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@HugsLibRecordKeeper
Created May 10, 2024 15:46
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Rimworld output log published using HugsLib
Log uploaded on Friday, May 10, 2024, 5:46:01 PM
Loaded mods:
Harmony(brrainz.harmony)[mv:2.3.1.0]: 0Harmony(2.3.3), HarmonyMod(2.3.1)
Core(Ludeon.RimWorld): (no assemblies)
Royalty(Ludeon.RimWorld.Royalty): (no assemblies)
Biotech(Ludeon.RimWorld.Biotech): (no assemblies)
[1.4] Great War - German Uniforms(ODZ.WWI.GERMANY): (no assemblies)
Vehicle Framework(SmashPhil.VehicleFramework): 0Harmony(av:2.3.3,fv:2.2.2), SmashTools(1.0.0), UpdateLogTool(1.3.8866.40896), Vehicles(1.5.1)
Engine Industries(Aoba.Motorization.Engine): (no assemblies)
[CoR]Company of Rim|边缘连(CompanyOfRim.Vehicles.Wwskyon): (no assemblies)
Vanilla Expanded Framework(OskarPotocki.VanillaFactionsExpanded.Core): 0ModSettingsFramework(1.0.0), 0MultiplayerAPI(av:0.3.0,fv:0.3.0), 0PrepatcherAPI(1.1.1), ExplosiveTrailsEffect(1.0.7140.31563), GraphicCustomization(1.0.0), HeavyWeapons(1.0.0), KCSG(av:1.1.2,fv:24.4.15), MVCF(2.0.0.1), NoCamShakeExplosions(1.0.0), OPToxic(1.0.0), Outposts(av:3.0.0,fv:1.0.0), PipeSystem(av:1.0.1,fv:22.7.29), RecipeInheritance(1.0.1), RRO(1.0.0), SmokingGun(1.0.0), VanillaStorytellersExpanded(1.0.0), VanillaWeaponsExpandedLaser(0.0.0), VFECore(av:1.1.7,fv:1.1.9), VWEMakeshift(1.0.0)
[SYR] Processor Framework(syrchalis.processor.framework): 0MultiplayerAPI(av:0.3.0,fv:0.1.0), ProcessorFramework(1.0.0)
Combat Extended(CETeam.CombatExtended)[mv:1.4.5.8]: 0CombatExtendedLoader(0.0.0), CombatExtended(0.0.0)
[HRK] RIM AT WAR - WW2 German Weapons(Harkon.RIMATWAR.WW2GermanWeapons): (no assemblies)
[LF] Star Wars Republic Senate Commando (Continued)(zal.swsenatecommando)[mv:1.0.1.0]: AdvancedShieldBelts(1.0.0)
[LF] The Iron Curtain(LeFaux.IroncurtainGermanies): CompOversizedWeapon(1.18.0)
[MR]Military Weapons Contractor(Lemontea.MR.Military): (no assemblies)
[MR]Safe house security forces(Lemontea.SB.AssaultRifle): (no assemblies)
[Ods] Great War German Uniforms (ods.wwigerman.uniforms): (no assemblies)
[RH] Faction: War Mongrels(RH.Faction.War.Mongrels): CPBackpacks_1.1(1.0.0)
[RH2] Rimmu-Nation² - Clothing(CP.RimmuNation.2.Clothing): CPBackpacks(1.0.0)
[SR]Factional War(SR.ModRimworld.FactionalWar): ModRimWorldFactionalWar(1.0.0)
Absolutely More Cannons(Faryzal2020.AMC): (no assemblies)
Astartes Vehicles(NCFC.SMVehicles): GF40K(1.0.0), Shrapnel(1.0.0)
Carryalls | Intercontinental Transport(Nephlite.Carryalls): 0Harmony(av:2.3.3,fv:2.2.2), NephsCarryalls(1.0.0)
Vanilla Vehicles Expanded(OskarPotocki.VanillaVehiclesExpanded): VanillaVehiclesExpanded(1.0.0)
Landkreuzer P1000 Ratte(slomow.P1000R): (no assemblies)
CE Patches of Landkreuzer P1000 Ratte(Lanking.P1000RCEPatches): (no assemblies)
Doors Expanded(jecrell.doorsexpanded)[mv:1.5.0.0]: DoorsExpanded(1.4.0.1)
EdB Prepare Carefully(EdB.PrepareCarefully)[mv:1.5.9]: EdBPrepareCarefully(av:1.1.1,fv:1.5.9)
EdB Prepare Carefully [German Translation](ChMMoU.EdB.PrepareCarefully.German)[mv:1.4.3.1]: (no assemblies)
Flags and Banners (Canons Expansion)(Canon.FlagsAndBannersExpansion)[mv:1.1]: (no assemblies)
Hard Times: Hair and Beards(BotchJob.HTHair): (no assemblies)
Hostile Environment vehicles(ZaryuHEV.Mod): (no assemblies)
Malang More Faces: Male(plaxen.MalangMFM): (no assemblies)
Medieval Vehicles: War Wagon(TrVi.WarWagon.Vehicles): (no assemblies)
Mines(WexMan.Mines): (no assemblies)
Misc. Training(Haplo.Miscellaneous.Training)[mv:1.5.0]: TrainingFacility(1.4.0)
More Medieval Helms and Armor(Domi.MoreMedievalHelms): (no assemblies)
One bed to sleep with all(densevoid.onebedtosleepwithall)[mv:1.0.2]: OneBedToSleepWithAll(1.0.0)
Panther(pz5.RUS): (no assemblies)
Panzer(pz4.RUS): (no assemblies)
PawnTargetFix(fed1sPlay.PawnTargetFix): PawnTargetFix(1.0.0)
Phantom Materials(BBBBilly.PhantomMaterials): (no assemblies)
SRTS Expanded(smashphil.neceros.srtsexpanded)[mv:1.4.6]: 0Harmony(av:2.3.3,fv:2.1.0), SRTS(1.0.0)
RimHeli(Fuji.SRTS.RimHeli)[mv:1.3]: (no assemblies)
RimThunder - Core(RimThunder.Core): Motorization(1.0.0), MotorizationCE(1.0.0)
RimThunder - Ardennes Assault(RimThunderTeams.RimThunder.ArdennesAssault): (no assemblies)
Aerocraft Framework(MYDE.AerocraftFramework): AerocraftFramework(1.0.0)
RimThunder - Eastern Skies(AOBA.RimThunder.EasternSkies): (no assemblies)
RimThunder - Flashpoint(RimThunderTeams.RimThunder.Flashpoint): (no assemblies)
RimThunder - Flying Chariot(RimThunderTeams.RimThunder.FlyingChariot): (no assemblies)
RimThunder - Red Cavalry(RimThunderTeams.RimThunder.RedCavalry): (no assemblies)
RimThunder - Red Dragon(RimThunderTeams.RimThunder.RedDragon): (no assemblies)
RimThunder - Roaring Tiger(Aoba.RimThunder.ROCA): (no assemblies)
RimThunder - Western Green Beta(Zyszhao.RimThunder.WesternGreen): (no assemblies)
RimWorld Of Tanks-Type 5 Heavy(JJ.Type5H): (no assemblies)
Slave Outfits [1.5](Usgiyi.SlaveOutfits): (no assemblies)
SlaveBar(temmie3754.slavebar): SlaveBar(1.0.0)
South African Armoury II(Rifles.Mod): (no assemblies)
Synthetik - Vehicle(amaoto.ThisThingSynthetik): (no assemblies)
Tastier Armory - Medieval European Armors(al9000.medievaleuropeanarmors): (no assemblies)
The Hanged Men Armory(ThotDestroyer.TheHangedMenArmory): (no assemblies)
The Hanged Men Armory CE(ThotDestroyer.TheHangedMenArmory.CE): (no assemblies)
Titan Vehicles(JAHV.SpacerVehiclesHAL): JAHV(1.0.0)
TREB's Body(treboy.body): (no assemblies)
Van's Retexture : Misc. Training(SirVan.MiscTrainingRetexture): (no assemblies)
WWII German Uniforms - V's Edit(VsEdit.ods.wwiigerman.uniforms): (no assemblies)
Rimhammer - Steam Tank(sickboywi.rimhammer.steamtanks): RimahmmerSteamTanks(1.0.0)
Hideous Destructor - ZM66 Assault Rifle(killerbot.HIDZM66): (no assemblies)
HugsLib(UnlimitedHugs.HugsLib)[ov:11.0.3]: 0Harmony(av:2.3.3,fv:1.2.0.1), HugsLib(av:1.0.0,fv:11.0.3)
The Profaned(BotchJob.Profaned): (no assemblies)
Quarry(Ogliss.TheWhiteCrayon.Quarry)[ov:2.0.0.0]: 0Harmony(av:2.3.3,fv:2.2.2), Quarry(2.0.0)
ReGrowth: Core(ReGrowth.BOTR.Core): LogModVersion(1.0.0), ReGrowthCore(1.0.0)
Gulden Biome(pphhyy.GuldenNew): EldenRim_GuldenForest(1.0.0), GenericWandersIn(1.0.0)
AutoCannon from HellDivers2(aki146.hdac): RimWorldTestMod(1.0.0)
Active Harmony patches:
ActiveDropPod.PodOpen: PRE: SRTS.HarmonyTest_dp.Prefix
Alert_BrawlerHasRangedWeapon.GetReport: PRE: MVCF.PatchSets.PatchSet_Brawlers.GetReport_Prefix
Alert_CaravanIdle.get_IdleCaravans: post: Vehicles.CaravanHandling.IdleVehicleCaravans
ApparelGraphicRecordGetter.TryGetGraphicApparel: TRANS: VFECore.Patch_ApparelGraphicRecordGetter_TryGetGraphicApparel_Transpiler.Transpiler
ArmorUtility.ApplyArmor: TRANS: [800]VFECore.Patch_ArmorUtility+ApplyArmor.Transpiler
ArmorUtility.GetPostArmorDamage: PRE: VFECore.Patch_ArmorUtility+GetPostArmorDamage.Prefix
AttackTargetFinder.GetShootingTargetScore: PRE: PawnTargetFix.AttackTargetFinder_GetShootingTargetScore.GetShootingTargetScoreFix
BackstoryDef.BodyTypeFor: post: VFECore.BackstoryDef_BodyTypeFor_Patch.Postfix
BackstoryDef.FullDescriptionFor: TRANS: VFECore.BackstoryDef_FullDescriptionFor_Patch.Transpiler
BeachMaker.Init: TRANS: Vehicles.MapHandling.BeachMakerTranspiler
BestCaravanPawnUtility.FindBestNegotiator: PRE: Vehicles.CaravanHandling.FindBestNegotiatorInVehicle
BillUtility.MakeNewBill: post: Motorization.Harmony_BillUtility+MakeNewBill_PostFix.PostFix, Motorization.Harmony_BillUtility+MakeNewBill_PostFix.PostFix
Blueprint.SpawnSetup: PRE: DoorsExpanded.HarmonyPatches.DoorExpandedBlueprintSpawnSetupPrefix
BreachingUtility.FindVerbToUseForBreaching: post: MVCF.PatchSets.PatchSet_MultiVerb.FindVerbToUseForBreaching
BuildCopyCommandUtility.BuildCopyCommand: PRE: Vehicles.Gizmos.VehicleMaterialOnCopyBuildGizmo
Building.Destroy: PRE: VanillaFurnitureExpanded.Patch_BuildingDestroy.Prefix
Building_Bed.GetInspectString: post: OneBedToSleepWithAll.Patch.Building_Bed__GetInspectString.Postfix
Building_CommsConsole.GetCommTargets: post: VFECore.Building_CommsConsole_GetCommTargets_Patch.Postfix
Building_FermentingBarrel.GetInspectString: PRE: ProcessorFramework.OldBarrel_GetInspectStringPatch.OldBarrel_GetInspectString_Postfix
Building_TurretGun.DrawExtraSelectionOverlays: post: VFECore.Building_TurretGun_DrawExtraSelectionOverlays_Patch.Postfix TRANS: VFECore.Building_TurretGun_DrawExtraSelectionOverlays_Transpiler.Transpiler
Building_TurretGun.IsValidTarget: post: VFECore.Building_TurretGun_IsValidTarget_Patch.Postfix
Bullet.Impact: PRE: Vehicles.Combat.BulletImpact
CameraJumper.GetAdjustedTarget: post: Vehicles.WorldObjects.GetAdjustedTargetForAerialVehicle
CameraJumper.TryShowWorld: PRE: Vehicles.WorldHandling.ForcedTargetingDontShowWorld
Caravan.AddPawn: post: Vehicles.CaravanHandling.AddPawnInVehicleCaravan
Caravan.ContainsPawn: post: Vehicles.CaravanHandling.ContainsPawnInVehicle
Caravan.GetGizmos: post: VFECore.Abilities.Caravan_GetGizmos_Patch.Postfix, ReGrowthCore.Caravan_GetGizmos_Patch.Postfix, SRTS.StartUp.LaunchAndBombGizmosPassthrough
Caravan.IsOwner: post: Vehicles.CaravanHandling.IsOwnerOfVehicle
Caravan.RemovePawn: post: Vehicles.CaravanHandling.RemovePawnInVehicleCaravan
Caravan.get_AllOwnersDowned: PRE: Vehicles.CaravanHandling.AllOwnersDownedVehicle
Caravan.get_AllOwnersHaveMentalBreak: PRE: Vehicles.CaravanHandling.AllOwnersMentalBreakVehicle
Caravan.get_NightResting: PRE: Vehicles.CaravanHandling.NoRestForVehicles
Caravan.get_PawnsListForReading: post: Vehicles.CaravanHandling.InternalPawnsIncludedInList
Caravan.get_TicksPerMove: PRE: Vehicles.CaravanHandling.VehicleCaravanTicksPerMove
Caravan.get_TicksPerMoveExplanation: PRE: Vehicles.CaravanHandling.VehicleCaravanTicksPerMoveExplanation
CaravanArrivalAction_Trade.CanTradeWith: post: Vehicles.CaravanHandling.NoTradingUndocked
CaravanArrivalAction_VisitEscapeShip.DoArrivalAction: TRANS: Vehicles.CaravanHandling.ShipsVisitEscapeShipTranspiler
CaravanArrivalAction_VisitSite.DoEnter: TRANS: Vehicles.CaravanHandling.DoEnterWithShipsTranspiler
CaravanEnterMapUtility.Enter: PRE: Vehicles.CaravanHandling.EnterMapVehiclesCatchAll2
CaravanEnterMapUtility.Enter: PRE: Vehicles.CaravanHandling.EnterMapVehiclesCatchAll1
CaravanExitMapUtility.CanExitMapAndJoinOrCreateCaravanNow: post: Vehicles.CaravanFormation.CanVehicleExitMapAndJoinOrCreateCaravanNow
CaravanExitMapUtility.ExitMapAndJoinOrCreateCaravan: PRE: Vehicles.CaravanFormation.ExitMapAndJoinOrCreateVehicleCaravan
CaravanFormingUtility.GetGizmos: post: Vehicles.Gizmos.GizmosForVehicleCaravans
CaravanFormingUtility.IsFormingCaravan: PRE: Vehicles.CaravanFormation.IsFormingCaravanVehicle
CaravanInventoryUtility.FindPawnToMoveInventoryTo: PRE: Vehicles.CaravanHandling.FindVehicleToMoveInventoryTo
CaravanMergeUtility.MergeCaravans: TRANS: Vehicles.CaravanHandling.MergeWithVehicleCaravanTranspiler
CaravanMergeUtility.MergeCommand: post: Vehicles.CaravanHandling.DisableMergeForAerialVehicles
CaravanNeedsTabUtility.DoRows: PRE: Vehicles.CaravanHandling.NoVehiclesNeedNeeds
CaravanNeedsTabUtility.GetSize: PRE: Vehicles.CaravanHandling.NoVehiclesNeedNeeds
CaravanTendUtility.CheckTend: PRE: Vehicles.CaravanHandling.CheckTendInVehicles
CaravanTweenerUtility.PatherTweenedPosRoot: PRE: Vehicles.CaravanHandling.VehicleCaravanTweenedPosRoot
CaravanUIUtility.<>c.<AddPawnsSections>b__8_6: post: VFE.Mechanoids.CaravanUIUtility_AddPawnsSections_MechSection_Patch.Postfix
CaravanUIUtility.AddPawnsSections: post: VFE.Mechanoids.CaravanUIUtility_AddPawnsSections_Patch.Postfix
CaravanUtility.GetCaravan: PRE: Vehicles.CaravanHandling.GetParentCaravan
CaravanUtility.RandomOwner: PRE: Vehicles.CaravanHandling.RandomVehicleOwner
Caravan_NeedsTracker.TrySatisfyPawnNeeds: post: VFE.Mechanoids.TrySatisfyPawnNeeds_Patch.Postfix
Caravan_NeedsTracker.TrySatisfyPawnsNeeds: PRE: Vehicles.CaravanHandling.TrySatisfyVehicleCaravanNeeds
Caravan_PathFollower.StartPath: PRE: Vehicles.WorldPathing.StartVehicleCaravanPath
Caravan_PathFollower.get_Moving: post: Vehicles.CaravanHandling.VehicleCaravanMoving
Caravan_PathFollower.get_MovingNow: post: Vehicles.CaravanHandling.VehicleCaravanMovingNow
Caravan_Tweener.TweenerTick: PRE: Vehicles.CaravanHandling.VehicleCaravanTweenerTick
CellInspectorDrawer.DrawMapInspector: post: ReGrowthCore.CellInspectorDrawer_DrawMapInspector_Patch.Postfix TRANS: ReGrowthCore.CellInspectorDrawer_DrawMapInspector_Patch.Transpiler
CellInspectorDrawer.DrawThingRow: PRE: Vehicles.Rendering.CellInspectorDrawVehicle
CollectionsMassCalculator.Capacity: TRANS: Vehicles.CaravanHandling.PawnCapacityInVehicleTranspiler
CollectionsMassCalculator.CapacityLeftAfterTradeableTransfer: PRE: SRTS.StartUp.SRTSMassCapacityCaravan
CollectionsMassCalculator.MassUsage: TRANS: Vehicles.CaravanHandling.IgnorePawnGearAndInventoryMassTranspiler
ColonistBar.CheckRecacheEntries: PRE: SlaveBar.Patches.Patch_CheckRecacheEntries TRANS: Vehicles.Rendering.CheckRecacheAerialVehicleEntriesTranspiler
ColonistBar.ColonistBarOnGUI: PRE: SlaveBar.Patches.Patch_ColonistBarOnGUI
ColonistBarColonistDrawer.DrawIcons: post: Vehicles.Rendering.DrawIconsVehicles
Command.GizmoOnGUIInt: TRANS: MVCF.PatchSets.PatchSet_IntegratedToggle.GizmoOnGUI_Transpile
CompAssignableToPawn_Bed.TryAssignPawn: post: OneBedToSleepWithAll.Patch.CompAssignableToPawn__assign_patching.Postfix
CompAssignableToPawn_Bed.TryUnassignPawn: post: OneBedToSleepWithAll.Patch.CompAssignableToPawn__assign_patching.Postfix
CompCauseGameCondition_ForceWeather.<>c.<RandomizeSettings>b__6_0: post: VFECore.Patch_RandomizeSettings.Postfix
CompEquippable.GetVerbsCommands: PRE: MVCF.PatchSets.PatchSet_ExtraEquipment.GetVerbsCommands_Prefix post: VFECore.Patch_CompEquippable+GetVerbsCommands.Postfix
CompFueledTravel.get_FuelEfficiency: post: VanillaVehiclesExpanded.VanillaVehiclesExpanded_CompFueledTravel_FuelEfficiency_Patch.Postfix
CompGlower.ReceiveCompSignal: post: PipeSystem.ReceiveCompSignal_Postfix.Postfix
CompGlower.SetGlowColorInternal: post: VanillaFurnitureExpanded.CompGlowerExtended+CompGlower_SetGlowColorInternal_Patch.Postfix
CompGlower.get_ShouldBeLitNow: post: PipeSystem.ShouldBeLitNow_Postfix.Postfix
CompPowerPlantWind.CompTick: TRANS: ReGrowthCore.CompPowerPlantWind_CompTick_Patch.Transpiler
CompRottable.get_Active: PRE: VanillaVehiclesExpanded.CompRottable_Active_Patch.Prefix
CompTransporter.CompGetGizmosExtra: post: SRTS.StartUp.NoLaunchGroupForSRTS
CompTransporter.PostDeSpawn: PRE: MYDE_AerocraftFramework.MYDE_Harmony_AerocraftFramework_CompTransporter_PostDeSpawn.Prefix
Construction.CompleteConstructionVehicle: PRE: VanillaVehiclesExpanded.Construction_CompleteConstructionVehicle_Patch.Prefix
DamageWorker.ExplosionDamageThing: post: Vehicles.Combat.VehicleMultipleExplosionInstances TRANS: Vehicles.Combat.VehicleExplosionDamageTranspiler
DamageWorker_AddInjury.ApplyDamageToPart: PRE: VanillaStorytellersExpanded.Patch_ApplyDamageToPart.Prefix
DamageWorker_AddInjury.ApplyToPawn: TRANS: VanillaGenesExpanded.VanillaGenesExpanded_DamageWorker_AddInjury_ApplyToPawn_Patch.Transpiler
DebugToolsSpawning.SpawnPawn: post: Vehicles.Debug.DebugHideVehiclesFromPawnSpawner
DebugWindowsOpener.DevToolStarterOnGUI: PRE: VFECore.DebugWindowsOpener_DevToolStarterOnGUI_Patch.Prefix
DebugWindowsOpener.DrawButtons: post: SmashTools.UnitTesting.DrawDebugWindowButton TRANS: VFECore.DebugWindowsOpener_DrawButtons_Patch.Transpiler, HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
DeepResourceGrid.DeepResourcesOnGUI: post: VFECore.Patch_DeepResourceGrid_DeepResourcesOnGUI.Postfix
DeepResourceGrid.GetCellExtraColor: post: VFECore.Patch_DeepResourceGrid_GetCellExtraColor.PostFix
Def.SpecialDisplayStats: post: VFECore.Def_SpecialDisplayStats_Patch.Postfix
DefGenerator.GenerateImpliedDefs_PostResolve: post: OneBedToSleepWithAll.Patch.DefGenerator__GenerateImpliedDefs_PostResolve.Postfix
DefGenerator.GenerateImpliedDefs_PreResolve: PRE: Vehicles.VehicleHarmonyOnMod.ImpliedDefGeneratorVehicles
DesignationCategoryDef.get_ResolvedAllowedDesignators: post: Vehicles.Construction.RemoveDisabledVehicles, PipeSystem.ResolvedAllowedDesignators_Patch.Postfix
Designator_Build.DrawPanelReadout: TRANS: VFECore.Designator_Build_DrawPanelReadout_Patch.Transpiler
Designator_Build.GizmoOnGUI: PRE: Vehicles.Gizmos.VehicleMaterialOnBuildGizmo
Designator_Build.SelectedUpdate: post: PipeSystem.Designator_Build_Patch.Postfix
Designator_Deconstruct.CanDesignateThing: post: Vehicles.Construction.AllowDeconstructVehicle
Designator_Install.SelectedUpdate: post: PipeSystem.Designator_Install_Patch.Postfix
Designator_Place.<>c__DisplayClass18_0.<DoExtraGuiControls>b__0: TRANS: DoorsExpanded.HarmonyPatches.DoorExpandedDesignatorPlaceRotateAgainIfNeededTranspiler
Designator_Place.HandleRotationShortcuts: TRANS: DoorsExpanded.HarmonyPatches.DoorExpandedDesignatorPlaceRotateAgainIfNeededTranspiler
Dialog_AssignBuildingOwner.DrawAssignedRow: TRANS: OneBedToSleepWithAll.Patch.Dialog_AssignBuildingOwner__DrawAssignedRow.Transpiler
Dialog_AssignBuildingOwner.DrawUnassignedRow: TRANS: OneBedToSleepWithAll.Patch.Dialog_AssignBuildingOwner__DrawUnassignedRow.Transpiler
Dialog_ChooseMemes.GetFirstIncompatibleMemePair: post: VanillaMemesExpanded.VanillaMemesExpanded_Dialog_ChooseMemes_GetFirstIncompatibleMemePair_Patch.DetectIfRequiredMeme
Dialog_ChooseMemes.TryAccept: PRE: VanillaMemesExpanded.VanillaMemesExpanded_Dialog_ChooseMemes_TryAccept_Patch.DetectIfPairedMeme
Dialog_CreateXenotype.DrawGene: PRE: VanillaGenesExpanded.VanillaGenesExpanded_Dialog_CreateXenotype_DrawGene_Patch.Prefix
Dialog_FormCaravan.TryReformCaravan: PRE: Vehicles.CaravanHandling.ConfirmLeaveVehiclesOnReform
Dialog_InfoCard.DoWindowContents: PRE: Vehicles.Gizmos.VehicleInfoCardOverride
Dialog_InfoCard.FillCard: PRE: AnimalBehaviours.VanillaExpandedFramework_Dialog_InfoCard_FillCard_Patch.Prefix
Dialog_LoadTransporters.AddItemsToTransferables: TRANS: SRTS.StartUp.AddItemsEntireMapNonHomeTranspiler
Dialog_LoadTransporters.AddPawnsToTransferables: TRANS: SRTS.StartUp.CustomOptionsPawnsToTransportTranspiler
Dialog_LoadTransporters.get_MassCapacity: PRE: SRTS.StartUp.CustomSRTSMassCapacity
Dialog_ManageAreas.DoAreaRow: TRANS: Vehicles.Extra.VehicleAreaRowTranspiler
Dialog_ModSettings.DoWindowContents: post: ModSettingsFramework.Dialog_ModSettings_Patch.Postfix
Dialog_Options.DoModOptions: TRANS: HugsLib.Patches.DialogOptions_DoModOptions_Patch.InterceptWindowOpening
Dialog_Options.PostOpen: post: HugsLib.Patches.DialogOptions_PostOpen_Patch.InjectHugsLibEntries
Dialog_Trade..ctor: post: Vehicles.WorldHandling.SetupPlayerAerialVehicleVariables
Dialog_Trade.CountToTransferChanged: post: Vehicles.CaravanHandling.AerialVehicleCountPawnsToTransfer
Dialog_Trade.DoWindowContents: PRE: Vehicles.WorldHandling.DrawAerialVehicleInfo
Dialog_Trade.get_MassUsage: TRANS: SRTS.StartUp.SRTSMassUsageCaravanTranspiler
DirectXmlLoader.DefFromNode: post: SmashTools.Xml.XmlParseHelper.ReadCustomAttributesOnDef
DirectXmlToObject.GetFieldInfoForType: post: SmashTools.Xml.XmlParseHelper.ReadCustomAttributes
DropPodUtility.MakeDropPodAt: PRE: SRTS.HarmonyTest.Prefix
DrugPolicy.ExposeData: PRE: VFECore.Patch_DrugPolicy+ExposeData.Prefix
EditWindow_Log.DoMessageDetails: TRANS: SmashTools.SmashLog.RemoveRichTextTranspiler
EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
Environment.GetStackTrace: PRE: HarmonyMod.Environment_GetStackTrace_Patch.Prefix
ExpandableWorldObjectsUtility.ExpandableWorldObjectsOnGUI: TRANS: SRTS.StartUp.ExpandableIconDetourSRTSTranspiler
Explosion.AffectCell: PRE: Vehicles.Combat.AffectVehicleInCell
Faction.TryMakeInitialRelationsWith: post: VFECore.Faction_TryMakeInitialRelationsWith_Patch.Postfix
Faction.get_NaturalGoodwill: post: VanillaStorytellersExpanded.Patch_NaturalGoodwill.Postfix
FallingStructureArrival.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker
FertilityGrid.CalculateFertilityAt: TRANS: ReGrowthCore.FertilityGrid_CalculateFertilityAt_Patch.Transpiler
FleshTypeDef.ChooseWoundOverlay: post: VanillaGenesExpanded.VanillaGenesExpanded_FleshTypeDef_ChooseWoundOverlay_Patch.Postfix
FloatMenuMakerMap.AddDraftedOrders: PRE: VFE.Mechanoids.HarmonyPatches.AddDraftedOrders_Patch.Prefix TRANS: MVCF.PatchSets.PatchSet_PreferMelee.CheckForMelee
FloatMenuMakerMap.AddHumanlikeOrders: PRE: VanillaWeaponsExpanded.FloatMenuMakerMap_AddHumanlikeOrders_Patch.Prefix post: VanillaWeaponsExpanded.FloatMenuMakerMap_AddHumanlikeOrders_Patch.Postfix, VFECore.Patch_FloatMenuMakerMap+AddHumanlikeOrders_Fix.Postfix, HeavyWeapons.Patch_FloatMenuMakerMap+AddHumanlikeOrders_Fix.Postfix, MVCF.PatchSets.PatchSet_Brawlers.AddHumanlikeOrders_Postfix TRANS: Vehicles.CaravanFormation.AddHumanlikeOrdersLoadVehiclesTranspiler
FloatMenuMakerMap.AddJobGiverWorkOrders: PRE: AnimalBehaviours.VanillaExpandedFramework_FloatMenuMakerMap_AddJobGiverWorkOrders_Patch.SkipIfAnimal TRANS: DoorsExpanded.HarmonyPatches.DoorRemoteAddJobGiverWorkOrdersTranspiler
FloatMenuMakerMap.CanTakeOrder: post: VFE.Mechanoids.HarmonyPatches.MechanoidsObeyOrders.Postfix, AnimalBehaviours.VanillaExpandedFramework_FloatMenuMakerMap_CanTakeOrder_Patch.MakePawnControllable, Vehicles.Components.CanVehicleTakeOrder
FloatMenuMakerMap.ChoicesAtFor: post: VFE.Mechanoids.HarmonyPatches.FloatMenuMakerMap_ChoicesAtFor_Patch.Postfix
FloatMenuMakerMap.GotoLocationOption: PRE: Vehicles.VehiclePathing.GotoLocationVehicles
FloatMenuMakerMap.TryMakeFloatMenu_NonPawn: PRE: MYDE_AerocraftFramework.MYDE_Harmony_AerocraftFramework_TryMakeFloatMenu_NonPawn.Prefix
FloatMenuMakerMap.TryMakeMultiSelectFloatMenu: PRE: MYDE_AerocraftFramework.MYDE_Harmony_AerocraftFramework_TryMakeMultiSelectFloatMenu.Prefix
FloatMenuUtility.GetMeleeAttackAction: PRE: Vehicles.Components.NoMeleeForVehicles
FogGrid.Notify_FogBlockerRemoved: post: Quarry.FogGrid_Notify_FogBlockerRemoved_Patch.Postfix
FogGrid.Notify_PawnEnteringDoor: post: Quarry.FogGrid_Notify_PawnEnteringDoor_Patch.Postfix
FoodUtility.GetMeatSourceCategory: PRE: VanillaCookingExpanded.VanillaExpandedFramework_FoodUtility_GetMeatSourceCategory_Patch.DontCrapTheBedWithIngredientsWithoutNutrition
ForagedFoodPerDayCalculator.GetBaseForagedNutritionPerDay: PRE: Vehicles.CaravanHandling.GetBaseForagedNutritionPerDayInVehicle
FormCaravanComp.GetGizmos: post: Vehicles.Gizmos.AddVehicleGizmosPassthrough
Frame.CompleteConstruction: PRE: Vehicles.Construction.CompleteConstructionVehicle TRANS: VFECore.Frame_CompleteConstruction_Patch.Transpiler
Frame.Destroy: PRE: VanillaVehiclesExpanded.Frame_Destroy_Patch.Prefix post: VanillaVehiclesExpanded.Frame_Destroy_Patch.Postfix
Game.ClearCaches: post: SmashTools.ProjectSetup.ClearCaches, PipeSystem.Game_ClearCaches.Postfix
Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook
Game.InitNewGame: PRE: SmashTools.ComponentCache.ClearCache post: EdB.PrepareCarefully.HarmonyPatches.ReplaceScenarioPatch.Postfix TRANS: VFECore.Patch_Game+InitNewGame.Transpiler
GameComponentUtility.FinalizeInit: post: SmashTools.StaticConstructorOnGameInitAttribute.RunGameInitStaticConstructors, UpdateLogTool.UpdateHandler.UpdateOnGameInit
GameComponentUtility.LoadedGame: post: SmashTools.UnitTesting.ExecutePostLoadTesting, VFECore.Patch_GameComponentUtility+LoadedGame.Postfix, UpdateLogTool.UpdateHandler.UpdateOnLoadedGame
GameComponentUtility.StartedNewGame: post: SmashTools.UnitTesting.ExecuteNewGameTesting, VFECore.Patch_GameComponentUtility+StartedNewGame.Postfix, UpdateLogTool.UpdateHandler.UpdateOnNewGame
GameCondition_ForceWeather.<>c.<RandomizeSettings>b__4_0: post: VFECore.Patch_RandomizeSettings.Postfix
GatheringsUtility.ShouldGuestKeepAttendingGathering: PRE: Vehicles.LordAI.VehiclesDontParty
GenAdj.AdjacentTo8WayOrInside: PRE: Vehicles.VehiclePathing.AdjacentTo8WayOrInsideVehicle
GenAdj.OccupiedRect: PRE: Vehicles.VehiclePathing.OccupiedRectVehicles
GenConstruct.BlocksConstruction: post: VanillaFurnitureExpanded.Patch_BlocksConstruction.Postfix
GenConstruct.CanConstruct: PRE: VFECore.GenConstruct_CanConstruct_Patch2.Prefix
GenConstruct.CanConstruct: PRE: VFECore.GenConstruct_CanConstruct_Patch.Prefix
GenGrid.WalkableBy: PRE: VFECore.PhasingPatches.WalkableBy_Prefix
GenLeaving.DoLeavingsFor: PRE: Vehicles.Construction.DoUnsupportedVehicleRefunds
GenSpawn.Spawn: PRE: Vehicles.Construction.RegisterThingSpawned
GenSpawn.Spawn: post: GF40K.SpawnedBuildingFaction.Postfix
GenStep_Power.Generate: PRE: KCSG.Prefix_GenStep_Power.Prefix
GenStep_Settlement.ScatterAt: TRANS: VFECore.GenStep_Settlement_ScatterAt_Patch.Transpiler
GenStep_Terrain.<>c.<GenerateRiverLookupTexture>b__11_0: TRANS: Vehicles.MapHandling.RiverLookupTextureTranspiler
GenStep_Terrain.TerrainFrom: post: VFECore.GenStep_Terrain_TerrainFrom_Patch.Postfix
GenStuff.RandomStuffInexpensiveFor: TRANS: [0]VFECore.RandomStuffInexpensiveFor_Patch.Transpiler
GenStuff.TryRandomStuffByCommonalityFor: PRE: [800]VFECore.TryRandomStuffByCommonalityFor_Patch.Prefix
GenThing.TrueCenter: PRE: Vehicles.Rendering.TrueCenterVehicle
Gene.ExposeData: post: VanillaGenesExpanded.VanillaGenesExpanded_Gene_ExposeData_Patch.Postfix
Gene.OverrideBy: post: VanillaGenesExpanded.VanillaGenesExpanded_Gene_OverrideBy_Patch.Postfix
Gene.PostAdd: post: VanillaGenesExpanded.VanillaGenesExpanded_Gene_PostAdd_Patch.Postfix
Gene.PostRemove: post: VanillaGenesExpanded.VanillaGenesExpanded_Gene_PostRemove_Patch.Postfix
GeneUIUtility.DrawGene: TRANS: VanillaGenesExpanded.GeneUIUtility_DrawGene_Patch.Transpiler
GeneUIUtility.DrawGeneBasics: TRANS: VanillaGenesExpanded.VanillaGenesExpanded_GeneUIUtility_DrawGeneBasics_Patch.Transpiler
GhostDrawer.DrawGhostThing: PRE: VanillaVehiclesExpanded.GhostDrawer_DrawGhostThing_Patch.Prefix post: Vehicles.Rendering.DrawGhostVehicle, VanillaVehiclesExpanded.GhostDrawer_DrawGhostThing_Patch.Postfix TRANS: DoorsExpanded.HarmonyPatches.DoorExpandedDrawGhostThingTranspiler
GhostUtility.GhostGraphicFor: post: VanillaFurnitureExpanded.VanillaExpandedFramework_GhostUtility_GhostGraphicFor_Patch.DisplayBlueprintGraphic TRANS: DoorsExpanded.HarmonyPatches.DoorExpandedGhostGraphicForTranspiler
GiveToPackAnimalUtility.UsablePackAnimalWithTheMostFreeSpace: PRE: Vehicles.CaravanFormation.UsableVehicleWithMostFreeSpace
GraphicData.Init: post: Vehicles.VehicleHarmonyOnMod.GraphicInit
Harmony_MassUtility_Capacity.Postfix: PRE: Vehicles.Compatibility_CombatExtended.DontOverrideVehicleCapacity
HeadTypeDef.GetGraphic: TRANS: VFECore.HeadTypeDef_GetGraphic_Patch.Transpiler
HealthCardUtility.DrawHediffRow: PRE: VanillaGenesExpanded.VanillaGenesExpanded_HealthCardUtility_DrawHediffRow_Patch.Prefix post: VanillaGenesExpanded.VanillaGenesExpanded_HealthCardUtility_DrawHediffRow_Patch.Postfix TRANS: VanillaGenesExpanded.VanillaGenesExpanded_HealthCardUtility_DrawHediffRow_Patch.Transpiler
HealthCardUtility.GenerateSurgeryOption: post: MVCF.PatchSets.PatchSet_Brawlers.GenerateSurgeryOption_Postfix
HealthUtility.AdjustSeverity: PRE: ReGrowthCore.HealthUtility_AdjustSeverity_Patch.Prefix
HealthUtility.GetGeneralConditionLabel: PRE: Vehicles.HealthAndStats.ReplaceConditionLabel
Hediff.PostRemoved: PRE: MVCF.PatchSets.Trackers.PatchSet_Hediffs.PostRemoved_Prefix
HediffComp_Immunizable.get_SeverityFactorFromHediffs: post: VanillaGenesExpanded.VanillaExpandedFramework_HediffComp_Immunizable_SeverityFactorFromHediffs_Patch.AddDiseaseFactor
HediffComp_PregnantHuman.get_CompTipStringExtra: post: VanillaGenesExpanded.VanillaGenesExpanded_HediffComp_PregnantHuman_CompTipStringExtra_Patch.AddGeneMultiplierExplanation
HediffSet.CalculatePain: post: VFECore.CalculatePain_Patch.Postfix
HediffSet.DirtyCache: post: VFECore.DirtyCache_Patch.Postfix
HediffSet.get_BleedRateTotal: post: VFECore.Patch_BleedRateTotal.Postfix
HediffUtility.CanHealFromTending: PRE: Vehicles.HealthAndStats.VehiclesDontHealTended
HediffUtility.CanHealNaturally: PRE: Vehicles.HealthAndStats.VehiclesDontHeal
Hediff_Pregnant.PostAdd: post: VanillaGenesExpanded.VanillaGenesExpanded_Hediff_Pregnant_PostAdd_Patch.CauseEggFertilization
ITab_Pawn_Character.get_IsVisible: post: VFE.Mechanoids.HarmonyPatches.NoBioForMachines.Postfix
ITab_Pawn_FormingCaravan.DoPeopleAndAnimals: PRE: Vehicles.CaravanHandling.DoPeopleAnimalsAndVehicle
ITab_Pawn_FormingCaravan.FillTab: PRE: Vehicles.CaravanHandling.FillTabVehicleCaravan
ITab_Pawn_Gear.DrawThingRow: PRE: VFE.Mechanoids.HarmonyPatches.ITab_Pawn_Gear_Patch.Prefix post: VFE.Mechanoids.HarmonyPatches.ITab_Pawn_Gear_Patch.Postfix
ITab_Pawn_Gear.ShouldShowEquipment: post: AnimalBehaviours.VanillaExpandedFramework_ITab_Pawn_Gear_IsVisible_Patch.RemoveTab
ITab_Pawn_Gear.TryDrawOverallArmor: TRANS: VFECore.Patch_ITab_Pawn_Gear+TryDrawOverallArmor.Transpiler
ITab_Pawn_Gear.get_CanControl: post: VFE.Mechanoids.HarmonyPatches.ITab_Pawn_Gear_CanControl.Postfix
ITab_Vehicle_Cargo.InterfaceDrop: PRE: JAHV.Patches.Patch_InterfaceDrop
Ideo.ExposeData: TRANS: VanillaMemesExpanded.VanillaMemesExpanded_Ideo_ExposeData_Patch.Transpiler
IncidentWorker.TryExecute: PRE: VanillaStorytellersExpanded.Patch_TryExecute.Prefix
IncidentWorker_Disease.PotentialVictims: post: AnimalBehaviours.VanillaExpandedFramework_IncidentWorker_Disease_PotentialVictims_Patch.Postfix
IncidentWorker_Raid.TryExecuteWorker: PRE: VanillaStorytellersExpanded.Patch_TryExecuteWorker.Prefix
IncidentWorker_RaidEnemy.ResolveRaidStrategy: post: VFECore.IncidentWorker_RaidEnemy_ResolveRaidStrategy_Patch.Postfix
IncidentWorker_SelfTame.Candidates: post: AnimalBehaviours.VanillaExpandedFramework_IncidentWorker_SelfTame_Candidates_Patch.Postfix
IncidentWorker_WandererJoin.GeneratePawn: TRANS: VFECore.Patch_IncidentWorker_WandererJoin+TryExecuteWorker.Transpiler
InventoryCalculatorsUtility.ShouldIgnoreInventoryOf: post: Vehicles.CaravanHandling.ShouldIgnoreInventoryPawnInVehicle
JobDriver_ConstructFinishFrame.<>c__DisplayClass6_0.<MakeNewToils>b__1: TRANS: VFECore.JobDriver_ConstructFinishFrame_MakeNewToils_TickAction_Patch.Transpiler
JobDriver_ConstructFinishFrame.MakeNewToils: post: VFECore.JobDriver_ConstructFinishFrame_MakeNewToils_Patch.Postfix
JobDriver_Deconstruct.get_WorkEffecter: post: ReGrowthCore.JobDriver_Deconstruct_WorkEffecter_Patch.Postfix
JobDriver_Flee.<MakeNewToils>b__3_0: TRANS: VFE.Mechanoids.HarmonyPatches.JobDriver_Flee_MakeNewToils_Patch.Transpiler
JobDriver_Goto.MakeNewToils: post: Vehicles.VehiclePathing.GotoToilsPassthrough
JobDriver_Hunt.MakeNewToils: post: MVCF.PatchSets.PatchSet_Hunting.MakeNewToils
JobDriver_Lovin.<MakeNewToils>b__12_1: TRANS: VFECore.JobDriver_Lovin_Patch.Transpiler
JobDriver_Lovin.<MakeNewToils>b__12_4: TRANS: VFECore.JobDriver_Lovin_FinishAction_Vanilla.Transpiler
JobDriver_PrepareCaravan_GatherItems.get_Transferables: PRE: Vehicles.Jobs.TransferablesVehicle
JobDriver_Vomit.<MakeNewToils>b__4_1: TRANS: VanillaGenesExpanded.VanillaGenesExpanded_JobDriver_Vomit_MakeNewToils_Transpiler_Patch.Transpiler
JobDriver_Vomit.<MakeNewToils>d__4.MoveNext: TRANS: VanillaGenesExpanded.VanillaGenesExpanded_JobDriver_Vomit_MoveNext_Patch.Transpiler
JobDriver_Vomit.MakeNewToils: PRE: VanillaGenesExpanded.VanillaGenesExpanded_JobDriver_Vomit_MakeNewToils_Patch.StorePawn
JobDriver_Wait.CheckForAutoAttack: TRANS: MVCF.PatchSets.PatchSet_TargetFinder.BestTargetTranspiler
