countRange>2~4</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNGun_ZastavaM70AR</thingDef><price>VeryCheap</price><countRange>2~4</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNGun_ZastavaM70AB2AR</thingDef><price>VeryCheap</price><countRange>2~4</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNGun_ZastavaM84LMG</thingDef><price>VeryCheap</price><countRange>2~4</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNGun_ZastavaM92_PDW</thingDef><price>VeryCheap</price><countRange>2~4</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNGun_ZastavaM76DMR</thingDef><price>VeryCheap</price><countRange>2~4</countRange></li><li Class="StockGenerator_Category"><categoryDef>RN_BullpupStyle</categoryDef><price>Cheap</price><thingDefCountRange>2~4</thingDefCountRange><countRange>4~8</countRange></li><li Class="StockGenerator_Category"><categoryDef>RN_AKStyle</categoryDef><price>Cheap</price><thingDefCountRange>2~4</thingDefCountRange><countRange>4~8</countRange></li><li Class="StockGenerator_Category"><categoryDef>RN_ARStyle</categoryDef><price>Cheap</price><thingDefCountRange>2~4</thingDefCountRange><countRange>4~8</countRange></li><li Class="StockGenerator_Category"><categoryDef>RN_PDWMain</categoryDef><price>Cheap</price><thingDefCountRange>2~4</thingDefCountRange><countRange>2~4</countRange></li><li Class="StockGenerator_Category"><categoryDef>RN_BoltAction</categoryDef><price>Cheap</price><thingDefCountRange>2~4</thingDefCountRange><countRange>2~4</countRange></li><li Class="StockGenerator_Category"><categoryDef>RN_LMGMain</categoryDef><price>Cheap</price><thingDefCountRange>2~4</thingDefCountRange><countRange>2~4</countRange></li><li Class="StockGenerator_Category"><categoryDef>RN_DMR</categoryDef><price>Cheap</price><thingDefCountRange>2~4</thingDefCountRange><countRange>2~4</countRange></li><li Class="StockGenerator_Category"><categoryDef>RN_AMR</categoryDef><thingDefCountRange>1~2</thingDefCountRange><countRange>1~2</countRange></li><li Class="StockGenerator_Category"><categoryDef>RN_OneTimeUseLaunchers</categoryDef><thingDefCountRange>2~4</thingDefCountRange><countRange>2~4</countRange></li><li Class="StockGenerator_Category"><categoryDef>RN_Airstrikes</categoryDef><thingDefCountRange>1~2</thingDefCountRange><countRange>2~4</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>ComponentIndustrial</thingDef><countRange>550~1050</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>ComponentSpacer</thingDef><countRange>100~250</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>Steel</thingDef><price>Cheap</price><countRange>2500~7500</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>WoodLog</thingDef><price>Cheap</price><countRange>2250~5000</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>Plasteel</thingDef><countRange>1200~2500</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>Uranium</thingDef><countRange>550~1850</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>Cloth</thingDef><price>Cheap</price><countRange>5000~8500</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>Gold</thingDef><countRange>1000~2500</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>Neutroamine</thingDef><countRange>500~3500</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>Chemfuel</thingDef><price>Cheap</price><countRange>7500~12500</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>Chocolate</thingDef><countRange>50~800</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>Beer</thingDef><countRange>50~500</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>MedicineIndustrial</thingDef><countRange>125~200</countRange></li><li Class="StockGenerator_Category"><categoryDef>Textiles</categoryDef><thingDefCountRange>1~2</thingDefCountRange><totalPriceRange>800~1500</totalPriceRange></li><li Class="StockGenerator_Category"><categoryDef>ResourcesRaw</categoryDef><thingDefCountRange>2~4</thingDefCountRange><totalPriceRange>500~1500</totalPriceRange></li><li Class="StockGenerator_Category"><categoryDef>FoodRaw</categoryDef><excludedCategories><li>EggsFertilized</li></excludedCategories><thingDefCountRange>2~4</thingDefCountRange><totalPriceRange>500~1000</totalPriceRange></li><li Class="StockGenerator_Category"><categoryDef>FoodMeals</categoryDef><thingDefCountRange>1~2</thingDefCountRange><countRange>12~50</countRange></li><li Class="StockGenerator_Category"><categoryDef>BuildingsFurniture</categoryDef><thingDefCountRange>3~4</thingDefCountRange><countRange>1~2</countRange></li><li Class="StockGenerator_Animals"><tradeTagsSell><li>AnimalFarm</li><li>AnimalPet</li></tradeTagsSell><tradeTagsBuy><li>AnimalUncommon</li><li>AnimalExotic</li></tradeTagsBuy><kindCountRange>2~4</kindCountRange><countRange>3~8</countRange></li><li Class="StockGenerator_Clothes"><countRange>10~16</countRange></li><li Class="StockGenerator_WeaponsRanged"><countRange>4~6</countRange></li><li Class="StockGenerator_Category"><categoryDef>WeaponsMelee</categoryDef><thingDefCountRange>2~4</thingDefCountRange><countRange>1~2</countRange></li><li Class="StockGenerator_Armor"><countRange>2~4</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>Lung</thingDef><countRange>4~10</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>Kidney</thingDef><countRange>4~8</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>Liver</thingDef><countRange>2~6</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>Heart</thingDef><price>Expensive</price><countRange>2~6</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>BionicStomach</thingDef><price>Expensive</price><countRange>2~6</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>BionicEar</thingDef><countRange>4~8</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>BionicEye</thingDef><countRange>4~8</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>BionicSpine</thingDef><price>Expensive</price><countRange>4~10</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>BionicArm</thingDef><countRange>4~10</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>BionicLeg</thingDef><countRange>4~10</countRange></li><li Class="StockGenerator_Category"><categoryDef>BodyPartsProsthetic</categoryDef><price>Expensive</price><thingDefCountRange>2~4</thingDefCountRange><countRange>2~6</countRange></li><li Class="StockGenerator_Category"><categoryDef>BodyPartsBionic</categoryDef><price>Expensive</price><thingDefCountRange>2~4</thingDefCountRange><countRange>2~6</countRange></li><li Class="StockGenerator_Category"><categoryDef>BodyPartsUltra</categoryDef><price>Expensive</price><thingDefCountRange>-1~2</thingDefCountRange><countRange>1~2</countRange></li><li Class="StockGenerator_Tag"><tradeTag>TechHediff</tradeTag><price>Expensive</price><thingDefCountRange>4~10</thingDefCountRange><countRange>2~4</countRange></li><li Class="StockGenerator_Tag"><tradeTag>ExoticMisc</tradeTag><thingDefCountRange>1~4</thingDefCountRange><countRange>1~2</countRange><excludedThingDefs><li>Luciferium</li><li>ComponentSpacer</li></excludedThingDefs><customCountRanges><MedicineUltratech>2~15</MedicineUltratech><Hyperweave>50~200</Hyperweave></customCountRanges></li><li Class="StockGenerator_Tag"><tradeTag>Artifact</tradeTag><thingDefCountRange>1~4</thingDefCountRange><countRange>1~4</countRange></li><li Class="StockGenerator_Category"><categoryDef>Apparel</categoryDef><thingDefCountRange>4~6</thingDefCountRange><countRange>1~10</countRange></li><li Class="StockGenerator_Art"><countRange>1~2</countRange></li><li Class="StockGenerator_Tag"><tradeTag>Television</tradeTag><thingDefCountRange>1~2</thingDefCountRange><countRange>1~2</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>Telescope</thingDef><countRange>0~1</countRange></li><li Class="StockGenerator_Slaves"><respectPopulationIntent>false</respectPopulationIntent><countRange>2~4</countRange></li><li Class="StockGenerator_MultiDef"><thingDefs><li>Kibble</li><li>Pemmican</li></thingDefs></li><li Class="StockGenerator_Category"><categoryDef>Neurotrainers</categoryDef><price>Expensive</price><thingDefCountRange>4~8</thingDefCountRange><countRange>2~6</countRange></li><li Class="StockGenerator_Category"><categoryDef>NeurotrainersPsycast</categoryDef><price>Expensive</price><thingDefCountRange>-2~3</thingDefCountRange><countRange>1~2</countRange></li><li Class="StockGenerator_Category"><price>Expensive</price><categoryDef>BuildingsSpecial</categoryDef><thingDefCountRange>1~2</thingDefCountRange><countRange>1~2</countRange></li><li Class="StockGenerator_Category"><price>Expensive</price><categoryDef>BuildingsPower</categoryDef><thingDefCountRange>1~2</thingDefCountRange><countRange>2~4</countRange></li><li Class="StockGenerator_Category"><categoryDef>WeaponsMelee</categoryDef><thingDefCountRange>2~4</thingDefCountRange><countRange>1~2</countRange></li><li Class="StockGenerator_Animals"><tradeTagsSell><li>BadassAnimal</li></tradeTagsSell><tradeTagsBuy><li>AnimalUncommon</li><li>AnimalExotic</li><li>AnimalFarm</li><li>AnimalPet</li></tradeTagsBuy><kindCountRange>2~4</kindCountRange><countRange>3~8</countRange></li><li Class="StockGenerator_BuyExpensiveSimple" /><li Class="StockGenerator_BuyTradeTag"><tag>Art</tag></li><li Class="StockGenerator_BuyTradeTag"><tag>ImplantEmpireCommon</tag></li><li Class="StockGenerator_BuyTradeTag"><tag>ImplantEmpireRoyal</tag></li><li Class="StockGenerator_BuyTradeTag"><tag>MusicalInstrument</tag></li></stockGenerators> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find type named StockGenerator_Armor from node <li Class="StockGenerator_Armor"><countRange>2~4</countRange></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Exception loading list element RimWorld.StockGenerator from XML: System.MissingMethodException: Default constructor not found for type RimWorld.StockGenerator | |
[Ref 2AAB470C] Duplicate stacktrace, see ref for original | |
XML: | |
<stockGenerators><li Class="StockGenerator_SingleDef"><thingDef>Silver</thingDef><countRange>50000~75000</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>MealSurvivalPack</thingDef><price>VeryCheap</price><countRange>500~1000</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RN_MRE_Russian</thingDef><price>VeryCheap</price><countRange>2000~5000</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNMedicine_MedicBag</thingDef><price>Cheap</price><countRange>1000~5000</countRange></li><li Class="StockGenerator_Category"><categoryDef>RHApparel_Belts</categoryDef><thingDefCountRange>1~3</thingDefCountRange><countRange>4~12</countRange></li><li Class="StockGenerator_Category"><categoryDef>RHApparel_BodyArmor</categoryDef><price>Cheap</price><thingDefCountRange>2~4</thingDefCountRange><countRange>6~12</countRange></li><li Class="StockGenerator_Category"><categoryDef>RHApparel_Tops</categoryDef><price>Cheap</price><thingDefCountRange>2~4</thingDefCountRange><countRange>4~8</countRange></li><li Class="StockGenerator_Category"><categoryDef>RHApparel_Pants</categoryDef><price>Cheap</price><thingDefCountRange>2~4</thingDefCountRange><countRange>4~8</countRange></li><li Class="StockGenerator_Category"><categoryDef>RHHeadgear_Helmets</categoryDef><thingDefCountRange>1~3</thingDefCountRange><countRange>4~12</countRange></li><li Class="StockGenerator_Category"><categoryDef>RHHeadgear_Hats</categoryDef><thingDefCountRange>1~3</thingDefCountRange><countRange>4~12</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNApparel_6B71MHelmet_M89C</thingDef><price>VeryCheap</price><countRange>8~15</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNApparel_6B71MHelmet_M89C_Bali</thingDef><price>VeryCheap</price><countRange>8~15</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNApparel_6B71MHelmet_M89C_Cobra</thingDef><price>Cheap</price><countRange>8~15</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNApparel_AltynHelmet_3HoledBali</thingDef><price>Cheap</price><countRange>8~15</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNApparel_combats_GORKA1_KLMK</thingDef><price>Cheap</price><countRange>8~15</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNApparel_combats_WinterUniform_Soviet</thingDef><price>VeryCheap</price><countRange>8~15</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNApparel_Shirt_CombatTopM89C</thingDef><price>VeryCheap</price><countRange>8~15</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNApparel_CombatPants_M89Camo</thingDef><price>VeryCheap</price><countRange>4~10</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNApparel_PBBM99_M89_Armor</thingDef><price>VeryCheap</price><countRange>4~10</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNApparel_HVYArmor_LMCT</thingDef><price>Cheap</price><countRange>2~4</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNGun_ZastavaM70AR</thingDef><price>VeryCheap</price><countRange>2~4</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNGun_ZastavaM70AB2AR</thingDef><price>VeryCheap</price><countRange>2~4</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNGun_ZastavaM84LMG</thingDef><price>VeryCheap</price><countRange>2~4</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNGun_ZastavaM92_PDW</thingDef><price>VeryCheap</price><countRange>2~4</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNGun_ZastavaM76DMR</thingDef><price>VeryCheap</price><countRange>2~4</countRange></li><li Class="StockGenerator_Category"><categoryDef>RN_BullpupStyle</categoryDef><price>Cheap</price><thingDefCountRange>2~4</thingDefCountRange><countRange>4~8</countRange></li><li Class="StockGenerator_Category"><categoryDef>RN_AKStyle</categoryDef><price>Cheap</price><thingDefCountRange>2~4</thingDefCountRange><countRange>4~8</countRange></li><li Class="StockGenerator_Category"><categoryDef>RN_ARStyle</categoryDef><price>Cheap</price><thingDefCountRange>2~4</thingDefCountRange><countRange>4~8</countRange></li><li Class="StockGenerator_Category"><categoryDef>RN_PDWMain</categoryDef><price>Cheap</price><thingDefCountRange>2~4</thingDefCountRange><countRange>2~4</countRange></li><li Class="StockGenerator_Category"><categoryDef>RN_BoltAction</categoryDef><price>Cheap</price><thingDefCountRange>2~4</thingDefCountRange><countRange>2~4</countRange></li><li Class="StockGenerator_Category"><categoryDef>RN_LMGMain</categoryDef><price>Cheap</price><thingDefCountRange>2~4</thingDefCountRange><countRange>2~4</countRange></li><li Class="StockGenerator_Category"><categoryDef>RN_DMR</categoryDef><price>Cheap</price><thingDefCountRange>2~4</thingDefCountRange><countRange>2~4</countRange></li><li Class="StockGenerator_Category"><categoryDef>RN_AMR</categoryDef><thingDefCountRange>1~2</thingDefCountRange><countRange>1~2</countRange></li><li Class="StockGenerator_Category"><categoryDef>RN_OneTimeUseLaunchers</categoryDef><thingDefCountRange>2~4</thingDefCountRange><countRange>2~4</countRange></li><li Class="StockGenerator_Category"><categoryDef>RN_Airstrikes</categoryDef><thingDefCountRange>1~2</thingDefCountRange><countRange>2~4</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>ComponentIndustrial</thingDef><countRange>550~1050</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>ComponentSpacer</thingDef><countRange>100~250</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>Steel</thingDef><price>Cheap</price><countRange>2500~7500</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>WoodLog</thingDef><price>Cheap</price><countRange>2250~5000</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>Plasteel</thingDef><countRange>1200~2500</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>Uranium</thingDef><countRange>550~1850</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>Cloth</thingDef><price>Cheap</price><countRange>5000~8500</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>Gold</thingDef><countRange>1000~2500</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>Neutroamine</thingDef><countRange>500~3500</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>Chemfuel</thingDef><price>Cheap</price><countRange>7500~12500</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>Chocolate</thingDef><countRange>50~800</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>Beer</thingDef><countRange>50~500</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>MedicineIndustrial</thingDef><countRange>125~200</countRange></li><li Class="StockGenerator_Category"><categoryDef>Textiles</categoryDef><thingDefCountRange>1~2</thingDefCountRange><totalPriceRange>800~1500</totalPriceRange></li><li Class="StockGenerator_Category"><categoryDef>ResourcesRaw</categoryDef><thingDefCountRange>2~4</thingDefCountRange><totalPriceRange>500~1500</totalPriceRange></li><li Class="StockGenerator_Category"><categoryDef>FoodRaw</categoryDef><excludedCategories><li>EggsFertilized</li></excludedCategories><thingDefCountRange>2~4</thingDefCountRange><totalPriceRange>500~1000</totalPriceRange></li><li Class="StockGenerator_Category"><categoryDef>FoodMeals</categoryDef><thingDefCountRange>1~2</thingDefCountRange><countRange>12~50</countRange></li><li Class="StockGenerator_Category"><categoryDef>BuildingsFurniture</categoryDef><thingDefCountRange>3~4</thingDefCountRange><countRange>1~2</countRange></li><li Class="StockGenerator_Animals"><tradeTagsSell><li>AnimalFarm</li><li>AnimalPet</li></tradeTagsSell><tradeTagsBuy><li>AnimalUncommon</li><li>AnimalExotic</li></tradeTagsBuy><kindCountRange>2~4</kindCountRange><countRange>3~8</countRange></li><li Class="StockGenerator_Clothes"><countRange>10~16</countRange></li><li Class="StockGenerator_WeaponsRanged"><countRange>4~6</countRange></li><li Class="StockGenerator_Category"><categoryDef>WeaponsMelee</categoryDef><thingDefCountRange>2~4</thingDefCountRange><countRange>1~2</countRange></li><li Class="StockGenerator_Armor"><countRange>2~4</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>Lung</thingDef><countRange>4~10</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>Kidney</thingDef><countRange>4~8</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>Liver</thingDef><countRange>2~6</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>Heart</thingDef><price>Expensive</price><countRange>2~6</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>BionicStomach</thingDef><price>Expensive</price><countRange>2~6</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>BionicEar</thingDef><countRange>4~8</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>BionicEye</thingDef><countRange>4~8</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>BionicSpine</thingDef><price>Expensive</price><countRange>4~10</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>BionicArm</thingDef><countRange>4~10</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>BionicLeg</thingDef><countRange>4~10</countRange></li><li Class="StockGenerator_Category"><categoryDef>BodyPartsProsthetic</categoryDef><price>Expensive</price><thingDefCountRange>2~4</thingDefCountRange><countRange>2~6</countRange></li><li Class="StockGenerator_Category"><categoryDef>BodyPartsBionic</categoryDef><price>Expensive</price><thingDefCountRange>2~4</thingDefCountRange><countRange>2~6</countRange></li><li Class="StockGenerator_Category"><categoryDef>BodyPartsUltra</categoryDef><price>Expensive</price><thingDefCountRange>-1~2</thingDefCountRange><countRange>1~2</countRange></li><li Class="StockGenerator_Tag"><tradeTag>TechHediff</tradeTag><price>Expensive</price><thingDefCountRange>4~10</thingDefCountRange><countRange>2~4</countRange></li><li Class="StockGenerator_Tag"><tradeTag>ExoticMisc</tradeTag><thingDefCountRange>1~4</thingDefCountRange><countRange>1~2</countRange><excludedThingDefs><li>Luciferium</li><li>ComponentSpacer</li></excludedThingDefs><customCountRanges><MedicineUltratech>2~15</MedicineUltratech><Hyperweave>50~200</Hyperweave></customCountRanges></li><li Class="StockGenerator_Tag"><tradeTag>Artifact</tradeTag><thingDefCountRange>1~4</thingDefCountRange><countRange>1~4</countRange></li><li Class="StockGenerator_Category"><categoryDef>Apparel</categoryDef><thingDefCountRange>4~6</thingDefCountRange><countRange>1~10</countRange></li><li Class="StockGenerator_Art"><countRange>1~2</countRange></li><li Class="StockGenerator_Tag"><tradeTag>Television</tradeTag><thingDefCountRange>1~2</thingDefCountRange><countRange>1~2</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>Telescope</thingDef><countRange>0~1</countRange></li><li Class="StockGenerator_Slaves"><respectPopulationIntent>false</respectPopulationIntent><countRange>2~4</countRange></li><li Class="StockGenerator_MultiDef"><thingDefs><li>Kibble</li><li>Pemmican</li></thingDefs></li><li Class="StockGenerator_Category"><categoryDef>Neurotrainers</categoryDef><price>Expensive</price><thingDefCountRange>4~8</thingDefCountRange><countRange>2~6</countRange></li><li Class="StockGenerator_Category"><categoryDef>NeurotrainersPsycast</categoryDef><price>Expensive</price><thingDefCountRange>-2~3</thingDefCountRange><countRange>1~2</countRange></li><li Class="StockGenerator_Category"><price>Expensive</price><categoryDef>BuildingsSpecial</categoryDef><thingDefCountRange>1~2</thingDefCountRange><countRange>1~2</countRange></li><li Class="StockGenerator_Category"><price>Expensive</price><categoryDef>BuildingsPower</categoryDef><thingDefCountRange>1~2</thingDefCountRange><countRange>2~4</countRange></li><li Class="StockGenerator_Category"><categoryDef>WeaponsMelee</categoryDef><thingDefCountRange>2~4</thingDefCountRange><countRange>1~2</countRange></li><li Class="StockGenerator_Animals"><tradeTagsSell><li>BadassAnimal</li></tradeTagsSell><tradeTagsBuy><li>AnimalUncommon</li><li>AnimalExotic</li><li>AnimalFarm</li><li>AnimalPet</li></tradeTagsBuy><kindCountRange>2~4</kindCountRange><countRange>3~8</countRange></li><li Class="StockGenerator_BuyExpensiveSimple" /><li Class="StockGenerator_BuyTradeTag"><tag>Art</tag></li><li Class="StockGenerator_BuyTradeTag"><tag>ImplantEmpireCommon</tag></li><li Class="StockGenerator_BuyTradeTag"><tag>ImplantEmpireRoyal</tag></li><li Class="StockGenerator_BuyTradeTag"><tag>MusicalInstrument</tag></li></stockGenerators> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find type named StockGenerator_Art from node <li Class="StockGenerator_Art"><countRange>1~2</countRange></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Exception loading list element RimWorld.StockGenerator from XML: System.MissingMethodException: Default constructor not found for type RimWorld.StockGenerator | |