JobGiver_AIFightEnemy.FindAttackTarget: TRANS: MVCF.PatchSets.PatchSet_TargetFinder.AttackTargetTranspiler
JobGiver_AIFollowPawn.TryGiveJob: post: VFECore.DoorTeleporter+JobGiver_AIFollowPawn_TryGiveJob_Patch.Postfix
JobGiver_ConfigurableHostilityResponse.TryGetAttackNearbyEnemyJob: TRANS: MVCF.PatchSets.PatchSet_TargetFinder.AttackTargetTranspiler
JobGiver_GetFood.TryGiveJob: PRE: AnimalBehaviours.VanillaExpandedFramework_JobGiver_GetFood_GetPriority_Patch.StopEatingThings
JobGiver_GetRest.GetPriority: TRANS: NocturnalAnimals.JobGiver_GetRest_Patch+VanillaExpandedFramework_JobGiver_GetRest_GetPriority_Patch.Transpiler
JobGiver_Wander.TryGiveJob: PRE: Vehicles.Jobs.VehiclesDontWander
JobGiver_Work.PawnCanUseWorkGiver: post: VFE.Mechanoids.HarmonyPatches.MechanoidsAreCapable.Postfix
JobUtility.TryStartErrorRecoverJob: PRE: Vehicles.Jobs.VehicleErrorRecoverJob
LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
LifeStageWorker.Notify_LifeStageStarted: post: VanillaGenesExpanded.LifeStageWorker_Notify_LifeStageStarted_Patch.Postfix
ListerBuildingsRepairable.Notify_BuildingRepaired: PRE: Vehicles.Construction.Notify_RepairedVehicle
LoadedModManager.ApplyPatches: PRE: ModSettingsFramework.LoadedModManager_ApplyPatches_Patch.Prefix post: ReGrowthCore.LoadedModManager_ApplyPatches.Postfix
LoadedModManager.LoadModXML: PRE: LogModVersion.LoadedModManager_LoadModXML_Patch.Prefix
LoadedModManager.get_ModHandles: post: ModSettingsFramework.LoadedModManager_ModHandles_Patch.Postfix
Log.Error: PRE: ModSettingsFramework.Log_Error_Patch.Prefix
Log.ResetMessageCount: post: HarmonyMod.Log_ResetMessageCount_Patch.Postfix
Lord.AddPawn: post: VanillaStorytellersExpanded.Patch_AddPawn.Postfix
Lord.Cleanup: PRE: VanillaStorytellersExpanded.Patch_Cleanup.Prefix
MainButtonWorker_ToggleWorld.Activate: PRE: Vehicles.WorldHandling.ForcedTargetingDontToggleWorld
MainMenuDrawer.DoMainMenuControls: TRANS: HugsLib.Patches.MainMenuDrawer_Quickstart_Patch.QuicktestButtonUsesQuickstarter
MainTabWindow_Inspect.DoInspectPaneButtons: PRE: SmashTools.ProjectSetup.InspectablePaneButtons post: VFE.Mechanoids.HarmonyPatches.MainTabWindow_Inspect_Renaming.Postfix
MainTabWindow_Inspect.get_CurTabs: post: ProcessorFramework.CurTabsPatch.CurTabs_Postfix
MainTabWindow_Research.DoBeginResearch: PRE: VanillaVehiclesExpanded.MainTabWindow_Research_DoBeginResearch_Patch.Prefix
MainTabWindow_Research.DrawContentSource: PRE: VFECore.MainTabWindow_Research_DrawContentSource_Patch.Prefix
MainTabWindow_Research.DrawStartButton: TRANS: VanillaVehiclesExpanded.MainTabWindow_Research_DrawStartButton_Patch.Transpiler
Map.ConstructComponents: post: SmashTools.DetachedMapComponent.InstantiateAllMapComponents, HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
Map.ExposeData: PRE: SmashTools.ComponentCache.ClearCache, KCSG.Prefix_Map_ExposeData.Prefix
Map.FinalizeInit: PRE: Vehicles.MapHandling.PreFinalizeInitRegionBuilding post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook, ReGrowthCore.Map_FinalizeInit_Patch.Postfix
MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
MapComponentUtility.MapRemoved: PRE: SmashTools.DetachedMapComponent.ClearComponentsFromCache
MapDeiniter.Deinit: PRE: VFECore.DoorTeleporterPatches.Deinit_Prefix, VFECore.SectionLayer_FogOfWar_Regenerate_Patch.ClearCache post: SmashTools.ComponentCache.ClearMapComps
MapDeiniter.NotifyEverythingWhichUsesMapReference: post: Vehicles.MapHandling.NotifyEverythingWhichUsesMapReferencePost
MapGenerator.GenerateContentsIntoMap: PRE: SmashTools.ComponentCache.MapGenerated, VFECore.MapGenerator_GenerateContentsIntoMap_Patch.Prefix
MapGenerator.GenerateMap: post: VFECore.MapGenerator_GenerateMap_Patch.Postfix
MapInterface.MapInterfaceOnGUI_AfterMainTabs: post: Vehicles.MapHandling.DebugOnGUIVehicleRegions
MapInterface.MapInterfaceUpdate: post: Vehicles.MapHandling.DebugUpdateVehicleRegions
MapParent.get_MapGeneratorDef: post: KCSG.Postfix_MapParent_MapGeneratorDef+MapParent_MapGeneratorDef_Patch.Postfix
MapPawns.PlayerEjectablePodHolder: PRE: Vehicles.Extra.PlayerEjectableVehicles
MapPawns.get_AnyPawnBlockingMapRemoval: post: Vehicles.MapHandling.AnyVehicleBlockingMapRemoval
MapTemperature.SeasonAcceptableFor: post: AnimalBehaviours.VanillaExpandedFramework_MapTemperature_SeasonAcceptableFor_Patch.AllowAnimalSpawns
MassUtility.CanEverCarryAnything: PRE: Vehicles.CaravanHandling.CanCarryIfVehicle, Vehicles.CaravanHandling.CanCarryIfVehicle
MassUtility.Capacity: PRE: Vehicles.CaravanHandling.CapacityOfVehicle post: CPBackpacks.HarmonyBackpacks.Capacity_PostFix, CPBackpacks.HarmonyBackpacks.Capacity_PostFix TRANS: VFECore.MassUtility_Capacity_Patch.Transpiler
MechClusterGenerator.MechKindSuitableForCluster: post: VFE.Mechanoids.MechClusterGenerator_MechKindSuitableForCluster_Patch.Postfix
MechanitorUtility.InMechanitorCommandRange: post: VFE.Mechanoids.HarmonyPatches.MechanitorUtility_InMechanitorCommandRange_Patch.Postfix
MemoryThoughtHandler.TryGainMemory: PRE: ReGrowthCore.MemoryThoughtHandler_TryGainMemory_Patch.Prefix post: VFECore.TryGainMemory_Patch.Postfix
MemoryUtility.UnloadUnusedUnityAssets: post: VanillaVehiclesExpanded.MemoryUtility_UnloadUnusedUnityAssets_Patch.Postfix
MentalBreakWorker.BreakCanOccur: PRE: Vehicles.HealthAndStats.VehiclesCantEnterMentalBreak post: VFECore.MentaBreakWorker_Patches.BreakCanOccur_PostFix
MentalBreakWorker.CommonalityFor: post: VFECore.MentaBreakWorker_Patches.CommonalityFor_PostFix
MentalStateHandler.TryStartMentalState: PRE: Vehicles.PawnAI.EjectPawnForMentalState
MentalStateWorker.StateCanOccur: PRE: Vehicles.HealthAndStats.VehiclesCantEnterMentalState
MentalState_Manhunter.ForceHostileTo: post: Vehicles.Extra.ManhunterDontAttackVehicles
ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
MouseoverReadout.MouseoverReadoutOnGUI: post: ReGrowthCore.MouseoverReadout_MouseoverReadoutOnGUI_Patch.Postfix TRANS: ReGrowthCore.MouseoverReadout_MouseoverReadoutOnGUI_Patch.Transpiler
Need_Food.get_MaxLevel: post: VanillaGenesExpanded.Patch_FoodCapacity.FoodCapacity_Postfix
Page_ConfigureStartingPawns.DoWindowContents: post: EdB.PrepareCarefully.HarmonyPatches.PrepareCarefullyButtonPatch.Postfix
Page_ConfigureStartingPawns.PreOpen: post: KCSG.Postfix_Page_ConfigureStartingPawns_PreOpen.Postfix
Pathing.RecalculateAllPerceivedPathCosts: post: Vehicles.VehiclePathing.RecalculateAllPerceivedPathCostForVehicle
Pathing.RecalculatePerceivedPathCostAt: post: Vehicles.VehiclePathing.RecalculatePerceivedPathCostForVehicle
Pawn.<GetDisabledWorkTypes>g__FillList|328_0: PRE: VanillaApparelExpanded.Pawn_GetDisabledWorkTypes_Patch.Prefix
Pawn.ButcherProducts: post: VanillaGenesExpanded.VanillaGenesExpanded_Pawn_ButcherProducts_Patch.Postfix
Pawn.DeSpawn: PRE: MVCF.PatchSets.PatchSet_IndependentVerbs.Postfix_Pawn_DeSpawn post: VFECore.PhasingPatches.Despawn_Postfix
Pawn.Destroy: PRE: OneBedToSleepWithAll.Patch.Pawn__patching.Prefix TRANS: Vehicles.Construction.ValidDestroyModeForVehicles
Pawn.ExposeData: post: VanillaVehiclesExpanded.Pawn_ExposeData_Patch.Postfix, MVCF.PatchSets.PatchSet_Base.PostExposeDataPawn
Pawn.GetChildHolders: PRE: Vehicles.Extra.GetVehicleHandlerIThingHolders
Pawn.GetGizmos: post: AnimalBehaviours.Pawn_GetGizmos_Patch.Postfix, VanillaWeaponsExpandedLaser.HarmonyPatches.VWEL_Pawn_GetGizmos_WeaponGizmoGetter_Patch.GetGizmos_PostFix, HDAC.HarmonyPatches.Verse_Pawn_GetGizmos.Postfix, MVCF.PatchSets.PatchSet_Animals.Pawn_GetGizmos_Postfix
Pawn.Kill: PRE: VFECore.Patch_Kill.Prefix, Vehicles.Extra.MoveOnDeath, VanillaStorytellersExpanded.Patch_Kill.Prefix post: VFE.Mechanoids.HarmonyPatches.MachinesDie.Postfix, VFECore.Patch_Kill.Postfix
Pawn.MainDesc: post: VFE.Mechanoids.HarmonyPatches.Pawn_MainDesc_Patch.Postfix
Pawn.PostMapInit: post: VanillaGenesExpanded.Pawn_PostMapInit_Patch.Postfix
Pawn.ProcessPostTickVisuals: PRE: Vehicles.Rendering.ProcessVehiclePostTickVisuals
Pawn.SpawnSetup: post: VFECore.CompShieldField+SpawnSetup_Patch.Postfix, VFECore.PhasingPatches.CheckPhasing, MVCF.PatchSets.PatchSet_IndependentVerbs.Postfix_Pawn_SpawnSetup
Pawn.ThreatDisabled: post: Vehicles.PawnAI.VehicleThreatDisabled
Pawn.TicksPerMove: PRE: Vehicles.HealthAndStats.VehicleMoveSpeed
Pawn.TryGetAttackVerb: PRE: MVCF.PatchSets.PatchSet_MultiVerb.TryGetAttackVerb_Prefix post: VFECore.Abilities.TryGetAttackVerb_Patch.Postfix, MVCF.PatchSets.PatchSet_MultiVerb.TryGetAttackVerb_Postfix
Pawn.WorkTypeIsDisabled: post: AnimalBehaviours.VanillaExpandedFramework_Pawn_WorkTypeIsDisabled_Patch.RemoveTendFromAnimals
Pawn.get_BodySize: post: VanillaGenesExpanded.Pawn_BodySize.Postfix
Pawn.get_CurrentEffectiveVerb: PRE: MVCF.PatchSets.PatchSet_TargetFinder.CurrentEffectiveVerb_Prefix
Pawn.get_Drafted: post: Vehicles.Components.VehicleIsDrafted
Pawn.get_HealthScale: post: VanillaGenesExpanded.Pawn_HealthScale.HealthScale_Postfix
Pawn.get_IsColonistPlayerControlled: post: AnimalBehaviours.VanillaExpandedFramework_Pawn_IsColonistPlayerControlled_Patch.AddAnimalAsColonist
PawnApparelGenerator.GenerateStartingApparelFor: post: VFECore.Patch_PawnApparelGenerator.GenerateStartingApparelFor_Postfix
PawnApparelGenerator.PossibleApparelSet.CoatButNoShirt: TRANS: VFECore.Patch_PawnApparelGenerator+PossibleApparelSet+manual_CoatButNoShirt.Transpiler
PawnAttackGizmoUtility.GetAttackGizmos: post: MVCF.PatchSets.PatchSet_HumanoidGizmos.GetAttackGizmos_Postfix
PawnBanishUtility.Banish: PRE: Vehicles.WorldHandling.BanishPawnFromAerialVehicle
PawnBioAndNameGenerator.FillBackstorySlotShuffled: PRE: VFECore.PawnBioAndNameGenerator_FillBackstorySlotShuffled.Prefix TRANS: VFECore.PawnBioAndNameGenerator_FillBackstorySlotShuffled.Transpiler
PawnCapacitiesHandler.Notify_CapacityLevelsDirty: PRE: Vehicles.Extra.RecheckVehicleHandlerCapacities
PawnCapacityUtility.CalculateCapacityLevel: post: VFECore.PawnCapacityUtility_CalculateCapacityLevel.Postfix
PawnComponentsUtility.AddAndRemoveDynamicComponents: PRE: Vehicles.Components.AddAndRemoveVehicleComponents post: AnimalBehaviours.VanillaExpandedFramework_PawnComponentsUtility_AddAndRemoveDynamicComponents_Patch.AddDraftability
PawnComponentsUtility.CreateInitialComponents: PRE: Vehicles.Components.CreateInitialVehicleComponents post: VFECore.PawnComponentsUtility_CreateInitialComponents_Patch.Postfix
PawnFlyer.MakeFlyer: TRANS: VFECore.Abilities.PawnFlyer_MakeFlyer_Patch.Transpiler
PawnFlyer.RecomputePosition: PRE: VFECore.Abilities.PawnFlyer_RecomputePosition_Patch.Prefix
PawnGenerator.GenerateGearFor: post: VFECore.Patch_PawnGenerator+GenerateGearFor.Postfix
PawnGenerator.GenerateGenes: post: VanillaGenesExpanded.PawnGenerator_GenerateGenes_Patch.Postfix
PawnGenerator.GenerateInitialHediffs: post: VFECore.Patch_PawnGenerator+GenerateInitialHediffs.Postfix
PawnGenerator.GenerateNewPawnInternal: post: VFECore.Abilities.PawnGen_Patch.Postfix
PawnGenerator.GeneratePawn: PRE: Vehicles.Construction.GenerateVehiclePawn
PawnGenerator.GenerateSkills: post: VFECore.PawnGenerator_GenerateSkills.Postfix
PawnRenderNode.ColorFor: post: VanillaGenesExpanded.PawnRenderNode_ColorFor_Patch.Postfix
PawnRenderNodeWorker.AppendDrawRequests: PRE: VFECore.PawnRenderNodeWorker_AppendDrawRequests_Patch.Prefix
PawnRenderNodeWorker.GetMaterial: post: ReGrowthCore.PawnRenderNodeWorker_GetMaterial_Patch.Postfix
PawnRenderNodeWorker.ScaleFor: post: VanillaGenesExpanded.PawnRenderNodeWorker_ScaleFor_Patch.Postfix
PawnRenderNodeWorker_Apparel_Body.CanDrawNow: post: ReGrowthCore.PawnRenderNodeWorker_Apparel_Body_CanDrawNow_Patch.Postfix
PawnRenderNodeWorker_Apparel_Head.CanDrawNow: PRE: VFECore.PawnRenderNodeWorker_Apparel_Head_CanDrawNow_Patch.Prefix post: VFECore.PawnRenderNodeWorker_Apparel_Head_CanDrawNow_Patch.Postfix
PawnRenderNodeWorker_Apparel_Head.HeadgearVisible: post: ReGrowthCore.PawnRenderNodeWorker_Apparel_Head_HeadgearVisible_Patch.Postfix TRANS: VFECore.PawnRenderNodeWorker_Apparel_Head_HeadgearVisible_Patch.Transpiler
PawnRenderNodeWorker_Body.CanDrawNow: post: VFECore.PawnRenderNodeWorker_Body_CanDrawNow_Patch.Postfix
PawnRenderNode_AnimalPack.GraphicFor: post: VFECore.PawnRenderNode_AnimalPack_GraphicFor_Patch.Postfix
PawnRenderNode_Body.GraphicFor: post: VanillaGenesExpanded.PawnRenderNode_Body_GraphicFor_Patch.Postfix
PawnRenderNode_Fur.GraphicFor: post: VanillaGenesExpanded.PawnRenderNode_Fur_GraphicFor_Patch.Postfix
PawnRenderNode_Head.GraphicFor: post: VanillaGenesExpanded.PawnRenderNode_Head_GraphicFor_Patch.Postfix
PawnRenderTree.ProcessApparel: post: VFECore.PawnRenderTree_ProcessApparel_Patch.Postfix
PawnRenderUtility.CarryWeaponOpenly: post: VFE.Mechanoids.HarmonyPatches.MobileTurretsShowTurrets.Postfix
PawnRenderUtility.DrawEquipmentAiming: PRE: [800]VFECore.PawnRenderer_DrawEquipmentAiming_Patch.Prefix, VFE.Mechanoids.HarmonyPatches.RenderTurretCentered.Prefix, VanillaWeaponsExpandedLaser.HarmonyPatches.CYA_PawnRenderUtility_Draw_EquipmentAiming_GunDrawing_Patch.Prefix post: VFE.Mechanoids.HarmonyPatches.RenderTurretCentered.Postfix
PawnRenderer.BaseHeadOffsetAt: post: VFECore.PawnRenderer_BaseHeadOffsetAt.Postfix
PawnRenderer.GetBodyPos: post: VFECore.PawnRenderer_GetBodyPos_Patch.Postfix TRANS: SmashTools.PawnOverlayRenderer.ShowBodyTranspiler
PawnRenderer.LayingFacing: PRE: SmashTools.PawnOverlayRenderer.LayingFacing
PawnRenderer.OverrideMaterialIfNeeded: post: ReGrowthCore.PawnRenderer_OverrideMaterialIfNeeded_Patch.Postfix
PawnRenderer.ParallelGetPreRenderResults: PRE: VFECore.ParallelGetPreRenderResults_Patch.Prefix
PawnUIOverlay.DrawPawnGUIOverlay: PRE: VanillaApparelExpanded.VAE_PawnUIOverlay_Patch.GhillieException, VFECore.PawnUIOverlay_DrawSelection_Patch.Prefix post: VFECore.PawnUIOverlay_DrawSelection_Patch.Postfix
PawnUtility.BodyResourceGrowthSpeed: post: VanillaGenesExpanded.VanillaGenesExpanded_PawnUtility_BodyResourceGrowthSpeed_Patch.MultiplyPregnancy
PawnUtility.IsFighting: post: AnimalBehaviours.VanillaExpandedFramework_PawnUtility_IsFighting_Patch.DontFlee
PawnUtility.Mated: PRE: AnimalBehaviours.PawnUtility_Mated+VanillaExpandedFramework_PawnUtility_Mated_Patch.Prefix
PawnUtility.ShouldSendNotificationAbout: post: Vehicles.Extra.SendNotificationsVehicle
Pawn_AgeTracker.GrowthPointsPerDayAtLearningLevel: post: VanillaGenesExpanded.GrowthPointPerDayAtLearningLevel_Patch.Postfix
Pawn_ApparelTracker.Notify_ApparelAdded: post: VFECore.Pawn_ApparelTracker_Notify_ApparelAdded_Patch.Postfix
Pawn_ApparelTracker.Notify_ApparelRemoved: post: VFECore.Pawn_ApparelTracker_Notify_ApparelRemoved_Patch.Postfix
Pawn_ApparelTracker.Remove: post: VFECore.Pawn_ApparelTracker_Remove_Patch.Postfix
Pawn_ApparelTracker.TryDrop: post: VanillaApparelExpanded.Patch_TryDrop.Postfix, VFECore.Pawn_ApparelTracker_TryDrop_Patch.Postfix, VFECore.TryDrop_Patch.Postfix
Pawn_ApparelTracker.Wear: post: VanillaApparelExpanded.ApparelTracker_Wear.Postfix, VFECore.Pawn_ApparelTracker_Wear_Patch.Postfix
Pawn_DraftController.GetGizmos: post: MVCF.PatchSets.PatchSet_HumanoidGizmos.GetGizmos_Postfix
Pawn_DrawTracker.get_DrawPos: post: VFECore.Pawn_DrawTracker_Patch.Postfix
Pawn_EquipmentTracker.AddEquipment: post: VFECore.AddEquipment_Patch.Postfix
Pawn_EquipmentTracker.Notify_EquipmentAdded: post: MVCF.PatchSets.Trackers.PatchSet_Equipment.EquipmentAdded_Postfix
Pawn_EquipmentTracker.Notify_EquipmentRemoved: PRE: MVCF.PatchSets.Trackers.PatchSet_Equipment.EquipmentRemoved_Prefix
Pawn_EquipmentTracker.TryDropEquipment: post: VFECore.TryDropEquipment_Patch.Postfix
Pawn_EquipmentTracker.TryTransferEquipmentToContainer: post: MVCF.PatchSets.Trackers.PatchSet_Equipment.TryTransferEquipmentToContainer_Postfix
Pawn_FilthTracker.Notify_EnteredNewCell: PRE: AnimalBehaviours.VanillaExpandedFramework_Pawn_FilthTracker_Notify_EnteredNewCell_Patch.DontDealWithFilth
Pawn_FilthTracker.TryPickupFilth: PRE: ReGrowthCore.Pawn_FilthTracker_TryPickupFilth_Patch.Prefix post: ReGrowthCore.Pawn_FilthTracker_TryPickupFilth_Patch.Postfix
Pawn_GeneTracker.Notify_GenesChanged: post: VanillaGenesExpanded.Notify_GenesChanged_Patch.Postfix
Pawn_HealthTracker.AddHediff: PRE: ReGrowthCore.Pawn_HealthTracker_AddHediff_Patch.Prefix, Vehicles.HealthAndStats.VehiclesDontAddHediffs post: MVCF.PatchSets.Trackers.PatchSet_Hediffs.AddHediff_Postfix
Pawn_HealthTracker.CheckForStateChange: post: VFECore.Patch_Pawn_HealthTracker+CheckForStateChange.Postfix
Pawn_HealthTracker.DropBloodFilth: TRANS: VanillaGenesExpanded.VanillaGenesExpanded_Pawn_HealthTracker_DropBloodFilth_Patch.Transpiler
Pawn_HealthTracker.DropBloodSmear: TRANS: VanillaGenesExpanded.VanillaGenesExpanded_Pawn_HealthTracker_DropBloodSmear_Patch.Transpiler
Pawn_HealthTracker.MakeDowned: PRE: Vehicles.HealthAndStats.VehiclesCantBeDowned
Pawn_HealthTracker.ShouldBeDowned: PRE: VFECore.Patch_ShouldBeDowned.Prefix, Vehicles.HealthAndStats.VehicleShouldBeDowned
Pawn_IdeoTracker.SetIdeo: post: VanillaMemesExpanded.VanillaMemesExpanded_Pawn_IdeoTracker_SetIdeo_Patch.ForceTrait
Pawn_InteractionsTracker.TryInteractWith: post: VFECore.TryInteractWith_Patch.Postfix
Pawn_InventoryTracker.set_UnloadEverything: PRE: Vehicles.CaravanFormation.VehiclesShouldntUnloadEverything
Pawn_JobTracker.CheckForJobOverride: TRANS: Vehicles.Jobs.NoOverrideDamageTakenTranspiler
Pawn_JobTracker.IsCurrentJobPlayerInterruptible: PRE: Vehicles.VehiclePathing.JobInterruptibleForVehicle
Pawn_MeleeVerbs.ChooseMeleeVerb: PRE: Vehicles.Components.VehiclesDontMeleeThings
Pawn_MindState.StartFleeingBecauseOfPawnAction: PRE: AnimalBehaviours.VanillaExpandedFramework_Pawn_MindState_StartFleeingBecauseOfPawnAction_Patch.DontFlee
Pawn_NeedsTracker.AddOrRemoveNeedsAsAppropriate: PRE: VFECore.AddOrRemoveNeedsAsAppropriate_Patch.Prefix post: VFECore.AddOrRemoveNeedsAsAppropriate_Patch.Postfix
Pawn_NeedsTracker.ShouldHaveNeed: PRE: VFEMech.ShouldHaveNeed_Patch.Prefix
Pawn_Ownership.ClaimBedIfNonMedical: PRE: OneBedToSleepWithAll.Patch.OneBedToSleepWithAll.Patch.Pawn_Ownership__ClaimBedIfNonMedical.Prefix
Pawn_PathFollower.BuildingBlockingNextPathCell: PRE: VFECore.PhasingPatches.NoBuildingBlocking
Pawn_PathFollower.CostToMoveIntoCell: post: AnimalBehaviours.VanillaExpandedFramework_Pawn_PathFollower_CostToMoveIntoCell_Patch.DisablePathCostForFloatingCreatures TRANS: VFECore.PhasingPatches.CostToMoveIntoCell_Transpile
Pawn_PathFollower.GenerateNewPath: PRE: VFECore.PhasingPatches.GenerateNewPath_Prefix
Pawn_PathFollower.NeedNewPath: post: Vehicles.VehiclePathing.IsVehicleInNextCell
Pawn_PathFollower.StartPath: PRE: Vehicles.VehiclePathing.StartVehiclePath, VFECore.PhasingPatches.StartPath_Prefix post: VFECore.PhasingPatches.StartPath_Postfix
Pawn_PathFollower.TryEnterNextPathCell: post: VFECore.PhasingPatches.UnfogEnteredCells
Pawn_RelationsTracker.ExposeData: post: VFECore.Pawn_RelationsTracker_ExposeData_Patch.Postfix
Pawn_RelationsTracker.SetPregnancyApproach: post: VFECore.Pawn_RelationsTracker_SetPregnancyApproach_Patch.Postfix
Pawn_RotationTracker.UpdateRotation: PRE: Vehicles.Rendering.UpdateVehicleRotation
Pawn_SkillTracker.Learn: post: VanillaGenesExpanded.VanillaGenesExpanded_Pawn_SkillTracker_Learn_Patch.GiveRecreation
Pawn_StanceTracker.SetStance: PRE: MVCF.PatchSets.PatchSet_IndependentVerbs.Pawn_StanceTracker_SetStance
PawnsArrivalModeWorker_CenterDrop.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_ClusterDrop.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeDrop.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeDropGroups.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeWalkIn.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeWalkInDarkness.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeWalkInDistributed.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeWalkInDistributedGroups.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeWalkInGroups.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeWalkInHateChanters.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EmergeFromWater.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_RandomDrop.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker
PawnsFinder.get_AllCaravansAndTravelingTransportPods_AliveOrDead: post: Vehicles.WorldHandling.AllAerialVehicles_AliveOrDead
Plant.PlantCollected: post: VanillaPlantsExpanded.VanillaPlantsExpanded_Plant_PlantCollected_Patch.AddSecondaryOutput
Plant.get_GrowthRateFactor_Temperature: PRE: ReGrowthCore.PlantExpandable+Plant_GrowthRateFactor_Temperature_Plant.Prefix
PlantFallColors.GetFallColorFactor: post: ReGrowthCore.PlantFallColors_GetFallColorFactor_Patch.Postfix
PlantUtility.CanEverPlantAt: post: ReGrowthCore.CanEverPlantAt_Patch.Postfix
PlantUtility.GrowthSeasonNow: PRE: ReGrowthCore.PlantExpandable+PlantUtility_GrowthSeasonNow_Patch.Prefix
PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
PlayLogEntryUtility.RulesForOptionalWeapon: post: MVCF.PatchSets.PatchSet_BatteLog.PlayLogEntryUtility_RulesForOptionalWeapon_Postfix
PlayerKnowledgeDatabase.ReloadAndRebind: PRE: VFECore.DefIndicesFixer.Prefix
PollutionGrid.SetPolluted: post: ReGrowthCore.PollutionGrid_SetPolluted_Patch.Postfix
PregnancyUtility.PregnancyChanceForPartners: post: VFECore.PregnancyUtility_PregnancyChanceForPartners_Patch.Postfix
Projectile.CanHit: PRE: Vehicles.Combat.TurretHitFlags
Projectile.CheckForFreeIntercept: post: VFEMech.TeslaProjectile+ProjectilePatches.Postfix TRANS: VFECore.Projectile_SetTrueOrigin.Transpiler, Vehicles.Combat.VehicleProjectileInterceptor
Projectile.CheckForFreeInterceptBetween: TRANS: VFECore.Projectile_SetTrueOrigin.Transpiler
Projectile.Impact: PRE: VFECore.Projectile_Impact_Patch.Prefix
Projectile.ImpactSomething: post: VFEMech.TeslaProjectile+ProjectilePatches.Postfix TRANS: VFECore.Projectile_SetTrueOrigin.Transpiler, Vehicles.Combat.VehicleProjectileChanceToHit
Projectile.Launch: post: VFECore.Projectile_Launch_Patch.Postfix, MYDE_AerocraftFramework.MYDE_Harmony_AerocraftFramework_ProjectileLaunchAndChangeRotation.Postfix
Projectile.Tick: post: VFECore.Projectile_Tick_Patch.Postfix
Projectile.get_DamageAmount: post: VFECore.Projectile_DamageAmount_Patch.Postfix
Projectile.get_HitFlags: post: Vehicles.Combat.OverriddenHitFlags
Projectile.get_StartingTicksToImpact: post: Vehicles.Combat.StartingTicksFromTurret
Projectile_Explosive.Impact: PRE: Vehicles.Combat.ImpactExplosiveProjectiles
Quest.End: PRE: VanillaStorytellersExpanded.Patch_End.Prefix
QuestGen.AddSlateQuestTags: post: VanillaStorytellersExpanded.Patch_AddSlateQuestTags.Postfix
QuestGen.Generate: post: VFECore.Patch_QuestGen_Generate.Postfix
QuestNode_GetFaction.IsGoodFaction: post: VFECore.QuestNode_GetFaction_IsGoodFaction_Patch.Postfix
QuestNode_GetPawn.IsGoodPawn: post: VFECore.QuestNode_GetPawn_IsGoodPawn_Patch.Postfix
QuestNode_GetPawnKind.<>c__DisplayClass5_1.<SetVars>g__CanHandle|1: post: AnimalBehaviours.VanillaExpandedFramework_QuestNode_GetPawnKind_SetVars_CanHandle_Patch.Postfix
RaidStrategyWorker_Siege.MakeLordJob: PRE: VFECore.Patch_RaidStrategyWorker_Siege+MakeLordJob.Prefix
Reachability.CanReach: PRE: VFECore.PhasingPatches.AllReachable
ReadingOutcomeDoerGainResearch.OnReadingTick: PRE: VanillaVehiclesExpanded.ReadingOutcomeDoerGainResearch_OnReadingTick_Patch.Prefix post: VanillaVehiclesExpanded.ReadingOutcomeDoerGainResearch_OnReadingTick_Patch.Postfix
ReloadableUtility.OwnerOf: post: VanillaVehiclesExpanded.ReloadableUtility_OwnerOf_Patch.Postfix
ResearchProjectDef.GetTip: TRANS: VFECore.ResearchProjectDef_GetTip_Patch.Transpiler
ResearchProjectDef.HasTag: post: VFECore.Patch_ResearchProjectDef+HasTag.Postfix
ResearchProjectDef.get_CanStartNow: post: VanillaVehiclesExpanded.ResearchProjectDef_CanStartNow_Patch.Postfix
ResearchProjectDef.get_UnlockedDefs: post: PipeSystem.ResearchProjectDef_UnlockedDefs_Patch.Postfix
RestUtility.FindBedFor: post: OneBedToSleepWithAll.Patch.RestUtility__FindBedFor.Postfix
RiverMaker..ctor: TRANS: Vehicles.MapHandling.RiverMakerTranspiler
Root.OnGUI: post: HugsLib.Patches.Root_OnGUI_Patch.OnGUIHookUnfiltered
Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
SchoolUtility.CanTeachNow: PRE: AnimalBehaviours.VanillaExpandedFramework_SchoolUtility_CanTeachNow_Patch.RemoveTeaching, Vehicles.HealthAndStats.CantTeachVehicles
SectionLayer_FogOfWar.Regenerate: TRANS: VFECore.SectionLayer_FogOfWar_Regenerate_Patch.Transpiler
SelectionDrawer.DrawSelectionBracketFor: PRE: VFECore.SelectionDrawer_DrawSelection_Patch.Prefix, Vehicles.Rendering.DrawSelectionBracketsVehicles post: VFECore.SelectionDrawer_DrawSelection_Patch.Postfix
Selector.HandleMapClicks: PRE: Vehicles.Extra.MultiSelectFloatMenu
Selector.SelectAllMatchingObjectUnderMouseOnScreen: TRANS: VFE.Mechanoids.HarmonyPatches.Selector_SelectAllMatchingObjectUnderMouseOnScreen_Patch.Transpiler
Selector.SelectInsideDragBox: TRANS: VFE.Mechanoids.HarmonyPatches.Selector_SelectInsideDragBox_Patch.Transpiler
Settlement.GetCaravanGizmos: post: Vehicles.Gizmos.NoAttackSettlementWhenDocked
Settlement.GetFloatMenuOptions: post: VFECore.DoorTeleporterPatches.SettlementFloatOptions_Postfix
Settlement.GetGizmos: post: Vehicles.Gizmos.AddVehicleCaravanGizmoPassthrough
Settlement.ShouldRemoveMapNow: PRE: MYDE_AerocraftFramework.MYDE_Harmony_AerocraftFrameworkD_CrossMap.Prefix
Settlement.get_MapGeneratorDef: post: KCSG.Postfix_Settlement_MapGeneratorDef+Settlement_MapGeneratorDef_Patch.Postfix
SettlementDefeatUtility.CheckDefeated: TRANS: Vehicles.CaravanHandling.CheckDefeatedWithVehiclesTranspiler
SettlementDefeatUtility.IsDefeated: PRE: MYDE_AerocraftFramework.MYDE_Harmony_AerocraftFramework_FactionBaseDefeat.Prefix post: VanillaStorytellersExpanded.Patch_IsDefeated.Postfix
SettlementUtility.AttackNow: PRE: KCSG.Postfix_SettlementUtility_Attack.Prefix TRANS: Vehicles.CaravanHandling.AttackNowWithShipsTranspiler
Settlement_TraderTracker.ColonyThingsWillingToBuy: PRE: Vehicles.CaravanHandling.AerialVehicleInventoryItems
Settlement_TraderTracker.GiveSoldThingToPlayer: PRE: Vehicles.CaravanHandling.GiveSoldThingToAerialVehicle TRANS: Vehicles.CaravanHandling.GiveSoldThingToVehicleTranspiler, SRTS.StartUp.GiveSoldThingsToSRTSTranspiler
ShaderTypeDef.get_Shader: PRE: Vehicles.VehicleHarmonyOnMod.ShaderFromAssetBundle
ShotReport.HitReportFor: PRE: VFECore.ShotReport_HitReportFor_Patch.Prefix
ShotReport.get_AimOnTargetChance_StandardTarget: post: VFECore.ShotReport_AimOnTargetChance_StandardTarget.Postfix
Site.ShouldRemoveMapNow: PRE: MYDE_AerocraftFramework.MYDE_Harmony_AerocraftFramework_CrossMap_MapParent.Prefix
SiteMakerHelper.FactionCanOwn: post: VFECore.SiteMakerHelper_FactionCanOwn_Patch.Postfix
SketchResolver_AncientLandingPad.ResolveInt: PRE: ReGrowthCore.ReplaceConcreteWithAncientConcrete.Prefix post: ReGrowthCore.ReplaceConcreteWithAncientConcrete.Postfix
SketchResolver_AncientUtilityBuilding.ResolveInt: PRE: ReGrowthCore.ReplaceConcreteWithAncientConcrete.Prefix post: ReGrowthCore.ReplaceConcreteWithAncientConcrete.Postfix
SkillRecord.Interval: PRE: VanillaGenesExpanded.VanillaGenesExpanded_SkillRecord_Interval_Patch.Prefix post: VanillaGenesExpanded.VanillaGenesExpanded_SkillRecord_Interval_Patch.Postfix TRANS: VanillaGenesExpanded.VanillaGenesExpanded_SkillRecord_Interval_Transpiler_Patch.Transpiler
SkillRecord.Learn: PRE: VanillaApparelExpanded.SkillRecord_Learn_Patch.Prefix
Skyfaller.Tick: PRE: VFECore.Patch_Tick.Prefix
SlaveRebellionUtility.CanApplyWeaponFactor: post: MVCF.PatchSets.PatchSet_MultiVerb.CanApplyWeaponFactor
SocialCardUtility.DrawPregnancyApproach: TRANS: VFECore.SocialCardUtility_DrawPregnancyApproach_Patch.Transpiler
StaggerHandler.StaggerFor: PRE: Vehicles.HealthAndStats.StaggerVehicleConditionally
Stance_Warmup.StanceDraw: post: VFECore.Stance_WarmupStanceDraw_Patch.Postfix
StatExtension.GetStatValue: post: HDAC.HarmonyPatches.RimWorld_StatExtension_GetStatValue.Postfix, [0]VFECore.StatExtension_GetStatValue_Patch.Postfix
StatWorker.GetBaseValueFor: PRE: MVCF.PatchSets.PatchSet_Stats.GetBaseValue_Prefix post: VFECore.StatWorker_GetBaseValueFor_Patch.Postfix
StatWorker.GetExplanationUnfinalized: TRANS: VFECore.StatWorker_GetExplanationUnfinalized_Transpiler.Transpiler
StatWorker.GetValueUnfinalized: TRANS: VFECore.StatWorker_GetValueUnfinalized_Transpiler.Transpiler
StatWorker.IsDisabledFor: PRE: Vehicles.HealthAndStats.StatDisabledForVehicle
StatsReportUtility.DrawStatsReport: PRE: VFECore.DrawStatsReport_Patch.Prefix post: VFECore.DrawStatsReport_Patch.Postfix
Storyteller.TryFire: PRE: VanillaStorytellersExpanded.Patch_MakeIncidentsForInterval.Prefix
StorytellerComp.IncidentChanceFinal: post: VanillaStorytellersExpanded.Patch_IncidentChanceFinal.Postfix
StunHandler.StunFor: PRE: Vehicles.HealthAndStats.StunVehicleConditionally
SymbolResolver_AncientComplex_Base.ResolveComplex: PRE: ReGrowthCore.ReplaceConcreteWithAncientConcrete.Prefix post: ReGrowthCore.ReplaceConcreteWithAncientConcrete.Postfix
SymbolResolver_AncientShrine.Resolve: PRE: ReGrowthCore.ReplaceConcreteWithAncientConcrete.Prefix post: ReGrowthCore.ReplaceConcreteWithAncientConcrete.Postfix
Tale_DoublePawn.Concerns: PRE: Vehicles.CaravanHandling.ConcernNullThing
Targeter.GetTargetingVerb: PRE: MVCF.PatchSets.PatchSet_MultiVerb.Prefix_GetTargetingVerb
Targeter.ProcessInputEvents: post: Vehicles.Rendering.ProcessTargeterInputEvents, SRTS.StartUp.ProcessBombingInputEvents
Targeter.StopTargeting: post: Vehicles.Rendering.TargeterStop
Targeter.TargeterOnGUI: post: Vehicles.Rendering.DrawTargeters, SRTS.StartUp.DrawBombingTargeter
Targeter.TargeterUpdate: post: Vehicles.Rendering.TargeterUpdate, SRTS.StartUp.BombTargeterUpdate
TattooDef.GraphicFor: post: VanillaGenesExpanded.TattooDef_GraphicFor_Patch.Postfix
TerrainGrid.DoTerrainChangedEffects: PRE: Vehicles.VehiclePathing.SetTerrainAndUpdateVehiclePathCosts
TerrainGrid.GetMaterial: PRE: ReGrowthCore.TerrainGrid_GetMaterial_Patch.Prefix
TerrainGrid.RemoveTopLayer: PRE: VFECore.__TerrainGrid.Prefix
TerrainGrid.SetTerrain: PRE: VFECore._TerrainGrid.Prefix post: VFECore._TerrainGrid.Postfix
Thing.DeSpawn: TRANS: Vehicles.VehiclePathing.DeSpawnAndUpdateVehicleRegionsTranspiler
Thing.Destroy: PRE: Vehicles.Combat.ProjectileMapToWorld
Thing.DrawAt: PRE: DoorsExpanded.HarmonyPatches.DoorExpandedThingDrawAtPrefix
Thing.SpawnSetup: TRANS: Vehicles.VehiclePathing.SpawnAndUpdateVehicleRegionsTranspiler
Thing.TakeDamage: PRE: AnimalBehaviours.Patch_TakeDamage.Prefix post: VFECore.Patch_Thing_TakeDamage.Postfix
Thing.get_DefaultGraphic: PRE: GraphicCustomization.Thing_DefaultGraphic_Patch.Prefix
Thing.get_ParentHolder: post: Vehicles.CaravanHandling.VehicleWorldObjectParentHolder
Thing.set_Position: post: Vehicles.VehiclePathing.SetPositionAndUpdateVehicleRegions
Thing.set_Rotation: PRE: Vehicles.VehiclePathing.SetRotationAndUpdateVehicleRegionsClipping post: Vehicles.VehiclePathing.SetRotationAndUpdateVehicleRegions
ThingDef.ConfigErrors: post: Vehicles.VehicleHarmonyOnMod.VehiclesAllowFullFillage
ThingDef.SpecialDisplayStats: post: VFECore.ThingDef_SpecialDisplayStats_Patch.Postfix, NocturnalAnimals.ThingDef_Patch+VanillaExpandedFramework_ThingDef_SpecialDisplayStats_Nocturnal_Patch.Postfix, AnimalBehaviours.Patch_ThingDef+VanillaExpandedFramework_ThingDef_SpecialDisplayStats_Patch.Postfix, VFECore.Patch_ThingDef+SetFaction.Postfix, MVCF.PatchSets.PatchSet_InfoCard.ReplaceVerbStatDisplay