[Ref 2AAB470C] Duplicate stacktrace, see ref for original | |
XML: | |
<stockGenerators><li Class="StockGenerator_SingleDef"><thingDef>Silver</thingDef><countRange>50000~75000</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>MealSurvivalPack</thingDef><price>VeryCheap</price><countRange>500~1000</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RN_MRE_Russian</thingDef><price>VeryCheap</price><countRange>2000~5000</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNMedicine_MedicBag</thingDef><price>Cheap</price><countRange>1000~5000</countRange></li><li Class="StockGenerator_Category"><categoryDef>RHApparel_Belts</categoryDef><thingDefCountRange>1~3</thingDefCountRange><countRange>4~12</countRange></li><li Class="StockGenerator_Category"><categoryDef>RHApparel_BodyArmor</categoryDef><price>Cheap</price><thingDefCountRange>2~4</thingDefCountRange><countRange>6~12</countRange></li><li Class="StockGenerator_Category"><categoryDef>RHApparel_Tops</categoryDef><price>Cheap</price><thingDefCountRange>2~4</thingDefCountRange><countRange>4~8</countRange></li><li Class="StockGenerator_Category"><categoryDef>RHApparel_Pants</categoryDef><price>Cheap</price><thingDefCountRange>2~4</thingDefCountRange><countRange>4~8</countRange></li><li Class="StockGenerator_Category"><categoryDef>RHHeadgear_Helmets</categoryDef><thingDefCountRange>1~3</thingDefCountRange><countRange>4~12</countRange></li><li Class="StockGenerator_Category"><categoryDef>RHHeadgear_Hats</categoryDef><thingDefCountRange>1~3</thingDefCountRange><countRange>4~12</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNApparel_6B71MHelmet_M89C</thingDef><price>VeryCheap</price><countRange>8~15</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNApparel_6B71MHelmet_M89C_Bali</thingDef><price>VeryCheap</price><countRange>8~15</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNApparel_6B71MHelmet_M89C_Cobra</thingDef><price>Cheap</price><countRange>8~15</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNApparel_AltynHelmet_3HoledBali</thingDef><price>Cheap</price><countRange>8~15</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNApparel_combats_GORKA1_KLMK</thingDef><price>Cheap</price><countRange>8~15</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNApparel_combats_WinterUniform_Soviet</thingDef><price>VeryCheap</price><countRange>8~15</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNApparel_Shirt_CombatTopM89C</thingDef><price>VeryCheap</price><countRange>8~15</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNApparel_CombatPants_M89Camo</thingDef><price>VeryCheap</price><countRange>4~10</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNApparel_PBBM99_M89_Armor</thingDef><price>VeryCheap</price><countRange>4~10</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNApparel_HVYArmor_LMCT</thingDef><price>Cheap</price><countRange>2~4</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNGun_ZastavaM70AR</thingDef><price>VeryCheap</price><countRange>2~4</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNGun_ZastavaM70AB2AR</thingDef><price>VeryCheap</price><countRange>2~4</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNGun_ZastavaM84LMG</thingDef><price>VeryCheap</price><countRange>2~4</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNGun_ZastavaM92_PDW</thingDef><price>VeryCheap</price><countRange>2~4</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNGun_ZastavaM76DMR</thingDef><price>VeryCheap</price><countRange>2~4</countRange></li><li Class="StockGenerator_Category"><categoryDef>RN_BullpupStyle</categoryDef><price>Cheap</price><thingDefCountRange>2~4</thingDefCountRange><countRange>4~8</countRange></li><li Class="StockGenerator_Category"><categoryDef>RN_AKStyle</categoryDef><price>Cheap</price><thingDefCountRange>2~4</thingDefCountRange><countRange>4~8</countRange></li><li Class="StockGenerator_Category"><categoryDef>RN_ARStyle</categoryDef><price>Cheap</price><thingDefCountRange>2~4</thingDefCountRange><countRange>4~8</countRange></li><li Class="StockGenerator_Category"><categoryDef>RN_PDWMain</categoryDef><price>Cheap</price><thingDefCountRange>2~4</thingDefCountRange><countRange>2~4</countRange></li><li Class="StockGenerator_Category"><categoryDef>RN_BoltAction</categoryDef><price>Cheap</price><thingDefCountRange>2~4</thingDefCountRange><countRange>2~4</countRange></li><li Class="StockGenerator_Category"><categoryDef>RN_LMGMain</categoryDef><price>Cheap</price><thingDefCountRange>2~4</thingDefCountRange><countRange>2~4</countRange></li><li Class="StockGenerator_Category"><categoryDef>RN_DMR</categoryDef><price>Cheap</price><thingDefCountRange>2~4</thingDefCountRange><countRange>2~4</countRange></li><li Class="StockGenerator_Category"><categoryDef>RN_AMR</categoryDef><thingDefCountRange>1~2</thingDefCountRange><countRange>1~2</countRange></li><li Class="StockGenerator_Category"><categoryDef>RN_OneTimeUseLaunchers</categoryDef><thingDefCountRange>2~4</thingDefCountRange><countRange>2~4</countRange></li><li Class="StockGenerator_Category"><categoryDef>RN_Airstrikes</categoryDef><thingDefCountRange>1~2</thingDefCountRange><countRange>2~4</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>ComponentIndustrial</thingDef><countRange>550~1050</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>ComponentSpacer</thingDef><countRange>100~250</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>Steel</thingDef><price>Cheap</price><countRange>2500~7500</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>WoodLog</thingDef><price>Cheap</price><countRange>2250~5000</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>Plasteel</thingDef><countRange>1200~2500</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>Uranium</thingDef><countRange>550~1850</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>Cloth</thingDef><price>Cheap</price><countRange>5000~8500</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>Gold</thingDef><countRange>1000~2500</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>Neutroamine</thingDef><countRange>500~3500</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>Chemfuel</thingDef><price>Cheap</price><countRange>7500~12500</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>Chocolate</thingDef><countRange>50~800</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>Beer</thingDef><countRange>50~500</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>MedicineIndustrial</thingDef><countRange>125~200</countRange></li><li Class="StockGenerator_Category"><categoryDef>Textiles</categoryDef><thingDefCountRange>1~2</thingDefCountRange><totalPriceRange>800~1500</totalPriceRange></li><li Class="StockGenerator_Category"><categoryDef>ResourcesRaw</categoryDef><thingDefCountRange>2~4</thingDefCountRange><totalPriceRange>500~1500</totalPriceRange></li><li Class="StockGenerator_Category"><categoryDef>FoodRaw</categoryDef><excludedCategories><li>EggsFertilized</li></excludedCategories><thingDefCountRange>2~4</thingDefCountRange><totalPriceRange>500~1000</totalPriceRange></li><li Class="StockGenerator_Category"><categoryDef>FoodMeals</categoryDef><thingDefCountRange>1~2</thingDefCountRange><countRange>12~50</countRange></li><li Class="StockGenerator_Category"><categoryDef>BuildingsFurniture</categoryDef><thingDefCountRange>3~4</thingDefCountRange><countRange>1~2</countRange></li><li Class="StockGenerator_Animals"><tradeTagsSell><li>AnimalFarm</li><li>AnimalPet</li></tradeTagsSell><tradeTagsBuy><li>AnimalUncommon</li><li>AnimalExotic</li></tradeTagsBuy><kindCountRange>2~4</kindCountRange><countRange>3~8</countRange></li><li Class="StockGenerator_Clothes"><countRange>10~16</countRange></li><li Class="StockGenerator_WeaponsRanged"><countRange>4~6</countRange></li><li Class="StockGenerator_Category"><categoryDef>WeaponsMelee</categoryDef><thingDefCountRange>2~4</thingDefCountRange><countRange>1~2</countRange></li><li Class="StockGenerator_Armor"><countRange>2~4</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>Lung</thingDef><countRange>4~10</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>Kidney</thingDef><countRange>4~8</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>Liver</thingDef><countRange>2~6</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>Heart</thingDef><price>Expensive</price><countRange>2~6</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>BionicStomach</thingDef><price>Expensive</price><countRange>2~6</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>BionicEar</thingDef><countRange>4~8</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>BionicEye</thingDef><countRange>4~8</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>BionicSpine</thingDef><price>Expensive</price><countRange>4~10</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>BionicArm</thingDef><countRange>4~10</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>BionicLeg</thingDef><countRange>4~10</countRange></li><li Class="StockGenerator_Category"><categoryDef>BodyPartsProsthetic</categoryDef><price>Expensive</price><thingDefCountRange>2~4</thingDefCountRange><countRange>2~6</countRange></li><li Class="StockGenerator_Category"><categoryDef>BodyPartsBionic</categoryDef><price>Expensive</price><thingDefCountRange>2~4</thingDefCountRange><countRange>2~6</countRange></li><li Class="StockGenerator_Category"><categoryDef>BodyPartsUltra</categoryDef><price>Expensive</price><thingDefCountRange>-1~2</thingDefCountRange><countRange>1~2</countRange></li><li Class="StockGenerator_Tag"><tradeTag>TechHediff</tradeTag><price>Expensive</price><thingDefCountRange>4~10</thingDefCountRange><countRange>2~4</countRange></li><li Class="StockGenerator_Tag"><tradeTag>ExoticMisc</tradeTag><thingDefCountRange>1~4</thingDefCountRange><countRange>1~2</countRange><excludedThingDefs><li>Luciferium</li><li>ComponentSpacer</li></excludedThingDefs><customCountRanges><MedicineUltratech>2~15</MedicineUltratech><Hyperweave>50~200</Hyperweave></customCountRanges></li><li Class="StockGenerator_Tag"><tradeTag>Artifact</tradeTag><thingDefCountRange>1~4</thingDefCountRange><countRange>1~4</countRange></li><li Class="StockGenerator_Category"><categoryDef>Apparel</categoryDef><thingDefCountRange>4~6</thingDefCountRange><countRange>1~10</countRange></li><li Class="StockGenerator_Art"><countRange>1~2</countRange></li><li