ThingDef.get_DescriptionDetailed: TRANS: VFECore.ThingDef_StatOffsetFromGear_Transpiler.Transpiler
ThingDef.get_IsRangedWeapon: PRE: MVCF.PatchSets.PatchSet_PreferMelee.Prefix_IsRangedWeapon post: VanillaWeaponsExpanded.FloatMenuMakerMap_AddHumanlikeOrders_Patch.IsRangedWeapon
ThingDef.get_IsWeapon: post: VanillaWeaponsExpanded.FloatMenuMakerMap_AddHumanlikeOrders_Patch.IsWeapon
ThingDefGenerator_Corpses.ImpliedCorpseDefs: post: VFECore.ThingDefGenerator_Corpses_ImpliedCorpseDefs_Patch.Postfix
ThingRequest.Accepts: post: Vehicles.Jobs.AcceptsVehicleRefuelable
ThingSelectionUtility.SelectableByMapClick: post: VanillaApparelExpanded.VAE_ThingSelectionUtility_Patch.GhillieException
ThingStuffPair.get_Commonality: post: VFECore.Commonality_Patch.Postfix
ThingWithComps.ExposeData: post: VFECore.Thing_ExposeData_Patch.Postfix
ThingWithComps.SpawnSetup: post: VFECore.Thing_SpawnSetup_Patch.Postfix
ThoughtWorker_IsCarryingRangedWeapon.CurrentStateInternal: PRE: MVCF.PatchSets.PatchSet_Brawlers.CurrentStateInternal_Prefix
ThoughtWorker_NeedFood.CurrentStateInternal: post: VanillaGenesExpanded.CurrentSocialStateInternal_Patch.CurrentStateInternal_Postfix
ThoughtWorker_WantToSleepWithSpouseOrLover.CurrentStateInternal: TRANS: OneBedToSleepWithAll.Patch.ThoughtWorker_WantToSleepWithSpouseOrLover__patch.Transpiler
TickManager.DoSingleTick: PRE: VFECore.DoSingleTick_Patch.Prefix post: VFECore.DoSingleTick_Patch.Postfix
TickManager.get_CurTimeSpeed: post: Vehicles.Extra.ForcePauseFromVehicles
TickManager.get_Paused: post: Vehicles.Extra.PausedFromVehicles
TileFinder.<>c__DisplayClass1_0.<RandomSettlementTileFor>b__1: post: VFECore.Patch_RandomSettlementTileFor.Postfix
TileFinder.RandomSettlementTileFor: PRE: VFECore.Patch_RandomSettlementTileFor+RandomSettlementTileFor_Patch.Prefix post: VFECore.Patch_RandomSettlementTileFor+RandomSettlementTileFor_Patch.Postfix TRANS: Vehicles.MapHandling.PushSettlementToCoastTranspiler
TilesPerDayCalculator.ApproxTilesPerDay: PRE: Vehicles.CaravanHandling.ApproxTilesForVehicles
Toils_Combat.TrySetJobToUseAttackVerb: PRE: MVCF.PatchSets.PatchSet_Hunting.TrySetJobToUseAttackVerb
Tool.AdjustedCooldown: post: VFECore.Tool_AdjustedCooldown_Patch.Postfix
Tornado.CellImmuneToDamage: post: VFECore.CellImmuneToDamage.Postfix
Tradeable.get_Interactive: post: Vehicles.CaravanHandling.AerialVehicleSlaveTradeRoomCheck
TraderCaravanUtility.GetTraderCaravanRole: post: VFECore.Patch_TraderCaravanUtility+GetTraderCaravanRole.Postfix
TrainableUtility.TamenessCanDecay: PRE: AnimalBehaviours.VanillaExpandedFramework_TrainableUtility_TamenessCanDecay_Patch.RemoveTamenessDecayCheck
TransferableUIUtility.ContentSourceDescription: PRE: VFECore.TransferableUIUtility_ContentSourceDescription_Patch.Prefix
TransferableUIUtility.DoCountAdjustInterfaceInternal: PRE: Vehicles.CaravanFormation.CanAdjustPawnTransferable
TransferableUIUtility.DoExtraIcons: post: VFE.Mechanoids.TransferableUIUtility_DoExtraIcons_Patch.Postfix
TransferableUtility.CanStack: TRANS: Vehicles.CaravanFormation.CanStackVehicleTranspiler
Transition.Execute: PRE: VanillaStorytellersExpanded.Patch_Execute.Prefix
TransportPodsArrivalActionUtility.DropTravelingTransportPods: PRE: SRTS.StartUp.DropSRTSExactSpot
TransportPodsArrivalAction_LandInSpecificCell.Arrived: PRE: SRTS.HarmonyTest_AJ.Prefix
TravelingTransportPods.get_TraveledPctStepPerTick: PRE: SRTS.StartUp.CustomTravelSpeedSRTS
TurretTop.DrawTurret: PRE: VanillaWeaponsExpandedLaser.HarmonyPatches.CYA_TuretTop_DrawTurret_LaserTurret_Patch.Prefix
TurretTop.get_CurRotation: PRE: VFECore.TurretTop_get_CurRotation_Patch.Prefix
UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_OnGUI_Patch.OnGUIHook
UIRoot_Entry.Init: post: SmashTools.UnitTesting.ExecuteOnStartupTesting, UpdateLogTool.UpdateHandler.UpdateOnStartup
UIRoot_Entry.UIRootOnGUI: PRE: SmashTools.MainMenuKeyBindHandler.HandleKeyInputs
UIRoot_Play.UIRootOnGUI: PRE: SmashTools.MainMenuKeyBindHandler.HandleKeyInputs
VehicleInfoCard.DrawStatsWorker: PRE: VanillaVehiclesExpanded.VanillaVehiclesExpanded_VehicleInfoCard_DrawStatsWorker_Patch.Prefix
VehicleInfoCard.StatsToDraw: post: VanillaVehiclesExpanded.VanillaVehiclesExpanded_VehicleInfoCard_StatsToDraw_Patch.Postfix
VehiclePawn.DisembarkPawn: post: VanillaVehiclesExpanded.VehiclePawn_DisembarkPawn_Pawn.Postfix
VehiclePawn.Notify_Boarded: post: VanillaVehiclesExpanded.VehiclePawn_Notify_Boarded_Pawn.Postfix
VehiclePawn.TotalAllowedFor: post: VanillaVehiclesExpanded.VanillaVehiclesExpanded_VehiclePawn_TotalAllowedFor_Patch.Postfix
VehiclePawn.get_PawnCollisionMultiplier: post: VanillaVehiclesExpanded.VanillaVehiclesExpanded_VehiclePawn_PawnCollisionMultiplier_Patch.Postfix
VehiclePawn.get_WorldSpeedMultiplier: post: VanillaVehiclesExpanded.VanillaVehiclesExpanded_VehiclePawn_WorldSpeedMultiplier_Patch.Postfix
VehicleTurret.FireTurret: PRE: VFECore.VehicleFramework_Turret_Patch.Prefix post: VFECore.VehicleFramework_Turret_Patch.Postfix
VehicleTurret.TurretRotationTick: PRE: GF40K.TurretRotationTickPatch.Prefix post: VehicleTurret_TurretRotationTick.Postfix, VehicleTurret_TurretRotationTick.Postfix
VehicleTurret.get_MaxRange: PRE: GF40K.MaxRangePatch.Prefix
VehicleTurret.get_WarmupTicks: PRE: GF40K.WarmupTicksPatch.Prefix
Vehicle_PathFollower.CostToPayThisTick: post: VanillaVehiclesExpanded.Vehicle_PathFollower_CostToPayThisTick_Patch.Postfix
Verb.Available: post: VFECore.Available.Postfix, MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix
Verb.ExposeData: post: MVCF.PatchSets.PatchSet_Base.PostExposeDataVerb
Verb.OrderForceTarget: PRE: MVCF.PatchSets.PatchSet_MultiVerb.Prefix_OrderForceTarget
Verb.TryStartCastOn: PRE: [100]VanillaWeaponsExpandedLaser.HarmonyPatches.VWEL_Verb_Shoot_TryStartCastOn_RapidFire_Patch.TryStartCastOn_RapidFire_Prefix post: [401]VanillaWeaponsExpandedLaser.HarmonyPatches.VWEL_Verb_Shoot_TryStartCastOn_RapidFire_Patch.TryStartCastOn_RapidFire_Postfix
Verb.get_EquipmentSource: PRE: MVCF.PatchSets.PatchSet_MultiVerb.Prefix_EquipmentSource post: VanillaVehiclesExpanded.Verb_EquipmentSource_Patch.Postfix
VerbProperties.AdjustedAccuracy: TRANS: MVCF.PatchSets.PatchSet_Stats.AccuracyTranspiler
VerbProperties.AdjustedCooldown: post: VFECore.VerbProperties_AdjustedCooldown_Patch.Postfix
VerbProperties.AdjustedCooldown: post: AnimalBehaviours.VanillaExpandedFramework_VerbProperties_AdjustedCooldown_Patch.LastStand TRANS: MVCF.PatchSets.PatchSet_Stats.CooldownTranspiler1
VerbProperties.AdjustedCooldown: TRANS: MVCF.PatchSets.PatchSet_Stats.CooldownTranspiler2
VerbProperties.AdjustedMeleeDamageAmount: post: VFECore.AdjustedMeleeDamageAmount_Patch.Postfix
VerbProperties.GetForceMissFactorFor: PRE: MVCF.PatchSets.Trackers.PatchSet_Hediffs.GetForceMissFactorFor_Prefix
VerbTracker.CreateVerbTargetCommand: post: GraphicCustomization.VerbTracker_CreateVerbTargetCommand_Patch.Postfix
VerbTracker.InitVerb: post: MVCF.PatchSets.PatchSet_Base.PostInitVerb
Verb_CastAbility.CanHitTarget: PRE: Vehicles.HealthAndStats.VehiclesImmuneToPsycast
Verb_CastTargetEffect.TryCastShot: TRANS: MVCF.PatchSets.Trackers.PatchSet_Hediffs.FixTargetEffectVerb
Verb_LaunchProjectile.Available: post: MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix
Verb_LaunchProjectile.TryCastShot: PRE: VFECore.Verb_LaunchProjectile_TryCastShot.Prefix post: VFECore.Verb_LaunchProjectile_TryCastShot.Postfix
Verb_ShootBeam.ApplyDamage: TRANS: MVCF.PatchSets.Trackers.PatchSet_Hediffs.FixBeamVerb
Verb_SpewFire.Available: post: MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix
Verb_Spray.Available: post: MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix
VersionControl.DrawInfoInCorner: post: HarmonyMod.VersionControl_DrawInfoInCorner_Patch.Postfix
WITab_Caravan_Health.get_Pawns: PRE: Vehicles.CaravanHandling.VehicleHealthTabPawns
WITab_Caravan_Social.get_Pawns: PRE: Vehicles.CaravanHandling.VehicleSocialTabPawns
WanderUtility.GetColonyWanderRoot: post: VFE.Mechanoids.HarmonyPatches.GetColonyWanderRoot_Patch.Postfix
WeatherDecider.CurrentWeatherCommonality: post: ReGrowthCore.WeatherDecider_CurrentWeatherCommonality_Patch.Postfix
WeatherManager.get_CurWeatherPerceived: post: VFECore.Patch_CurWeatherPerceived.Postfix
WeatherWorker..ctor: post: VFECore.WeatherWorker_Constructor_Patch.Postfix
Widgets.DefIcon: PRE: PipeSystem.Widgets_DefIcon_Patch.Prefix
WindowStack.Notify_ClickedInsideWindow: PRE: SmashTools.ProjectSetup.HandleSingleWindowDialogs
WorkGiver_ConstructDeliverResourcesToBlueprints.JobOnThing: PRE: VFECore.Workgiver_Patches.Prefix
WorkGiver_ConstructDeliverResourcesToFrames.JobOnThing: PRE: VFECore.Workgiver_Patches.Prefix
WorkGiver_ConstructFinishFrames.JobOnThing: PRE: VFECore.Workgiver_Patches.Prefix
WorkGiver_GrowerSow.JobOnCell: PRE: ReGrowthCore.PlantExpandable+WorkGiver_GrowerSow_JobOnCell_Patch.Prefix post: ReGrowthCore.PlantExpandable+WorkGiver_GrowerSow_JobOnCell_Patch.Postfix
WorkGiver_HunterHunt.HasHuntingWeapon: PRE: MVCF.PatchSets.PatchSet_Hunting.HasHuntingWeapon
WorkGiver_Refuel_Turret.CanRefuelThing: PRE: MYDE_AerocraftFramework.MYDE_Harmony_AerocraftFramework_WorkGiver_Refuel_Turret.Prefix
World.NaturalRockTypesIn: post: VFECore.World_NaturalRockTypesIn_Patch.Postfix
WorldDynamicDrawManager.DrawDynamicWorldObjects: TRANS: SRTS.StartUp.DrawDynamicSRTSObjectsTranspiler
WorldFactionsUIUtility.<>c__DisplayClass8_0.<DoWindowContents>g__CanAddFaction|1: TRANS: VFECore.Patch_WorldFactionsUIUtility.Transpiler
WorldGenStep_Pollution.GenerateFresh: post: ReGrowthCore.WorldGenStep_Pollution_GenerateFresh_Patch.Postfix
WorldGenStep_Roads.<>c.<GenerateRoadEndpoints>b__12_0: post: VFECore.Patch_GenerateRoadEndpoints.Postfix
WorldLayer_Hills.Regenerate: PRE: ReGrowthCore.WorldLayer.Prefix
WorldObjectsHolder.Add: PRE: KCSG.Prefix_WorldObjectsHolder_Add.Prefix
WorldObjectsHolder.AddToCache: post: Vehicles.WorldHandling.AddVehicleObjectToCache
WorldObjectsHolder.Recache: PRE: Vehicles.WorldHandling.RecacheVehicleObjectCache
WorldObjectsHolder.RemoveFromCache: post: Vehicles.WorldHandling.RemoveVehicleObjectToCache
WorldPawns.GetSituation: post: Vehicles.WorldHandling.SituationBoardedVehicle
WorldPawns.RemoveAndDiscardPawnViaGC: PRE: Vehicles.WorldHandling.DoNotRemoveVehicleObjects
WorldRoutePlanner.DoRoutePlannerButton: post: Vehicles.WorldPathing.VehicleRoutePlannerButton
WorldRoutePlanner.WorldRoutePlannerOnGUI: PRE: Vehicles.WorldPathing.VehicleRoutePlannerOnGUIHook
WorldRoutePlanner.WorldRoutePlannerUpdate: PRE: Vehicles.WorldPathing.VehicleRoutePlannerUpdateHook
WorldSelector.AutoOrderToTileNow: PRE: Vehicles.WorldPathing.AutoOrderVehicleCaravanPathing
WorldSelector.HandleWorldClicks: post: SRTS.StartUp.TravelingSRTSChangeDirection
WorldTargeter.ProcessInputEvents: post: Vehicles.WorldHandling.WorldTargeterProcessInputEvents
WorldTargeter.StopTargeting: post: Vehicles.WorldHandling.WorldTargeterStop
WorldTargeter.TargeterOnGUI: post: Vehicles.WorldHandling.WorldTargeterOnGUI
WorldTargeter.TargeterUpdate: post: Vehicles.WorldHandling.WorldTargeterUpdate
Harmony versions present: 2.3.3.0: net.pardeike.rimworld.lib.harmony, EdB.PrepareCarefully, Helixien.ReGrowthCore, MYDE.AerocraftFramework, densevoid.hui.personalworkcat, fed1s.rimworld.PawnTargetFix, VanillaVehiclesExpanded.Mod; 2.3.2.0: Kikohi.KCSG, OskarPotocki.VFECore, Kikohi.PipeSystem, ModSettingsFrameworkMod, GraphicCustomization.Mod, OskarPotocki.HeavyWeapons, legodude17.mvcf, OskarPotocki.VanillaStorytellersExpanded, com.ogliss.rimworld.mod.VanillaWeaponsExpandedLaser, rimworld.cpbackpacks; 2.2.2.0: SmashPhil.SmashTools, smashphil.updatelog, UnlimitedHugs.HugsLib, SmashPhil.VehicleFramework_preload, SmashPhil.VehicleFramework, rimworld.jecrell.doorsexpanded, rimworldtestmod.hd_cannon, SRTSExpanded.smashphil.neceros, GF40K.Mod, RTC_HarmonyPatches, Aoba.MZ.MobileWorker, LogModVersion, temmie3754.slavebar, temmie3754.jahv, com.ogliss.rimworld.mod.quarry; 2.0.4.0: Syrchalis.Rimworld.UniversalFermenter
Platform information: (hidden, use publishing options to include)
Log file contents:
Mono path[0] = '[Rimworld_dir]/RimWorldWin64_Data/Managed'
Mono config path = '[Rimworld_dir]/MonoBleedingEdge/etc'
Initialize engine version: 2019.4.30f1 (e8c891080a1f)
[Subsystems] Discovering subsystems at path [Rimworld_dir]/RimWorldWin64_Data/UnitySubsystems
GfxDevice: [Renderer information redacted]
Begin MonoManager ReloadAssembly
RimWorld 1.5.4085 rev545
Error while instantiating a mod of type CombatExtended.Loader.Loader: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.MissingMethodException: void Verse.LongEventHandler.QueueLongEvent(System.Action,string,bool,System.Action`1<System.Exception>,bool)
[Ref 562BE219]
at (wrapper managed-to-native) System.Reflection.MonoCMethod.InternalInvoke(System.Reflection.MonoCMethod,object,object[],System.Exception&)
at System.Reflection.MonoCMethod.InternalInvoke (System.Object obj, System.Object[] parameters) [0x00002] in <eae584ce26bc40229c1b1aa476bfa589>:0
--- End of inner exception stack trace ---
[Ref 9180D026]
at System.Reflection.MonoCMethod.InternalInvoke (System.Object obj, System.Object[] parameters) [0x00014] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.Reflection.MonoCMethod.DoInvoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0007a] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.Reflection.MonoCMethod.Invoke (System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.RuntimeType.CreateInstanceImpl (System.Reflection.BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes, System.Threading.StackCrawlMark& stackMark) [0x00213] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.Activator.CreateInstance (System.Type type, System.Reflection.BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00095] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0
at Verse.LoadedModManager.CreateModClasses () [0x00076] in <91ef6de66e7b4ba2839be0ab7f01fedf>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[HugsLib] version 11.0.3
ReGrowth: Core 3.6-Mundi-rev6
XML error: Could not register node named "CannonRoundRecipeBase" because this name is already used.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Could not register node named "CannonRoundRecipeBase" because this name is already used.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Could not find parent node named "MorbidStoneTile" for node "TerrainDef". Full node: <TerrainDef ParentName="MorbidStoneTile"><defName>Tile_MorbidAurelianStone</defName><label>morbid AurelianStone tile</label><color>(174,154,118)</color><statBases><Beauty>4</Beauty></statBases><costList><BlocksAurelianStone>20</BlocksAurelianStone></costList></TerrainDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Could not find parent node named "SpikecoreStoneTile" for node "TerrainDef". Full node: <TerrainDef ParentName="SpikecoreStoneTile"><defName>Tile_SpikecoreAurelianStone</defName><label>AurelianStone spikecore tile</label><color>(174,154,118)</color><statBases><Beauty>4</Beauty></statBases><costList><BlocksAurelianStone>20</BlocksAurelianStone></costList></TerrainDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Could not find parent node named "TotemicStoneTile" for node "TerrainDef". Full node: <TerrainDef ParentName="TotemicStoneTile"><defName>Tile_TotemicAurelianStone</defName><label>totemic AurelianStone tile</label><color>(174,154,118)</color><statBases><Beauty>4</Beauty></statBases><costList><BlocksAurelianStone>20</BlocksAurelianStone></costList></TerrainDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name fillPercent in this XML block: <ThingDef ParentName="MechBuildingBase"><defName>Gloomlight</defName><label>mech node</label><description>A self-powered mechanoid node of unknown function. Mech nodes can be deconstructed to yield valuable resources - but only if they are captured intact. The internal micro power cell will flame out and ruin the materials if the unit takes too much damage.</description><size>(1,1)</size><passability>PassThroughOnly</passability><pathCost>30</pathCost><stealable>true</stealable><fillPercent>0.5</fillPercent><statBases><MaxHitPoints>50</MaxHitPoints><Mass>9</Mass><MarketValue>200</MarketValue><WorkToBuild>300</WorkToBuild></statBases><graphicData><texPath>Things/Building/Mech/Gloomlight</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>(1,1)</drawSize><shadowData><volume>(0.6, 0.4, 0.6)</volume></shadowData><damageData><rect>(0.2, 0.2, 0.6, 0.6)</rect></damageData></graphicData><drawerType>MapMeshAndRealTime</drawerType><building><buildingTags><li>MechClusterMemberLamp</li></buildingTags></building><thingCategories><li>BuildingsSpecial</li></thingCategories><minifiedDef>MinifiedThing</minifiedDef><comps><li Class="CompProperties_Glower"><glowRadius>3</glowRadius><glowColor>(216,219,67,0)</glowColor></li></comps><leaveResourcesWhenKilled>false</leaveResourcesWhenKilled><resourcesFractionWhenDeconstructed>1</resourcesFractionWhenDeconstructed><costList><Plasteel>22</Plasteel><ComponentIndustrial>1</ComponentIndustrial></costList><fillPercent>0.3</fillPercent></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception in custom XML loader for RimWorld.PossessionThingDefCountClass. Node is:
<li><key>Ammo_45ACP_FMJ</key><value>21</value></li>
Exception is:
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
[Ref CA1F7FBB]
at Verse.IntRange.FromString (System.String s) [0x00006] in <91ef6de66e7b4ba2839be0ab7f01fedf>:0
at Verse.ParseHelper.ParseIntRange (System.String str) [0x00000] in <91ef6de66e7b4ba2839be0ab7f01fedf>:0
at (wrapper delegate-invoke) System.Func`2[System.String,Verse.IntRange].invoke_TResult_T(string)
at Verse.ParseHelper.FromString[T] (System.String str) [0x00009] in <91ef6de66e7b4ba2839be0ab7f01fedf>:0
at RimWorld.PossessionThingDefCountClass.LoadDataFromXmlCustom (System.Xml.XmlNode xmlRoot) [0x00028] in <91ef6de66e7b4ba2839be0ab7f01fedf>:0
at (wrapper managed-to-native) System.Reflection.MonoMethod.InternalInvoke(System.Reflection.MonoMethod,object,object[],System.Exception&)
at System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00032] in <eae584ce26bc40229c1b1aa476bfa589>:0
--- End of inner exception stack trace ---
[Ref CDA4E807]
at System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00048] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0
at Verse.DirectXmlToObject.ObjectFromXml[T] (System.Xml.XmlNode xmlRoot, System.Boolean doPostLoad) [0x00088] in <91ef6de66e7b4ba2839be0ab7f01fedf>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while executing PostLoad on null: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 21424214]
at Verse.DirectXmlToObject.TryDoPostLoad (System.Object obj) [0x0000a] in <91ef6de66e7b4ba2839be0ab7f01fedf>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception in custom XML loader for RimWorld.PossessionThingDefCountClass. Node is:
<li><key>Ammo_Arrow_Stone</key><value>12</value></li>
Exception is:
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
[Ref CA1F7FBB] Duplicate stacktrace, see ref for original
--- End of inner exception stack trace ---
[Ref CDA4E807] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while executing PostLoad on null: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 21424214] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception in custom XML loader for RimWorld.PossessionThingDefCountClass. Node is:
<li><key>Ammo_762x51mmNATO_FMJ</key><value>15</value></li>
Exception is:
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
[Ref CA1F7FBB] Duplicate stacktrace, see ref for original
--- End of inner exception stack trace ---
[Ref CDA4E807] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while executing PostLoad on null: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 21424214] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception in custom XML loader for RimWorld.PossessionThingDefCountClass. Node is:
<li><key>Ammo_762x51mmNATO_FMJ</key><value>15</value></li>
Exception is:
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
[Ref CA1F7FBB] Duplicate stacktrace, see ref for original
--- End of inner exception stack trace ---
[Ref CDA4E807] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while executing PostLoad on null: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 21424214] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception in custom XML loader for RimWorld.PossessionThingDefCountClass. Node is:
<li><key>Ammo_44Magnum_FMJ</key><value>18</value></li>
Exception is:
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
[Ref CA1F7FBB] Duplicate stacktrace, see ref for original
--- End of inner exception stack trace ---
[Ref CDA4E807] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while executing PostLoad on null: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 21424214] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception in custom XML loader for RimWorld.PossessionThingDefCountClass. Node is:
<li><key>Ammo_762x51mmNATO_FMJ</key><value>15</value></li>
Exception is:
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
[Ref CA1F7FBB] Duplicate stacktrace, see ref for original
--- End of inner exception stack trace ---
[Ref CDA4E807] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while executing PostLoad on null: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 21424214] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <hatRenderedFrontOfFace>true</hatRenderedFrontOfFace> doesn't correspond to any field in type ApparelProperties. Context: <apparel><parentTagDef>ApparelHead</parentTagDef><useWornGraphicMask>true</useWornGraphicMask><countsAsClothingForNudity>false</countsAsClothingForNudity><bodyPartGroups><li>UpperHead</li></bodyPartGroups><wornGraphicPath>Things/Headgear/M17Gasmask</wornGraphicPath><hatRenderedFrontOfFace>true</hatRenderedFrontOfFace><layers><li>Overhead</li></layers><tags><li>WWIGermanUniform</li><li>WWIGermanHats</li></tags><defaultOutfitTags><li>Worker</li><li>Soldier</li></defaultOutfitTags></apparel>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 6.4 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not find type named CompProperties_Reloadable from node <li Class="CompProperties_Reloadable"><maxCharges>2</maxCharges><ammoDef>Chemfuel</ammoDef><ammoCountPerCharge>25</ammoCountPerCharge><baseReloadTicks>60</baseReloadTicks><soundReload>Standard_Reload</soundReload><hotKey>Misc4</hotKey><chargeNoun>Grenade</chargeNoun><displayGizmoWhileUndrafted>false</displayGizmoWhileUndrafted></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <maxCharges>2</maxCharges> doesn't correspond to any field in type CompProperties. Context: <li Class="CompProperties_Reloadable"><maxCharges>2</maxCharges><ammoDef>Chemfuel</ammoDef><ammoCountPerCharge>25</ammoCountPerCharge><baseReloadTicks>60</baseReloadTicks><soundReload>Standard_Reload</soundReload><hotKey>Misc4</hotKey><chargeNoun>Grenade</chargeNoun><displayGizmoWhileUndrafted>false</displayGizmoWhileUndrafted></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <ammoDef>Chemfuel</ammoDef> doesn't correspond to any field in type CompProperties. Context: <li Class="CompProperties_Reloadable"><maxCharges>2</maxCharges><ammoDef>Chemfuel</ammoDef><ammoCountPerCharge>25</ammoCountPerCharge><baseReloadTicks>60</baseReloadTicks><soundReload>Standard_Reload</soundReload><hotKey>Misc4</hotKey><chargeNoun>Grenade</chargeNoun><displayGizmoWhileUndrafted>false</displayGizmoWhileUndrafted></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <ammoCountPerCharge>25</ammoCountPerCharge> doesn't correspond to any field in type CompProperties. Context: <li Class="CompProperties_Reloadable"><maxCharges>2</maxCharges><ammoDef>Chemfuel</ammoDef><ammoCountPerCharge>25</ammoCountPerCharge><baseReloadTicks>60</baseReloadTicks><soundReload>Standard_Reload</soundReload><hotKey>Misc4</hotKey><chargeNoun>Grenade</chargeNoun><displayGizmoWhileUndrafted>false</displayGizmoWhileUndrafted></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <baseReloadTicks>60</baseReloadTicks> doesn't correspond to any field in type CompProperties. Context: <li Class="CompProperties_Reloadable"><maxCharges>2</maxCharges><ammoDef>Chemfuel</ammoDef><ammoCountPerCharge>25</ammoCountPerCharge><baseReloadTicks>60</baseReloadTicks><soundReload>Standard_Reload</soundReload><hotKey>Misc4</hotKey><chargeNoun>Grenade</chargeNoun><displayGizmoWhileUndrafted>false</displayGizmoWhileUndrafted></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <soundReload>Standard_Reload</soundReload> doesn't correspond to any field in type CompProperties. Context: <li Class="CompProperties_Reloadable"><maxCharges>2</maxCharges><ammoDef>Chemfuel</ammoDef><ammoCountPerCharge>25</ammoCountPerCharge><baseReloadTicks>60</baseReloadTicks><soundReload>Standard_Reload</soundReload><hotKey>Misc4</hotKey><chargeNoun>Grenade</chargeNoun><displayGizmoWhileUndrafted>false</displayGizmoWhileUndrafted></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <hotKey>Misc4</hotKey> doesn't correspond to any field in type CompProperties. Context: <li Class="CompProperties_Reloadable"><maxCharges>2</maxCharges><ammoDef>Chemfuel</ammoDef><ammoCountPerCharge>25</ammoCountPerCharge><baseReloadTicks>60</baseReloadTicks><soundReload>Standard_Reload</soundReload><hotKey>Misc4</hotKey><chargeNoun>Grenade</chargeNoun><displayGizmoWhileUndrafted>false</displayGizmoWhileUndrafted></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <chargeNoun>Grenade</chargeNoun> doesn't correspond to any field in type CompProperties. Context: <li Class="CompProperties_Reloadable"><maxCharges>2</maxCharges><ammoDef>Chemfuel</ammoDef><ammoCountPerCharge>25</ammoCountPerCharge><baseReloadTicks>60</baseReloadTicks><soundReload>Standard_Reload</soundReload><hotKey>Misc4</hotKey><chargeNoun>Grenade</chargeNoun><displayGizmoWhileUndrafted>false</displayGizmoWhileUndrafted></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <displayGizmoWhileUndrafted>false</displayGizmoWhileUndrafted> doesn't correspond to any field in type CompProperties. Context: <li Class="CompProperties_Reloadable"><maxCharges>2</maxCharges><ammoDef>Chemfuel</ammoDef><ammoCountPerCharge>25</ammoCountPerCharge><baseReloadTicks>60</baseReloadTicks><soundReload>Standard_Reload</soundReload><hotKey>Misc4</hotKey><chargeNoun>Grenade</chargeNoun><displayGizmoWhileUndrafted>false</displayGizmoWhileUndrafted></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not find type named CompProperties_Reloadable from node <li Class="CompProperties_Reloadable"><maxCharges>2</maxCharges><ammoDef>Chemfuel</ammoDef><ammoCountPerCharge>25</ammoCountPerCharge><baseReloadTicks>60</baseReloadTicks><soundReload>Standard_Reload</soundReload><hotKey>Misc4</hotKey><chargeNoun>Grenade</chargeNoun><displayGizmoWhileUndrafted>false</displayGizmoWhileUndrafted></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <maxCharges>2</maxCharges> doesn't correspond to any field in type CompProperties. Context: <li Class="CompProperties_Reloadable"><maxCharges>2</maxCharges><ammoDef>Chemfuel</ammoDef><ammoCountPerCharge>25</ammoCountPerCharge><baseReloadTicks>60</baseReloadTicks><soundReload>Standard_Reload</soundReload><hotKey>Misc4</hotKey><chargeNoun>Grenade</chargeNoun><displayGizmoWhileUndrafted>false</displayGizmoWhileUndrafted></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <ammoDef>Chemfuel</ammoDef> doesn't correspond to any field in type CompProperties. Context: <li Class="CompProperties_Reloadable"><maxCharges>2</maxCharges><ammoDef>Chemfuel</ammoDef><ammoCountPerCharge>25</ammoCountPerCharge><baseReloadTicks>60</baseReloadTicks><soundReload>Standard_Reload</soundReload><hotKey>Misc4</hotKey><chargeNoun>Grenade</chargeNoun><displayGizmoWhileUndrafted>false</displayGizmoWhileUndrafted></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <ammoCountPerCharge>25</ammoCountPerCharge> doesn't correspond to any field in type CompProperties. Context: <li Class="CompProperties_Reloadable"><maxCharges>2</maxCharges><ammoDef>Chemfuel</ammoDef><ammoCountPerCharge>25</ammoCountPerCharge><baseReloadTicks>60</baseReloadTicks><soundReload>Standard_Reload</soundReload><hotKey>Misc4</hotKey><chargeNoun>Grenade</chargeNoun><displayGizmoWhileUndrafted>false</displayGizmoWhileUndrafted></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <baseReloadTicks>60</baseReloadTicks> doesn't correspond to any field in type CompProperties. Context: <li Class="CompProperties_Reloadable"><maxCharges>2</maxCharges><ammoDef>Chemfuel</ammoDef><ammoCountPerCharge>25</ammoCountPerCharge><baseReloadTicks>60</baseReloadTicks><soundReload>Standard_Reload</soundReload><hotKey>Misc4</hotKey><chargeNoun>Grenade</chargeNoun><displayGizmoWhileUndrafted>false</displayGizmoWhileUndrafted></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <soundReload>Standard_Reload</soundReload> doesn't correspond to any field in type CompProperties. Context: <li Class="CompProperties_Reloadable"><maxCharges>2</maxCharges><ammoDef>Chemfuel</ammoDef><ammoCountPerCharge>25</ammoCountPerCharge><baseReloadTicks>60</baseReloadTicks><soundReload>Standard_Reload</soundReload><hotKey>Misc4</hotKey><chargeNoun>Grenade</chargeNoun><displayGizmoWhileUndrafted>false</displayGizmoWhileUndrafted></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <hotKey>Misc4</hotKey> doesn't correspond to any field in type CompProperties. Context: <li Class="CompProperties_Reloadable"><maxCharges>2</maxCharges><ammoDef>Chemfuel</ammoDef><ammoCountPerCharge>25</ammoCountPerCharge><baseReloadTicks>60</baseReloadTicks><soundReload>Standard_Reload</soundReload><hotKey>Misc4</hotKey><chargeNoun>Grenade</chargeNoun><displayGizmoWhileUndrafted>false</displayGizmoWhileUndrafted></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <chargeNoun>Grenade</chargeNoun> doesn't correspond to any field in type CompProperties. Context: <li Class="CompProperties_Reloadable"><maxCharges>2</maxCharges><ammoDef>Chemfuel</ammoDef><ammoCountPerCharge>25</ammoCountPerCharge><baseReloadTicks>60</baseReloadTicks><soundReload>Standard_Reload</soundReload><hotKey>Misc4</hotKey><chargeNoun>Grenade</chargeNoun><displayGizmoWhileUndrafted>false</displayGizmoWhileUndrafted></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <displayGizmoWhileUndrafted>false</displayGizmoWhileUndrafted> doesn't correspond to any field in type CompProperties. Context: <li Class="CompProperties_Reloadable"><maxCharges>2</maxCharges><ammoDef>Chemfuel</ammoDef><ammoCountPerCharge>25</ammoCountPerCharge><baseReloadTicks>60</baseReloadTicks><soundReload>Standard_Reload</soundReload><hotKey>Misc4</hotKey><chargeNoun>Grenade</chargeNoun><displayGizmoWhileUndrafted>false</displayGizmoWhileUndrafted></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not find type named CompProperties_Reloadable from node <li