Class="StockGenerator_Tag"><tradeTag>Television</tradeTag><thingDefCountRange>1~2</thingDefCountRange><countRange>1~2</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>Telescope</thingDef><countRange>0~1</countRange></li><li Class="StockGenerator_Slaves"><respectPopulationIntent>false</respectPopulationIntent><countRange>2~4</countRange></li><li Class="StockGenerator_MultiDef"><thingDefs><li>Kibble</li><li>Pemmican</li></thingDefs></li><li Class="StockGenerator_Category"><categoryDef>Neurotrainers</categoryDef><price>Expensive</price><thingDefCountRange>4~8</thingDefCountRange><countRange>2~6</countRange></li><li Class="StockGenerator_Category"><categoryDef>NeurotrainersPsycast</categoryDef><price>Expensive</price><thingDefCountRange>-2~3</thingDefCountRange><countRange>1~2</countRange></li><li Class="StockGenerator_Category"><price>Expensive</price><categoryDef>BuildingsSpecial</categoryDef><thingDefCountRange>1~2</thingDefCountRange><countRange>1~2</countRange></li><li Class="StockGenerator_Category"><price>Expensive</price><categoryDef>BuildingsPower</categoryDef><thingDefCountRange>1~2</thingDefCountRange><countRange>2~4</countRange></li><li Class="StockGenerator_Category"><categoryDef>WeaponsMelee</categoryDef><thingDefCountRange>2~4</thingDefCountRange><countRange>1~2</countRange></li><li Class="StockGenerator_Animals"><tradeTagsSell><li>BadassAnimal</li></tradeTagsSell><tradeTagsBuy><li>AnimalUncommon</li><li>AnimalExotic</li><li>AnimalFarm</li><li>AnimalPet</li></tradeTagsBuy><kindCountRange>2~4</kindCountRange><countRange>3~8</countRange></li><li Class="StockGenerator_BuyExpensiveSimple" /><li Class="StockGenerator_BuyTradeTag"><tag>Art</tag></li><li Class="StockGenerator_BuyTradeTag"><tag>ImplantEmpireCommon</tag></li><li Class="StockGenerator_BuyTradeTag"><tag>ImplantEmpireRoyal</tag></li><li Class="StockGenerator_BuyTradeTag"><tag>MusicalInstrument</tag></li></stockGenerators> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find type named StockGenerator_WeaponsRanged from node <li Class="StockGenerator_WeaponsRanged"><price>VeryCheap</price><countRange>3~4</countRange></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Exception loading list element RimWorld.StockGenerator from XML: System.MissingMethodException: Default constructor not found for type RimWorld.StockGenerator | |
[Ref 2AAB470C] Duplicate stacktrace, see ref for original | |
XML: | |
<stockGenerators><li Class="StockGenerator_SingleDef"><thingDef>Silver</thingDef><countRange>5000~7500</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>ComponentIndustrial</thingDef><price>VeryCheap</price><countRange>50~125</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>ComponentSpacer</thingDef><countRange>25~75</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>MealSurvivalPack</thingDef><price>VeryCheap</price><countRange>75~300</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RN_MRE_Russian</thingDef><price>VeryCheap</price><countRange>250~500</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNMedicine_MedicBag</thingDef><price>Cheap</price><countRange>150~250</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNApparel_6B71MHelmet_M89C</thingDef><price>VeryCheap</price><countRange>4~8</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNApparel_6B71MHelmet_M89C_Bali</thingDef><price>VeryCheap</price><countRange>4~8</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNApparel_6B71MHelmet_M89C_Cobra</thingDef><price>Cheap</price><countRange>4~8</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNApparel_AltynHelmet_3HoledBali</thingDef><price>Cheap</price><countRange>4~8</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNApparel_combats_GORKA1_KLMK</thingDef><price>Cheap</price><countRange>4~8</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNApparel_combats_WinterUniform_Soviet</thingDef><price>VeryCheap</price><countRange>4~8</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNApparel_Shirt_CombatTopM89C</thingDef><price>VeryCheap</price><countRange>4~8</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNApparel_CombatPants_M89Camo</thingDef><price>VeryCheap</price><countRange>4~8</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNApparel_PBBM99_M89_Armor</thingDef><price>VeryCheap</price><countRange>4~10</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNApparel_HVYArmor_LMCT</thingDef><price>Cheap</price><countRange>4~8</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNGun_ZastavaM70AR</thingDef><price>VeryCheap</price><countRange>2~4</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNGun_ZastavaM70AB2AR</thingDef><price>VeryCheap</price><countRange>2~4</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNGun_ZastavaM84LMG</thingDef><price>VeryCheap</price><countRange>2~4</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNGun_ZastavaM92_PDW</thingDef><price>VeryCheap</price><countRange>2~4</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNGun_ZastavaM76DMR</thingDef><price>VeryCheap</price><countRange>2~4</countRange></li><li Class="StockGenerator_Category"><categoryDef>RN_AMR</categoryDef><thingDefCountRange>1~2</thingDefCountRange><countRange>1~2</countRange></li><li Class="StockGenerator_Category"><categoryDef>RN_OneTimeUseLaunchers</categoryDef><thingDefCountRange>2~4</thingDefCountRange><countRange>2~4</countRange></li><li Class="StockGenerator_Category"><categoryDef>RN_Airstrikes</categoryDef><price>Expensive</price><thingDefCountRange>1~2</thingDefCountRange><countRange>2~4</countRange></li><li Class="StockGenerator_Category"><categoryDef>BodyPartsProsthetic</categoryDef><thingDefCountRange>2~4</thingDefCountRange><countRange>1~4</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>Lung</thingDef><countRange>2~4</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>Kidney</thingDef><countRange>1~2</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>Liver</thingDef><countRange>1~2</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>Heart</thingDef><price>Expensive</price><countRange>1~2</countRange></li><li Class="StockGenerator_Category"><categoryDef>BodyPartsBionic</categoryDef><price>Expensive</price><thingDefCountRange>2~4</thingDefCountRange><countRange>2~4</countRange></li><li Class="StockGenerator_WeaponsRanged"><price>VeryCheap</price><countRange>3~4</countRange></li><li Class="StockGenerator_Category"><categoryDef>WeaponsMelee</categoryDef><price>VeryCheap</price><thingDefCountRange>-2~4</thingDefCountRange><countRange>1~2</countRange></li><li Class="StockGenerator_Armor"><price>Cheap</price><countRange>2~4</countRange></li><li Class="StockGenerator_Tag"><tradeTag>TechHediff</tradeTag><thingDefCountRange>3~4</thingDefCountRange><countRange>2~4</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>Steel</thingDef><price>VeryCheap</price><countRange>2500~7500</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>Cloth</thingDef><countRange>1500~2500</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>Chemfuel</thingDef><price>VeryCheap</price><countRange>1500~2500</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>Beer</thingDef><price>VeryCheap</price><totalPriceRange>50~150</totalPriceRange></li><li Class="StockGenerator_Tag"><tradeTag>TechHediff</tradeTag><thingDefCountRange>-1~4</thingDefCountRange><countRange>1~4</countRange></li><li Class="StockGenerator_Animals"><tradeTagsSell><li>BadassAnimal</li></tradeTagsSell><tradeTagsBuy><li>AnimalUncommon</li><li>AnimalExotic</li><li>AnimalFarm</li><li>AnimalPet</li></tradeTagsBuy><kindCountRange>2~4</kindCountRange><countRange>3~8</countRange></li><li Class="StockGenerator_BuyExpensiveSimple" /><li Class="StockGenerator_BuyTradeTag"><tag>Art</tag></li><li Class="StockGenerator_BuyTradeTag"><tag>ImplantEmpireCommon</tag></li><li Class="StockGenerator_BuyTradeTag"><tag>ImplantEmpireRoyal</tag></li><li Class="StockGenerator_BuyTradeTag"><tag>MusicalInstrument</tag></li></stockGenerators> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find type named StockGenerator_Armor from node <li Class="StockGenerator_Armor"><price>Cheap</price><countRange>2~4</countRange></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Exception loading list element RimWorld.StockGenerator from XML: System.MissingMethodException: Default constructor not found for type RimWorld.StockGenerator | |
[Ref 2AAB470C] Duplicate stacktrace, see ref for original | |
XML: | |
<stockGenerators><li Class="StockGenerator_SingleDef"><thingDef>Silver</thingDef><countRange>5000~7500</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>ComponentIndustrial</thingDef><price>VeryCheap</price><countRange>50~125</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>ComponentSpacer</thingDef><countRange>25~75</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>MealSurvivalPack</thingDef><price>VeryCheap</price><countRange>75~300</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RN_MRE_Russian</thingDef><price>VeryCheap</price><countRange>250~500</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNMedicine_MedicBag</thingDef><price>Cheap</price><countRange>150~250</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNApparel_6B71MHelmet_M89C</thingDef><price>VeryCheap</price><countRange>4~8</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNApparel_6B71MHelmet_M89C_Bali</thingDef><price>VeryCheap</price><countRange>4~8</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNApparel_6B71MHelmet_M89C_Cobra</thingDef><price>Cheap</price><countRange>4~8</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNApparel_AltynHelmet_3HoledBali</thingDef><price>Cheap</price><countRange>4~8</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNApparel_combats_GORKA1_KLMK</thingDef><price>Cheap</price><countRange>4~8</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNApparel_combats_WinterUniform_Soviet</thingDef><price>VeryCheap</price><countRange>4~8</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNApparel_Shirt_CombatTopM89C</thingDef><price>VeryCheap</price><countRange>4~8</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNApparel_CombatPants_M89Camo</thingDef><price>VeryCheap</price><countRange>4~8</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNApparel_PBBM99_M89_Armor</thingDef><price>VeryCheap</price><countRange>4~10</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNApparel_HVYArmor_LMCT</thingDef><price>Cheap</price><countRange>4~8</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNGun_ZastavaM70AR</thingDef><price>VeryCheap</price><countRange>2~4</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNGun_ZastavaM70AB2AR</thingDef><price>VeryCheap</price><countRange>2~4</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNGun_ZastavaM84LMG</thingDef><price>VeryCheap</price><countRange>2~4</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNGun_ZastavaM92_PDW</thingDef><price>VeryCheap</price><countRange>2~4</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNGun_ZastavaM76DMR</thingDef><price>VeryCheap</price><countRange>2~4</countRange></li><li Class="StockGenerator_Category"><categoryDef>RN_AMR</categoryDef><thingDefCountRange>1~2</thingDefCountRange><countRange>1~2</countRange></li><li Class="StockGenerator_Category"><categoryDef>RN_OneTimeUseLaunchers</categoryDef><thingDefCountRange>2~4</thingDefCountRange><countRange>2~4</countRange></li><li Class="StockGenerator_Category"><categoryDef>RN_Airstrikes</categoryDef><price>Expensive</price><thingDefCountRange>1~2</thingDefCountRange><countRange>2~4</countRange></li><li Class="StockGenerator_Category"><categoryDef>BodyPartsProsthetic</categoryDef><thingDefCountRange>2~4</thingDefCountRange><countRange>1~4</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>Lung</thingDef><countRange>2~4</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>Kidney</thingDef><countRange>1~2</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>Liver</thingDef><countRange>1~2</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>Heart</thingDef><price>Expensive</price><countRange>1~2</countRange></li><li Class="StockGenerator_Category"><categoryDef>BodyPartsBionic</categoryDef><price>Expensive</price><thingDefCountRange>2~4</thingDefCountRange><countRange>2~4</countRange></li><li Class="StockGenerator_WeaponsRanged"><price>VeryCheap</price><countRange>3~4</countRange></li><li Class="StockGenerator_Category"><categoryDef>WeaponsMelee</categoryDef><price>VeryCheap</price><thingDefCountRange>-2~4</thingDefCountRange><countRange>1~2</countRange></li><li Class="StockGenerator_Armor"><price>Cheap</price><countRange>2~4</countRange></li><li Class="StockGenerator_Tag"><tradeTag>TechHediff</tradeTag><thingDefCountRange>3~4</thingDefCountRange><countRange>2~4</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>Steel</thingDef><price>VeryCheap</price><countRange>2500~7500</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>Cloth</thingDef><countRange>1500~2500</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>Chemfuel</thingDef><price>VeryCheap</price><countRange>1500~2500</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>Beer</thingDef><price>VeryCheap</price><totalPriceRange>50~150</totalPriceRange></li><li Class="StockGenerator_Tag"><tradeTag>TechHediff</tradeTag><thingDefCountRange>-1~4</thingDefCountRange><countRange>1~4</countRange></li><li Class="StockGenerator_Animals"><tradeTagsSell><li>BadassAnimal</li></tradeTagsSell><tradeTagsBuy><li>AnimalUncommon</li><li>AnimalExotic</li><li>AnimalFarm</li><li>AnimalPet</li></tradeTagsBuy><kindCountRange>2~4</kindCountRange><countRange>3~8</countRange></li><li Class="StockGenerator_BuyExpensiveSimple" /><li Class="StockGenerator_BuyTradeTag"><tag>Art</tag></li><li Class="StockGenerator_BuyTradeTag"><tag>ImplantEmpireCommon</tag></li><li Class="StockGenerator_BuyTradeTag"><tag>ImplantEmpireRoyal</tag></li><li Class="StockGenerator_BuyTradeTag"><tag>MusicalInstrument</tag></li></stockGenerators> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find type named StockGenerator_Clothes from node <li Class="StockGenerator_Clothes"><countRange>1~4</countRange></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Exception loading list element RimWorld.StockGenerator from XML: System.MissingMethodException: Default constructor not found for type RimWorld.StockGenerator | |
[Ref 2AAB470C] Duplicate stacktrace, see ref for original | |
XML: | |
<stockGenerators><li Class="StockGenerator_SingleDef"><thingDef>Silver</thingDef><countRange>50~250</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>ComponentIndustrial</thingDef><countRange>2~5</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RN_MRE_Russian</thingDef><countRange>4~12</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNMedicine_MedicBag</thingDef><countRange>4~6</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNGun_ZastavaM70AR</thingDef><price>VeryCheap</price><countRange>1~2</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNApparel_Shirt_CombatTopM89C</thingDef><price>VeryCheap</price><countRange>1~2</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNApparel_CombatPants_M89Camo</thingDef><price>VeryCheap</price><countRange>1~2</countRange></li><li Class="StockGenerator_Clothes"><countRange>1~4</countRange></li><li Class="StockGenerator_MultiDef"><thingDefs><li>Cloth</li><li>Chocolate</li></thingDefs></li><li Class="StockGenerator_Animals"><tradeTagsSell><li>BadassAnimal</li></tradeTagsSell><tradeTagsBuy><li>AnimalUncommon</li><li>AnimalExotic</li><li>AnimalFarm</li><li>AnimalPet</li></tradeTagsBuy><kindCountRange>2~4</kindCountRange><countRange>3~8</countRange></li><li Class="StockGenerator_BuyExpensiveSimple" /><li Class="StockGenerator_BuyTradeTag"><tag>Art</tag></li><li Class="StockGenerator_BuyTradeTag"><tag>ImplantEmpireCommon</tag></li><li Class="StockGenerator_BuyTradeTag"><tag>ImplantEmpireRoyal</tag></li><li Class="StockGenerator_BuyTradeTag"><tag>MusicalInstrument</tag></li></stockGenerators> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Parsed 197.5 as int. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Parsed 197.5 as int. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Parsed 197.5 as int. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <soundImpactStuff>BulletImpact_Metal</soundImpactStuff> doesn't correspond to any field in type StuffProperties. Context: <stuffProps><categories><li>Metallic</li></categories><commonality>0.1</commonality><constructEffect>ConstructMetal</constructEffect><color>(70,70,84)</color><soundImpactStuff>BulletImpact_Metal</soundImpactStuff><soundMeleeHitSharp>MeleeHit_Metal_Sharp</soundMeleeHitSharp><soundMeleeHitBlunt>MeleeHit_Metal_Blunt</soundMeleeHitBlunt><statFactors><MaxHitPoints>8</MaxHitPoints><Beauty>1</Beauty><Flammability>0.1</Flammability></statFactors></stuffProps> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Attempt to use string West to refer to field west in type Vehicles.VehicleTurretRender; xml tags are now case-sensitive. XML: <renderProperties><north>(-0.7,0.75)</north><south>(0.7,0.3)</south><east>(-0.2,1.55)</east><West>(0.2,0.55)</West></renderProperties> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Parsed 0.1 as int. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Parsed 0.1 as int. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <discoveredLetterMinDifficulty>1</discoveredLetterMinDifficulty> doesn't correspond to any field in type ResearchProjectDef. Context: <ResearchProjectDef><tab>SRTSE</tab><defName>Research_SRTSMkIV</defName><label>The Genesis</label><description>The SRTS Mk.4: Genesis is a highly advanced transport shuttle that utilizes uranium for fuel, and incorporates archotech level technology to increase the cargo space beyond dimensional boundaries. This is "Blue box" level stuff.\n\nThis blueprint seems like it simply won't work with how advanced it is, but we won't know unless we try.</description><baseCost>36000</baseCost><techLevel>Archotech</techLevel><prerequisites><li>Research_SRTSMkIII</li></prerequisites><researchViewX>4</researchViewX><researchViewY>0</researchViewY><requiredResearchBuilding>HiTechResearchBench</requiredResearchBuilding><requiredResearchFacilities><li>MultiAnalyzer</li></requiredResearchFacilities><discoveredLetterTitle>The Genesis</discoveredLetterTitle><discoveredLetterText>A few of the components needed to build the Genesis elude you. You don't think you can craft them yourself being how complicated they are. At least not yet.\n\nFor now, buy the more advanced components from traders or as quest rewards to build the Genesis.</discoveredLetterText><discoveredLetterMinDifficulty>1</discoveredLetterMinDifficulty></ResearchProjectDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find a type named MYDE_AerocraftFramework.WorkGiver_ReloadTurret | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not find a type named MYDE_AerocraftFramework.JobDriver_ReloadTurret | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <key>(IgnitionOn, IgnitionOff)</key> doesn't correspond to any field in type VehicleSustainerEventEntry`1. Context: <li><key>(IgnitionOn, IgnitionOff)</key><value>VVE_VehicleEngineHeavy</value></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <key>(IgnitionOn, IgnitionOff)</key> doesn't correspond to any field in type VehicleSustainerEventEntry`1. Context: <li><key>(IgnitionOn, IgnitionOff)</key><value>VVE_VehicleEngineHeavy</value></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <key>(IgnitionOn, IgnitionOff)</key> doesn't correspond to any field in type VehicleSustainerEventEntry`1. Context: <li><key>(IgnitionOn, IgnitionOff)</key><value>VVE_VehicleEngineHeavy</value></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <key>(IgnitionOn, IgnitionOff)</key> doesn't correspond to any field in type VehicleSustainerEventEntry`1. Context: <li><key>(IgnitionOn, IgnitionOff)</key><value>VVE_VehicleEngineHeavy</value></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <key>(IgnitionOn, IgnitionOff)</key> doesn't correspond to any field in type VehicleSustainerEventEntry`1. Context: <li><key>(IgnitionOn, IgnitionOff)</key><value>VVE_VehicleEngineHeavy</value></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <key>(IgnitionOn, IgnitionOff)</key> doesn't correspond to any field in type VehicleSustainerEventEntry`1. Context: <li><key>(IgnitionOn, IgnitionOff)</key><value>VVE_VehicleEngineHeavy</value></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <key>(IgnitionOn, IgnitionOff)</key> doesn't correspond to any field in type VehicleSustainerEventEntry`1. Context: <li><key>(IgnitionOn, IgnitionOff)</key><value>VVE_VehicleEngineHeavy</value></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Parsed 13.7 as int. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Parsed 12.6 as int. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Parsed 23.5 as int. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <key>(IgnitionOn, IgnitionOff)</key> doesn't correspond to any field in type VehicleSustainerEventEntry`1. Context: <li><key>(IgnitionOn, IgnitionOff)</key><value>JAHV_Avenger_Motorprop_Loop</value></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <key>(AerialVehicleLaunch, AerialVehicleLeftMap)</key> doesn't correspond to any field in type VehicleSustainerEventEntry`1. Context: <li><key>(AerialVehicleLaunch, AerialVehicleLeftMap)</key><value>JAHV_Avenger_Motorprop_Loop</value></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <key>(AerialVehicleLanding, Spawned)</key> doesn't correspond to any field in type VehicleSustainerEventEntry`1. Context: <li><key>(AerialVehicleLanding, Spawned)</key><value>JAHV_Avenger_Motorprop_Loop</value></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <key>(AerialVehicleCrashLanding, Spawned)</key> doesn't correspond to any field in type VehicleSustainerEventEntry`1. Context: <li><key>(AerialVehicleCrashLanding, Spawned)</key><value>JAHV_Avenger_Motorprop_Loop</value></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <key>(IgnitionOn, IgnitionOff)</key> doesn't correspond to any field in type VehicleSustainerEventEntry`1. Context: <li><key>(IgnitionOn, IgnitionOff)</key><value>JAHV_Heavy_Engine_Loop</value></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <key>(IgnitionOn, IgnitionOff)</key> doesn't correspond to any field in type VehicleSustainerEventEntry`1. Context: <li><key>(IgnitionOn, IgnitionOff)</key><value>JAHV_Heavy_Engine_Loop</value></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <key>(IgnitionOn, IgnitionOff)</key> doesn't correspond to any field in type VehicleSustainerEventEntry`1. Context: <li><key>(IgnitionOn, IgnitionOff)</key><value>RH_TET_SteamTankEngineSound</value></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <key>(IgnitionOn, IgnitionOff)</key> doesn't correspond to any field in type VehicleSustainerEventEntry`1. Context: <li><key>(IgnitionOn, IgnitionOff)</key><value>RH_TET_SteamTankEngineSound</value></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <key>(IgnitionOn, IgnitionOff)</key> doesn't correspond to any field in type VehicleSustainerEventEntry`1. Context: <li><key>(IgnitionOn, IgnitionOff)</key><value>RH_TET_SteamTankEngineSound</value></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <key>(IgnitionOn, IgnitionOff)</key> doesn't correspond to any field in type VehicleSustainerEventEntry`1. Context: <li><key>(IgnitionOn, IgnitionOff)</key><value>RH_TET_SteamTankEngineSound</value></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: <key>(IgnitionOn, IgnitionOff)</key> doesn't correspond to any field in type VehicleSustainerEventEntry`1. Context: <li><key>(IgnitionOn, IgnitionOff)</key><value>RH_TET_SteamTankEngineSound</value></li> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
[Combat Extended] Patch operation Verse.PatchOperationReplace(Defs/ThingDef[defName="Apparel_GasMask"]/apparel/hatRenderedFrontOfFace) failed | |
file: G:\SteamLibrary\steamapps\workshop\content\294100\2890901044\Biotech\Patches\ThingDefs_Misc\Apparel_BiotechHeadgear.xml | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
[Combat Extended] Patch operation Verse.PatchOperationReplace(Defs/ThingDef[defName="Apparel_PackTox"]/comps/li[@Class="CompProperties_Reloadable"]/ammoDef) failed | |
file: G:\SteamLibrary\steamapps\workshop\content\294100\2890901044\Biotech\Patches\ThingDefs_Misc\Apparel_BiotechPacks.xml | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
[Combat Extended] Patch operation Verse.PatchOperationReplace(Defs/ThingDef[defName="Apparel_PackTox"]/comps/li[@Class="CompProperties_Reloadable"]/ammoCountToRefill) failed | |
file: G:\SteamLibrary\steamapps\workshop\content\294100\2890901044\Biotech\Patches\ThingDefs_Misc\Apparel_BiotechPacks.xml | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
[Combat Extended] Patch operation Verse.PatchOperationReplace(Defs/ThingDef[defName="Apparel_ArmorMarineGrenadier"]/comps/li[@Class="CompProperties_Reloadable"]/ammoDef) failed | |
file: G:\SteamLibrary\steamapps\workshop\content\294100\2890901044\Royalty\Patches\ThingDefs_Misc\Apparel_RoyaltyArmor.xml | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
[Combat Extended] Patch operation Verse.PatchOperationReplace(Defs/ThingDef[defName="Apparel_ArmorMarineGrenadier"]/comps/li[@Class="CompProperties_Reloadable"]/ammoCountPerCharge) failed | |
file: G:\SteamLibrary\steamapps\workshop\content\294100\2890901044\Royalty\Patches\ThingDefs_Misc\Apparel_RoyaltyArmor.xml | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
[Combat Extended] Patch operation Verse.PatchOperationReplace(Defs/ThingDef[defName="Apparel_ArmorCataphractPhoenix"]/comps/li[@Class="CompProperties_Reloadable"]/ammoDef) failed | |
file: G:\SteamLibrary\steamapps\workshop\content\294100\2890901044\Royalty\Patches\ThingDefs_Misc\Apparel_RoyaltyArmor.xml | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
[Combat Extended] Patch operation Verse.PatchOperationReplace(Defs/ThingDef[defName="Apparel_ArmorCataphractPhoenix"]/comps/li[@Class="CompProperties_Reloadable"]/ammoCountPerCharge) failed | |
file: G:\SteamLibrary\steamapps\workshop\content\294100\2890901044\Royalty\Patches\ThingDefs_Misc\Apparel_RoyaltyArmor.xml | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
[Combat Extended] Patch operation Verse.PatchOperationReplace(Defs/BackstoryDef[defName="Warrior94"]/possessions/li[key="Pila"]/value) failed | |
file: G:\SteamLibrary\steamapps\workshop\content\294100\2890901044\Patches\Core\BackstoryDefs\Patch_Backstories.xml | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
[Combat Extended] Patch operation Verse.PatchOperationReplace(Defs/BackstoryDef[defName="Warrior73"]/possessions/li[key="Pila"]/value) failed | |
file: G:\SteamLibrary\steamapps\workshop\content\294100\2890901044\Patches\Core\BackstoryDefs\Patch_Backstories.xml | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
[Combat Extended] Patch operation Verse.PatchOperationRemove(Defs/ThingDef[defName="Turret_RocketswarmLauncher"]/comps/li[@Class="CompProperties_Activable"]) failed | |
file: G:\SteamLibrary\steamapps\workshop\content\294100\2890901044\Patches\Core\ThingDefs_Buildings\Buildings_Security.xml | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
[Combat Extended] Patch operation Verse.PatchOperationReplace(Defs/ThingDef[defName="Apparel_SmokepopBelt"]/comps/li[@Class="CompProperties_Reloadable"]/ammoDef) failed | |
file: G:\SteamLibrary\steamapps\workshop\content\294100\2890901044\Patches\Core\ThingDefs_Misc\Apparel_Belts.xml | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
[Combat Extended] Patch operation Verse.PatchOperationReplace(Defs/ThingDef[defName="Apparel_SmokepopBelt"]/comps/li[@Class="CompProperties_Reloadable"]/ammoCountToRefill) failed | |
file: G:\SteamLibrary\steamapps\workshop\content\294100\2890901044\Patches\Core\ThingDefs_Misc\Apparel_Belts.xml | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
[Combat Extended] Patch operation Verse.PatchOperationReplace(Defs/ThingDef[defName="Apparel_FirefoampopPack"]/comps/li[@Class="CompProperties_Reloadable"]/ammoDef) failed | |
file: G:\SteamLibrary\steamapps\workshop\content\294100\2890901044\Patches\Core\ThingDefs_Misc\Apparel_Belts.xml | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
[Combat Extended] Patch operation Verse.PatchOperationReplace(Defs/ThingDef[defName="Apparel_FirefoampopPack"]/comps/li[@Class="CompProperties_Reloadable"]/ammoCountToRefill) failed | |
file: G:\SteamLibrary\steamapps\workshop\content\294100\2890901044\Patches\Core\ThingDefs_Misc\Apparel_Belts.xml | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
[Combat Extended] Patch operation Verse.PatchOperationFindMod(ReGrowth: Core) failed | |
file: G:\SteamLibrary\steamapps\workshop\content\294100\2890901044\Patches\ReGrowth - Core\Animals_Core.xml | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Mod Rifles.Mod has multiple Verse.BuildableDefs named Bullet_AssaultRifle. Skipping. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Mod Rifles.Mod has multiple Verse.ThingDefs named Bullet_AssaultRifle. Skipping. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not resolve cross-reference: No Verse.SoundDef named Defualt_Vehicle_Door_Activate found to give to Vehicles.VehicleSoundEventEntry`1[Vehicles.VehicleEventDef] Vehicles.VehicleSoundEventEntry`1[Vehicles.VehicleEventDef] (using undefined sound instead) | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not resolve cross-reference: No Verse.SoundDef named Defualt_Vehicle_Door_Activate found to give to Vehicles.VehicleSoundEventEntry`1[Vehicles.VehicleEventDef] Vehicles.VehicleSoundEventEntry`1[Vehicles.VehicleEventDef] (using undefined sound instead) | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not resolve cross-reference: No Verse.SoundDef named Heavy_Activate_Vechicle found to give to Vehicles.VehicleSoundEventEntry`1[Vehicles.VehicleEventDef] Vehicles.VehicleSoundEventEntry`1[Vehicles.VehicleEventDef] (using undefined sound instead) | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not resolve cross-reference: No Verse.SoundDef named Heavy_Activate_Vechicle found to give to Vehicles.VehicleSoundEventEntry`1[Vehicles.VehicleEventDef] Vehicles.VehicleSoundEventEntry`1[Vehicles.VehicleEventDef] (using undefined sound instead) | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not resolve cross-reference: No Verse.SoundDef named JASV_VehicleEnter found to give to Vehicles.VehicleSoundEventEntry`1[Vehicles.VehicleEventDef] Vehicles.VehicleSoundEventEntry`1[Vehicles.VehicleEventDef] (using undefined sound instead) | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not resolve cross-reference: No Verse.SoundDef named JASV_VehicleEnter found to give to Vehicles.VehicleSoundEventEntry`1[Vehicles.VehicleEventDef] Vehicles.VehicleSoundEventEntry`1[Vehicles.VehicleEventDef] (using undefined sound instead) | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not resolve cross-reference: No Verse.SoundDef named Shockwave found to give to Verse.ProjectileProperties Verse.ProjectileProperties (using undefined sound instead) | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not resolve cross-reference: No Verse.SoundDef named Shockwave found to give to Verse.ProjectileProperties Verse.ProjectileProperties (using undefined sound instead) | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not resolve cross-reference: No Verse.SoundDef named Mortar_LaunchA found to give to Vehicles.VehicleTurretDef Tr_WarFortMortar_MainTurret (using undefined sound instead) | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Implied generation for vehicles is incomplete. Please define the VehicleBuildDef separately to avoid improper vehicle generation. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not resolve cross-reference: No Verse.ThingDef named li found to give to RimWorld.PossessionThingDefCountClass RimWorld.PossessionThingDefCountClass | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not resolve cross-reference: No Verse.ThingDef named li found to give to RimWorld.PossessionThingDefCountClass RimWorld.PossessionThingDefCountClass | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not resolve cross-reference: No Verse.ThingDef named li found to give to RimWorld.PossessionThingDefCountClass RimWorld.PossessionThingDefCountClass | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not resolve cross-reference: No Verse.ThingDef named li found to give to RimWorld.PossessionThingDefCountClass RimWorld.PossessionThingDefCountClass | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not resolve cross-reference: No Verse.ThingDef named li found to give to RimWorld.PossessionThingDefCountClass RimWorld.PossessionThingDefCountClass | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not resolve cross-reference: No Verse.ThingDef named li found to give to RimWorld.PossessionThingDefCountClass RimWorld.PossessionThingDefCountClass | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not resolve cross-reference: No RimWorld.StatDef named ToxicSensitivity found to give to RimWorld.StatModifier (null stat) | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not resolve cross-reference: No RimWorld.StatDef named ToxicSensitivity found to give to RimWorld.StatModifier (null stat) | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not resolve cross-reference: No RimWorld.StatDef named ToxicSensitivity found to give to RimWorld.StatModifier (null stat) | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not resolve cross-reference: No RimWorld.StatDef named ToxicSensitivity found to give to RimWorld.StatModifier (null stat) | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not resolve cross-reference: No RimWorld.StatDef named ToxicSensitivity found to give to RimWorld.StatModifier (null stat) | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not resolve cross-reference: No Verse.ThingDef named Mote_BlastExtinguisher found to give to Verse.DamageDef RNSmoke | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Quarry:: Total 6 quarryable terrain found, processed: Sandstein, Granit, Kalkstein, Schiefer, Marmor, AurelianStone | |