Class="CompProperties_Reloadable"><maxCharges>2</maxCharges><ammoDef>Chemfuel</ammoDef><ammoCountPerCharge>15</ammoCountPerCharge><baseReloadTicks>60</baseReloadTicks><soundReload>Standard_Reload</soundReload><hotKey>Misc4</hotKey><chargeNoun>Grenade</chargeNoun><displayGizmoWhileUndrafted>false</displayGizmoWhileUndrafted></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <maxCharges>2</maxCharges> doesn't correspond to any field in type CompProperties. Context: <li Class="CompProperties_Reloadable"><maxCharges>2</maxCharges><ammoDef>Chemfuel</ammoDef><ammoCountPerCharge>15</ammoCountPerCharge><baseReloadTicks>60</baseReloadTicks><soundReload>Standard_Reload</soundReload><hotKey>Misc4</hotKey><chargeNoun>Grenade</chargeNoun><displayGizmoWhileUndrafted>false</displayGizmoWhileUndrafted></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <ammoDef>Chemfuel</ammoDef> doesn't correspond to any field in type CompProperties. Context: <li Class="CompProperties_Reloadable"><maxCharges>2</maxCharges><ammoDef>Chemfuel</ammoDef><ammoCountPerCharge>15</ammoCountPerCharge><baseReloadTicks>60</baseReloadTicks><soundReload>Standard_Reload</soundReload><hotKey>Misc4</hotKey><chargeNoun>Grenade</chargeNoun><displayGizmoWhileUndrafted>false</displayGizmoWhileUndrafted></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <ammoCountPerCharge>15</ammoCountPerCharge> doesn't correspond to any field in type CompProperties. Context: <li Class="CompProperties_Reloadable"><maxCharges>2</maxCharges><ammoDef>Chemfuel</ammoDef><ammoCountPerCharge>15</ammoCountPerCharge><baseReloadTicks>60</baseReloadTicks><soundReload>Standard_Reload</soundReload><hotKey>Misc4</hotKey><chargeNoun>Grenade</chargeNoun><displayGizmoWhileUndrafted>false</displayGizmoWhileUndrafted></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <baseReloadTicks>60</baseReloadTicks> doesn't correspond to any field in type CompProperties. Context: <li Class="CompProperties_Reloadable"><maxCharges>2</maxCharges><ammoDef>Chemfuel</ammoDef><ammoCountPerCharge>15</ammoCountPerCharge><baseReloadTicks>60</baseReloadTicks><soundReload>Standard_Reload</soundReload><hotKey>Misc4</hotKey><chargeNoun>Grenade</chargeNoun><displayGizmoWhileUndrafted>false</displayGizmoWhileUndrafted></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <soundReload>Standard_Reload</soundReload> doesn't correspond to any field in type CompProperties. Context: <li Class="CompProperties_Reloadable"><maxCharges>2</maxCharges><ammoDef>Chemfuel</ammoDef><ammoCountPerCharge>15</ammoCountPerCharge><baseReloadTicks>60</baseReloadTicks><soundReload>Standard_Reload</soundReload><hotKey>Misc4</hotKey><chargeNoun>Grenade</chargeNoun><displayGizmoWhileUndrafted>false</displayGizmoWhileUndrafted></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <hotKey>Misc4</hotKey> doesn't correspond to any field in type CompProperties. Context: <li Class="CompProperties_Reloadable"><maxCharges>2</maxCharges><ammoDef>Chemfuel</ammoDef><ammoCountPerCharge>15</ammoCountPerCharge><baseReloadTicks>60</baseReloadTicks><soundReload>Standard_Reload</soundReload><hotKey>Misc4</hotKey><chargeNoun>Grenade</chargeNoun><displayGizmoWhileUndrafted>false</displayGizmoWhileUndrafted></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <chargeNoun>Grenade</chargeNoun> doesn't correspond to any field in type CompProperties. Context: <li Class="CompProperties_Reloadable"><maxCharges>2</maxCharges><ammoDef>Chemfuel</ammoDef><ammoCountPerCharge>15</ammoCountPerCharge><baseReloadTicks>60</baseReloadTicks><soundReload>Standard_Reload</soundReload><hotKey>Misc4</hotKey><chargeNoun>Grenade</chargeNoun><displayGizmoWhileUndrafted>false</displayGizmoWhileUndrafted></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <displayGizmoWhileUndrafted>false</displayGizmoWhileUndrafted> doesn't correspond to any field in type CompProperties. Context: <li Class="CompProperties_Reloadable"><maxCharges>2</maxCharges><ammoDef>Chemfuel</ammoDef><ammoCountPerCharge>15</ammoCountPerCharge><baseReloadTicks>60</baseReloadTicks><soundReload>Standard_Reload</soundReload><hotKey>Misc4</hotKey><chargeNoun>Grenade</chargeNoun><displayGizmoWhileUndrafted>false</displayGizmoWhileUndrafted></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not find type named CompProperties_Reloadable from node <li Class="CompProperties_Reloadable"><maxCharges>1</maxCharges><ammoDef>Chemfuel</ammoDef><ammoCountPerCharge>50</ammoCountPerCharge><baseReloadTicks>60</baseReloadTicks><soundReload>Standard_Reload</soundReload><hotKey>Misc4</hotKey><chargeNoun>grenade</chargeNoun><displayGizmoWhileUndrafted>false</displayGizmoWhileUndrafted></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <maxCharges>1</maxCharges> doesn't correspond to any field in type CompProperties. Context: <li Class="CompProperties_Reloadable"><maxCharges>1</maxCharges><ammoDef>Chemfuel</ammoDef><ammoCountPerCharge>50</ammoCountPerCharge><baseReloadTicks>60</baseReloadTicks><soundReload>Standard_Reload</soundReload><hotKey>Misc4</hotKey><chargeNoun>grenade</chargeNoun><displayGizmoWhileUndrafted>false</displayGizmoWhileUndrafted></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <ammoDef>Chemfuel</ammoDef> doesn't correspond to any field in type CompProperties. Context: <li Class="CompProperties_Reloadable"><maxCharges>1</maxCharges><ammoDef>Chemfuel</ammoDef><ammoCountPerCharge>50</ammoCountPerCharge><baseReloadTicks>60</baseReloadTicks><soundReload>Standard_Reload</soundReload><hotKey>Misc4</hotKey><chargeNoun>grenade</chargeNoun><displayGizmoWhileUndrafted>false</displayGizmoWhileUndrafted></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <ammoCountPerCharge>50</ammoCountPerCharge> doesn't correspond to any field in type CompProperties. Context: <li Class="CompProperties_Reloadable"><maxCharges>1</maxCharges><ammoDef>Chemfuel</ammoDef><ammoCountPerCharge>50</ammoCountPerCharge><baseReloadTicks>60</baseReloadTicks><soundReload>Standard_Reload</soundReload><hotKey>Misc4</hotKey><chargeNoun>grenade</chargeNoun><displayGizmoWhileUndrafted>false</displayGizmoWhileUndrafted></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <baseReloadTicks>60</baseReloadTicks> doesn't correspond to any field in type CompProperties. Context: <li Class="CompProperties_Reloadable"><maxCharges>1</maxCharges><ammoDef>Chemfuel</ammoDef><ammoCountPerCharge>50</ammoCountPerCharge><baseReloadTicks>60</baseReloadTicks><soundReload>Standard_Reload</soundReload><hotKey>Misc4</hotKey><chargeNoun>grenade</chargeNoun><displayGizmoWhileUndrafted>false</displayGizmoWhileUndrafted></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <soundReload>Standard_Reload</soundReload> doesn't correspond to any field in type CompProperties. Context: <li Class="CompProperties_Reloadable"><maxCharges>1</maxCharges><ammoDef>Chemfuel</ammoDef><ammoCountPerCharge>50</ammoCountPerCharge><baseReloadTicks>60</baseReloadTicks><soundReload>Standard_Reload</soundReload><hotKey>Misc4</hotKey><chargeNoun>grenade</chargeNoun><displayGizmoWhileUndrafted>false</displayGizmoWhileUndrafted></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <hotKey>Misc4</hotKey> doesn't correspond to any field in type CompProperties. Context: <li Class="CompProperties_Reloadable"><maxCharges>1</maxCharges><ammoDef>Chemfuel</ammoDef><ammoCountPerCharge>50</ammoCountPerCharge><baseReloadTicks>60</baseReloadTicks><soundReload>Standard_Reload</soundReload><hotKey>Misc4</hotKey><chargeNoun>grenade</chargeNoun><displayGizmoWhileUndrafted>false</displayGizmoWhileUndrafted></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <chargeNoun>grenade</chargeNoun> doesn't correspond to any field in type CompProperties. Context: <li Class="CompProperties_Reloadable"><maxCharges>1</maxCharges><ammoDef>Chemfuel</ammoDef><ammoCountPerCharge>50</ammoCountPerCharge><baseReloadTicks>60</baseReloadTicks><soundReload>Standard_Reload</soundReload><hotKey>Misc4</hotKey><chargeNoun>grenade</chargeNoun><displayGizmoWhileUndrafted>false</displayGizmoWhileUndrafted></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <displayGizmoWhileUndrafted>false</displayGizmoWhileUndrafted> doesn't correspond to any field in type CompProperties. Context: <li Class="CompProperties_Reloadable"><maxCharges>1</maxCharges><ammoDef>Chemfuel</ammoDef><ammoCountPerCharge>50</ammoCountPerCharge><baseReloadTicks>60</baseReloadTicks><soundReload>Standard_Reload</soundReload><hotKey>Misc4</hotKey><chargeNoun>grenade</chargeNoun><displayGizmoWhileUndrafted>false</displayGizmoWhileUndrafted></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not find type named CompProperties_Reloadable from node <li Class="CompProperties_Reloadable"><maxCharges>1</maxCharges><ammoDef>Chemfuel</ammoDef><ammoCountPerCharge>50</ammoCountPerCharge><baseReloadTicks>60</baseReloadTicks><soundReload>Standard_Reload</soundReload><hotKey>Misc4</hotKey><chargeNoun>grenade</chargeNoun><displayGizmoWhileUndrafted>false</displayGizmoWhileUndrafted></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <maxCharges>1</maxCharges> doesn't correspond to any field in type CompProperties. Context: <li Class="CompProperties_Reloadable"><maxCharges>1</maxCharges><ammoDef>Chemfuel</ammoDef><ammoCountPerCharge>50</ammoCountPerCharge><baseReloadTicks>60</baseReloadTicks><soundReload>Standard_Reload</soundReload><hotKey>Misc4</hotKey><chargeNoun>grenade</chargeNoun><displayGizmoWhileUndrafted>false</displayGizmoWhileUndrafted></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <ammoDef>Chemfuel</ammoDef> doesn't correspond to any field in type CompProperties. Context: <li Class="CompProperties_Reloadable"><maxCharges>1</maxCharges><ammoDef>Chemfuel</ammoDef><ammoCountPerCharge>50</ammoCountPerCharge><baseReloadTicks>60</baseReloadTicks><soundReload>Standard_Reload</soundReload><hotKey>Misc4</hotKey><chargeNoun>grenade</chargeNoun><displayGizmoWhileUndrafted>false</displayGizmoWhileUndrafted></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <ammoCountPerCharge>50</ammoCountPerCharge> doesn't correspond to any field in type CompProperties. Context: <li Class="CompProperties_Reloadable"><maxCharges>1</maxCharges><ammoDef>Chemfuel</ammoDef><ammoCountPerCharge>50</ammoCountPerCharge><baseReloadTicks>60</baseReloadTicks><soundReload>Standard_Reload</soundReload><hotKey>Misc4</hotKey><chargeNoun>grenade</chargeNoun><displayGizmoWhileUndrafted>false</displayGizmoWhileUndrafted></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <baseReloadTicks>60</baseReloadTicks> doesn't correspond to any field in type CompProperties. Context: <li Class="CompProperties_Reloadable"><maxCharges>1</maxCharges><ammoDef>Chemfuel</ammoDef><ammoCountPerCharge>50</ammoCountPerCharge><baseReloadTicks>60</baseReloadTicks><soundReload>Standard_Reload</soundReload><hotKey>Misc4</hotKey><chargeNoun>grenade</chargeNoun><displayGizmoWhileUndrafted>false</displayGizmoWhileUndrafted></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <soundReload>Standard_Reload</soundReload> doesn't correspond to any field in type CompProperties. Context: <li Class="CompProperties_Reloadable"><maxCharges>1</maxCharges><ammoDef>Chemfuel</ammoDef><ammoCountPerCharge>50</ammoCountPerCharge><baseReloadTicks>60</baseReloadTicks><soundReload>Standard_Reload</soundReload><hotKey>Misc4</hotKey><chargeNoun>grenade</chargeNoun><displayGizmoWhileUndrafted>false</displayGizmoWhileUndrafted></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <hotKey>Misc4</hotKey> doesn't correspond to any field in type CompProperties. Context: <li Class="CompProperties_Reloadable"><maxCharges>1</maxCharges><ammoDef>Chemfuel</ammoDef><ammoCountPerCharge>50</ammoCountPerCharge><baseReloadTicks>60</baseReloadTicks><soundReload>Standard_Reload</soundReload><hotKey>Misc4</hotKey><chargeNoun>grenade</chargeNoun><displayGizmoWhileUndrafted>false</displayGizmoWhileUndrafted></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <chargeNoun>grenade</chargeNoun> doesn't correspond to any field in type CompProperties. Context: <li Class="CompProperties_Reloadable"><maxCharges>1</maxCharges><ammoDef>Chemfuel</ammoDef><ammoCountPerCharge>50</ammoCountPerCharge><baseReloadTicks>60</baseReloadTicks><soundReload>Standard_Reload</soundReload><hotKey>Misc4</hotKey><chargeNoun>grenade</chargeNoun><displayGizmoWhileUndrafted>false</displayGizmoWhileUndrafted></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <displayGizmoWhileUndrafted>false</displayGizmoWhileUndrafted> doesn't correspond to any field in type CompProperties. Context: <li Class="CompProperties_Reloadable"><maxCharges>1</maxCharges><ammoDef>Chemfuel</ammoDef><ammoCountPerCharge>50</ammoCountPerCharge><baseReloadTicks>60</baseReloadTicks><soundReload>Standard_Reload</soundReload><hotKey>Misc4</hotKey><chargeNoun>grenade</chargeNoun><displayGizmoWhileUndrafted>false</displayGizmoWhileUndrafted></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not find type named CompProperties_Reloadable from node <li Class="CompProperties_Reloadable"><maxCharges>2</maxCharges><ammoDef>Chemfuel</ammoDef><ammoCountPerCharge>15</ammoCountPerCharge><baseReloadTicks>60</baseReloadTicks><soundReload>Standard_Reload</soundReload><hotKey>Misc4</hotKey><chargeNoun>Grenade</chargeNoun><displayGizmoWhileUndrafted>false</displayGizmoWhileUndrafted></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <maxCharges>2</maxCharges> doesn't correspond to any field in type CompProperties. Context: <li Class="CompProperties_Reloadable"><maxCharges>2</maxCharges><ammoDef>Chemfuel</ammoDef><ammoCountPerCharge>15</ammoCountPerCharge><baseReloadTicks>60</baseReloadTicks><soundReload>Standard_Reload</soundReload><hotKey>Misc4</hotKey><chargeNoun>Grenade</chargeNoun><displayGizmoWhileUndrafted>false</displayGizmoWhileUndrafted></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <ammoDef>Chemfuel</ammoDef> doesn't correspond to any field in type CompProperties. Context: <li Class="CompProperties_Reloadable"><maxCharges>2</maxCharges><ammoDef>Chemfuel</ammoDef><ammoCountPerCharge>15</ammoCountPerCharge><baseReloadTicks>60</baseReloadTicks><soundReload>Standard_Reload</soundReload><hotKey>Misc4</hotKey><chargeNoun>Grenade</chargeNoun><displayGizmoWhileUndrafted>false</displayGizmoWhileUndrafted></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <ammoCountPerCharge>15</ammoCountPerCharge> doesn't correspond to any field in type CompProperties. Context: <li Class="CompProperties_Reloadable"><maxCharges>2</maxCharges><ammoDef>Chemfuel</ammoDef><ammoCountPerCharge>15</ammoCountPerCharge><baseReloadTicks>60</baseReloadTicks><soundReload>Standard_Reload</soundReload><hotKey>Misc4</hotKey><chargeNoun>Grenade</chargeNoun><displayGizmoWhileUndrafted>false</displayGizmoWhileUndrafted></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <baseReloadTicks>60</baseReloadTicks> doesn't correspond to any field in type CompProperties. Context: <li Class="CompProperties_Reloadable"><maxCharges>2</maxCharges><ammoDef>Chemfuel</ammoDef><ammoCountPerCharge>15</ammoCountPerCharge><baseReloadTicks>60</baseReloadTicks><soundReload>Standard_Reload</soundReload><hotKey>Misc4</hotKey><chargeNoun>Grenade</chargeNoun><displayGizmoWhileUndrafted>false</displayGizmoWhileUndrafted></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <soundReload>Standard_Reload</soundReload> doesn't correspond to any field in type CompProperties. Context: <li Class="CompProperties_Reloadable"><maxCharges>2</maxCharges><ammoDef>Chemfuel</ammoDef><ammoCountPerCharge>15</ammoCountPerCharge><baseReloadTicks>60</baseReloadTicks><soundReload>Standard_Reload</soundReload><hotKey>Misc4</hotKey><chargeNoun>Grenade</chargeNoun><displayGizmoWhileUndrafted>false</displayGizmoWhileUndrafted></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <hotKey>Misc4</hotKey> doesn't correspond to any field in type CompProperties. Context: <li Class="CompProperties_Reloadable"><maxCharges>2</maxCharges><ammoDef>Chemfuel</ammoDef><ammoCountPerCharge>15</ammoCountPerCharge><baseReloadTicks>60</baseReloadTicks><soundReload>Standard_Reload</soundReload><hotKey>Misc4</hotKey><chargeNoun>Grenade</chargeNoun><displayGizmoWhileUndrafted>false</displayGizmoWhileUndrafted></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <chargeNoun>Grenade</chargeNoun> doesn't correspond to any field in type CompProperties. Context: <li Class="CompProperties_Reloadable"><maxCharges>2</maxCharges><ammoDef>Chemfuel</ammoDef><ammoCountPerCharge>15</ammoCountPerCharge><baseReloadTicks>60</baseReloadTicks><soundReload>Standard_Reload</soundReload><hotKey>Misc4</hotKey><chargeNoun>Grenade</chargeNoun><displayGizmoWhileUndrafted>false</displayGizmoWhileUndrafted></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <displayGizmoWhileUndrafted>false</displayGizmoWhileUndrafted> doesn't correspond to any field in type CompProperties. Context: <li Class="CompProperties_Reloadable"><maxCharges>2</maxCharges><ammoDef>Chemfuel</ammoDef><ammoCountPerCharge>15</ammoCountPerCharge><baseReloadTicks>60</baseReloadTicks><soundReload>Standard_Reload</soundReload><hotKey>Misc4</hotKey><chargeNoun>Grenade</chargeNoun><displayGizmoWhileUndrafted>false</displayGizmoWhileUndrafted></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 3.6 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 5.1 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 7.2 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <key>(IgnitionOn, IgnitionOff)</key> doesn't correspond to any field in type VehicleSustainerEventEntry`1. Context: <li><key>(IgnitionOn, IgnitionOff)</key><value>VVE_VehicleEngineHeavy</value></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <key>(IgnitionOn, IgnitionOff)</key> doesn't correspond to any field in type VehicleSustainerEventEntry`1. Context: <li><key>(IgnitionOn, IgnitionOff)</key><value>VVE_VehicleEngineHeavy</value></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 6.4 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 6.4 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <key>(IgnitionOn, IgnitionOff)</key> doesn't correspond to any field in type VehicleSustainerEventEntry`1. Context: <li><key>(IgnitionOn, IgnitionOff)</key><value>VVE_VehicleEngineHeavy</value></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <key>(IgnitionOn, IgnitionOff)</key> doesn't correspond to any field in type VehicleSustainerEventEntry`1. Context: <li><key>(IgnitionOn, IgnitionOff)</key><value>VVE_VehicleEngineHeavy</value></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <key>(IgnitionOn, IgnitionOff)</key> doesn't correspond to any field in type VehicleSustainerEventEntry`1. Context: <li><key>(IgnitionOn, IgnitionOff)</key><value>VVE_VehicleEngineHeavy</value></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 1.1 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 1.9 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <key>(IgnitionOn, IgnitionOff)</key> doesn't correspond to any field in type VehicleSustainerEventEntry`1. Context: <li><key>(IgnitionOn, IgnitionOff)</key><value>VVE_VehicleEngineHeavy</value></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 1.1 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 1.9 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <key>(IgnitionOn, IgnitionOff)</key> doesn't correspond to any field in type VehicleSustainerEventEntry`1. Context: <li><key>(IgnitionOn, IgnitionOff)</key><value>VVE_VehicleEngineHeavy</value></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 1.1 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 1.9 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <key>(IgnitionOn, IgnitionOff)</key> doesn't correspond to any field in type VehicleSustainerEventEntry`1. Context: <li><key>(IgnitionOn, IgnitionOff)</key><value>VVE_VehicleEngineHeavy</value></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 1.1 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 1.9 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <key>(IgnitionOn, IgnitionOff)</key> doesn't correspond to any field in type VehicleSustainerEventEntry`1. Context: <li><key>(IgnitionOn, IgnitionOff)</key><value>VVE_VehicleEngineHeavy</value></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 1.1 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 1.9 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <key>(IgnitionOn, IgnitionOff)</key> doesn't correspond to any field in type VehicleSustainerEventEntry`1. Context: <li><key>(IgnitionOn, IgnitionOff)</key><value>VVE_VehicleEngineHeavy</value></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 1.1 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 1.9 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <key>(IgnitionOn, IgnitionOff)</key> doesn't correspond to any field in type VehicleSustainerEventEntry`1. Context: <li><key>(IgnitionOn, IgnitionOff)</key><value>VVE_VehicleEngineHeavy</value></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 1.1 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 1.9 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <key>(IgnitionOn, IgnitionOff)</key> doesn't correspond to any field in type VehicleSustainerEventEntry`1. Context: <li><key>(IgnitionOn, IgnitionOff)</key><value>VVE_VehicleEngineHeavy</value></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 1.1 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 1.9 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <key>(IgnitionOn, IgnitionOff)</key> doesn't correspond to any field in type VehicleSustainerEventEntry`1. Context: <li><key>(IgnitionOn, IgnitionOff)</key><value>VVE_VehicleEngineHeavy</value></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 1.1 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 1.9 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <key>(IgnitionOn, IgnitionOff)</key> doesn't correspond to any field in type VehicleSustainerEventEntry`1. Context: <li><key>(IgnitionOn, IgnitionOff)</key><value>VVE_VehicleEngineHeavy</value></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 6.4 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 6.4 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 6.4 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 6.4 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <key>(IgnitionOn, IgnitionOff)</key> doesn't correspond to any field in type VehicleSustainerEventEntry`1. Context: <li><key>(IgnitionOn, IgnitionOff)</key><value>VVE_VehicleEngineHeavy</value></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 0.9 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 0.8 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <hatRenderedFrontOfFace>false</hatRenderedFrontOfFace> doesn't correspond to any field in type ApparelProperties. Context: <apparel><parentTagDef>ApparelHead</parentTagDef><countsAsClothingForNudity>false</countsAsClothingForNudity><developmentalStageFilter>Child, Adult</developmentalStageFilter><immuneToToxGasExposure>true</immuneToToxGasExposure><bodyPartGroups><li>Eyes</li><li>Teeth</li></bodyPartGroups><wornGraphicPath>Things/Apparel/GasMask/CE_GasMask</wornGraphicPath><layers><li>StrappedHead</li></layers><tags><li>IndustrialMilitaryBasic</li><li>GasMask</li></tags><hatRenderedFrontOfFace>false</hatRenderedFrontOfFace></apparel>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <hatRenderedFrontOfFace>false</hatRenderedFrontOfFace> doesn't correspond to any field in type ApparelProperties. Context: <apparel><parentTagDef>ApparelHead</parentTagDef><countsAsClothingForNudity>false</countsAsClothingForNudity><developmentalStageFilter>Child, Adult</developmentalStageFilter><bodyPartGroups><li>Eyes</li><li>Teeth</li></bodyPartGroups><wornGraphicPath>Things/Apparel/ImprovGasMask/CE_ImprovGasMask</wornGraphicPath><layers><li>StrappedHead</li></layers><tags><li>GasMask</li></tags><hatRenderedFrontOfFace>false</hatRenderedFrontOfFace></apparel>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <hatRenderedFrontOfFace>false</hatRenderedFrontOfFace> doesn't correspond to any field in type ApparelProperties. Context: <apparel><parentTagDef>ApparelHead</parentTagDef><countsAsClothingForNudity>false</countsAsClothingForNudity><bodyPartGroups><li>Eyes</li></bodyPartGroups><wornGraphicPath>Things/Apparel/SimpleNightVision/CE_SimpleNightVision</wornGraphicPath><layers><li>StrappedHead</li></layers><tags><li>IndustrialMilitaryAdvanced</li></tags><defaultOutfitTags><li>Soldier</li></defaultOutfitTags><hatRenderedFrontOfFace>false</hatRenderedFrontOfFace></apparel>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <hatRenderedFrontOfFace>false</hatRenderedFrontOfFace> doesn't correspond to any field in type ApparelProperties. Context: <apparel><parentTagDef>ApparelHead</parentTagDef><countsAsClothingForNudity>false</countsAsClothingForNudity><bodyPartGroups><li>Eyes</li></bodyPartGroups><wornGraphicPath>Things/Apparel/AdvancedNightVision/CE_AdvancedNightVision</wornGraphicPath><layers><li>StrappedHead</li></layers><tags><li>IndustrialMilitaryAdvanced</li></tags><defaultOutfitTags><li>Soldier</li></defaultOutfitTags><hatRenderedFrontOfFace>false</hatRenderedFrontOfFace></apparel>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <hatRenderedFrontOfFace>true</hatRenderedFrontOfFace> doesn't correspond to any field in type ApparelProperties. Context: <apparel><parentTagDef>ApparelHead</parentTagDef><countsAsClothingForNudity>false</countsAsClothingForNudity><developmentalStageFilter>Child, Adult</developmentalStageFilter><immuneToToxGasExposure>true</immuneToToxGasExposure><bodyPartGroups><li>FullHead</li></bodyPartGroups><wornGraphicPath>Things/Apparel/HeadGear/M65gm</wornGraphicPath><hatRenderedFrontOfFace>true</hatRenderedFrontOfFace><layers><li>Overhead</li></layers><tags><li>IndustrialAdvanced</li></tags><forceEyesVisibleForRotations><li>1</li><li>2</li><li>3</li></forceEyesVisibleForRotations></apparel>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <hatRenderedFrontOfFace>true</hatRenderedFrontOfFace> doesn't correspond to any field in type ApparelProperties. Context: <apparel><parentTagDef>ApparelHead</parentTagDef><bodyPartGroups><li>UpperHead</li></bodyPartGroups><wornGraphicPath>Things/Apparel/Hats/M17Gasmask</wornGraphicPath><hatRenderedFrontOfFace>true</hatRenderedFrontOfFace><layers><li>Overhead</li></layers><tags><li>IG_Headgear</li></tags><defaultOutfitTags><li>Soldier</li></defaultOutfitTags><useWornGraphicMask>true</useWornGraphicMask></apparel>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <goodwillDailyGain>0.20</goodwillDailyGain> doesn't correspond to any field in type FactionDef. Context: <FactionDef ParentName="RH_FactionBase_Coalition"><goodwillDailyGain>0.20</goodwillDailyGain><goodwillDailyFall>0.40</goodwillDailyFall><pawnSingular>soldier</pawnSingular><pawnsPlural>soldiers</pawnsPlural><listOrderPriority>30</listOrderPriority><settlementGenerationWeight>0.60</settlementGenerationWeight><requiredCountAtGameStart>1</requiredCountAtGameStart><canMakeRandomly>true</canMakeRandomly><canSiege>true</canSiege><autoFlee>true</autoFlee><canStageAttacks>true</canStageAttacks><leaderTitle>команданта</leaderTitle><settlementTexturePath>World/WorldObjects/DefaultSettlement</settlementTexturePath><factionIconPath>World/WM_Logo</factionIconPath><fixedName>War Mongrels</fixedName><settlementNameMaker>RH_NamerWMOutposts</settlementNameMaker><techLevel>Industrial</techLevel><backstoryFilters><li><categories><li>Pirate</li></categories></li></backstoryFilters><geneticVariance>0</geneticVariance><hairTags><li>Rural</li><li>Urban</li></hairTags><caravanTraderKinds><li>RHCaravan_WarMongrels_MilitarySurplus</li></caravanTraderKinds><visitorTraderKinds><li>RHVisitor_WarMongrels_Standard</li></visitorTraderKinds><baseTraderKinds><li>RHBase_WarMongrels_Standard</li></baseTraderKinds><allowedArrivalTemperatureRange><min>-40</min><max>45</max></allowedArrivalTemperatureRange><maxPawnCostPerTotalPointsCurve><points><li>(0,35)</li><li>(70, 50)</li><li>(700, 100)</li><li>(1300, 150)</li><li>(100000, 10000)</li></points></maxPawnCostPerTotalPointsCurve><pawnGroupMakers><li><kindDef>Combat</kindDef><commonality>100</commonality><options><RH_WarMongrels_Marksman_TierII>8</RH_WarMongrels_Marksman_TierII><RH_WarMongrels_CQB>10</RH_WarMongrels_CQB><RH_WarMongrels_Marksman>5</RH_WarMongrels_Marksman><RH_WarMongrels_Sniper>4</RH_WarMongrels_Sniper><RH_WarMongrels_Gunner>7</RH_WarMongrels_Gunner><RH_WarMongrels_Grenadier>6</RH_WarMongrels_Grenadier><RH_WarMongrels_Assault>7</RH_WarMongrels_Assault><RH_WarMongrels_Assault_TierII>7</RH_WarMongrels_Assault_TierII><RH_WarMongrels_Elite>10</RH_WarMongrels_Elite><RH_WarMongrels_Boss>5</RH_WarMongrels_Boss></options></li><li><kindDef>Combat</kindDef><commonality>20</commonality><options><RH_WarMongrels_Assault_TierII>7</RH_WarMongrels_Assault_TierII><RH_WarMongrels_Elite>10</RH_WarMongrels_Elite><RH_WarMongrels_Sniper>4</RH_WarMongrels_Sniper><RH_WarMongrels_Boss>5</RH_WarMongrels_Boss></options></li><li><kindDef>Combat</kindDef><commonality>15</commonality><disallowedStrategies><li>Siege</li></disallowedStrategies><options><RH_WarMongrels_Assault>10</RH_WarMongrels_Assault><RH_WarMongrels_Grenadier>6</RH_WarMongrels_Grenadier><RH_WarMongrels_Gunner>8</RH_WarMongrels_Gunner><RH_WarMongrels_Elite>10</RH_WarMongrels_Elite><RH_WarMongrels_Boss>1</RH_WarMongrels_Boss></options></li><li><kindDef>Peaceful</kindDef><options><RH_WarMongrels_Marksman_TierII>10</RH_WarMongrels_Marksman_TierII><RH_WarMongrels_CQB_TierII>20</RH_WarMongrels_CQB_TierII><RH_WarMongrels_Assault_TierII>10</RH_WarMongrels_Assault_TierII><RH_WarMongrels_Elite>10</RH_WarMongrels_Elite></options></li><li><kindDef>Trader</kindDef><traders><RH_WarMongrels_Trader>1</RH_WarMongrels_Trader></traders><carriers><Muffalo>6</Muffalo><Dromedary>5</Dromedary><Alpaca>2</Alpaca><Elephant>1</Elephant></carriers><guards><RH_WarMongrels_Marksman_TierII>5</RH_WarMongrels_Marksman_TierII><RH_WarMongrels_CQB>3</RH_WarMongrels_CQB><RH_WarMongrels_CQB_TierII>10</RH_WarMongrels_CQB_TierII><RH_WarMongrels_Grenadier>1</RH_WarMongrels_Grenadier><RH_WarMongrels_Assault_TierII>10</RH_WarMongrels_Assault_TierII><RH_WarMongrels_Gunner>5</RH_WarMongrels_Gunner><RH_WarMongrels_Elite>10</RH_WarMongrels_Elite></guards></li><li><kindDef>Settlement</kindDef><options><RH_WarMongrels_CQB>10</RH_WarMongrels_CQB><RH_WarMongrels_CQB_TierII>6</RH_WarMongrels_CQB_TierII><RH_WarMongrels_Marksman>3</RH_WarMongrels_Marksman><RH_WarMongrels_Sniper>3</RH_WarMongrels_Sniper><RH_WarMongrels_Gunner>7</RH_WarMongrels_Gunner><RH_WarMongrels_Grenadier>3</RH_WarMongrels_Grenadier><RH_WarMongrels_Assault>7</RH_WarMongrels_Assault><RH_WarMongrels_Assault_TierII>7</RH_WarMongrels_Assault_TierII><RH_WarMongrels_Elite>3</RH_WarMongrels_Elite><RH_WarMongrels_Boss>5</RH_WarMongrels_Boss></options></li></pawnGroupMakers><defName>RH_WarMongrels</defName><label>paramilitary</label><description>War Mongrels or "собаки войны". Originally a part of an armed forces group from a midworld that were disavowed for war crimes, their talents did not go unnoticed from shady glitterworld organizations that were more than happy to offer them a way out into the stars with a new job.