Could not execute post-long-event action. Exception: System.ArgumentNullException: Value cannot be null. | |
Parameter name: key | |
[Ref ADBC0FF4] | |
at System.Collections.Generic.Dictionary`2[TKey,TValue].FindEntry (TKey key) [0x00008] in <eae584ce26bc40229c1b1aa476bfa589>:0 | |
at System.Collections.Generic.Dictionary`2[TKey,TValue].TryGetValue (TKey key, TValue& value) [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0 | |
at Verse.ModContentHolder`1[T].Get (System.String path) [0x00000] in <91ef6de66e7b4ba2839be0ab7f01fedf>:0 | |
at Verse.ContentFinder`1[T].Get (System.String itemPath, System.Boolean reportFailure) [0x0004d] in <91ef6de66e7b4ba2839be0ab7f01fedf>:0 | |
at Verse.Graphic_Single.Init (Verse.GraphicRequest req) [0x00050] in <91ef6de66e7b4ba2839be0ab7f01fedf>:0 | |
at Verse.Graphic_Terrain.Init (Verse.GraphicRequest req) [0x00000] in <91ef6de66e7b4ba2839be0ab7f01fedf>:0 | |
at Verse.GraphicDatabase.GetInner[T] (Verse.GraphicRequest req) [0x000a5] in <91ef6de66e7b4ba2839be0ab7f01fedf>:0 | |
at Verse.GraphicDatabase.Get[T] (System.String path, UnityEngine.Shader shader, UnityEngine.Vector2 drawSize, UnityEngine.Color color, System.Int32 renderQueue) [0x0001d] in <91ef6de66e7b4ba2839be0ab7f01fedf>:0 | |
at Verse.TerrainDef.<PostLoad>b__74_0 () [0x00027] in <91ef6de66e7b4ba2839be0ab7f01fedf>:0 | |
at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x0007c] in <91ef6de66e7b4ba2839be0ab7f01fedf>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not execute post-long-event action. Exception: System.ArgumentNullException: Value cannot be null. | |
Parameter name: key | |
[Ref ADBC0FF4] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not execute post-long-event action. Exception: System.ArgumentNullException: Value cannot be null. | |
Parameter name: key | |
[Ref ADBC0FF4] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
RNMollyIgnite SubSound UnnamedSubSoundDef has no resolvedGrains. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
RNExplosion SubSound UnnamedSubSoundDef has no resolvedGrains. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
RNEnergyExplosion SubSound UnnamedSubSoundDef has no resolvedGrains. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
RNSmokeExplosion SubSound UnnamedSubSoundDef has no resolvedGrains. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Sound_Flak38 SubSound UnnamedSubSoundDef has no resolvedGrains. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Sound_40mm SubSound UnnamedSubSoundDef has no resolvedGrains. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Sound_RARDEN SubSound UnnamedSubSoundDef has no resolvedGrains. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Sound_Kugelblitz SubSound UnnamedSubSoundDef has no resolvedGrains. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Sound_M247 SubSound UnnamedSubSoundDef has no resolvedGrains. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Sound_37mm SubSound UnnamedSubSoundDef has no resolvedGrains. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Sound_RH202 SubSound UnnamedSubSoundDef has no resolvedGrains. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Sound_BMP2 SubSound UnnamedSubSoundDef has no resolvedGrains. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Sound_SIDAM SubSound UnnamedSubSoundDef has no resolvedGrains. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Sound_6Pdr SubSound UnnamedSubSoundDef has no resolvedGrains. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Sound_75mm SubSound UnnamedSubSoundDef has no resolvedGrains. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Sound_88mm SubSound UnnamedSubSoundDef has no resolvedGrains. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Sound_Russian100mm SubSound UnnamedSubSoundDef has no resolvedGrains. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Sound_Pak44 SubSound UnnamedSubSoundDef has no resolvedGrains. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Sound_M26 SubSound UnnamedSubSoundDef has no resolvedGrains. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Sound_M40 SubSound UnnamedSubSoundDef has no resolvedGrains. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Sound_Leo1A5 SubSound UnnamedSubSoundDef has no resolvedGrains. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Sound_sIG33 SubSound UnnamedSubSoundDef has no resolvedGrains. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Sound_288mm SubSound UnnamedSubSoundDef has no resolvedGrains. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Sound_600mm SubSound UnnamedSubSoundDef has no resolvedGrains. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Sound_122mm SubSound UnnamedSubSoundDef has no resolvedGrains. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Sound_152mm SubSound UnnamedSubSoundDef has no resolvedGrains. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Sound_155mm SubSound UnnamedSubSoundDef has no resolvedGrains. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Sound_Single127mm SubSound UnnamedSubSoundDef has no resolvedGrains. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Sound_Naval150mm SubSound UnnamedSubSoundDef has no resolvedGrains. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Sound_Double127mm SubSound UnnamedSubSoundDef has no resolvedGrains. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Sound_203mm SubSound UnnamedSubSoundDef has no resolvedGrains. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Sound_Naval100mm SubSound UnnamedSubSoundDef has no resolvedGrains. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Sound_120mm SubSound UnnamedSubSoundDef has no resolvedGrains. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Sound_76mm SubSound UnnamedSubSoundDef has no resolvedGrains. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Sound_Railgun SubSound UnnamedSubSoundDef has no resolvedGrains. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Big_Explosion SubSound UnnamedSubSoundDef has no resolvedGrains. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Translation data for language German has 170 errors. Generate translation report for more info. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
UnitTest startup threw exception. Clearing config for unit testing and trying again. Exception=Could not resolve type with token 0100009c (from typeref, class/assembly Verse.DebugOutputAttribute, Assembly-CSharp, Version=1.4.8509.26899, Culture=neutral, PublicKeyToken=null) | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
<color=#FF6666FF>[SmashLog]</color> UnitTest startup was unable to initialize. Disabling unit tests. Exception=Could not resolve type with token 0100009c (from typeref, class/assembly Verse.DebugOutputAttribute, Assembly-CSharp, Version=1.4.8509.26899, Culture=neutral, PublicKeyToken=null) | |
[SmashPhil.VehicleFramework] Successfully applied compatibility patches for <color=#008080FF>Combat Extended</color> | |
Error in static constructor of Vehicles.SettingsCustomizableFields: System.TypeInitializationException: The type initializer for 'Vehicles.SettingsCustomizableFields' threw an exception. ---> System.TypeLoadException: Could not load type of field 'CombatExtended.Verb_LaunchProjectileCE:compReloadable' (13) due to: Could not resolve type with token 010000e2 (from typeref, class/assembly RimWorld.CompReloadable, Assembly-CSharp, Version=1.4.8509.26899, Culture=neutral, PublicKeyToken=null) assembly:Assembly-CSharp, Version=1.4.8509.26899, Culture=neutral, PublicKeyToken=null type:RimWorld.CompReloadable member:(null) signature:<none> | |
[Ref C11E4558] | |
at (wrapper managed-to-native) System.RuntimeType.GetFields_native(System.RuntimeType,intptr,System.Reflection.BindingFlags) | |
at System.RuntimeType.GetFields_internal (System.String name, System.Reflection.BindingFlags bindingAttr, System.RuntimeType reflectedType) [0x0001a] in <eae584ce26bc40229c1b1aa476bfa589>:0 | |
at System.RuntimeType.GetFieldCandidates (System.String name, System.Reflection.BindingFlags bindingAttr, System.Boolean allowPrefixLookup) [0x0000f] in <eae584ce26bc40229c1b1aa476bfa589>:0 | |
at System.RuntimeType.GetFields (System.Reflection.BindingFlags bindingAttr) [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0 | |
at Vehicles.Ext_Settings.GetPostSettingsFields (System.Type type) [0x00001] in <abeefc5ed15c4050a1a329192d30af9a>:0 | |
at Vehicles.VehicleMod.CacheForType (System.Type type) [0x00001] in <abeefc5ed15c4050a1a329192d30af9a>:0 | |
at Vehicles.VehicleMod.PopulateCachedFields () [0x00018] in <abeefc5ed15c4050a1a329192d30af9a>:0 | |
at <0x20936ac8f30 + 0x000b2> <unknown method> | |
--- End of inner exception stack trace --- | |
[Ref 87E3AFA] | |
at (wrapper managed-to-native) System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor(intptr) | |
at System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor (System.RuntimeTypeHandle type) [0x0002a] in <eae584ce26bc40229c1b1aa476bfa589>:0 | |
at Verse.StaticConstructorOnStartupUtility.CallAll () [0x00025] in <91ef6de66e7b4ba2839be0ab7f01fedf>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
<color=orange>[VehicleFramework]</color> version 1.5.1587 | |