The Mongrels grew in power, famous for clearing out places such as outer rimworlds, overpowering outlanders, tribals and pirates due to their professional training and organizational structure. Their job was to clear out space for their benefactors to claim the land, or as they call it "removing kebab". They were provided all the gross military product they needed, and if they so wished to recruit more famous war criminals back home, their masters could fetch any name in a list with a snap of a finger.
Unfortunately, nothing lasts forever. Their bosses' activities later scrutinised by higher and more powerful authorities, War Mongrels' leadership structure were hunted down across different worlds as a result. They were abandoned and used as scapegoats by those that raised them, all their promises unkept and all the advanced equipment perished with the dust and ashes to cover their tracks.
After years of silence, with many believing War Mongrels to have gone defunct, they return to do what they do best.</description><colorSpectrum><li>(158, 66, 99)</li><li>(117, 49, 73)</li></colorSpectrum><startingGoodwill><min>-90</min><max>-100</max></startingGoodwill><naturalColonyGoodwill><min>-90</min><max>-100</max></naturalColonyGoodwill><apparelStuffFilter><thingDefs><li>Cloth</li><li>Steel</li></thingDefs></apparelStuffFilter></FactionDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <goodwillDailyFall>0.40</goodwillDailyFall> doesn't correspond to any field in type FactionDef. Context: <FactionDef ParentName="RH_FactionBase_Coalition"><goodwillDailyGain>0.20</goodwillDailyGain><goodwillDailyFall>0.40</goodwillDailyFall><pawnSingular>soldier</pawnSingular><pawnsPlural>soldiers</pawnsPlural><listOrderPriority>30</listOrderPriority><settlementGenerationWeight>0.60</settlementGenerationWeight><requiredCountAtGameStart>1</requiredCountAtGameStart><canMakeRandomly>true</canMakeRandomly><canSiege>true</canSiege><autoFlee>true</autoFlee><canStageAttacks>true</canStageAttacks><leaderTitle>команданта</leaderTitle><settlementTexturePath>World/WorldObjects/DefaultSettlement</settlementTexturePath><factionIconPath>World/WM_Logo</factionIconPath><fixedName>War Mongrels</fixedName><settlementNameMaker>RH_NamerWMOutposts</settlementNameMaker><techLevel>Industrial</techLevel><backstoryFilters><li><categories><li>Pirate</li></categories></li></backstoryFilters><geneticVariance>0</geneticVariance><hairTags><li>Rural</li><li>Urban</li></hairTags><caravanTraderKinds><li>RHCaravan_WarMongrels_MilitarySurplus</li></caravanTraderKinds><visitorTraderKinds><li>RHVisitor_WarMongrels_Standard</li></visitorTraderKinds><baseTraderKinds><li>RHBase_WarMongrels_Standard</li></baseTraderKinds><allowedArrivalTemperatureRange><min>-40</min><max>45</max></allowedArrivalTemperatureRange><maxPawnCostPerTotalPointsCurve><points><li>(0,35)</li><li>(70, 50)</li><li>(700, 100)</li><li>(1300, 150)</li><li>(100000, 10000)</li></points></maxPawnCostPerTotalPointsCurve><pawnGroupMakers><li><kindDef>Combat</kindDef><commonality>100</commonality><options><RH_WarMongrels_Marksman_TierII>8</RH_WarMongrels_Marksman_TierII><RH_WarMongrels_CQB>10</RH_WarMongrels_CQB><RH_WarMongrels_Marksman>5</RH_WarMongrels_Marksman><RH_WarMongrels_Sniper>4</RH_WarMongrels_Sniper><RH_WarMongrels_Gunner>7</RH_WarMongrels_Gunner><RH_WarMongrels_Grenadier>6</RH_WarMongrels_Grenadier><RH_WarMongrels_Assault>7</RH_WarMongrels_Assault><RH_WarMongrels_Assault_TierII>7</RH_WarMongrels_Assault_TierII><RH_WarMongrels_Elite>10</RH_WarMongrels_Elite><RH_WarMongrels_Boss>5</RH_WarMongrels_Boss></options></li><li><kindDef>Combat</kindDef><commonality>20</commonality><options><RH_WarMongrels_Assault_TierII>7</RH_WarMongrels_Assault_TierII><RH_WarMongrels_Elite>10</RH_WarMongrels_Elite><RH_WarMongrels_Sniper>4</RH_WarMongrels_Sniper><RH_WarMongrels_Boss>5</RH_WarMongrels_Boss></options></li><li><kindDef>Combat</kindDef><commonality>15</commonality><disallowedStrategies><li>Siege</li></disallowedStrategies><options><RH_WarMongrels_Assault>10</RH_WarMongrels_Assault><RH_WarMongrels_Grenadier>6</RH_WarMongrels_Grenadier><RH_WarMongrels_Gunner>8</RH_WarMongrels_Gunner><RH_WarMongrels_Elite>10</RH_WarMongrels_Elite><RH_WarMongrels_Boss>1</RH_WarMongrels_Boss></options></li><li><kindDef>Peaceful</kindDef><options><RH_WarMongrels_Marksman_TierII>10</RH_WarMongrels_Marksman_TierII><RH_WarMongrels_CQB_TierII>20</RH_WarMongrels_CQB_TierII><RH_WarMongrels_Assault_TierII>10</RH_WarMongrels_Assault_TierII><RH_WarMongrels_Elite>10</RH_WarMongrels_Elite></options></li><li><kindDef>Trader</kindDef><traders><RH_WarMongrels_Trader>1</RH_WarMongrels_Trader></traders><carriers><Muffalo>6</Muffalo><Dromedary>5</Dromedary><Alpaca>2</Alpaca><Elephant>1</Elephant></carriers><guards><RH_WarMongrels_Marksman_TierII>5</RH_WarMongrels_Marksman_TierII><RH_WarMongrels_CQB>3</RH_WarMongrels_CQB><RH_WarMongrels_CQB_TierII>10</RH_WarMongrels_CQB_TierII><RH_WarMongrels_Grenadier>1</RH_WarMongrels_Grenadier><RH_WarMongrels_Assault_TierII>10</RH_WarMongrels_Assault_TierII><RH_WarMongrels_Gunner>5</RH_WarMongrels_Gunner><RH_WarMongrels_Elite>10</RH_WarMongrels_Elite></guards></li><li><kindDef>Settlement</kindDef><options><RH_WarMongrels_CQB>10</RH_WarMongrels_CQB><RH_WarMongrels_CQB_TierII>6</RH_WarMongrels_CQB_TierII><RH_WarMongrels_Marksman>3</RH_WarMongrels_Marksman><RH_WarMongrels_Sniper>3</RH_WarMongrels_Sniper><RH_WarMongrels_Gunner>7</RH_WarMongrels_Gunner><RH_WarMongrels_Grenadier>3</RH_WarMongrels_Grenadier><RH_WarMongrels_Assault>7</RH_WarMongrels_Assault><RH_WarMongrels_Assault_TierII>7</RH_WarMongrels_Assault_TierII><RH_WarMongrels_Elite>3</RH_WarMongrels_Elite><RH_WarMongrels_Boss>5</RH_WarMongrels_Boss></options></li></pawnGroupMakers><defName>RH_WarMongrels</defName><label>paramilitary</label><description>War Mongrels or "собаки войны". Originally a part of an armed forces group from a midworld that were disavowed for war crimes, their talents did not go unnoticed from shady glitterworld organizations that were more than happy to offer them a way out into the stars with a new job.
The Mongrels grew in power, famous for clearing out places such as outer rimworlds, overpowering outlanders, tribals and pirates due to their professional training and organizational structure. Their job was to clear out space for their benefactors to claim the land, or as they call it "removing kebab". They were provided all the gross military product they needed, and if they so wished to recruit more famous war criminals back home, their masters could fetch any name in a list with a snap of a finger.
Unfortunately, nothing lasts forever. Their bosses' activities later scrutinised by higher and more powerful authorities, War Mongrels' leadership structure were hunted down across different worlds as a result. They were abandoned and used as scapegoats by those that raised them, all their promises unkept and all the advanced equipment perished with the dust and ashes to cover their tracks.
After years of silence, with many believing War Mongrels to have gone defunct, they return to do what they do best.</description><colorSpectrum><li>(158, 66, 99)</li><li>(117, 49, 73)</li></colorSpectrum><startingGoodwill><min>-90</min><max>-100</max></startingGoodwill><naturalColonyGoodwill><min>-90</min><max>-100</max></naturalColonyGoodwill><apparelStuffFilter><thingDefs><li>Cloth</li><li>Steel</li></thingDefs></apparelStuffFilter></FactionDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <geneticVariance>0</geneticVariance> doesn't correspond to any field in type FactionDef. Context: <FactionDef ParentName="RH_FactionBase_Coalition"><goodwillDailyGain>0.20</goodwillDailyGain><goodwillDailyFall>0.40</goodwillDailyFall><pawnSingular>soldier</pawnSingular><pawnsPlural>soldiers</pawnsPlural><listOrderPriority>30</listOrderPriority><settlementGenerationWeight>0.60</settlementGenerationWeight><requiredCountAtGameStart>1</requiredCountAtGameStart><canMakeRandomly>true</canMakeRandomly><canSiege>true</canSiege><autoFlee>true</autoFlee><canStageAttacks>true</canStageAttacks><leaderTitle>команданта</leaderTitle><settlementTexturePath>World/WorldObjects/DefaultSettlement</settlementTexturePath><factionIconPath>World/WM_Logo</factionIconPath><fixedName>War Mongrels</fixedName><settlementNameMaker>RH_NamerWMOutposts</settlementNameMaker><techLevel>Industrial</techLevel><backstoryFilters><li><categories><li>Pirate</li></categories></li></backstoryFilters><geneticVariance>0</geneticVariance><hairTags><li>Rural</li><li>Urban</li></hairTags><caravanTraderKinds><li>RHCaravan_WarMongrels_MilitarySurplus</li></caravanTraderKinds><visitorTraderKinds><li>RHVisitor_WarMongrels_Standard</li></visitorTraderKinds><baseTraderKinds><li>RHBase_WarMongrels_Standard</li></baseTraderKinds><allowedArrivalTemperatureRange><min>-40</min><max>45</max></allowedArrivalTemperatureRange><maxPawnCostPerTotalPointsCurve><points><li>(0,35)</li><li>(70, 50)</li><li>(700, 100)</li><li>(1300, 150)</li><li>(100000, 10000)</li></points></maxPawnCostPerTotalPointsCurve><pawnGroupMakers><li><kindDef>Combat</kindDef><commonality>100</commonality><options><RH_WarMongrels_Marksman_TierII>8</RH_WarMongrels_Marksman_TierII><RH_WarMongrels_CQB>10</RH_WarMongrels_CQB><RH_WarMongrels_Marksman>5</RH_WarMongrels_Marksman><RH_WarMongrels_Sniper>4</RH_WarMongrels_Sniper><RH_WarMongrels_Gunner>7</RH_WarMongrels_Gunner><RH_WarMongrels_Grenadier>6</RH_WarMongrels_Grenadier><RH_WarMongrels_Assault>7</RH_WarMongrels_Assault><RH_WarMongrels_Assault_TierII>7</RH_WarMongrels_Assault_TierII><RH_WarMongrels_Elite>10</RH_WarMongrels_Elite><RH_WarMongrels_Boss>5</RH_WarMongrels_Boss></options></li><li><kindDef>Combat</kindDef><commonality>20</commonality><options><RH_WarMongrels_Assault_TierII>7</RH_WarMongrels_Assault_TierII><RH_WarMongrels_Elite>10</RH_WarMongrels_Elite><RH_WarMongrels_Sniper>4</RH_WarMongrels_Sniper><RH_WarMongrels_Boss>5</RH_WarMongrels_Boss></options></li><li><kindDef>Combat</kindDef><commonality>15</commonality><disallowedStrategies><li>Siege</li></disallowedStrategies><options><RH_WarMongrels_Assault>10</RH_WarMongrels_Assault><RH_WarMongrels_Grenadier>6</RH_WarMongrels_Grenadier><RH_WarMongrels_Gunner>8</RH_WarMongrels_Gunner><RH_WarMongrels_Elite>10</RH_WarMongrels_Elite><RH_WarMongrels_Boss>1</RH_WarMongrels_Boss></options></li><li><kindDef>Peaceful</kindDef><options><RH_WarMongrels_Marksman_TierII>10</RH_WarMongrels_Marksman_TierII><RH_WarMongrels_CQB_TierII>20</RH_WarMongrels_CQB_TierII><RH_WarMongrels_Assault_TierII>10</RH_WarMongrels_Assault_TierII><RH_WarMongrels_Elite>10</RH_WarMongrels_Elite></options></li><li><kindDef>Trader</kindDef><traders><RH_WarMongrels_Trader>1</RH_WarMongrels_Trader></traders><carriers><Muffalo>6</Muffalo><Dromedary>5</Dromedary><Alpaca>2</Alpaca><Elephant>1</Elephant></carriers><guards><RH_WarMongrels_Marksman_TierII>5</RH_WarMongrels_Marksman_TierII><RH_WarMongrels_CQB>3</RH_WarMongrels_CQB><RH_WarMongrels_CQB_TierII>10</RH_WarMongrels_CQB_TierII><RH_WarMongrels_Grenadier>1</RH_WarMongrels_Grenadier><RH_WarMongrels_Assault_TierII>10</RH_WarMongrels_Assault_TierII><RH_WarMongrels_Gunner>5</RH_WarMongrels_Gunner><RH_WarMongrels_Elite>10</RH_WarMongrels_Elite></guards></li><li><kindDef>Settlement</kindDef><options><RH_WarMongrels_CQB>10</RH_WarMongrels_CQB><RH_WarMongrels_CQB_TierII>6</RH_WarMongrels_CQB_TierII><RH_WarMongrels_Marksman>3</RH_WarMongrels_Marksman><RH_WarMongrels_Sniper>3</RH_WarMongrels_Sniper><RH_WarMongrels_Gunner>7</RH_WarMongrels_Gunner><RH_WarMongrels_Grenadier>3</RH_WarMongrels_Grenadier><RH_WarMongrels_Assault>7</RH_WarMongrels_Assault><RH_WarMongrels_Assault_TierII>7</RH_WarMongrels_Assault_TierII><RH_WarMongrels_Elite>3</RH_WarMongrels_Elite><RH_WarMongrels_Boss>5</RH_WarMongrels_Boss></options></li></pawnGroupMakers><defName>RH_WarMongrels</defName><label>paramilitary</label><description>War Mongrels or "собаки войны". Originally a part of an armed forces group from a midworld that were disavowed for war crimes, their talents did not go unnoticed from shady glitterworld organizations that were more than happy to offer them a way out into the stars with a new job.
The Mongrels grew in power, famous for clearing out places such as outer rimworlds, overpowering outlanders, tribals and pirates due to their professional training and organizational structure. Their job was to clear out space for their benefactors to claim the land, or as they call it "removing kebab". They were provided all the gross military product they needed, and if they so wished to recruit more famous war criminals back home, their masters could fetch any name in a list with a snap of a finger.
Unfortunately, nothing lasts forever. Their bosses' activities later scrutinised by higher and more powerful authorities, War Mongrels' leadership structure were hunted down across different worlds as a result. They were abandoned and used as scapegoats by those that raised them, all their promises unkept and all the advanced equipment perished with the dust and ashes to cover their tracks.
After years of silence, with many believing War Mongrels to have gone defunct, they return to do what they do best.</description><colorSpectrum><li>(158, 66, 99)</li><li>(117, 49, 73)</li></colorSpectrum><startingGoodwill><min>-90</min><max>-100</max></startingGoodwill><naturalColonyGoodwill><min>-90</min><max>-100</max></naturalColonyGoodwill><apparelStuffFilter><thingDefs><li>Cloth</li><li>Steel</li></thingDefs></apparelStuffFilter></FactionDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <hairTags><li>Rural</li><li>Urban</li></hairTags> doesn't correspond to any field in type FactionDef. Context: <FactionDef ParentName="RH_FactionBase_Coalition"><goodwillDailyGain>0.20</goodwillDailyGain><goodwillDailyFall>0.40</goodwillDailyFall><pawnSingular>soldier</pawnSingular><pawnsPlural>soldiers</pawnsPlural><listOrderPriority>30</listOrderPriority><settlementGenerationWeight>0.60</settlementGenerationWeight><requiredCountAtGameStart>1</requiredCountAtGameStart><canMakeRandomly>true</canMakeRandomly><canSiege>true</canSiege><autoFlee>true</autoFlee><canStageAttacks>true</canStageAttacks><leaderTitle>команданта</leaderTitle><settlementTexturePath>World/WorldObjects/DefaultSettlement</settlementTexturePath><factionIconPath>World/WM_Logo</factionIconPath><fixedName>War Mongrels</fixedName><settlementNameMaker>RH_NamerWMOutposts</settlementNameMaker><techLevel>Industrial</techLevel><backstoryFilters><li><categories><li>Pirate</li></categories></li></backstoryFilters><geneticVariance>0</geneticVariance><hairTags><li>Rural</li><li>Urban</li></hairTags><caravanTraderKinds><li>RHCaravan_WarMongrels_MilitarySurplus</li></caravanTraderKinds><visitorTraderKinds><li>RHVisitor_WarMongrels_Standard</li></visitorTraderKinds><baseTraderKinds><li>RHBase_WarMongrels_Standard</li></baseTraderKinds><allowedArrivalTemperatureRange><min>-40</min><max>45</max></allowedArrivalTemperatureRange><maxPawnCostPerTotalPointsCurve><points><li>(0,35)</li><li>(70, 50)</li><li>(700, 100)</li><li>(1300, 150)</li><li>(100000, 10000)</li></points></maxPawnCostPerTotalPointsCurve><pawnGroupMakers><li><kindDef>Combat</kindDef><commonality>100</commonality><options><RH_WarMongrels_Marksman_TierII>8</RH_WarMongrels_Marksman_TierII><RH_WarMongrels_CQB>10</RH_WarMongrels_CQB><RH_WarMongrels_Marksman>5</RH_WarMongrels_Marksman><RH_WarMongrels_Sniper>4</RH_WarMongrels_Sniper><RH_WarMongrels_Gunner>7</RH_WarMongrels_Gunner><RH_WarMongrels_Grenadier>6</RH_WarMongrels_Grenadier><RH_WarMongrels_Assault>7</RH_WarMongrels_Assault><RH_WarMongrels_Assault_TierII>7</RH_WarMongrels_Assault_TierII><RH_WarMongrels_Elite>10</RH_WarMongrels_Elite><RH_WarMongrels_Boss>5</RH_WarMongrels_Boss></options></li><li><kindDef>Combat</kindDef><commonality>20</commonality><options><RH_WarMongrels_Assault_TierII>7</RH_WarMongrels_Assault_TierII><RH_WarMongrels_Elite>10</RH_WarMongrels_Elite><RH_WarMongrels_Sniper>4</RH_WarMongrels_Sniper><RH_WarMongrels_Boss>5</RH_WarMongrels_Boss></options></li><li><kindDef>Combat</kindDef><commonality>15</commonality><disallowedStrategies><li>Siege</li></disallowedStrategies><options><RH_WarMongrels_Assault>10</RH_WarMongrels_Assault><RH_WarMongrels_Grenadier>6</RH_WarMongrels_Grenadier><RH_WarMongrels_Gunner>8</RH_WarMongrels_Gunner><RH_WarMongrels_Elite>10</RH_WarMongrels_Elite><RH_WarMongrels_Boss>1</RH_WarMongrels_Boss></options></li><li><kindDef>Peaceful</kindDef><options><RH_WarMongrels_Marksman_TierII>10</RH_WarMongrels_Marksman_TierII><RH_WarMongrels_CQB_TierII>20</RH_WarMongrels_CQB_TierII><RH_WarMongrels_Assault_TierII>10</RH_WarMongrels_Assault_TierII><RH_WarMongrels_Elite>10</RH_WarMongrels_Elite></options></li><li><kindDef>Trader</kindDef><traders><RH_WarMongrels_Trader>1</RH_WarMongrels_Trader></traders><carriers><Muffalo>6</Muffalo><Dromedary>5</Dromedary><Alpaca>2</Alpaca><Elephant>1</Elephant></carriers><guards><RH_WarMongrels_Marksman_TierII>5</RH_WarMongrels_Marksman_TierII><RH_WarMongrels_CQB>3</RH_WarMongrels_CQB><RH_WarMongrels_CQB_TierII>10</RH_WarMongrels_CQB_TierII><RH_WarMongrels_Grenadier>1</RH_WarMongrels_Grenadier><RH_WarMongrels_Assault_TierII>10</RH_WarMongrels_Assault_TierII><RH_WarMongrels_Gunner>5</RH_WarMongrels_Gunner><RH_WarMongrels_Elite>10</RH_WarMongrels_Elite></guards></li><li><kindDef>Settlement</kindDef><options><RH_WarMongrels_CQB>10</RH_WarMongrels_CQB><RH_WarMongrels_CQB_TierII>6</RH_WarMongrels_CQB_TierII><RH_WarMongrels_Marksman>3</RH_WarMongrels_Marksman><RH_WarMongrels_Sniper>3</RH_WarMongrels_Sniper><RH_WarMongrels_Gunner>7</RH_WarMongrels_Gunner><RH_WarMongrels_Grenadier>3</RH_WarMongrels_Grenadier><RH_WarMongrels_Assault>7</RH_WarMongrels_Assault><RH_WarMongrels_Assault_TierII>7</RH_WarMongrels_Assault_TierII><RH_WarMongrels_Elite>3</RH_WarMongrels_Elite><RH_WarMongrels_Boss>5</RH_WarMongrels_Boss></options></li></pawnGroupMakers><defName>RH_WarMongrels</defName><label>paramilitary</label><description>War Mongrels or "собаки войны". Originally a part of an armed forces group from a midworld that were disavowed for war crimes, their talents did not go unnoticed from shady glitterworld organizations that were more than happy to offer them a way out into the stars with a new job.
The Mongrels grew in power, famous for clearing out places such as outer rimworlds, overpowering outlanders, tribals and pirates due to their professional training and organizational structure. Their job was to clear out space for their benefactors to claim the land, or as they call it "removing kebab". They were provided all the gross military product they needed, and if they so wished to recruit more famous war criminals back home, their masters could fetch any name in a list with a snap of a finger.
Unfortunately, nothing lasts forever. Their bosses' activities later scrutinised by higher and more powerful authorities, War Mongrels' leadership structure were hunted down across different worlds as a result. They were abandoned and used as scapegoats by those that raised them, all their promises unkept and all the advanced equipment perished with the dust and ashes to cover their tracks.
After years of silence, with many believing War Mongrels to have gone defunct, they return to do what they do best.</description><colorSpectrum><li>(158, 66, 99)</li><li>(117, 49, 73)</li></colorSpectrum><startingGoodwill><min>-90</min><max>-100</max></startingGoodwill><naturalColonyGoodwill><min>-90</min><max>-100</max></naturalColonyGoodwill><apparelStuffFilter><thingDefs><li>Cloth</li><li>Steel</li></thingDefs></apparelStuffFilter></FactionDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <startingGoodwill><min>-90</min><max>-100</max></startingGoodwill> doesn't correspond to any field in type FactionDef. Context: <FactionDef ParentName="RH_FactionBase_Coalition"><goodwillDailyGain>0.20</goodwillDailyGain><goodwillDailyFall>0.40</goodwillDailyFall><pawnSingular>soldier</pawnSingular><pawnsPlural>soldiers</pawnsPlural><listOrderPriority>30</listOrderPriority><settlementGenerationWeight>0.60</settlementGenerationWeight><requiredCountAtGameStart>1</requiredCountAtGameStart><canMakeRandomly>true</canMakeRandomly><canSiege>true</canSiege><autoFlee>true</autoFlee><canStageAttacks>true</canStageAttacks><leaderTitle>команданта</leaderTitle><settlementTexturePath>World/WorldObjects/DefaultSettlement</settlementTexturePath><factionIconPath>World/WM_Logo</factionIconPath><fixedName>War Mongrels</fixedName><settlementNameMaker>RH_NamerWMOutposts</settlementNameMaker><techLevel>Industrial</techLevel><backstoryFilters><li><categories><li>Pirate</li></categories></li></backstoryFilters><geneticVariance>0</geneticVariance><hairTags><li>Rural</li><li>Urban</li></hairTags><caravanTraderKinds><li>RHCaravan_WarMongrels_MilitarySurplus</li></caravanTraderKinds><visitorTraderKinds><li>RHVisitor_WarMongrels_Standard</li></visitorTraderKinds><baseTraderKinds><li>RHBase_WarMongrels_Standard</li></baseTraderKinds><allowedArrivalTemperatureRange><min>-40</min><max>45</max></allowedArrivalTemperatureRange><maxPawnCostPerTotalPointsCurve><points><li>(0,35)</li><li>(70, 50)</li><li>(700, 100)</li><li>(1300, 150)</li><li>(100000, 10000)</li></points></maxPawnCostPerTotalPointsCurve><pawnGroupMakers><li><kindDef>Combat</kindDef><commonality>100</commonality><options><RH_WarMongrels_Marksman_TierII>8</RH_WarMongrels_Marksman_TierII><RH_WarMongrels_CQB>10</RH_WarMongrels_CQB><RH_WarMongrels_Marksman>5</RH_WarMongrels_Marksman><RH_WarMongrels_Sniper>4</RH_WarMongrels_Sniper><RH_WarMongrels_Gunner>7</RH_WarMongrels_Gunner><RH_WarMongrels_Grenadier>6</RH_WarMongrels_Grenadier><RH_WarMongrels_Assault>7</RH_WarMongrels_Assault><RH_WarMongrels_Assault_TierII>7</RH_WarMongrels_Assault_TierII><RH_WarMongrels_Elite>10</RH_WarMongrels_Elite><RH_WarMongrels_Boss>5</RH_WarMongrels_Boss></options></li><li><kindDef>Combat</kindDef><commonality>20</commonality><options><RH_WarMongrels_Assault_TierII>7</RH_WarMongrels_Assault_TierII><RH_WarMongrels_Elite>10</RH_WarMongrels_Elite><RH_WarMongrels_Sniper>4</RH_WarMongrels_Sniper><RH_WarMongrels_Boss>5</RH_WarMongrels_Boss></options></li><li><kindDef>Combat</kindDef><commonality>15</commonality><disallowedStrategies><li>Siege</li></disallowedStrategies><options><RH_WarMongrels_Assault>10</RH_WarMongrels_Assault><RH_WarMongrels_Grenadier>6</RH_WarMongrels_Grenadier><RH_WarMongrels_Gunner>8</RH_WarMongrels_Gunner><RH_WarMongrels_Elite>10</RH_WarMongrels_Elite><RH_WarMongrels_Boss>1</RH_WarMongrels_Boss></options></li><li><kindDef>Peaceful</kindDef><options><RH_WarMongrels_Marksman_TierII>10</RH_WarMongrels_Marksman_TierII><RH_WarMongrels_CQB_TierII>20</RH_WarMongrels_CQB_TierII><RH_WarMongrels_Assault_TierII>10</RH_WarMongrels_Assault_TierII><RH_WarMongrels_Elite>10</RH_WarMongrels_Elite></options></li><li><kindDef>Trader</kindDef><traders><RH_WarMongrels_Trader>1</RH_WarMongrels_Trader></traders><carriers><Muffalo>6</Muffalo><Dromedary>5</Dromedary><Alpaca>2</Alpaca><Elephant>1</Elephant></carriers><guards><RH_WarMongrels_Marksman_TierII>5</RH_WarMongrels_Marksman_TierII><RH_WarMongrels_CQB>3</RH_WarMongrels_CQB><RH_WarMongrels_CQB_TierII>10</RH_WarMongrels_CQB_TierII><RH_WarMongrels_Grenadier>1</RH_WarMongrels_Grenadier><RH_WarMongrels_Assault_TierII>10</RH_WarMongrels_Assault_TierII><RH_WarMongrels_Gunner>5</RH_WarMongrels_Gunner><RH_WarMongrels_Elite>10</RH_WarMongrels_Elite></guards></li><li><kindDef>Settlement</kindDef><options><RH_WarMongrels_CQB>10</RH_WarMongrels_CQB><RH_WarMongrels_CQB_TierII>6</RH_WarMongrels_CQB_TierII><RH_WarMongrels_Marksman>3</RH_WarMongrels_Marksman><RH_WarMongrels_Sniper>3</RH_WarMongrels_Sniper><RH_WarMongrels_Gunner>7</RH_WarMongrels_Gunner><RH_WarMongrels_Grenadier>3</RH_WarMongrels_Grenadier><RH_WarMongrels_Assault>7</RH_WarMongrels_Assault><RH_WarMongrels_Assault_TierII>7</RH_WarMongrels_Assault_TierII><RH_WarMongrels_Elite>3</RH_WarMongrels_Elite><RH_WarMongrels_Boss>5</RH_WarMongrels_Boss></options></li></pawnGroupMakers><defName>RH_WarMongrels</defName><label>paramilitary</label><description>War Mongrels or "собаки войны". Originally a part of an armed forces group from a midworld that were disavowed for war crimes, their talents did not go unnoticed from shady glitterworld organizations that were more than happy to offer them a way out into the stars with a new job.
The Mongrels grew in power, famous for clearing out places such as outer rimworlds, overpowering outlanders, tribals and pirates due to their professional training and organizational structure. Their job was to clear out space for their benefactors to claim the land, or as they call it "removing kebab". They were provided all the gross military product they needed, and if they so wished to recruit more famous war criminals back home, their masters could fetch any name in a list with a snap of a finger.
Unfortunately, nothing lasts forever. Their bosses' activities later scrutinised by higher and more powerful authorities, War Mongrels' leadership structure were hunted down across different worlds as a result. They were abandoned and used as scapegoats by those that raised them, all their promises unkept and all the advanced equipment perished with the dust and ashes to cover their tracks.