Unable to retrieve vehicleMovementPermissions for RT_ZBD86_Vehicle in ModSettings. Is this field posted to settings? | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error in static constructor of CombatExtended.AmmoGeneralizer: System.TypeInitializationException: The type initializer for 'CombatExtended.AmmoGeneralizer' threw an exception. ---> System.TypeLoadException: Could not resolve type with token 01000096 (from typeref, class/assembly RimWorld.CompProperties_Reloadable, Assembly-CSharp, Version=1.4.8509.26899, Culture=neutral, PublicKeyToken=null) | |
--- End of inner exception stack trace --- | |
[Ref 87E3AFA] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error in static constructor of CombatExtended.AmmoInjector: System.TypeInitializationException: The type initializer for 'CombatExtended.AmmoInjector' threw an exception. ---> System.NullReferenceException: Object reference not set to an instance of an object | |
at CombatExtended.AmmoInjector.InjectAmmos () [0x00001] in <e98c394973314e07b8facf045a089ba3>:0 | |
at CombatExtended.AmmoInjector.Inject () [0x00001] in <e98c394973314e07b8facf045a089ba3>:0 | |
at CombatExtended.AmmoInjector..cctor () [0x00007] in <e98c394973314e07b8facf045a089ba3>:0 | |
--- End of inner exception stack trace --- | |
[Ref CF6A66] | |
at (wrapper managed-to-native) System.RuntimeMethodHandle.GetFunctionPointer(intptr) | |
at System.RuntimeMethodHandle.GetFunctionPointer () [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0 | |
at HarmonyLib.HarmonySharedState.GetRealMethod (System.Reflection.MethodInfo method, System.Boolean useReplacement) [0x00046] in <abec11463bc04855a5322a0a868aeb22>:0 | |
at HarmonyLib.HarmonySharedState.GetStackFrameMethod (System.Diagnostics.StackFrame frame, System.Boolean useReplacement) [0x00015] in <abec11463bc04855a5322a0a868aeb22>:0 | |
at HarmonyLib.Harmony.GetOriginalMethodFromStackframe (System.Diagnostics.StackFrame frame) [0x0000e] in <abec11463bc04855a5322a0a868aeb22>:0 | |
at HarmonyMod.ExceptionTools.AddHarmonyFrames (System.Text.StringBuilder sb, System.Diagnostics.StackTrace trace) [0x00032] in <4a9a522fe62f478db3085dd636c372de>:0 | |
at HarmonyMod.ExceptionTools.ExtractHarmonyEnhancedStackTrace (System.Diagnostics.StackTrace trace, System.Boolean forceRefresh, System.Int32& hash) [0x00040] in <4a9a522fe62f478db3085dd636c372de>:0 | |
at HarmonyMod.Environment_GetStackTrace_Patch.Prefix (System.Exception e, System.Boolean needFileInfo, System.String& __result) [0x0001d] in <4a9a522fe62f478db3085dd636c372de>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error in static constructor of CombatExtended.Dialog_ManageLoadouts: System.TypeInitializationException: The type initializer for 'CombatExtended.Dialog_ManageLoadouts' threw an exception. ---> System.TypeLoadException: Could not resolve type with token 010002b2 (from typeref, class/assembly RimWorld.Outfit, Assembly-CSharp, Version=1.4.8509.26899, Culture=neutral, PublicKeyToken=null) | |
--- End of inner exception stack trace --- | |
[Ref 87E3AFA] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error in static constructor of CombatExtended.GunAutoPatcher: System.TypeInitializationException: The type initializer for 'CombatExtended.GunAutoPatcher' threw an exception. ---> System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 4A9DF869] | |
at <0x209893c77c0 + 0x000cb> <unknown method> | |
--- End of inner exception stack trace --- | |
[Ref 87E3AFA] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error in static constructor of CombatExtended.ApparelAutoPatcher: System.TypeInitializationException: The type initializer for 'CombatExtended.ApparelAutoPatcher' threw an exception. ---> System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref F1CC0F2E] | |
at <0x209893c89a0 + 0x00072> <unknown method> | |
--- End of inner exception stack trace --- | |
[Ref 87E3AFA] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error in static constructor of CombatExtended.Compatibility.PawnKindPatcher: System.TypeInitializationException: The type initializer for 'CombatExtended.Compatibility.PawnKindPatcher' threw an exception. ---> System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 8964CE00] | |
at <0x209893cbf30 + 0x00037> <unknown method> | |
--- End of inner exception stack trace --- | |
[Ref 87E3AFA] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error in static constructor of CombatExtended.Compatibility.WeaponToughnessAutoPatcher: System.TypeInitializationException: The type initializer for 'CombatExtended.Compatibility.WeaponToughnessAutoPatcher' threw an exception. ---> System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 53BAC8D9] | |
at <0x209893cc600 + 0x000ef> <unknown method> | |
--- End of inner exception stack trace --- | |
[Ref 87E3AFA] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error in static constructor of CombatExtended.Compatibility.RaceAutoPatcher: System.TypeInitializationException: The type initializer for 'CombatExtended.Compatibility.RaceAutoPatcher' threw an exception. ---> System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 738404] | |
at <0x209893cdf70 + 0x00057> <unknown method> | |
--- End of inner exception stack trace --- | |
[Ref 87E3AFA] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error in static constructor of CompOversizedWeapon.HarmonyCompOversizedWeapon: System.TypeInitializationException: The type initializer for 'CompOversizedWeapon.HarmonyCompOversizedWeapon' threw an exception. ---> System.NullReferenceException: Null method for jecstools.jecrell.comps.oversized | |
[Ref E3D95F6] | |
at HarmonyLib.PatchProcessor.Patch () [0x0001d] in <abec11463bc04855a5322a0a868aeb22>:0 | |
at HarmonyLib.Harmony.Patch (System.Reflection.MethodBase original, HarmonyLib.HarmonyMethod prefix, HarmonyLib.HarmonyMethod postfix, HarmonyLib.HarmonyMethod transpiler, HarmonyLib.HarmonyMethod finalizer) [0x0002a] in <abec11463bc04855a5322a0a868aeb22>:0 | |
at <0x209893cf210 + 0x0010a> <unknown method> | |
--- End of inner exception stack trace --- | |
[Ref 87E3AFA] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
[SRTS Expanded] Compatibility with Save our Ship 2 and Combat Extended are temporarily disabled at the moment. SoS2 compatibility will happen soon(ish), CE compatibility will not. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error in static constructor of SRTS.StartUp: System.TypeInitializationException: The type initializer for 'SRTS.StartUp' threw an exception. ---> HarmonyLib.HarmonyException: Patching exception in method null ---> System.ArgumentException: Undefined target method for patch method static System.Boolean SRTS.HarmonyTest::Prefix(Verse.IntVec3 c, Verse.Map map, RimWorld.ActiveDropPodInfo info) | |
[Ref 863C5FC] | |
at HarmonyLib.PatchClassProcessor.PatchWithAttributes (System.Reflection.MethodBase& lastOriginal, System.Boolean unpatch) [0x00047] in <abec11463bc04855a5322a0a868aeb22>:0 | |
at HarmonyLib.PatchClassProcessor.Patch () [0x0006e] in <abec11463bc04855a5322a0a868aeb22>:0 | |
--- End of inner exception stack trace --- | |
[Ref A22C8662] | |
at HarmonyLib.PatchClassProcessor.ReportException (System.Exception exception, System.Reflection.MethodBase original) [0x00154] in <abec11463bc04855a5322a0a868aeb22>:0 | |
at HarmonyLib.PatchClassProcessor.Patch () [0x000a0] in <abec11463bc04855a5322a0a868aeb22>:0 | |
at HarmonyLib.Harmony.<PatchAll>b__10_0 (System.Type type) [0x00007] in <abec11463bc04855a5322a0a868aeb22>:0 | |
at HarmonyLib.CollectionExtensions.Do[T] (System.Collections.Generic.IEnumerable`1[T] sequence, System.Action`1[T] action) [0x00014] in <abec11463bc04855a5322a0a868aeb22>:0 | |
at HarmonyLib.Harmony.PatchAll (System.Reflection.Assembly assembly) [0x00006] in <abec11463bc04855a5322a0a868aeb22>:0 | |
at <0x209e7065db0 + 0x000a2> <unknown method> | |
--- End of inner exception stack trace --- | |
[Ref 87E3AFA] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Could not execute post-long-event action. Exception: System.TypeLoadException: Could not set up parent class, due to: Could not set up parent class, due to: Could not load type of field 'CombatExtended.Verb_LaunchProjectileCE:compReloadable' (13) due to: Could not resolve type with token 010000e2 (from typeref, class/assembly RimWorld.CompReloadable, Assembly-CSharp, Version=1.4.8509.26899, Culture=neutral, PublicKeyToken=null) assembly:Assembly-CSharp, Version=1.4.8509.26899, Culture=neutral, PublicKeyToken=null type:RimWorld.CompReloadable member:(null) signature:<none> assembly:G:\SteamLibrary\steamapps\workshop\content\294100\2890901044\Assemblies\CombatExtended.dll type:Verb_LaunchProjectileCE member:(null) signature:<none> assembly:G:\SteamLibrary\steamapps\workshop\content\294100\2890901044\Assemblies\CombatExtended.dll type:Verb_ShootCE member:(null) signature:<none> | |
[Ref 9AB2AB69] | |
at (wrapper managed-to-native) System.RuntimeType.GetMethodsByName_native(System.RuntimeType,intptr,System.Reflection.BindingFlags,bool) | |
at System.RuntimeType.GetMethodsByName (System.String name, System.Reflection.BindingFlags bindingAttr, System.Boolean ignoreCase, System.RuntimeType reflectedType) [0x0001b] in <eae584ce26bc40229c1b1aa476bfa589>:0 | |
at System.RuntimeType.GetMethodCandidates (System.String name, System.Reflection.BindingFlags bindingAttr, System.Reflection.CallingConventions callConv, System.Type[] types, System.Boolean allowPrefixLookup) [0x00010] in <eae584ce26bc40229c1b1aa476bfa589>:0 | |
at System.RuntimeType.GetMethodImpl (System.String name, System.Reflection.BindingFlags bindingAttr, System.Reflection.Binder binder, System.Reflection.CallingConventions callConv, System.Type[] types, System.Reflection.ParameterModifier[] modifiers) [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0 | |
at System.Type.GetMethod (System.String name, System.Reflection.BindingFlags bindingAttr) [0x0000e] in <eae584ce26bc40229c1b1aa476bfa589>:0 | |
at HarmonyLib.AccessTools+<>c__DisplayClass35_0.<Method>b__0 (System.Type t) [0x00000] in <abec11463bc04855a5322a0a868aeb22>:0 | |
at HarmonyLib.AccessTools.FindIncludingBaseTypes[T] (System.Type type, System.Func`2[T,TResult] func) [0x00000] in <abec11463bc04855a5322a0a868aeb22>:0 | |
at HarmonyLib.AccessTools.Method (System.Type type, System.String name, System.Type[] parameters, System.Type[] generics) [0x0004b] in <abec11463bc04855a5322a0a868aeb22>:0 | |
at MVCF.PatchSets.PatchSet_VerbComps+<GetPatches>d__0.MoveNext () [0x000e1] in <06f368a076ac47ec9ce6531865bdc3dd>:0 | |
at System.Linq.Enumerable+SelectManySingleSelectorIterator`2[TSource,TResult].MoveNext () [0x0006f] in <351e49e2a5bf4fd6beabb458ce2255f3>:0 | |
at MVCF.MVCF.EnableFeature (MVCF.Features.Feature feature) [0x00025] in <06f368a076ac47ec9ce6531865bdc3dd>:0 | |
at MVCF.MVCF+<>c.<CollectFeatureData>b__15_0 () [0x0005b] in <06f368a076ac47ec9ce6531865bdc3dd>:0 | |
at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x0007c] in <91ef6de66e7b4ba2839be0ab7f01fedf>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
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