After years of silence, with many believing War Mongrels to have gone defunct, they return to do what they do best.</description><colorSpectrum><li>(158, 66, 99)</li><li>(117, 49, 73)</li></colorSpectrum><startingGoodwill><min>-90</min><max>-100</max></startingGoodwill><naturalColonyGoodwill><min>-90</min><max>-100</max></naturalColonyGoodwill><apparelStuffFilter><thingDefs><li>Cloth</li><li>Steel</li></thingDefs></apparelStuffFilter></FactionDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <naturalColonyGoodwill><min>-90</min><max>-100</max></naturalColonyGoodwill> doesn't correspond to any field in type FactionDef. Context: <FactionDef ParentName="RH_FactionBase_Coalition"><goodwillDailyGain>0.20</goodwillDailyGain><goodwillDailyFall>0.40</goodwillDailyFall><pawnSingular>soldier</pawnSingular><pawnsPlural>soldiers</pawnsPlural><listOrderPriority>30</listOrderPriority><settlementGenerationWeight>0.60</settlementGenerationWeight><requiredCountAtGameStart>1</requiredCountAtGameStart><canMakeRandomly>true</canMakeRandomly><canSiege>true</canSiege><autoFlee>true</autoFlee><canStageAttacks>true</canStageAttacks><leaderTitle>команданта</leaderTitle><settlementTexturePath>World/WorldObjects/DefaultSettlement</settlementTexturePath><factionIconPath>World/WM_Logo</factionIconPath><fixedName>War Mongrels</fixedName><settlementNameMaker>RH_NamerWMOutposts</settlementNameMaker><techLevel>Industrial</techLevel><backstoryFilters><li><categories><li>Pirate</li></categories></li></backstoryFilters><geneticVariance>0</geneticVariance><hairTags><li>Rural</li><li>Urban</li></hairTags><caravanTraderKinds><li>RHCaravan_WarMongrels_MilitarySurplus</li></caravanTraderKinds><visitorTraderKinds><li>RHVisitor_WarMongrels_Standard</li></visitorTraderKinds><baseTraderKinds><li>RHBase_WarMongrels_Standard</li></baseTraderKinds><allowedArrivalTemperatureRange><min>-40</min><max>45</max></allowedArrivalTemperatureRange><maxPawnCostPerTotalPointsCurve><points><li>(0,35)</li><li>(70, 50)</li><li>(700, 100)</li><li>(1300, 150)</li><li>(100000, 10000)</li></points></maxPawnCostPerTotalPointsCurve><pawnGroupMakers><li><kindDef>Combat</kindDef><commonality>100</commonality><options><RH_WarMongrels_Marksman_TierII>8</RH_WarMongrels_Marksman_TierII><RH_WarMongrels_CQB>10</RH_WarMongrels_CQB><RH_WarMongrels_Marksman>5</RH_WarMongrels_Marksman><RH_WarMongrels_Sniper>4</RH_WarMongrels_Sniper><RH_WarMongrels_Gunner>7</RH_WarMongrels_Gunner><RH_WarMongrels_Grenadier>6</RH_WarMongrels_Grenadier><RH_WarMongrels_Assault>7</RH_WarMongrels_Assault><RH_WarMongrels_Assault_TierII>7</RH_WarMongrels_Assault_TierII><RH_WarMongrels_Elite>10</RH_WarMongrels_Elite><RH_WarMongrels_Boss>5</RH_WarMongrels_Boss></options></li><li><kindDef>Combat</kindDef><commonality>20</commonality><options><RH_WarMongrels_Assault_TierII>7</RH_WarMongrels_Assault_TierII><RH_WarMongrels_Elite>10</RH_WarMongrels_Elite><RH_WarMongrels_Sniper>4</RH_WarMongrels_Sniper><RH_WarMongrels_Boss>5</RH_WarMongrels_Boss></options></li><li><kindDef>Combat</kindDef><commonality>15</commonality><disallowedStrategies><li>Siege</li></disallowedStrategies><options><RH_WarMongrels_Assault>10</RH_WarMongrels_Assault><RH_WarMongrels_Grenadier>6</RH_WarMongrels_Grenadier><RH_WarMongrels_Gunner>8</RH_WarMongrels_Gunner><RH_WarMongrels_Elite>10</RH_WarMongrels_Elite><RH_WarMongrels_Boss>1</RH_WarMongrels_Boss></options></li><li><kindDef>Peaceful</kindDef><options><RH_WarMongrels_Marksman_TierII>10</RH_WarMongrels_Marksman_TierII><RH_WarMongrels_CQB_TierII>20</RH_WarMongrels_CQB_TierII><RH_WarMongrels_Assault_TierII>10</RH_WarMongrels_Assault_TierII><RH_WarMongrels_Elite>10</RH_WarMongrels_Elite></options></li><li><kindDef>Trader</kindDef><traders><RH_WarMongrels_Trader>1</RH_WarMongrels_Trader></traders><carriers><Muffalo>6</Muffalo><Dromedary>5</Dromedary><Alpaca>2</Alpaca><Elephant>1</Elephant></carriers><guards><RH_WarMongrels_Marksman_TierII>5</RH_WarMongrels_Marksman_TierII><RH_WarMongrels_CQB>3</RH_WarMongrels_CQB><RH_WarMongrels_CQB_TierII>10</RH_WarMongrels_CQB_TierII><RH_WarMongrels_Grenadier>1</RH_WarMongrels_Grenadier><RH_WarMongrels_Assault_TierII>10</RH_WarMongrels_Assault_TierII><RH_WarMongrels_Gunner>5</RH_WarMongrels_Gunner><RH_WarMongrels_Elite>10</RH_WarMongrels_Elite></guards></li><li><kindDef>Settlement</kindDef><options><RH_WarMongrels_CQB>10</RH_WarMongrels_CQB><RH_WarMongrels_CQB_TierII>6</RH_WarMongrels_CQB_TierII><RH_WarMongrels_Marksman>3</RH_WarMongrels_Marksman><RH_WarMongrels_Sniper>3</RH_WarMongrels_Sniper><RH_WarMongrels_Gunner>7</RH_WarMongrels_Gunner><RH_WarMongrels_Grenadier>3</RH_WarMongrels_Grenadier><RH_WarMongrels_Assault>7</RH_WarMongrels_Assault><RH_WarMongrels_Assault_TierII>7</RH_WarMongrels_Assault_TierII><RH_WarMongrels_Elite>3</RH_WarMongrels_Elite><RH_WarMongrels_Boss>5</RH_WarMongrels_Boss></options></li></pawnGroupMakers><defName>RH_WarMongrels</defName><label>paramilitary</label><description>War Mongrels or "собаки войны". Originally a part of an armed forces group from a midworld that were disavowed for war crimes, their talents did not go unnoticed from shady glitterworld organizations that were more than happy to offer them a way out into the stars with a new job.
The Mongrels grew in power, famous for clearing out places such as outer rimworlds, overpowering outlanders, tribals and pirates due to their professional training and organizational structure. Their job was to clear out space for their benefactors to claim the land, or as they call it "removing kebab". They were provided all the gross military product they needed, and if they so wished to recruit more famous war criminals back home, their masters could fetch any name in a list with a snap of a finger.
Unfortunately, nothing lasts forever. Their bosses' activities later scrutinised by higher and more powerful authorities, War Mongrels' leadership structure were hunted down across different worlds as a result. They were abandoned and used as scapegoats by those that raised them, all their promises unkept and all the advanced equipment perished with the dust and ashes to cover their tracks.
After years of silence, with many believing War Mongrels to have gone defunct, they return to do what they do best.</description><colorSpectrum><li>(158, 66, 99)</li><li>(117, 49, 73)</li></colorSpectrum><startingGoodwill><min>-90</min><max>-100</max></startingGoodwill><naturalColonyGoodwill><min>-90</min><max>-100</max></naturalColonyGoodwill><apparelStuffFilter><thingDefs><li>Cloth</li><li>Steel</li></thingDefs></apparelStuffFilter></FactionDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <baseRecruitDifficulty>0.90</baseRecruitDifficulty> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="RH_WarMongrelsCheekiTierBase"><race>Human</race><defaultFactionType>RH_WarMongrels</defaultFactionType><backstoryFilters><li><categories><li>Pirate</li></categories></li></backstoryFilters><apparelTags><li>RH_Onskin_Socks</li><li>RH_BlackedoutGNB_Set</li><li>RH_Hat_PlainBlackBali</li><li>RH_Helmet_WMSpetsnaz</li><li>RH_Armor_WarMongrels</li><li>RN_Onskin_WMSpetsnaz</li><li>BeltDefensePop</li></apparelTags><chemicalAddictionChance>0</chemicalAddictionChance><invNutrition>2.55</invNutrition><invFoodDef>RN_MRE_Russian</invFoodDef><itemQuality>Superior</itemQuality><backstoryCryptosleepCommonality>0.10</backstoryCryptosleepCommonality><maxGenerationAge>43</maxGenerationAge><minGenerationAge>18</minGenerationAge><combatEnhancingDrugsChance>0</combatEnhancingDrugsChance><combatEnhancingDrugsCount><min>0</min><max>0</max></combatEnhancingDrugsCount><inventoryOptions><skipChance>0</skipChance><thingDef>RN_MRE_Russian</thingDef><countRange><min>2</min><max>4</max></countRange><subOptionsChooseOne><li><thingDef>MedicineIndustrial</thingDef><countRange><min>4</min><max>5</max></countRange></li></subOptionsChooseOne></inventoryOptions><disallowedTraits><li>Brawler</li><li>Wimp</li><li>Pyromaniac</li><li>BodyPurist</li></disallowedTraits><techHediffsChance>0.10</techHediffsChance><techHediffsMoney><min>700</min><max>5000</max></techHediffsMoney><techHediffsTags><li>Advanced</li></techHediffsTags><skills><li><skill>Shooting</skill><range>10~12</range></li><li><skill>Melee</skill><range>8~10</range></li><li><skill>Crafting</skill><range>5~8</range></li><li><skill>Construction</skill><range>5~10</range></li><li><skill>Mining</skill><range>5~10</range></li><li><skill>Medicine</skill><range>5~12</range></li><li><skill>Plants</skill><range>5~10</range></li><li><skill>Cooking</skill><range>5~8</range></li></skills><defName>RH_WarMongrels_Sniper</defName><label>spetsnaz</label><combatPower>140</combatPower><baseRecruitDifficulty>0.90</baseRecruitDifficulty><canBeSapper>true</canBeSapper><gearHealthRange><min>1</min><max>1</max></gearHealthRange><apparelRequired><li>RNApparel_PBBM99_M89_Armor</li><li>RNApparel_combats_WinterUniform_Soviet</li><li>RNApparel_6B71MHelmet_M89C_Cobra</li><li>Apparel_SmokepopBelt</li></apparelRequired><apparelMoney><min>2000</min><max>3500</max></apparelMoney><apparelAllowHeadgearChance>2</apparelAllowHeadgearChance><weaponMoney><min>570</min><max>1050</max></weaponMoney><weaponTags><li>RN_VSS_Contractor</li><li>RN_SVUA</li><li>RN_SNIPEXM75</li></weaponTags><isFighter>true</isFighter><apparelIgnoreSeasons>true</apparelIgnoreSeasons></PawnKindDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <baseRecruitDifficulty>0.90</baseRecruitDifficulty> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="RH_WarMongrelsCheekiTierBase"><race>Human</race><defaultFactionType>RH_WarMongrels</defaultFactionType><backstoryFilters><li><categories><li>Pirate</li></categories></li></backstoryFilters><apparelTags><li>RH_Onskin_Socks</li><li>RH_BlackedoutGNB_Set</li><li>RH_Hat_PlainBlackBali</li><li>RH_Helmet_WMSpetsnaz</li><li>RH_Armor_WarMongrels</li><li>RN_Onskin_WMSpetsnaz</li><li>BeltDefensePop</li></apparelTags><chemicalAddictionChance>0</chemicalAddictionChance><invNutrition>2.55</invNutrition><invFoodDef>RN_MRE_Russian</invFoodDef><itemQuality>Superior</itemQuality><backstoryCryptosleepCommonality>0.10</backstoryCryptosleepCommonality><maxGenerationAge>43</maxGenerationAge><minGenerationAge>18</minGenerationAge><combatEnhancingDrugsChance>0</combatEnhancingDrugsChance><combatEnhancingDrugsCount><min>0</min><max>0</max></combatEnhancingDrugsCount><inventoryOptions><skipChance>0</skipChance><thingDef>RN_MRE_Russian</thingDef><countRange><min>2</min><max>4</max></countRange><subOptionsChooseOne><li><thingDef>MedicineIndustrial</thingDef><countRange><min>4</min><max>5</max></countRange></li><li><thingDef>RNMedicine_MedicBag</thingDef><countRange><min>1</min><max>4</max></countRange></li></subOptionsChooseOne></inventoryOptions><disallowedTraits><li>Brawler</li><li>Wimp</li><li>Pyromaniac</li><li>BodyPurist</li></disallowedTraits><techHediffsChance>0.10</techHediffsChance><techHediffsMoney><min>700</min><max>5000</max></techHediffsMoney><techHediffsTags><li>Advanced</li></techHediffsTags><skills><li><skill>Shooting</skill><range>10~12</range></li><li><skill>Melee</skill><range>8~10</range></li><li><skill>Crafting</skill><range>5~8</range></li><li><skill>Construction</skill><range>5~10</range></li><li><skill>Mining</skill><range>5~10</range></li><li><skill>Medicine</skill><range>5~12</range></li><li><skill>Plants</skill><range>5~10</range></li><li><skill>Cooking</skill><range>5~8</range></li></skills><defName>RH_WarMongrels_Assault_TierII</defName><label>spetsnaz</label><combatPower>120</combatPower><baseRecruitDifficulty>0.90</baseRecruitDifficulty><canBeSapper>true</canBeSapper><gearHealthRange><min>1</min><max>1</max></gearHealthRange><apparelRequired><li>RNApparel_PBBM99_M89_Armor</li><li>RNApparel_combats_WinterUniform_Soviet</li><li>RNApparel_6B71MHelmet_M89C_Cobra</li><li>Apparel_SmokepopBelt</li></apparelRequired><apparelMoney><min>2000</min><max>3500</max></apparelMoney><apparelAllowHeadgearChance>2</apparelAllowHeadgearChance><weaponMoney><min>545</min><max>650</max></weaponMoney><weaponTags><li>RN_AK15</li><li>RN_AK12</li></weaponTags><isFighter>true</isFighter><apparelIgnoreSeasons>true</apparelIgnoreSeasons></PawnKindDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <baseRecruitDifficulty>0.90</baseRecruitDifficulty> doesn't correspond to any field in type PawnKindDef. Context: <PawnKindDef ParentName="RH_WarMongrelsEliteTierBase"><race>Human</race><defaultFactionType>RH_WarMongrels</defaultFactionType><backstoryFilters><li><categories><li>Pirate</li></categories></li></backstoryFilters><apparelTags><li>RH_Onskin_Socks</li><li>RH_BlackedoutGNB_Set</li><li>RH_Hat_PlainBlackBali</li><li>RH_Armor_WarMongrels</li><li>RH_Onskin_WarMongrels</li><li>BeltDefensePop</li></apparelTags><chemicalAddictionChance>0</chemicalAddictionChance><invNutrition>2.55</invNutrition><invFoodDef>RN_MRE_Russian</invFoodDef><itemQuality>Superior</itemQuality><backstoryCryptosleepCommonality>0.25</backstoryCryptosleepCommonality><maxGenerationAge>52</maxGenerationAge><minGenerationAge>18</minGenerationAge><combatEnhancingDrugsChance>0</combatEnhancingDrugsChance><combatEnhancingDrugsCount><min>0</min><max>0</max></combatEnhancingDrugsCount><inventoryOptions><skipChance>0.10</skipChance><thingDef>RN_MRE_Russian</thingDef><countRange><min>2</min><max>4</max></countRange><subOptionsChooseOne><li><thingDef>MedicineIndustrial</thingDef><countRange><min>4</min><max>5</max></countRange></li><li><thingDef>RNMedicine_MedicBag</thingDef><countRange><min>1</min><max>4</max></countRange></li></subOptionsChooseOne></inventoryOptions><disallowedTraits><li>Brawler</li><li>Wimp</li><li>Pyromaniac</li><li>BodyPurist</li></disallowedTraits><combatPower>160</combatPower><gearHealthRange><min>1</min><max>1</max></gearHealthRange><apparelMoney><min>2500</min><max>3500</max></apparelMoney><apparelAllowHeadgearChance>2</apparelAllowHeadgearChance><weaponMoney><min>545</min><max>1400</max></weaponMoney><techHediffsMoney><min>500</min><max>5000</max></techHediffsMoney><techHediffsTags><li>Advanced</li></techHediffsTags><techHediffsChance>0.7</techHediffsChance><apparelIgnoreSeasons>true</apparelIgnoreSeasons><skills><li><skill>Shooting</skill><range>10~15</range></li><li><skill>Melee</skill><range>7~12</range></li><li><skill>Cooking</skill><range>6~12</range></li><li><skill>Plants</skill><range>8~10</range></li><li><skill>Crafting</skill><range>5~12</range></li><li><skill>Social</skill><range>5~10</range></li><li><skill>Medicine</skill><range>8~12</range></li></skills><defName>RH_WarMongrels_Boss</defName><label>komandanta</label><factionLeader>true</factionLeader><baseRecruitDifficulty>0.90</baseRecruitDifficulty><canBeSapper>true</canBeSapper><apparelRequired><li>RNApparel_PBBM99_M89_Armor</li><li>RNApparel_Shirt_CombatTopM89C</li><li>RNApparel_CombatPants_M89Camo</li><li>Apparel_SmokepopBelt</li></apparelRequired><specificApparelRequirements><li><bodyPartGroup>UpperHead</bodyPartGroup><requiredTag>RH_Beret_WarMongrels</requiredTag></li></specificApparelRequirements><weaponTags><li>RN_DesertEagleGold</li><li>RN_SerbAirstrike</li></weaponTags></PawnKindDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not find type named StockGenerator_Clothes from node <li Class="StockGenerator_Clothes"><countRange>10~16</countRange></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception loading list element RimWorld.StockGenerator from XML: System.MissingMethodException: Default constructor not found for type RimWorld.StockGenerator
[Ref 2AAB470C]
at System.RuntimeType.CreateInstanceMono (System.Boolean nonPublic) [0x0007b] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.RuntimeType.CreateInstanceSlow (System.Boolean publicOnly, System.Boolean skipCheckThis, System.Boolean fillCache, System.Threading.StackCrawlMark& stackMark) [0x00009] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.RuntimeType.CreateInstanceDefaultCtor (System.Boolean publicOnly, System.Boolean skipCheckThis, System.Boolean fillCache, System.Threading.StackCrawlMark& stackMark) [0x00027] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.Activator.CreateInstance (System.Type type, System.Boolean nonPublic) [0x00020] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.Activator.CreateInstance (System.Type type) [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0
at Verse.DirectXmlToObject.ObjectFromXml[T] (System.Xml.XmlNode xmlRoot, System.Boolean doPostLoad) [0x0040b] in <91ef6de66e7b4ba2839be0ab7f01fedf>:0
at Verse.DirectXmlToObject.ListFromXml[T] (System.Xml.XmlNode listRootNode) [0x0011b] in <91ef6de66e7b4ba2839be0ab7f01fedf>:0
XML:
<stockGenerators><li Class="StockGenerator_SingleDef"><thingDef>Silver</thingDef><countRange>50000~75000</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>MealSurvivalPack</thingDef><price>VeryCheap</price><countRange>500~1000</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RN_MRE_Russian</thingDef><price>VeryCheap</price><countRange>2000~5000</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNMedicine_MedicBag</thingDef><price>Cheap</price><countRange>1000~5000</countRange></li><li Class="StockGenerator_Category"><categoryDef>RHApparel_Belts</categoryDef><thingDefCountRange>1~3</thingDefCountRange><countRange>4~12</countRange></li><li Class="StockGenerator_Category"><categoryDef>RHApparel_BodyArmor</categoryDef><price>Cheap</price><thingDefCountRange>2~4</thingDefCountRange><countRange>6~12</countRange></li><li Class="StockGenerator_Category"><categoryDef>RHApparel_Tops</categoryDef><price>Cheap</price><thingDefCountRange>2~4</thingDefCountRange><countRange>4~8</countRange></li><li Class="StockGenerator_Category"><categoryDef>RHApparel_Pants</categoryDef><price>Cheap</price><thingDefCountRange>2~4</thingDefCountRange><countRange>4~8</countRange></li><li Class="StockGenerator_Category"><categoryDef>RHHeadgear_Helmets</categoryDef><thingDefCountRange>1~3</thingDefCountRange><countRange>4~12</countRange></li><li Class="StockGenerator_Category"><categoryDef>RHHeadgear_Hats</categoryDef><thingDefCountRange>1~3</thingDefCountRange><countRange>4~12</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNApparel_6B71MHelmet_M89C</thingDef><price>VeryCheap</price><countRange>8~15</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNApparel_6B71MHelmet_M89C_Bali</thingDef><price>VeryCheap</price><countRange>8~15</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNApparel_6B71MHelmet_M89C_Cobra</thingDef><price>Cheap</price><countRange>8~15</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNApparel_AltynHelmet_3HoledBali</thingDef><price>Cheap</price><countRange>8~15</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNApparel_combats_GORKA1_KLMK</thingDef><price>Cheap</price><countRange>8~15</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNApparel_combats_WinterUniform_Soviet</thingDef><price>VeryCheap</price><countRange>8~15</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNApparel_Shirt_CombatTopM89C</thingDef><price>VeryCheap</price><countRange>8~15</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNApparel_CombatPants_M89Camo</thingDef><price>VeryCheap</price><countRange>4~10</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNApparel_PBBM99_M89_Armor</thingDef><price>VeryCheap</price><countRange>4~10</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNApparel_HVYArmor_LMCT</thingDef><price>Cheap</price><countRange>2~4</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNGun_ZastavaM70AR</thingDef><price>VeryCheap</price><countRange>2~4</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNGun_ZastavaM70AB2AR</thingDef><price>VeryCheap</price><countRange>2~4</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNGun_ZastavaM84LMG</thingDef><price>VeryCheap</price><countRange>2~4</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNGun_ZastavaM92_PDW</thingDef><price>VeryCheap</price><countRange>2~4</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNGun_ZastavaM76DMR</thingDef><price>VeryCheap</price><countRange>2~4</countRange></li><li Class="StockGenerator_Category"><categoryDef>RN_BullpupStyle</categoryDef><price>Cheap</price><thingDefCountRange>2~4</thingDefCountRange><countRange>4~8</countRange></li><li Class="StockGenerator_Category"><categoryDef>RN_AKStyle</categoryDef><price>Cheap</price><thingDefCountRange>2~4</thingDefCountRange><countRange>4~8</countRange></li><li Class="StockGenerator_Category"><categoryDef>RN_ARStyle</categoryDef><price>Cheap</price><thingDefCountRange>2~4</thingDefCountRange><countRange>4~8</countRange></li><li Class="StockGenerator_Category"><categoryDef>RN_PDWMain</categoryDef><price>Cheap</price><thingDefCountRange>2~4</thingDefCountRange><countRange>2~4</countRange></li><li Class="StockGenerator_Category"><categoryDef>RN_BoltAction</categoryDef><price>Cheap</price><thingDefCountRange>2~4</thingDefCountRange><countRange>2~4</countRange></li><li Class="StockGenerator_Category"><categoryDef>RN_LMGMain</categoryDef><price>Cheap</price><thingDefCountRange>2~4</thingDefCountRange><countRange>2~4</countRange></li><li Class="StockGenerator_Category"><categoryDef>RN_DMR</categoryDef><price>Cheap</price><thingDefCountRange>2~4</thingDefCountRange><countRange>2~4</countRange></li><li Class="StockGenerator_Category"><categoryDef>RN_AMR</categoryDef><thingDefCountRange>1~2</thingDefCountRange><countRange>1~2</countRange></li><li Class="StockGenerator_Category"><categoryDef>RN_OneTimeUseLaunchers</categoryDef><thingDefCountRange>2~4</thingDefCountRange><countRange>2~4</countRange></li><li Class="StockGenerator_Category"><categoryDef>RN_Airstrikes</categoryDef><thingDefCountRange>1~2</thingDefCountRange><countRange>2~4</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>ComponentIndustrial</thingDef><countRange>550~1050</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>ComponentSpacer</thingDef><countRange>100~250</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>Steel</thingDef><price>Cheap</price><countRange>2500~7500</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>WoodLog</thingDef><price>Cheap</price><countRange>2250~5000</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>Plasteel</thingDef><countRange>1200~2500</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>Uranium</thingDef><countRange>550~1850</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>Cloth</thingDef><price>Cheap</price><countRange>5000~8500</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>Gold</thingDef><countRange>1000~2500</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>Neutroamine</thingDef><countRange>500~3500</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>Chemfuel</thingDef><price>Cheap</price><countRange>7500~12500</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>Chocolate</thingDef><countRange>50~800</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>Beer</thingDef><countRange>50~500</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>MedicineIndustrial</thingDef><countRange>125~200</countRange></li><li Class="StockGenerator_Category"><categoryDef>Textiles</categoryDef><thingDefCountRange>1~2</thingDefCountRange><totalPriceRange>800~1500</totalPriceRange></li><li Class="StockGenerator_Category"><categoryDef>ResourcesRaw</categoryDef><thingDefCountRange>2~4</thingDefCountRange><totalPriceRange>500~1500</totalPriceRange></li><li Class="StockGenerator_Category"><categoryDef>FoodRaw</categoryDef><excludedCategories><li>EggsFertilized</li></excludedCategories><thingDefCountRange>2~4</thingDefCountRange><totalPriceRange>500~1000</totalPriceRange></li><li Class="StockGenerator_Category"><categoryDef>FoodMeals</categoryDef><thingDefCountRange>1~2</thingDefCountRange><countRange>12~50</countRange></li><li Class="StockGenerator_Category"><categoryDef>BuildingsFurniture</categoryDef><thingDefCountRange>3~4</thingDefCountRange><countRange>1~2</countRange></li><li Class="StockGenerator_Animals"><tradeTagsSell><li>AnimalFarm</li><li>AnimalPet</li></tradeTagsSell><tradeTagsBuy><li>AnimalUncommon</li><li>AnimalExotic</li></tradeTagsBuy><kindCountRange>2~4</kindCountRange><countRange>3~8</countRange></li><li Class="StockGenerator_Clothes"><countRange>10~16</countRange></li><li Class="StockGenerator_WeaponsRanged"><countRange>4~6</countRange></li><li Class="StockGenerator_Category"><categoryDef>WeaponsMelee</categoryDef><thingDefCountRange>2~4</thingDefCountRange><countRange>1~2</countRange></li><li Class="StockGenerator_Armor"><countRange>2~4</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>Lung</thingDef><countRange>4~10</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>Kidney</thingDef><countRange>4~8</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>Liver</thingDef><countRange>2~6</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>Heart</thingDef><price>Expensive</price><countRange>2~6</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>BionicStomach</thingDef><price>Expensive</price><countRange>2~6</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>BionicEar</thingDef><countRange>4~8</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>BionicEye</thingDef><countRange>4~8</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>BionicSpine</thingDef><price>Expensive</price><countRange>4~10</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>BionicArm</thingDef><countRange>4~10</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>BionicLeg</thingDef><countRange>4~10</countRange></li><li Class="StockGenerator_Category"><categoryDef>BodyPartsProsthetic</categoryDef><price>Expensive</price><thingDefCountRange>2~4</thingDefCountRange><countRange>2~6</countRange></li><li Class="StockGenerator_Category"><categoryDef>BodyPartsBionic</categoryDef><price>Expensive</price><thingDefCountRange>2~4</thingDefCountRange><countRange>2~6</countRange></li><li Class="StockGenerator_Category"><categoryDef>BodyPartsUltra</categoryDef><price>Expensive</price><thingDefCountRange>-1~2</thingDefCountRange><countRange>1~2</countRange></li><li Class="StockGenerator_Tag"><tradeTag>TechHediff</tradeTag><price>Expensive</price><thingDefCountRange>4~10</thingDefCountRange><countRange>2~4</countRange></li><li Class="StockGenerator_Tag"><tradeTag>ExoticMisc</tradeTag><thingDefCountRange>1~4</thingDefCountRange><countRange>1~2</countRange><excludedThingDefs><li>Luciferium</li><li>ComponentSpacer</li></excludedThingDefs><customCountRanges><MedicineUltratech>2~15</MedicineUltratech><Hyperweave>50~200</Hyperweave></customCountRanges></li><li Class="StockGenerator_Tag"><tradeTag>Artifact</tradeTag><thingDefCountRange>1~4</thingDefCountRange><countRange>1~4</countRange></li><li Class="StockGenerator_Category"><categoryDef>Apparel</categoryDef><thingDefCountRange>4~6</thingDefCountRange><countRange>1~10</countRange></li><li Class="StockGenerator_Art"><countRange>1~2</countRange></li><li Class="StockGenerator_Tag"><tradeTag>Television</tradeTag><thingDefCountRange>1~2</thingDefCountRange><countRange>1~2</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>Telescope</thingDef><countRange>0~1</countRange></li><li Class="StockGenerator_Slaves"><respectPopulationIntent>false</respectPopulationIntent><countRange>2~4</countRange></li><li Class="StockGenerator_MultiDef"><thingDefs><li>Kibble</li><li>Pemmican</li></thingDefs></li><li Class="StockGenerator_Category"><categoryDef>Neurotrainers</categoryDef><price>Expensive</price><thingDefCountRange>4~8</thingDefCountRange><countRange>2~6</countRange></li><li Class="StockGenerator_Category"><categoryDef>NeurotrainersPsycast</categoryDef><price>Expensive</price><thingDefCountRange>-2~3</thingDefCountRange><countRange>1~2</countRange></li><li Class="StockGenerator_Category"><price>Expensive</price><categoryDef>BuildingsSpecial</categoryDef><thingDefCountRange>1~2</thingDefCountRange><countRange>1~2</countRange></li><li Class="StockGenerator_Category"><price>Expensive</price><categoryDef>BuildingsPower</categoryDef><thingDefCountRange>1~2</thingDefCountRange><countRange>2~4</countRange></li><li Class="StockGenerator_Category"><categoryDef>WeaponsMelee</categoryDef><thingDefCountRange>2~4</thingDefCountRange><countRange>1~2</countRange></li><li Class="StockGenerator_Animals"><tradeTagsSell><li>BadassAnimal</li></tradeTagsSell><tradeTagsBuy><li>AnimalUncommon</li><li>AnimalExotic</li><li>AnimalFarm</li><li>AnimalPet</li></tradeTagsBuy><kindCountRange>2~4</kindCountRange><countRange>3~8</countRange></li><li Class="StockGenerator_BuyExpensiveSimple" /><li Class="StockGenerator_BuyTradeTag"><tag>Art</tag></li><li Class="StockGenerator_BuyTradeTag"><tag>ImplantEmpireCommon</tag></li><li Class="StockGenerator_BuyTradeTag"><tag>ImplantEmpireRoyal</tag></li><li Class="StockGenerator_BuyTradeTag"><tag>MusicalInstrument</tag></li></stockGenerators>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not find type named StockGenerator_WeaponsRanged from node <li Class="StockGenerator_WeaponsRanged"><countRange>4~6</countRange></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception loading list element RimWorld.StockGenerator from XML: System.MissingMethodException: Default constructor not found for type RimWorld.StockGenerator
[Ref 2AAB470C] Duplicate stacktrace, see ref for original
XML:
<stockGenerators><li Class="StockGenerator_SingleDef"><thingDef>Silver</thingDef><countRange>50000~75000</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>MealSurvivalPack</thingDef><price>VeryCheap</price><countRange>500~1000</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RN_MRE_Russian</thingDef><price>VeryCheap</price><countRange>2000~5000</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNMedicine_MedicBag</thingDef><price>Cheap</price><countRange>1000~5000</countRange></li><li Class="StockGenerator_Category"><categoryDef>RHApparel_Belts</categoryDef><thingDefCountRange>1~3</thingDefCountRange><countRange>4~12</countRange></li><li Class="StockGenerator_Category"><categoryDef>RHApparel_BodyArmor</categoryDef><price>Cheap</price><thingDefCountRange>2~4</thingDefCountRange><countRange>6~12</countRange></li><li Class="StockGenerator_Category"><categoryDef>RHApparel_Tops</categoryDef><price>Cheap</price><thingDefCountRange>2~4</thingDefCountRange><countRange>4~8</countRange></li><li Class="StockGenerator_Category"><categoryDef>RHApparel_Pants</categoryDef><price>Cheap</price><thingDefCountRange>2~4</thingDefCountRange><countRange>4~8</countRange></li><li Class="StockGenerator_Category"><categoryDef>RHHeadgear_Helmets</categoryDef><thingDefCountRange>1~3</thingDefCountRange><countRange>4~12</countRange></li><li Class="StockGenerator_Category"><categoryDef>RHHeadgear_Hats</categoryDef><thingDefCountRange>1~3</thingDefCountRange><countRange>4~12</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNApparel_6B71MHelmet_M89C</thingDef><price>VeryCheap</price><countRange>8~15</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNApparel_6B71MHelmet_M89C_Bali</thingDef><price>VeryCheap</price><countRange>8~15</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNApparel_6B71MHelmet_M89C_Cobra</thingDef><price>Cheap</price><countRange>8~15</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNApparel_AltynHelmet_3HoledBali</thingDef><price>Cheap</price><countRange>8~15</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNApparel_combats_GORKA1_KLMK</thingDef><price>Cheap</price><countRange>8~15</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNApparel_combats_WinterUniform_Soviet</thingDef><price>VeryCheap</price><countRange>8~15</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNApparel_Shirt_CombatTopM89C</thingDef><price>VeryCheap</price><countRange>8~15</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNApparel_CombatPants_M89Camo</thingDef><price>VeryCheap</price><countRange>4~10</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNApparel_PBBM99_M89_Armor</thingDef><price>VeryCheap</price><countRange>4~10</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNApparel_HVYArmor_LMCT</thingDef><price>Cheap</price><countRange>2~4</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNGun_ZastavaM70AR</thingDef><price>VeryCheap</price><countRange>2~4</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNGun_ZastavaM70AB2AR</thingDef><price>VeryCheap</price><countRange>2~4</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNGun_ZastavaM84LMG</thingDef><price>VeryCheap</price><countRange>2~4</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNGun_ZastavaM92_PDW</thingDef><price>VeryCheap</price><countRange>2~4</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNGun_ZastavaM76DMR</thingDef><price>VeryCheap</price><countRange>2~4</countRange></li><li Class="StockGenerator_Category"><categoryDef>RN_BullpupStyle</categoryDef><price>Cheap</price><thingDefCountRange>2~4</thingDefCountRange><countRange>4~8</countRange></li><li Class="StockGenerator_Category"><categoryDef>RN_AKStyle</categoryDef><price>Cheap</price><thingDefCountRange>2~4</thingDefCountRange><countRange>4~8</countRange></li><li Class="StockGenerator_Category"><categoryDef>RN_ARStyle</categoryDef><price>Cheap</price><thingDefCountRange>2~4</thingDefCountRange><countRange>4~8</countRange></li><li Class="StockGenerator_Category"><categoryDef>RN_PDWMain</categoryDef><price>Cheap</price><thingDefCountRange>2~4</thingDefCountRange><countRange>2~4</countRange></li><li Class="StockGenerator_Category"><categoryDef>RN_BoltAction</categoryDef><price>Cheap</price><thingDefCountRange>2~4</thingDefCountRange><countRange>2~4</countRange></li><li Class="StockGenerator_Category"><categoryDef>RN_LMGMain</categoryDef><price>Cheap</price><thingDefCountRange>2~4</thingDefCountRange><countRange>2~4</countRange></li><li Class="StockGenerator_Category"><categoryDef>RN_DMR</categoryDef><price>Cheap</price><thingDefCountRange>2~4</thingDefCountRange><countRange>2~4</countRange></li><li Class="StockGenerator_Category"><categoryDef>RN_AMR</categoryDef><thingDefCountRange>1~2</thingDefCountRange><countRange>1~2</countRange></li><li Class="StockGenerator_Category"><categoryDef>RN_OneTimeUseLaunchers</categoryDef><thingDefCountRange>2~4</thingDefCountRange><countRange>2~4</countRange></li><li Class="StockGenerator_Category"><categoryDef>RN_Airstrikes</categoryDef><thingDefCountRange>1~2</thingDefCountRange><countRange>2~4</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>ComponentIndustrial</thingDef><countRange>550~1050</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>ComponentSpacer</thingDef><countRange>100~250</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>Steel</thingDef><price>Cheap</price><countRange>2500~7500</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>WoodLog</thingDef><price>Cheap</price><countRange>2250~5000</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>Plasteel</thingDef><countRange>1200~2500</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>Uranium</thingDef><countRange>550~1850</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>Cloth</thingDef><price>Cheap</price><countRange>5000~8500</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>Gold</thingDef><countRange>1000~2500</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>Neutroamine</thingDef><countRange>500~3500</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>Chemfuel</thingDef><price>Cheap</price><countRange>7500~12500</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>Chocolate</thingDef><countRange>50~800</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>Beer</thingDef><countRange>50~500</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>MedicineIndustrial</thingDef><countRange>125~200</countRange></li><li Class="StockGenerator_Category"><categoryDef>Textiles</categoryDef><thingDefCountRange>1~2</thingDefCountRange><totalPriceRange>800~1500</totalPriceRange></li><li Class="StockGenerator_Category"><categoryDef>ResourcesRaw</categoryDef><thingDefCountRange>2~4</thingDefCountRange><totalPriceRange>500~1500</totalPriceRange></li><li Class="StockGenerator_Category"><categoryDef>FoodRaw</categoryDef><excludedCategories><li>EggsFertilized</li></excludedCategories><thingDefCountRange>2~4</thingDefCountRange><totalPriceRange>500~1000</totalPriceRange></li><li Class="StockGenerator_Category"><categoryDef>FoodMeals</categoryDef><thingDefCountRange>1~2</thingDefCountRange><countRange>12~50</countRange></li><li Class="StockGenerator_Category"><categoryDef>BuildingsFurniture</categoryDef><thingDefCountRange>3~4</thingDefCountRange><countRange>1~2</countRange></li><li Class="StockGenerator_Animals"><tradeTagsSell><li>AnimalFarm</li><li>AnimalPet</li></tradeTagsSell><tradeTagsBuy><li>AnimalUncommon</li><li>AnimalExotic</li></tradeTagsBuy><kindCountRange>2~4</kindCountRange><countRange>3~8</countRange></li><li Class="StockGenerator_Clothes"><countRange>10~16</countRange></li><li Class="StockGenerator_WeaponsRanged"><countRange>4~6</countRange></li><li Class="StockGenerator_Category"><categoryDef>WeaponsMelee</categoryDef><thingDefCountRange>2~4</thingDefCountRange><countRange>1~2</countRange></li><li Class="StockGenerator_Armor"><countRange>2~4</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>Lung</thingDef><countRange>4~10</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>Kidney</thingDef><countRange>4~8</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>Liver</thingDef><countRange>2~6</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>Heart</thingDef><price>Expensive</price><countRange>2~6</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>BionicStomach</thingDef><price>Expensive</price><countRange>2~6</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>BionicEar</thingDef><countRange>4~8</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>BionicEye</thingDef><countRange>4~8</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>BionicSpine</thingDef><price>Expensive</price><countRange>4~10</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>BionicArm</thingDef><countRange>4~10</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>BionicLeg</thingDef><countRange>4~10</countRange></li><li Class="StockGenerator_Category"><categoryDef>BodyPartsProsthetic</categoryDef><price>Expensive</price><thingDefCountRange>2~4</thingDefCountRange><countRange>2~6</countRange></li><li Class="StockGenerator_Category"><categoryDef>BodyPartsBionic</categoryDef><price>Expensive</price><thingDefCountRange>2~4</thingDefCountRange><countRange>2~6</countRange></li><li Class="StockGenerator_Category"><categoryDef>BodyPartsUltra</categoryDef><price>Expensive</price><thingDefCountRange>-1~2</thingDefCountRange><countRange>1~2</countRange></li><li Class="StockGenerator_Tag"><tradeTag>TechHediff</tradeTag><price>Expensive</price><thingDefCountRange>4~10</thingDefCountRange><countRange>2~4</countRange></li><li Class="StockGenerator_Tag"><tradeTag>ExoticMisc</tradeTag><thingDefCountRange>1~4</thingDefCountRange><countRange>1~2</countRange><excludedThingDefs><li>Luciferium</li><li>ComponentSpacer</li></excludedThingDefs><customCountRanges><MedicineUltratech>2~15</MedicineUltratech><Hyperweave>50~200</Hyperweave></customCountRanges></li><li Class="StockGenerator_Tag"><tradeTag>Artifact</tradeTag><thingDefCountRange>1~4</thingDefCountRange><countRange>1~4</countRange></li><li Class="StockGenerator_Category"><categoryDef>Apparel</categoryDef><thingDefCountRange>4~6</thingDefCountRange><countRange>1~10</countRange></li><li Class="StockGenerator_Art"><countRange>1~2</countRange></li><li Class="StockGenerator_Tag"><tradeTag>Television</tradeTag><thingDefCountRange>1~2</thingDefCountRange><countRange>1~2</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>Telescope</thingDef><countRange>0~1</countRange></li><li Class="StockGenerator_Slaves"><respectPopulationIntent>false</respectPopulationIntent><countRange>2~4</countRange></li><li Class="StockGenerator_MultiDef"><thingDefs><li>Kibble</li><li>Pemmican</li></thingDefs></li><li Class="StockGenerator_Category"><categoryDef>Neurotrainers</categoryDef><price>Expensive</price><thingDefCountRange>4~8</thingDefCountRange><countRange>2~6</countRange></li><li Class="StockGenerator_Category"><categoryDef>NeurotrainersPsycast</categoryDef><price>Expensive</price><thingDefCountRange>-2~3</thingDefCountRange><countRange>1~2</countRange></li><li Class="StockGenerator_Category"><price>Expensive</price><categoryDef>BuildingsSpecial</categoryDef><thingDefCountRange>1~2</thingDefCountRange><countRange>1~2</countRange></li><li Class="StockGenerator_Category"><price>Expensive</price><categoryDef>BuildingsPower</categoryDef><thingDefCountRange>1~2</thingDefCountRange><countRange>2~4</countRange></li><li Class="StockGenerator_Category"><categoryDef>WeaponsMelee</categoryDef><thingDefCountRange>2~4</thingDefCountRange><countRange>1~2</countRange></li><li Class="StockGenerator_Animals"><tradeTagsSell><li>BadassAnimal</li></tradeTagsSell><tradeTagsBuy><li>AnimalUncommon</li><li>AnimalExotic</li><li>AnimalFarm</li><li>AnimalPet</li></tradeTagsBuy><kindCountRange>2~4</kindCountRange><countRange>3~8</countRange></li><li Class="StockGenerator_BuyExpensiveSimple" /><li Class="StockGenerator_BuyTradeTag"><tag>Art</tag></li><li Class="StockGenerator_BuyTradeTag"><tag>ImplantEmpireCommon</tag></li><li Class="StockGenerator_BuyTradeTag"><tag>ImplantEmpireRoyal</tag></li><li Class="StockGenerator_BuyTradeTag"><tag>MusicalInstrument</tag></li></stockGenerators>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not find type named StockGenerator_Armor from node <li Class="StockGenerator_Armor"><countRange>2~4</countRange></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception loading list element RimWorld.StockGenerator from XML: System.MissingMethodException: Default constructor not found for type RimWorld.StockGenerator
[Ref 2AAB470C] Duplicate stacktrace, see ref for original
XML:
<stockGenerators><li Class="StockGenerator_SingleDef"><thingDef>Silver</thingDef><countRange>50000~75000</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>MealSurvivalPack</thingDef><price>VeryCheap</price><countRange>500~1000</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RN_MRE_Russian</thingDef><price>VeryCheap</price><countRange>2000~5000</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNMedicine_MedicBag</thingDef><price>Cheap</price><countRange>1000~5000</countRange></li><li Class="StockGenerator_Category"><categoryDef>RHApparel_Belts</categoryDef><thingDefCountRange>1~3</thingDefCountRange><countRange>4~12</countRange></li><li Class="StockGenerator_Category"><categoryDef>RHApparel_BodyArmor</categoryDef><price>Cheap</price><thingDefCountRange>2~4</thingDefCountRange><countRange>6~12</countRange></li><li Class="StockGenerator_Category"><categoryDef>RHApparel_Tops</categoryDef><price>Cheap</price><thingDefCountRange>2~4</thingDefCountRange><countRange>4~8</countRange></li><li Class="StockGenerator_Category"><categoryDef>RHApparel_Pants</categoryDef><price>Cheap</price><thingDefCountRange>2~4</thingDefCountRange><countRange>4~8</countRange></li><li Class="StockGenerator_Category"><categoryDef>RHHeadgear_Helmets</categoryDef><thingDefCountRange>1~3</thingDefCountRange><countRange>4~12</countRange></li><li Class="StockGenerator_Category"><categoryDef>RHHeadgear_Hats</categoryDef><thingDefCountRange>1~3</thingDefCountRange><countRange>4~12</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNApparel_6B71MHelmet_M89C</thingDef><price>VeryCheap</price><countRange>8~15</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNApparel_6B71MHelmet_M89C_Bali</thingDef><price>VeryCheap</price><countRange>8~15</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNApparel_6B71MHelmet_M89C_Cobra</thingDef><price>Cheap</price><countRange>8~15</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNApparel_AltynHelmet_3HoledBali</thingDef><price>Cheap</price><countRange>8~15</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNApparel_combats_GORKA1_KLMK</thingDef><price>Cheap</price><countRange>8~15</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNApparel_combats_WinterUniform_Soviet</thingDef><price>VeryCheap</price><countRange>8~15</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNApparel_Shirt_CombatTopM89C</thingDef><price>VeryCheap</price><countRange>8~15</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNApparel_CombatPants_M89Camo</thingDef><price>VeryCheap</price><countRange>4~10</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNApparel_PBBM99_M89_Armor</thingDef><price>VeryCheap</price><countRange>4~10</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNApparel_HVYArmor_LMCT</thingDef><price>Cheap</price><countRange>2~4</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNGun_ZastavaM70AR</thingDef><price>VeryCheap</price><countRange>2~4</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNGun_ZastavaM70AB2AR</thingDef><price>VeryCheap</price><countRange>2~4</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNGun_ZastavaM84LMG</thingDef><price>VeryCheap</price><countRange>2~4</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNGun_ZastavaM92_PDW</thingDef><price>VeryCheap</price><countRange>2~4</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNGun_ZastavaM76DMR</thingDef><price>VeryCheap</price><countRange>2~4</countRange></li><li Class="StockGenerator_Category"><categoryDef>RN_BullpupStyle</categoryDef><price>Cheap</price><thingDefCountRange>2~4</thingDefCountRange><countRange>4~8</countRange></li><li Class="StockGenerator_Category"><categoryDef>RN_AKStyle</categoryDef><price>Cheap</price><thingDefCountRange>2~4</thingDefCountRange><countRange>4~8</countRange></li><li Class="StockGenerator_Category"><categoryDef>RN_ARStyle</categoryDef><price>Cheap</price><thingDefCountRange>2~4</thingDefCountRange><countRange>4~8</countRange></li><li Class="StockGenerator_Category"><categoryDef>RN_PDWMain</categoryDef><price>Cheap</price><thingDefCountRange>2~4</thingDefCountRange><countRange>2~4</countRange></li><li Class="StockGenerator_Category"><categoryDef>RN_BoltAction</categoryDef><price>Cheap</price><thingDefCountRange>2~4</thingDefCountRange><countRange>2~4</countRange></li><li Class="StockGenerator_Category"><categoryDef>RN_LMGMain</categoryDef><price>Cheap</price><thingDefCountRange>2~4</thingDefCountRange><countRange>2~4</countRange></li><li Class="StockGenerator_Category"><categoryDef>RN_DMR</categoryDef><price>Cheap</price><thingDefCountRange>2~4</thingDefCountRange><countRange>2~4</countRange></li><li Class="StockGenerator_Category"><categoryDef>RN_AMR</categoryDef><thingDefCountRange>1~2</thingDefCountRange><countRange>1~2</countRange></li><li Class="StockGenerator_Category"><categoryDef>RN_OneTimeUseLaunchers</categoryDef><thingDefCountRange>2~4</thingDefCountRange><countRange>2~4</countRange></li><li Class="StockGenerator_Category"><categoryDef>RN_Airstrikes</categoryDef><thingDefCountRange>1~2</thingDefCountRange><countRange>2~4</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>ComponentIndustrial</thingDef><countRange>550~1050</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>ComponentSpacer</thingDef><countRange>100~250</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>Steel</thingDef><price>Cheap</price><countRange>2500~7500</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>WoodLog</thingDef><price>Cheap</price><countRange>2250~5000</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>Plasteel</thingDef><countRange>1200~2500</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>Uranium</thingDef><countRange>550~1850</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>Cloth</thingDef><price>Cheap</price><countRange>5000~8500</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>Gold</thingDef><countRange>1000~2500</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>Neutroamine</thingDef><countRange>500~3500</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>Chemfuel</thingDef><price>Cheap</price><countRange>7500~12500</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>Chocolate</thingDef><countRange>50~800</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>Beer</thingDef><countRange>50~500</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>MedicineIndustrial</thingDef><countRange>125~200</countRange></li><li Class="StockGenerator_Category"><categoryDef>Textiles</categoryDef><thingDefCountRange>1~2</thingDefCountRange><totalPriceRange>800~1500</totalPriceRange></li><li Class="StockGenerator_Category"><categoryDef>ResourcesRaw</categoryDef><thingDefCountRange>2~4</thingDefCountRange><totalPriceRange>500~1500</totalPriceRange></li><li Class="StockGenerator_Category"><categoryDef>FoodRaw</categoryDef><excludedCategories><li>EggsFertilized</li></excludedCategories><thingDefCountRange>2~4</thingDefCountRange><totalPriceRange>500~1000</totalPriceRange></li><li Class="StockGenerator_Category"><categoryDef>FoodMeals</categoryDef><thingDefCountRange>1~2</thingDefCountRange><countRange>12~50</countRange></li><li Class="StockGenerator_Category"><categoryDef>BuildingsFurniture</categoryDef><thingDefCountRange>3~4</thingDefCountRange><countRange>1~2</countRange></li><li Class="StockGenerator_Animals"><tradeTagsSell><li>AnimalFarm</li><li>AnimalPet</li></tradeTagsSell><tradeTagsBuy><li>AnimalUncommon</li><li>AnimalExotic</li></tradeTagsBuy><kindCountRange>2~4</kindCountRange><countRange>3~8</countRange></li><li Class="StockGenerator_Clothes"><countRange>10~16</countRange></li><li Class="StockGenerator_WeaponsRanged"><countRange>4~6</countRange></li><li Class="StockGenerator_Category"><categoryDef>WeaponsMelee</categoryDef><thingDefCountRange>2~4</thingDefCountRange><countRange>1~2</countRange></li><li Class="StockGenerator_Armor"><countRange>2~4</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>Lung</thingDef><countRange>4~10</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>Kidney</thingDef><countRange>4~8</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>Liver</thingDef><countRange>2~6</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>Heart</thingDef><price>Expensive</price><countRange>2~6</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>BionicStomach</thingDef><price>Expensive</price><countRange>2~6</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>BionicEar</thingDef><countRange>4~8</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>BionicEye</thingDef><countRange>4~8</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>BionicSpine</thingDef><price>Expensive</price><countRange>4~10</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>BionicArm</thingDef><countRange>4~10</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>BionicLeg</thingDef><countRange>4~10</countRange></li><li Class="StockGenerator_Category"><categoryDef>BodyPartsProsthetic</categoryDef><price>Expensive</price><thingDefCountRange>2~4</thingDefCountRange><countRange>2~6</countRange></li><li Class="StockGenerator_Category"><categoryDef>BodyPartsBionic</categoryDef><price>Expensive</price><thingDefCountRange>2~4</thingDefCountRange><countRange>2~6</countRange></li><li Class="StockGenerator_Category"><categoryDef>BodyPartsUltra</categoryDef><price>Expensive</price><thingDefCountRange>-1~2</thingDefCountRange><countRange>1~2</countRange></li><li Class="StockGenerator_Tag"><tradeTag>TechHediff</tradeTag><price>Expensive</price><thingDefCountRange>4~10</thingDefCountRange><countRange>2~4</countRange></li><li Class="StockGenerator_Tag"><tradeTag>ExoticMisc</tradeTag><thingDefCountRange>1~4</thingDefCountRange><countRange>1~2</countRange><excludedThingDefs><li>Luciferium</li><li>ComponentSpacer</li></excludedThingDefs><customCountRanges><MedicineUltratech>2~15</MedicineUltratech><Hyperweave>50~200</Hyperweave></customCountRanges></li><li Class="StockGenerator_Tag"><tradeTag>Artifact</tradeTag><thingDefCountRange>1~4</thingDefCountRange><countRange>1~4</countRange></li><li Class="StockGenerator_Category"><categoryDef>Apparel</categoryDef><thingDefCountRange>4~6</thingDefCountRange><countRange>1~10</countRange></li><li Class="StockGenerator_Art"><countRange>1~2</countRange></li><li Class="StockGenerator_Tag"><tradeTag>Television</tradeTag><thingDefCountRange>1~2</thingDefCountRange><countRange>1~2</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>Telescope</thingDef><countRange>0~1</countRange></li><li Class="StockGenerator_Slaves"><respectPopulationIntent>false</respectPopulationIntent><countRange>2~4</countRange></li><li Class="StockGenerator_MultiDef"><thingDefs><li>Kibble</li><li>Pemmican</li></thingDefs></li><li Class="StockGenerator_Category"><categoryDef>Neurotrainers</categoryDef><price>Expensive</price><thingDefCountRange>4~8</thingDefCountRange><countRange>2~6</countRange></li><li Class="StockGenerator_Category"><categoryDef>NeurotrainersPsycast</categoryDef><price>Expensive</price><thingDefCountRange>-2~3</thingDefCountRange><countRange>1~2</countRange></li><li Class="StockGenerator_Category"><price>Expensive</price><categoryDef>BuildingsSpecial</categoryDef><thingDefCountRange>1~2</thingDefCountRange><countRange>1~2</countRange></li><li Class="StockGenerator_Category"><price>Expensive</price><categoryDef>BuildingsPower</categoryDef><thingDefCountRange>1~2</thingDefCountRange><countRange>2~4</countRange></li><li Class="StockGenerator_Category"><categoryDef>WeaponsMelee</categoryDef><thingDefCountRange>2~4</thingDefCountRange><countRange>1~2</countRange></li><li Class="StockGenerator_Animals"><tradeTagsSell><li>BadassAnimal</li></tradeTagsSell><tradeTagsBuy><li>AnimalUncommon</li><li>AnimalExotic</li><li>AnimalFarm</li><li>AnimalPet</li></tradeTagsBuy><kindCountRange>2~4</kindCountRange><countRange>3~8</countRange></li><li Class="StockGenerator_BuyExpensiveSimple" /><li Class="StockGenerator_BuyTradeTag"><tag>Art</tag></li><li Class="StockGenerator_BuyTradeTag"><tag>ImplantEmpireCommon</tag></li><li Class="StockGenerator_BuyTradeTag"><tag>ImplantEmpireRoyal</tag></li><li Class="StockGenerator_BuyTradeTag"><tag>MusicalInstrument</tag></li></stockGenerators>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not find type named StockGenerator_Art from node <li Class="StockGenerator_Art"><countRange>1~2</countRange></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception loading list element RimWorld.StockGenerator from XML: System.MissingMethodException: Default constructor not found for type RimWorld.StockGenerator
[Ref 2AAB470C] Duplicate stacktrace, see ref for original
XML:
<stockGenerators><li Class="StockGenerator_SingleDef"><thingDef>Silver</thingDef><countRange>50000~75000</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>MealSurvivalPack</thingDef><price>VeryCheap</price><countRange>500~1000</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RN_MRE_Russian</thingDef><price>VeryCheap</price><countRange>2000~5000</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNMedicine_MedicBag</thingDef><price>Cheap</price><countRange>1000~5000</countRange></li><li Class="StockGenerator_Category"><categoryDef>RHApparel_Belts</categoryDef><thingDefCountRange>1~3</thingDefCountRange><countRange>4~12</countRange></li><li Class="StockGenerator_Category"><categoryDef>RHApparel_BodyArmor</categoryDef><price>Cheap</price><thingDefCountRange>2~4</thingDefCountRange><countRange>6~12</countRange></li><li Class="StockGenerator_Category"><categoryDef>RHApparel_Tops</categoryDef><price>Cheap</price><thingDefCountRange>2~4</thingDefCountRange><countRange>4~8</countRange></li><li Class="StockGenerator_Category"><categoryDef>RHApparel_Pants</categoryDef><price>Cheap</price><thingDefCountRange>2~4</thingDefCountRange><countRange>4~8</countRange></li><li Class="StockGenerator_Category"><categoryDef>RHHeadgear_Helmets</categoryDef><thingDefCountRange>1~3</thingDefCountRange><countRange>4~12</countRange></li><li Class="StockGenerator_Category"><categoryDef>RHHeadgear_Hats</categoryDef><thingDefCountRange>1~3</thingDefCountRange><countRange>4~12</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNApparel_6B71MHelmet_M89C</thingDef><price>VeryCheap</price><countRange>8~15</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNApparel_6B71MHelmet_M89C_Bali</thingDef><price>VeryCheap</price><countRange>8~15</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNApparel_6B71MHelmet_M89C_Cobra</thingDef><price>Cheap</price><countRange>8~15</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNApparel_AltynHelmet_3HoledBali</thingDef><price>Cheap</price><countRange>8~15</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNApparel_combats_GORKA1_KLMK</thingDef><price>Cheap</price><countRange>8~15</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNApparel_combats_WinterUniform_Soviet</thingDef><price>VeryCheap</price><countRange>8~15</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNApparel_Shirt_CombatTopM89C</thingDef><price>VeryCheap</price><countRange>8~15</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNApparel_CombatPants_M89Camo</thingDef><price>VeryCheap</price><countRange>4~10</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNApparel_PBBM99_M89_Armor</thingDef><price>VeryCheap</price><countRange>4~10</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNApparel_HVYArmor_LMCT</thingDef><price>Cheap</price><countRange>2~4</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNGun_ZastavaM70AR</thingDef><price>VeryCheap</price><countRange>2~4</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNGun_ZastavaM70AB2AR</thingDef><price>VeryCheap</price><countRange>2~4</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNGun_ZastavaM84LMG</thingDef><price>VeryCheap</price><countRange>2~4</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNGun_ZastavaM92_PDW</thingDef><price>VeryCheap</price><countRange>2~4</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNGun_ZastavaM76DMR</thingDef><price>VeryCheap</price><countRange>2~4</countRange></li><li Class="StockGenerator_Category"><categoryDef>RN_BullpupStyle</categoryDef><price>Cheap</price><thingDefCountRange>2~4</thingDefCountRange><countRange>4~8</countRange></li><li Class="StockGenerator_Category"><categoryDef>RN_AKStyle</categoryDef><price>Cheap</price><thingDefCountRange>2~4</thingDefCountRange><countRange>4~8</countRange></li><li Class="StockGenerator_Category"><categoryDef>RN_ARStyle</categoryDef><price>Cheap</price><thingDefCountRange>2~4</thingDefCountRange><countRange>4~8</countRange></li><li Class="StockGenerator_Category"><categoryDef>RN_PDWMain</categoryDef><price>Cheap</price><thingDefCountRange>2~4</thingDefCountRange><countRange>2~4</countRange></li><li Class="StockGenerator_Category"><categoryDef>RN_BoltAction</categoryDef><price>Cheap</price><thingDefCountRange>2~4</thingDefCountRange><countRange>2~4</countRange></li><li Class="StockGenerator_Category"><categoryDef>RN_LMGMain</categoryDef><price>Cheap</price><thingDefCountRange>2~4</thingDefCountRange><countRange>2~4</countRange></li><li Class="StockGenerator_Category"><categoryDef>RN_DMR</categoryDef><price>Cheap</price><thingDefCountRange>2~4</thingDefCountRange><countRange>2~4</countRange></li><li Class="StockGenerator_Category"><categoryDef>RN_AMR</categoryDef><thingDefCountRange>1~2</thingDefCountRange><countRange>1~2</countRange></li><li Class="StockGenerator_Category"><categoryDef>RN_OneTimeUseLaunchers</categoryDef><thingDefCountRange>2~4</thingDefCountRange><countRange>2~4</countRange></li><li Class="StockGenerator_Category"><categoryDef>RN_Airstrikes</categoryDef><thingDefCountRange>1~2</thingDefCountRange><countRange>2~4</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>ComponentIndustrial</thingDef><countRange>550~1050</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>ComponentSpacer</thingDef><countRange>100~250</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>Steel</thingDef><price>Cheap</price><countRange>2500~7500</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>WoodLog</thingDef><price>Cheap</price><countRange>2250~5000</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>Plasteel</thingDef><countRange>1200~2500</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>Uranium</thingDef><countRange>550~1850</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>Cloth</thingDef><price>Cheap</price><countRange>5000~8500</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>Gold</thingDef><countRange>1000~2500</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>Neutroamine</thingDef><countRange>500~3500</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>Chemfuel</thingDef><price>Cheap</price><countRange>7500~12500</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>Chocolate</thingDef><countRange>50~800</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>Beer</thingDef><countRange>50~500</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>MedicineIndustrial</thingDef><countRange>125~200</countRange></li><li Class="StockGenerator_Category"><categoryDef>Textiles</categoryDef><thingDefCountRange>1~2</thingDefCountRange><totalPriceRange>800~1500</totalPriceRange></li><li Class="StockGenerator_Category"><categoryDef>ResourcesRaw</categoryDef><thingDefCountRange>2~4</thingDefCountRange><totalPriceRange>500~1500</totalPriceRange></li><li Class="StockGenerator_Category"><categoryDef>FoodRaw</categoryDef><excludedCategories><li>EggsFertilized</li></excludedCategories><thingDefCountRange>2~4</thingDefCountRange><totalPriceRange>500~1000</totalPriceRange></li><li Class="StockGenerator_Category"><categoryDef>FoodMeals</categoryDef><thingDefCountRange>1~2</thingDefCountRange><countRange>12~50</countRange></li><li Class="StockGenerator_Category"><categoryDef>BuildingsFurniture</categoryDef><thingDefCountRange>3~4</thingDefCountRange><countRange>1~2</countRange></li><li Class="StockGenerator_Animals"><tradeTagsSell><li>AnimalFarm</li><li>AnimalPet</li></tradeTagsSell><tradeTagsBuy><li>AnimalUncommon</li><li>AnimalExotic</li></tradeTagsBuy><kindCountRange>2~4</kindCountRange><countRange>3~8</countRange></li><li Class="StockGenerator_Clothes"><countRange>10~16</countRange></li><li Class="StockGenerator_WeaponsRanged"><countRange>4~6</countRange></li><li Class="StockGenerator_Category"><categoryDef>WeaponsMelee</categoryDef><thingDefCountRange>2~4</thingDefCountRange><countRange>1~2</countRange></li><li Class="StockGenerator_Armor"><countRange>2~4</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>Lung</thingDef><countRange>4~10</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>Kidney</thingDef><countRange>4~8</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>Liver</thingDef><countRange>2~6</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>Heart</thingDef><price>Expensive</price><countRange>2~6</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>BionicStomach</thingDef><price>Expensive</price><countRange>2~6</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>BionicEar</thingDef><countRange>4~8</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>BionicEye</thingDef><countRange>4~8</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>BionicSpine</thingDef><price>Expensive</price><countRange>4~10</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>BionicArm</thingDef><countRange>4~10</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>BionicLeg</thingDef><countRange>4~10</countRange></li><li Class="StockGenerator_Category"><categoryDef>BodyPartsProsthetic</categoryDef><price>Expensive</price><thingDefCountRange>2~4</thingDefCountRange><countRange>2~6</countRange></li><li Class="StockGenerator_Category"><categoryDef>BodyPartsBionic</categoryDef><price>Expensive</price><thingDefCountRange>2~4</thingDefCountRange><countRange>2~6</countRange></li><li Class="StockGenerator_Category"><categoryDef>BodyPartsUltra</categoryDef><price>Expensive</price><thingDefCountRange>-1~2</thingDefCountRange><countRange>1~2</countRange></li><li Class="StockGenerator_Tag"><tradeTag>TechHediff</tradeTag><price>Expensive</price><thingDefCountRange>4~10</thingDefCountRange><countRange>2~4</countRange></li><li Class="StockGenerator_Tag"><tradeTag>ExoticMisc</tradeTag><thingDefCountRange>1~4</thingDefCountRange><countRange>1~2</countRange><excludedThingDefs><li>Luciferium</li><li>ComponentSpacer</li></excludedThingDefs><customCountRanges><MedicineUltratech>2~15</MedicineUltratech><Hyperweave>50~200</Hyperweave></customCountRanges></li><li Class="StockGenerator_Tag"><tradeTag>Artifact</tradeTag><thingDefCountRange>1~4</thingDefCountRange><countRange>1~4</countRange></li><li Class="StockGenerator_Category"><categoryDef>Apparel</categoryDef><thingDefCountRange>4~6</thingDefCountRange><countRange>1~10</countRange></li><li Class="StockGenerator_Art"><countRange>1~2</countRange></li><li Class="StockGenerator_Tag"><tradeTag>Television</tradeTag><thingDefCountRange>1~2</thingDefCountRange><countRange>1~2</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>Telescope</thingDef><countRange>0~1</countRange></li><li Class="StockGenerator_Slaves"><respectPopulationIntent>false</respectPopulationIntent><countRange>2~4</countRange></li><li Class="StockGenerator_MultiDef"><thingDefs><li>Kibble</li><li>Pemmican</li></thingDefs></li><li Class="StockGenerator_Category"><categoryDef>Neurotrainers</categoryDef><price>Expensive</price><thingDefCountRange>4~8</thingDefCountRange><countRange>2~6</countRange></li><li Class="StockGenerator_Category"><categoryDef>NeurotrainersPsycast</categoryDef><price>Expensive</price><thingDefCountRange>-2~3</thingDefCountRange><countRange>1~2</countRange></li><li Class="StockGenerator_Category"><price>Expensive</price><categoryDef>BuildingsSpecial</categoryDef><thingDefCountRange>1~2</thingDefCountRange><countRange>1~2</countRange></li><li Class="StockGenerator_Category"><price>Expensive</price><categoryDef>BuildingsPower</categoryDef><thingDefCountRange>1~2</thingDefCountRange><countRange>2~4</countRange></li><li Class="StockGenerator_Category"><categoryDef>WeaponsMelee</categoryDef><thingDefCountRange>2~4</thingDefCountRange><countRange>1~2</countRange></li><li Class="StockGenerator_Animals"><tradeTagsSell><li>BadassAnimal</li></tradeTagsSell><tradeTagsBuy><li>AnimalUncommon</li><li>AnimalExotic</li><li>AnimalFarm</li><li>AnimalPet</li></tradeTagsBuy><kindCountRange>2~4</kindCountRange><countRange>3~8</countRange></li><li Class="StockGenerator_BuyExpensiveSimple" /><li Class="StockGenerator_BuyTradeTag"><tag>Art</tag></li><li Class="StockGenerator_BuyTradeTag"><tag>ImplantEmpireCommon</tag></li><li Class="StockGenerator_BuyTradeTag"><tag>ImplantEmpireRoyal</tag></li><li Class="StockGenerator_BuyTradeTag"><tag>MusicalInstrument</tag></li></stockGenerators>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not find type named StockGenerator_WeaponsRanged from node <li Class="StockGenerator_WeaponsRanged"><price>VeryCheap</price><countRange>3~4</countRange></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception loading list element RimWorld.StockGenerator from XML: System.MissingMethodException: Default constructor not found for type RimWorld.StockGenerator
[Ref 2AAB470C] Duplicate stacktrace, see ref for original
XML:
<stockGenerators><li Class="StockGenerator_SingleDef"><thingDef>Silver</thingDef><countRange>5000~7500</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>ComponentIndustrial</thingDef><price>VeryCheap</price><countRange>50~125</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>ComponentSpacer</thingDef><countRange>25~75</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>MealSurvivalPack</thingDef><price>VeryCheap</price><countRange>75~300</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RN_MRE_Russian</thingDef><price>VeryCheap</price><countRange>250~500</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNMedicine_MedicBag</thingDef><price>Cheap</price><countRange>150~250</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNApparel_6B71MHelmet_M89C</thingDef><price>VeryCheap</price><countRange>4~8</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNApparel_6B71MHelmet_M89C_Bali</thingDef><price>VeryCheap</price><countRange>4~8</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNApparel_6B71MHelmet_M89C_Cobra</thingDef><price>Cheap</price><countRange>4~8</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNApparel_AltynHelmet_3HoledBali</thingDef><price>Cheap</price><countRange>4~8</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNApparel_combats_GORKA1_KLMK</thingDef><price>Cheap</price><countRange>4~8</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNApparel_combats_WinterUniform_Soviet</thingDef><price>VeryCheap</price><countRange>4~8</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNApparel_Shirt_CombatTopM89C</thingDef><price>VeryCheap</price><countRange>4~8</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNApparel_CombatPants_M89Camo</thingDef><price>VeryCheap</price><countRange>4~8</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNApparel_PBBM99_M89_Armor</thingDef><price>VeryCheap</price><countRange>4~10</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNApparel_HVYArmor_LMCT</thingDef><price>Cheap</price><countRange>4~8</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNGun_ZastavaM70AR</thingDef><price>VeryCheap</price><countRange>2~4</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNGun_ZastavaM70AB2AR</thingDef><price>VeryCheap</price><countRange>2~4</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNGun_ZastavaM84LMG</thingDef><price>VeryCheap</price><countRange>2~4</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNGun_ZastavaM92_PDW</thingDef><price>VeryCheap</price><countRange>2~4</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNGun_ZastavaM76DMR</thingDef><price>VeryCheap</price><countRange>2~4</countRange></li><li Class="StockGenerator_Category"><categoryDef>RN_AMR</categoryDef><thingDefCountRange>1~2</thingDefCountRange><countRange>1~2</countRange></li><li Class="StockGenerator_Category"><categoryDef>RN_OneTimeUseLaunchers</categoryDef><thingDefCountRange>2~4</thingDefCountRange><countRange>2~4</countRange></li><li Class="StockGenerator_Category"><categoryDef>RN_Airstrikes</categoryDef><price>Expensive</price><thingDefCountRange>1~2</thingDefCountRange><countRange>2~4</countRange></li><li Class="StockGenerator_Category"><categoryDef>BodyPartsProsthetic</categoryDef><thingDefCountRange>2~4</thingDefCountRange><countRange>1~4</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>Lung</thingDef><countRange>2~4</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>Kidney</thingDef><countRange>1~2</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>Liver</thingDef><countRange>1~2</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>Heart</thingDef><price>Expensive</price><countRange>1~2</countRange></li><li Class="StockGenerator_Category"><categoryDef>BodyPartsBionic</categoryDef><price>Expensive</price><thingDefCountRange>2~4</thingDefCountRange><countRange>2~4</countRange></li><li Class="StockGenerator_WeaponsRanged"><price>VeryCheap</price><countRange>3~4</countRange></li><li Class="StockGenerator_Category"><categoryDef>WeaponsMelee</categoryDef><price>VeryCheap</price><thingDefCountRange>-2~4</thingDefCountRange><countRange>1~2</countRange></li><li Class="StockGenerator_Armor"><price>Cheap</price><countRange>2~4</countRange></li><li Class="StockGenerator_Tag"><tradeTag>TechHediff</tradeTag><thingDefCountRange>3~4</thingDefCountRange><countRange>2~4</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>Steel</thingDef><price>VeryCheap</price><countRange>2500~7500</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>Cloth</thingDef><countRange>1500~2500</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>Chemfuel</thingDef><price>VeryCheap</price><countRange>1500~2500</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>Beer</thingDef><price>VeryCheap</price><totalPriceRange>50~150</totalPriceRange></li><li Class="StockGenerator_Tag"><tradeTag>TechHediff</tradeTag><thingDefCountRange>-1~4</thingDefCountRange><countRange>1~4</countRange></li><li Class="StockGenerator_Animals"><tradeTagsSell><li>BadassAnimal</li></tradeTagsSell><tradeTagsBuy><li>AnimalUncommon</li><li>AnimalExotic</li><li>AnimalFarm</li><li>AnimalPet</li></tradeTagsBuy><kindCountRange>2~4</kindCountRange><countRange>3~8</countRange></li><li Class="StockGenerator_BuyExpensiveSimple" /><li Class="StockGenerator_BuyTradeTag"><tag>Art</tag></li><li Class="StockGenerator_BuyTradeTag"><tag>ImplantEmpireCommon</tag></li><li Class="StockGenerator_BuyTradeTag"><tag>ImplantEmpireRoyal</tag></li><li Class="StockGenerator_BuyTradeTag"><tag>MusicalInstrument</tag></li></stockGenerators>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not find type named StockGenerator_Armor from node <li Class="StockGenerator_Armor"><price>Cheap</price><countRange>2~4</countRange></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception loading list element RimWorld.StockGenerator from XML: System.MissingMethodException: Default constructor not found for type RimWorld.StockGenerator
[Ref 2AAB470C] Duplicate stacktrace, see ref for original
XML:
<stockGenerators><li Class="StockGenerator_SingleDef"><thingDef>Silver</thingDef><countRange>5000~7500</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>ComponentIndustrial</thingDef><price>VeryCheap</price><countRange>50~125</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>ComponentSpacer</thingDef><countRange>25~75</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>MealSurvivalPack</thingDef><price>VeryCheap</price><countRange>75~300</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RN_MRE_Russian</thingDef><price>VeryCheap</price><countRange>250~500</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNMedicine_MedicBag</thingDef><price>Cheap</price><countRange>150~250</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNApparel_6B71MHelmet_M89C</thingDef><price>VeryCheap</price><countRange>4~8</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNApparel_6B71MHelmet_M89C_Bali</thingDef><price>VeryCheap</price><countRange>4~8</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNApparel_6B71MHelmet_M89C_Cobra</thingDef><price>Cheap</price><countRange>4~8</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNApparel_AltynHelmet_3HoledBali</thingDef><price>Cheap</price><countRange>4~8</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNApparel_combats_GORKA1_KLMK</thingDef><price>Cheap</price><countRange>4~8</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNApparel_combats_WinterUniform_Soviet</thingDef><price>VeryCheap</price><countRange>4~8</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNApparel_Shirt_CombatTopM89C</thingDef><price>VeryCheap</price><countRange>4~8</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNApparel_CombatPants_M89Camo</thingDef><price>VeryCheap</price><countRange>4~8</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNApparel_PBBM99_M89_Armor</thingDef><price>VeryCheap</price><countRange>4~10</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNApparel_HVYArmor_LMCT</thingDef><price>Cheap</price><countRange>4~8</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNGun_ZastavaM70AR</thingDef><price>VeryCheap</price><countRange>2~4</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNGun_ZastavaM70AB2AR</thingDef><price>VeryCheap</price><countRange>2~4</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNGun_ZastavaM84LMG</thingDef><price>VeryCheap</price><countRange>2~4</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNGun_ZastavaM92_PDW</thingDef><price>VeryCheap</price><countRange>2~4</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNGun_ZastavaM76DMR</thingDef><price>VeryCheap</price><countRange>2~4</countRange></li><li Class="StockGenerator_Category"><categoryDef>RN_AMR</categoryDef><thingDefCountRange>1~2</thingDefCountRange><countRange>1~2</countRange></li><li Class="StockGenerator_Category"><categoryDef>RN_OneTimeUseLaunchers</categoryDef><thingDefCountRange>2~4</thingDefCountRange><countRange>2~4</countRange></li><li Class="StockGenerator_Category"><categoryDef>RN_Airstrikes</categoryDef><price>Expensive</price><thingDefCountRange>1~2</thingDefCountRange><countRange>2~4</countRange></li><li Class="StockGenerator_Category"><categoryDef>BodyPartsProsthetic</categoryDef><thingDefCountRange>2~4</thingDefCountRange><countRange>1~4</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>Lung</thingDef><countRange>2~4</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>Kidney</thingDef><countRange>1~2</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>Liver</thingDef><countRange>1~2</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>Heart</thingDef><price>Expensive</price><countRange>1~2</countRange></li><li Class="StockGenerator_Category"><categoryDef>BodyPartsBionic</categoryDef><price>Expensive</price><thingDefCountRange>2~4</thingDefCountRange><countRange>2~4</countRange></li><li Class="StockGenerator_WeaponsRanged"><price>VeryCheap</price><countRange>3~4</countRange></li><li Class="StockGenerator_Category"><categoryDef>WeaponsMelee</categoryDef><price>VeryCheap</price><thingDefCountRange>-2~4</thingDefCountRange><countRange>1~2</countRange></li><li Class="StockGenerator_Armor"><price>Cheap</price><countRange>2~4</countRange></li><li Class="StockGenerator_Tag"><tradeTag>TechHediff</tradeTag><thingDefCountRange>3~4</thingDefCountRange><countRange>2~4</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>Steel</thingDef><price>VeryCheap</price><countRange>2500~7500</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>Cloth</thingDef><countRange>1500~2500</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>Chemfuel</thingDef><price>VeryCheap</price><countRange>1500~2500</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>Beer</thingDef><price>VeryCheap</price><totalPriceRange>50~150</totalPriceRange></li><li Class="StockGenerator_Tag"><tradeTag>TechHediff</tradeTag><thingDefCountRange>-1~4</thingDefCountRange><countRange>1~4</countRange></li><li Class="StockGenerator_Animals"><tradeTagsSell><li>BadassAnimal</li></tradeTagsSell><tradeTagsBuy><li>AnimalUncommon</li><li>AnimalExotic</li><li>AnimalFarm</li><li>AnimalPet</li></tradeTagsBuy><kindCountRange>2~4</kindCountRange><countRange>3~8</countRange></li><li Class="StockGenerator_BuyExpensiveSimple" /><li Class="StockGenerator_BuyTradeTag"><tag>Art</tag></li><li Class="StockGenerator_BuyTradeTag"><tag>ImplantEmpireCommon</tag></li><li Class="StockGenerator_BuyTradeTag"><tag>ImplantEmpireRoyal</tag></li><li Class="StockGenerator_BuyTradeTag"><tag>MusicalInstrument</tag></li></stockGenerators>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not find type named StockGenerator_Clothes from node <li Class="StockGenerator_Clothes"><countRange>1~4</countRange></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception loading list element RimWorld.StockGenerator from XML: System.MissingMethodException: Default constructor not found for type RimWorld.StockGenerator
[Ref 2AAB470C] Duplicate stacktrace, see ref for original
XML:
<stockGenerators><li Class="StockGenerator_SingleDef"><thingDef>Silver</thingDef><countRange>50~250</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>ComponentIndustrial</thingDef><countRange>2~5</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RN_MRE_Russian</thingDef><countRange>4~12</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNMedicine_MedicBag</thingDef><countRange>4~6</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNGun_ZastavaM70AR</thingDef><price>VeryCheap</price><countRange>1~2</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNApparel_Shirt_CombatTopM89C</thingDef><price>VeryCheap</price><countRange>1~2</countRange></li><li Class="StockGenerator_SingleDef"><thingDef>RNApparel_CombatPants_M89Camo</thingDef><price>VeryCheap</price><countRange>1~2</countRange></li><li Class="StockGenerator_Clothes"><countRange>1~4</countRange></li><li Class="StockGenerator_MultiDef"><thingDefs><li>Cloth</li><li>Chocolate</li></thingDefs></li><li Class="StockGenerator_Animals"><tradeTagsSell><li>BadassAnimal</li></tradeTagsSell><tradeTagsBuy><li>AnimalUncommon</li><li>AnimalExotic</li><li>AnimalFarm</li><li>AnimalPet</li></tradeTagsBuy><kindCountRange>2~4</kindCountRange><countRange>3~8</countRange></li><li Class="StockGenerator_BuyExpensiveSimple" /><li Class="StockGenerator_BuyTradeTag"><tag>Art</tag></li><li Class="StockGenerator_BuyTradeTag"><tag>ImplantEmpireCommon</tag></li><li Class="StockGenerator_BuyTradeTag"><tag>ImplantEmpireRoyal</tag></li><li Class="StockGenerator_BuyTradeTag"><tag>MusicalInstrument</tag></li></stockGenerators>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 197.5 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 197.5 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 197.5 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <soundImpactStuff>BulletImpact_Metal</soundImpactStuff> doesn't correspond to any field in type StuffProperties. Context: <stuffProps><categories><li>Metallic</li></categories><commonality>0.1</commonality><constructEffect>ConstructMetal</constructEffect><color>(70,70,84)</color><soundImpactStuff>BulletImpact_Metal</soundImpactStuff><soundMeleeHitSharp>MeleeHit_Metal_Sharp</soundMeleeHitSharp><soundMeleeHitBlunt>MeleeHit_Metal_Blunt</soundMeleeHitBlunt><statFactors><MaxHitPoints>8</MaxHitPoints><Beauty>1</Beauty><Flammability>0.1</Flammability></statFactors></stuffProps>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Attempt to use string West to refer to field west in type Vehicles.VehicleTurretRender; xml tags are now case-sensitive. XML: <renderProperties><north>(-0.7,0.75)</north><south>(0.7,0.3)</south><east>(-0.2,1.55)</east><West>(0.2,0.55)</West></renderProperties>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 0.1 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 0.1 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <discoveredLetterMinDifficulty>1</discoveredLetterMinDifficulty> doesn't correspond to any field in type ResearchProjectDef. Context: <ResearchProjectDef><tab>SRTSE</tab><defName>Research_SRTSMkIV</defName><label>The Genesis</label><description>The SRTS Mk.4: Genesis is a highly advanced transport shuttle that utilizes uranium for fuel, and incorporates archotech level technology to increase the cargo space beyond dimensional boundaries. This is "Blue box" level stuff.\n\nThis blueprint seems like it simply won't work with how advanced it is, but we won't know unless we try.</description><baseCost>36000</baseCost><techLevel>Archotech</techLevel><prerequisites><li>Research_SRTSMkIII</li></prerequisites><researchViewX>4</researchViewX><researchViewY>0</researchViewY><requiredResearchBuilding>HiTechResearchBench</requiredResearchBuilding><requiredResearchFacilities><li>MultiAnalyzer</li></requiredResearchFacilities><discoveredLetterTitle>The Genesis</discoveredLetterTitle><discoveredLetterText>A few of the components needed to build the Genesis elude you. You don't think you can craft them yourself being how complicated they are. At least not yet.\n\nFor now, buy the more advanced components from traders or as quest rewards to build the Genesis.</discoveredLetterText><discoveredLetterMinDifficulty>1</discoveredLetterMinDifficulty></ResearchProjectDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not find a type named MYDE_AerocraftFramework.WorkGiver_ReloadTurret
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not find a type named MYDE_AerocraftFramework.JobDriver_ReloadTurret
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <key>(IgnitionOn, IgnitionOff)</key> doesn't correspond to any field in type VehicleSustainerEventEntry`1. Context: <li><key>(IgnitionOn, IgnitionOff)</key><value>VVE_VehicleEngineHeavy</value></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <key>(IgnitionOn, IgnitionOff)</key> doesn't correspond to any field in type VehicleSustainerEventEntry`1. Context: <li><key>(IgnitionOn, IgnitionOff)</key><value>VVE_VehicleEngineHeavy</value></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <key>(IgnitionOn, IgnitionOff)</key> doesn't correspond to any field in type VehicleSustainerEventEntry`1. Context: <li><key>(IgnitionOn, IgnitionOff)</key><value>VVE_VehicleEngineHeavy</value></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <key>(IgnitionOn, IgnitionOff)</key> doesn't correspond to any field in type VehicleSustainerEventEntry`1. Context: <li><key>(IgnitionOn, IgnitionOff)</key><value>VVE_VehicleEngineHeavy</value></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <key>(IgnitionOn, IgnitionOff)</key> doesn't correspond to any field in type VehicleSustainerEventEntry`1. Context: <li><key>(IgnitionOn, IgnitionOff)</key><value>VVE_VehicleEngineHeavy</value></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <key>(IgnitionOn, IgnitionOff)</key> doesn't correspond to any field in type VehicleSustainerEventEntry`1. Context: <li><key>(IgnitionOn, IgnitionOff)</key><value>VVE_VehicleEngineHeavy</value></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <key>(IgnitionOn, IgnitionOff)</key> doesn't correspond to any field in type VehicleSustainerEventEntry`1. Context: <li><key>(IgnitionOn, IgnitionOff)</key><value>VVE_VehicleEngineHeavy</value></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 13.7 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 12.6 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 23.5 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <key>(IgnitionOn, IgnitionOff)</key> doesn't correspond to any field in type VehicleSustainerEventEntry`1. Context: <li><key>(IgnitionOn, IgnitionOff)</key><value>JAHV_Avenger_Motorprop_Loop</value></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <key>(AerialVehicleLaunch, AerialVehicleLeftMap)</key> doesn't correspond to any field in type VehicleSustainerEventEntry`1. Context: <li><key>(AerialVehicleLaunch, AerialVehicleLeftMap)</key><value>JAHV_Avenger_Motorprop_Loop</value></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <key>(AerialVehicleLanding, Spawned)</key> doesn't correspond to any field in type VehicleSustainerEventEntry`1. Context: <li><key>(AerialVehicleLanding, Spawned)</key><value>JAHV_Avenger_Motorprop_Loop</value></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <key>(AerialVehicleCrashLanding, Spawned)</key> doesn't correspond to any field in type VehicleSustainerEventEntry`1. Context: <li><key>(AerialVehicleCrashLanding, Spawned)</key><value>JAHV_Avenger_Motorprop_Loop</value></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <key>(IgnitionOn, IgnitionOff)</key> doesn't correspond to any field in type VehicleSustainerEventEntry`1. Context: <li><key>(IgnitionOn, IgnitionOff)</key><value>JAHV_Heavy_Engine_Loop</value></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <key>(IgnitionOn, IgnitionOff)</key> doesn't correspond to any field in type VehicleSustainerEventEntry`1. Context: <li><key>(IgnitionOn, IgnitionOff)</key><value>JAHV_Heavy_Engine_Loop</value></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <key>(IgnitionOn, IgnitionOff)</key> doesn't correspond to any field in type VehicleSustainerEventEntry`1. Context: <li><key>(IgnitionOn, IgnitionOff)</key><value>RH_TET_SteamTankEngineSound</value></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <key>(IgnitionOn, IgnitionOff)</key> doesn't correspond to any field in type VehicleSustainerEventEntry`1. Context: <li><key>(IgnitionOn, IgnitionOff)</key><value>RH_TET_SteamTankEngineSound</value></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <key>(IgnitionOn, IgnitionOff)</key> doesn't correspond to any field in type VehicleSustainerEventEntry`1. Context: <li><key>(IgnitionOn, IgnitionOff)</key><value>RH_TET_SteamTankEngineSound</value></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <key>(IgnitionOn, IgnitionOff)</key> doesn't correspond to any field in type VehicleSustainerEventEntry`1. Context: <li><key>(IgnitionOn, IgnitionOff)</key><value>RH_TET_SteamTankEngineSound</value></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <key>(IgnitionOn, IgnitionOff)</key> doesn't correspond to any field in type VehicleSustainerEventEntry`1. Context: <li><key>(IgnitionOn, IgnitionOff)</key><value>RH_TET_SteamTankEngineSound</value></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Combat Extended] Patch operation Verse.PatchOperationReplace(Defs/ThingDef[defName="Apparel_GasMask"]/apparel/hatRenderedFrontOfFace) failed
file: G:\SteamLibrary\steamapps\workshop\content\294100\2890901044\Biotech\Patches\ThingDefs_Misc\Apparel_BiotechHeadgear.xml
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Combat Extended] Patch operation Verse.PatchOperationReplace(Defs/ThingDef[defName="Apparel_PackTox"]/comps/li[@Class="CompProperties_Reloadable"]/ammoDef) failed
file: G:\SteamLibrary\steamapps\workshop\content\294100\2890901044\Biotech\Patches\ThingDefs_Misc\Apparel_BiotechPacks.xml
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Combat Extended] Patch operation Verse.PatchOperationReplace(Defs/ThingDef[defName="Apparel_PackTox"]/comps/li[@Class="CompProperties_Reloadable"]/ammoCountToRefill) failed
file: G:\SteamLibrary\steamapps\workshop\content\294100\2890901044\Biotech\Patches\ThingDefs_Misc\Apparel_BiotechPacks.xml
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Combat Extended] Patch operation Verse.PatchOperationReplace(Defs/ThingDef[defName="Apparel_ArmorMarineGrenadier"]/comps/li[@Class="CompProperties_Reloadable"]/ammoDef) failed
file: G:\SteamLibrary\steamapps\workshop\content\294100\2890901044\Royalty\Patches\ThingDefs_Misc\Apparel_RoyaltyArmor.xml
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Combat Extended] Patch operation Verse.PatchOperationReplace(Defs/ThingDef[defName="Apparel_ArmorMarineGrenadier"]/comps/li[@Class="CompProperties_Reloadable"]/ammoCountPerCharge) failed
file: G:\SteamLibrary\steamapps\workshop\content\294100\2890901044\Royalty\Patches\ThingDefs_Misc\Apparel_RoyaltyArmor.xml
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Combat Extended] Patch operation Verse.PatchOperationReplace(Defs/ThingDef[defName="Apparel_ArmorCataphractPhoenix"]/comps/li[@Class="CompProperties_Reloadable"]/ammoDef) failed
file: G:\SteamLibrary\steamapps\workshop\content\294100\2890901044\Royalty\Patches\ThingDefs_Misc\Apparel_RoyaltyArmor.xml
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Combat Extended] Patch operation Verse.PatchOperationReplace(Defs/ThingDef[defName="Apparel_ArmorCataphractPhoenix"]/comps/li[@Class="CompProperties_Reloadable"]/ammoCountPerCharge) failed
file: G:\SteamLibrary\steamapps\workshop\content\294100\2890901044\Royalty\Patches\ThingDefs_Misc\Apparel_RoyaltyArmor.xml
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Combat Extended] Patch operation Verse.PatchOperationReplace(Defs/BackstoryDef[defName="Warrior94"]/possessions/li[key="Pila"]/value) failed
file: G:\SteamLibrary\steamapps\workshop\content\294100\2890901044\Patches\Core\BackstoryDefs\Patch_Backstories.xml
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Combat Extended] Patch operation Verse.PatchOperationReplace(Defs/BackstoryDef[defName="Warrior73"]/possessions/li[key="Pila"]/value) failed
file: G:\SteamLibrary\steamapps\workshop\content\294100\2890901044\Patches\Core\BackstoryDefs\Patch_Backstories.xml
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Combat Extended] Patch operation Verse.PatchOperationRemove(Defs/ThingDef[defName="Turret_RocketswarmLauncher"]/comps/li[@Class="CompProperties_Activable"]) failed
file: G:\SteamLibrary\steamapps\workshop\content\294100\2890901044\Patches\Core\ThingDefs_Buildings\Buildings_Security.xml
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Combat Extended] Patch operation Verse.PatchOperationReplace(Defs/ThingDef[defName="Apparel_SmokepopBelt"]/comps/li[@Class="CompProperties_Reloadable"]/ammoDef) failed
file: G:\SteamLibrary\steamapps\workshop\content\294100\2890901044\Patches\Core\ThingDefs_Misc\Apparel_Belts.xml
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Combat Extended] Patch operation Verse.PatchOperationReplace(Defs/ThingDef[defName="Apparel_SmokepopBelt"]/comps/li[@Class="CompProperties_Reloadable"]/ammoCountToRefill) failed
file: G:\SteamLibrary\steamapps\workshop\content\294100\2890901044\Patches\Core\ThingDefs_Misc\Apparel_Belts.xml
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Combat Extended] Patch operation Verse.PatchOperationReplace(Defs/ThingDef[defName="Apparel_FirefoampopPack"]/comps/li[@Class="CompProperties_Reloadable"]/ammoDef) failed
file: G:\SteamLibrary\steamapps\workshop\content\294100\2890901044\Patches\Core\ThingDefs_Misc\Apparel_Belts.xml
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Combat Extended] Patch operation Verse.PatchOperationReplace(Defs/ThingDef[defName="Apparel_FirefoampopPack"]/comps/li[@Class="CompProperties_Reloadable"]/ammoCountToRefill) failed
file: G:\SteamLibrary\steamapps\workshop\content\294100\2890901044\Patches\Core\ThingDefs_Misc\Apparel_Belts.xml
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Combat Extended] Patch operation Verse.PatchOperationFindMod(ReGrowth: Core) failed
file: G:\SteamLibrary\steamapps\workshop\content\294100\2890901044\Patches\ReGrowth - Core\Animals_Core.xml
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod Rifles.Mod has multiple Verse.BuildableDefs named Bullet_AssaultRifle. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod Rifles.Mod has multiple Verse.ThingDefs named Bullet_AssaultRifle. Skipping.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve cross-reference: No Verse.SoundDef named Defualt_Vehicle_Door_Activate found to give to Vehicles.VehicleSoundEventEntry`1[Vehicles.VehicleEventDef] Vehicles.VehicleSoundEventEntry`1[Vehicles.VehicleEventDef] (using undefined sound instead)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve cross-reference: No Verse.SoundDef named Defualt_Vehicle_Door_Activate found to give to Vehicles.VehicleSoundEventEntry`1[Vehicles.VehicleEventDef] Vehicles.VehicleSoundEventEntry`1[Vehicles.VehicleEventDef] (using undefined sound instead)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve cross-reference: No Verse.SoundDef named Heavy_Activate_Vechicle found to give to Vehicles.VehicleSoundEventEntry`1[Vehicles.VehicleEventDef] Vehicles.VehicleSoundEventEntry`1[Vehicles.VehicleEventDef] (using undefined sound instead)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve cross-reference: No Verse.SoundDef named Heavy_Activate_Vechicle found to give to Vehicles.VehicleSoundEventEntry`1[Vehicles.VehicleEventDef] Vehicles.VehicleSoundEventEntry`1[Vehicles.VehicleEventDef] (using undefined sound instead)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve cross-reference: No Verse.SoundDef named JASV_VehicleEnter found to give to Vehicles.VehicleSoundEventEntry`1[Vehicles.VehicleEventDef] Vehicles.VehicleSoundEventEntry`1[Vehicles.VehicleEventDef] (using undefined sound instead)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve cross-reference: No Verse.SoundDef named JASV_VehicleEnter found to give to Vehicles.VehicleSoundEventEntry`1[Vehicles.VehicleEventDef] Vehicles.VehicleSoundEventEntry`1[Vehicles.VehicleEventDef] (using undefined sound instead)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve cross-reference: No Verse.SoundDef named Shockwave found to give to Verse.ProjectileProperties Verse.ProjectileProperties (using undefined sound instead)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve cross-reference: No Verse.SoundDef named Shockwave found to give to Verse.ProjectileProperties Verse.ProjectileProperties (using undefined sound instead)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve cross-reference: No Verse.SoundDef named Mortar_LaunchA found to give to Vehicles.VehicleTurretDef Tr_WarFortMortar_MainTurret (using undefined sound instead)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Implied generation for vehicles is incomplete. Please define the VehicleBuildDef separately to avoid improper vehicle generation.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve cross-reference: No Verse.ThingDef named li found to give to RimWorld.PossessionThingDefCountClass RimWorld.PossessionThingDefCountClass
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve cross-reference: No Verse.ThingDef named li found to give to RimWorld.PossessionThingDefCountClass RimWorld.PossessionThingDefCountClass
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve cross-reference: No Verse.ThingDef named li found to give to RimWorld.PossessionThingDefCountClass RimWorld.PossessionThingDefCountClass
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve cross-reference: No Verse.ThingDef named li found to give to RimWorld.PossessionThingDefCountClass RimWorld.PossessionThingDefCountClass
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve cross-reference: No Verse.ThingDef named li found to give to RimWorld.PossessionThingDefCountClass RimWorld.PossessionThingDefCountClass
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve cross-reference: No Verse.ThingDef named li found to give to RimWorld.PossessionThingDefCountClass RimWorld.PossessionThingDefCountClass
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve cross-reference: No RimWorld.StatDef named ToxicSensitivity found to give to RimWorld.StatModifier (null stat)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve cross-reference: No RimWorld.StatDef named ToxicSensitivity found to give to RimWorld.StatModifier (null stat)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve cross-reference: No RimWorld.StatDef named ToxicSensitivity found to give to RimWorld.StatModifier (null stat)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve cross-reference: No RimWorld.StatDef named ToxicSensitivity found to give to RimWorld.StatModifier (null stat)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve cross-reference: No RimWorld.StatDef named ToxicSensitivity found to give to RimWorld.StatModifier (null stat)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve cross-reference: No Verse.ThingDef named Mote_BlastExtinguisher found to give to Verse.DamageDef RNSmoke
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Quarry:: Total 6 quarryable terrain found, processed: Sandstein, Granit, Kalkstein, Schiefer, Marmor, AurelianStone
Could not execute post-long-event action. Exception: System.ArgumentNullException: Value cannot be null.
Parameter name: key
[Ref ADBC0FF4]
at System.Collections.Generic.Dictionary`2[TKey,TValue].FindEntry (TKey key) [0x00008] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.Collections.Generic.Dictionary`2[TKey,TValue].TryGetValue (TKey key, TValue& value) [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0
at Verse.ModContentHolder`1[T].Get (System.String path) [0x00000] in <91ef6de66e7b4ba2839be0ab7f01fedf>:0
at Verse.ContentFinder`1[T].Get (System.String itemPath, System.Boolean reportFailure) [0x0004d] in <91ef6de66e7b4ba2839be0ab7f01fedf>:0
at Verse.Graphic_Single.Init (Verse.GraphicRequest req) [0x00050] in <91ef6de66e7b4ba2839be0ab7f01fedf>:0
at Verse.Graphic_Terrain.Init (Verse.GraphicRequest req) [0x00000] in <91ef6de66e7b4ba2839be0ab7f01fedf>:0
at Verse.GraphicDatabase.GetInner[T] (Verse.GraphicRequest req) [0x000a5] in <91ef6de66e7b4ba2839be0ab7f01fedf>:0
at Verse.GraphicDatabase.Get[T] (System.String path, UnityEngine.Shader shader, UnityEngine.Vector2 drawSize, UnityEngine.Color color, System.Int32 renderQueue) [0x0001d] in <91ef6de66e7b4ba2839be0ab7f01fedf>:0
at Verse.TerrainDef.<PostLoad>b__74_0 () [0x00027] in <91ef6de66e7b4ba2839be0ab7f01fedf>:0
at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x0007c] in <91ef6de66e7b4ba2839be0ab7f01fedf>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not execute post-long-event action. Exception: System.ArgumentNullException: Value cannot be null.
Parameter name: key
[Ref ADBC0FF4] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not execute post-long-event action. Exception: System.ArgumentNullException: Value cannot be null.
Parameter name: key
[Ref ADBC0FF4] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
RNMollyIgnite SubSound UnnamedSubSoundDef has no resolvedGrains.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
RNExplosion SubSound UnnamedSubSoundDef has no resolvedGrains.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
RNEnergyExplosion SubSound UnnamedSubSoundDef has no resolvedGrains.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
RNSmokeExplosion SubSound UnnamedSubSoundDef has no resolvedGrains.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Sound_Flak38 SubSound UnnamedSubSoundDef has no resolvedGrains.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Sound_40mm SubSound UnnamedSubSoundDef has no resolvedGrains.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Sound_RARDEN SubSound UnnamedSubSoundDef has no resolvedGrains.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Sound_Kugelblitz SubSound UnnamedSubSoundDef has no resolvedGrains.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Sound_M247 SubSound UnnamedSubSoundDef has no resolvedGrains.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Sound_37mm SubSound UnnamedSubSoundDef has no resolvedGrains.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Sound_RH202 SubSound UnnamedSubSoundDef has no resolvedGrains.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Sound_BMP2 SubSound UnnamedSubSoundDef has no resolvedGrains.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Sound_SIDAM SubSound UnnamedSubSoundDef has no resolvedGrains.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Sound_6Pdr SubSound UnnamedSubSoundDef has no resolvedGrains.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Sound_75mm SubSound UnnamedSubSoundDef has no resolvedGrains.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Sound_88mm SubSound UnnamedSubSoundDef has no resolvedGrains.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Sound_Russian100mm SubSound UnnamedSubSoundDef has no resolvedGrains.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Sound_Pak44 SubSound UnnamedSubSoundDef has no resolvedGrains.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Sound_M26 SubSound UnnamedSubSoundDef has no resolvedGrains.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Sound_M40 SubSound UnnamedSubSoundDef has no resolvedGrains.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Sound_Leo1A5 SubSound UnnamedSubSoundDef has no resolvedGrains.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Sound_sIG33 SubSound UnnamedSubSoundDef has no resolvedGrains.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Sound_288mm SubSound UnnamedSubSoundDef has no resolvedGrains.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Sound_600mm SubSound UnnamedSubSoundDef has no resolvedGrains.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Sound_122mm SubSound UnnamedSubSoundDef has no resolvedGrains.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Sound_152mm SubSound UnnamedSubSoundDef has no resolvedGrains.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Sound_155mm SubSound UnnamedSubSoundDef has no resolvedGrains.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Sound_Single127mm SubSound UnnamedSubSoundDef has no resolvedGrains.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Sound_Naval150mm SubSound UnnamedSubSoundDef has no resolvedGrains.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Sound_Double127mm SubSound UnnamedSubSoundDef has no resolvedGrains.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Sound_203mm SubSound UnnamedSubSoundDef has no resolvedGrains.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Sound_Naval100mm SubSound UnnamedSubSoundDef has no resolvedGrains.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Sound_120mm SubSound UnnamedSubSoundDef has no resolvedGrains.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Sound_76mm SubSound UnnamedSubSoundDef has no resolvedGrains.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Sound_Railgun SubSound UnnamedSubSoundDef has no resolvedGrains.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Big_Explosion SubSound UnnamedSubSoundDef has no resolvedGrains.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Translation data for language German has 170 errors. Generate translation report for more info.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
UnitTest startup threw exception. Clearing config for unit testing and trying again. Exception=Could not resolve type with token 0100009c (from typeref, class/assembly Verse.DebugOutputAttribute, Assembly-CSharp, Version=1.4.8509.26899, Culture=neutral, PublicKeyToken=null)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
<color=#FF6666FF>[SmashLog]</color> UnitTest startup was unable to initialize. Disabling unit tests. Exception=Could not resolve type with token 0100009c (from typeref, class/assembly Verse.DebugOutputAttribute, Assembly-CSharp, Version=1.4.8509.26899, Culture=neutral, PublicKeyToken=null)
[SmashPhil.VehicleFramework] Successfully applied compatibility patches for <color=#008080FF>Combat Extended</color>
Error in static constructor of Vehicles.SettingsCustomizableFields: System.TypeInitializationException: The type initializer for 'Vehicles.SettingsCustomizableFields' threw an exception. ---> System.TypeLoadException: Could not load type of field 'CombatExtended.Verb_LaunchProjectileCE:compReloadable' (13) due to: Could not resolve type with token 010000e2 (from typeref, class/assembly RimWorld.CompReloadable, Assembly-CSharp, Version=1.4.8509.26899, Culture=neutral, PublicKeyToken=null) assembly:Assembly-CSharp, Version=1.4.8509.26899, Culture=neutral, PublicKeyToken=null type:RimWorld.CompReloadable member:(null) signature:<none>
[Ref C11E4558]
at (wrapper managed-to-native) System.RuntimeType.GetFields_native(System.RuntimeType,intptr,System.Reflection.BindingFlags)
at System.RuntimeType.GetFields_internal (System.String name, System.Reflection.BindingFlags bindingAttr, System.RuntimeType reflectedType) [0x0001a] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.RuntimeType.GetFieldCandidates (System.String name, System.Reflection.BindingFlags bindingAttr, System.Boolean allowPrefixLookup) [0x0000f] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.RuntimeType.GetFields (System.Reflection.BindingFlags bindingAttr) [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0
at Vehicles.Ext_Settings.GetPostSettingsFields (System.Type type) [0x00001] in <abeefc5ed15c4050a1a329192d30af9a>:0
at Vehicles.VehicleMod.CacheForType (System.Type type) [0x00001] in <abeefc5ed15c4050a1a329192d30af9a>:0
at Vehicles.VehicleMod.PopulateCachedFields () [0x00018] in <abeefc5ed15c4050a1a329192d30af9a>:0
at <0x20936ac8f30 + 0x000b2> <unknown method>
--- End of inner exception stack trace ---
[Ref 87E3AFA]
at (wrapper managed-to-native) System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor(intptr)
at System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor (System.RuntimeTypeHandle type) [0x0002a] in <eae584ce26bc40229c1b1aa476bfa589>:0
at Verse.StaticConstructorOnStartupUtility.CallAll () [0x00025] in <91ef6de66e7b4ba2839be0ab7f01fedf>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
<color=orange>[VehicleFramework]</color> version 1.5.1587
Unable to retrieve vehicleMovementPermissions for RT_ZBD86_Vehicle in ModSettings. Is this field posted to settings?
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error in static constructor of CombatExtended.AmmoGeneralizer: System.TypeInitializationException: The type initializer for 'CombatExtended.AmmoGeneralizer' threw an exception. ---> System.TypeLoadException: Could not resolve type with token 01000096 (from typeref, class/assembly RimWorld.CompProperties_Reloadable, Assembly-CSharp, Version=1.4.8509.26899, Culture=neutral, PublicKeyToken=null)
--- End of inner exception stack trace ---
[Ref 87E3AFA] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error in static constructor of CombatExtended.AmmoInjector: System.TypeInitializationException: The type initializer for 'CombatExtended.AmmoInjector' threw an exception. ---> System.NullReferenceException: Object reference not set to an instance of an object
at CombatExtended.AmmoInjector.InjectAmmos () [0x00001] in <e98c394973314e07b8facf045a089ba3>:0
at CombatExtended.AmmoInjector.Inject () [0x00001] in <e98c394973314e07b8facf045a089ba3>:0
at CombatExtended.AmmoInjector..cctor () [0x00007] in <e98c394973314e07b8facf045a089ba3>:0
--- End of inner exception stack trace ---
[Ref CF6A66]
at (wrapper managed-to-native) System.RuntimeMethodHandle.GetFunctionPointer(intptr)
at System.RuntimeMethodHandle.GetFunctionPointer () [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0
at HarmonyLib.HarmonySharedState.GetRealMethod (System.Reflection.MethodInfo method, System.Boolean useReplacement) [0x00046] in <abec11463bc04855a5322a0a868aeb22>:0
at HarmonyLib.HarmonySharedState.GetStackFrameMethod (System.Diagnostics.StackFrame frame, System.Boolean useReplacement) [0x00015] in <abec11463bc04855a5322a0a868aeb22>:0
at HarmonyLib.Harmony.GetOriginalMethodFromStackframe (System.Diagnostics.StackFrame frame) [0x0000e] in <abec11463bc04855a5322a0a868aeb22>:0
at HarmonyMod.ExceptionTools.AddHarmonyFrames (System.Text.StringBuilder sb, System.Diagnostics.StackTrace trace) [0x00032] in <4a9a522fe62f478db3085dd636c372de>:0
at HarmonyMod.ExceptionTools.ExtractHarmonyEnhancedStackTrace (System.Diagnostics.StackTrace trace, System.Boolean forceRefresh, System.Int32& hash) [0x00040] in <4a9a522fe62f478db3085dd636c372de>:0
at HarmonyMod.Environment_GetStackTrace_Patch.Prefix (System.Exception e, System.Boolean needFileInfo, System.String& __result) [0x0001d] in <4a9a522fe62f478db3085dd636c372de>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error in static constructor of CombatExtended.Dialog_ManageLoadouts: System.TypeInitializationException: The type initializer for 'CombatExtended.Dialog_ManageLoadouts' threw an exception. ---> System.TypeLoadException: Could not resolve type with token 010002b2 (from typeref, class/assembly RimWorld.Outfit, Assembly-CSharp, Version=1.4.8509.26899, Culture=neutral, PublicKeyToken=null)
--- End of inner exception stack trace ---
[Ref 87E3AFA] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error in static constructor of CombatExtended.GunAutoPatcher: System.TypeInitializationException: The type initializer for 'CombatExtended.GunAutoPatcher' threw an exception. ---> System.NullReferenceException: Object reference not set to an instance of an object
[Ref 4A9DF869]
at <0x209893c77c0 + 0x000cb> <unknown method>
--- End of inner exception stack trace ---
[Ref 87E3AFA] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error in static constructor of CombatExtended.ApparelAutoPatcher: System.TypeInitializationException: The type initializer for 'CombatExtended.ApparelAutoPatcher' threw an exception. ---> System.NullReferenceException: Object reference not set to an instance of an object
[Ref F1CC0F2E]
at <0x209893c89a0 + 0x00072> <unknown method>
--- End of inner exception stack trace ---
[Ref 87E3AFA] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error in static constructor of CombatExtended.Compatibility.PawnKindPatcher: System.TypeInitializationException: The type initializer for 'CombatExtended.Compatibility.PawnKindPatcher' threw an exception. ---> System.NullReferenceException: Object reference not set to an instance of an object
[Ref 8964CE00]
at <0x209893cbf30 + 0x00037> <unknown method>
--- End of inner exception stack trace ---
[Ref 87E3AFA] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error in static constructor of CombatExtended.Compatibility.WeaponToughnessAutoPatcher: System.TypeInitializationException: The type initializer for 'CombatExtended.Compatibility.WeaponToughnessAutoPatcher' threw an exception. ---> System.NullReferenceException: Object reference not set to an instance of an object
[Ref 53BAC8D9]
at <0x209893cc600 + 0x000ef> <unknown method>
--- End of inner exception stack trace ---
[Ref 87E3AFA] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error in static constructor of CombatExtended.Compatibility.RaceAutoPatcher: System.TypeInitializationException: The type initializer for 'CombatExtended.Compatibility.RaceAutoPatcher' threw an exception. ---> System.NullReferenceException: Object reference not set to an instance of an object
[Ref 738404]
at <0x209893cdf70 + 0x00057> <unknown method>
--- End of inner exception stack trace ---
[Ref 87E3AFA] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error in static constructor of CompOversizedWeapon.HarmonyCompOversizedWeapon: System.TypeInitializationException: The type initializer for 'CompOversizedWeapon.HarmonyCompOversizedWeapon' threw an exception. ---> System.NullReferenceException: Null method for jecstools.jecrell.comps.oversized
[Ref E3D95F6]
at HarmonyLib.PatchProcessor.Patch () [0x0001d] in <abec11463bc04855a5322a0a868aeb22>:0
at HarmonyLib.Harmony.Patch (System.Reflection.MethodBase original, HarmonyLib.HarmonyMethod prefix, HarmonyLib.HarmonyMethod postfix, HarmonyLib.HarmonyMethod transpiler, HarmonyLib.HarmonyMethod finalizer) [0x0002a] in <abec11463bc04855a5322a0a868aeb22>:0
at <0x209893cf210 + 0x0010a> <unknown method>
--- End of inner exception stack trace ---
[Ref 87E3AFA] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[SRTS Expanded] Compatibility with Save our Ship 2 and Combat Extended are temporarily disabled at the moment. SoS2 compatibility will happen soon(ish), CE compatibility will not.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error in static constructor of SRTS.StartUp: System.TypeInitializationException: The type initializer for 'SRTS.StartUp' threw an exception. ---> HarmonyLib.HarmonyException: Patching exception in method null ---> System.ArgumentException: Undefined target method for patch method static System.Boolean SRTS.HarmonyTest::Prefix(Verse.IntVec3 c, Verse.Map map, RimWorld.ActiveDropPodInfo info)
[Ref 863C5FC]
at HarmonyLib.PatchClassProcessor.PatchWithAttributes (System.Reflection.MethodBase& lastOriginal, System.Boolean unpatch) [0x00047] in <abec11463bc04855a5322a0a868aeb22>:0
at HarmonyLib.PatchClassProcessor.Patch () [0x0006e] in <abec11463bc04855a5322a0a868aeb22>:0
--- End of inner exception stack trace ---
[Ref A22C8662]
at HarmonyLib.PatchClassProcessor.ReportException (System.Exception exception, System.Reflection.MethodBase original) [0x00154] in <abec11463bc04855a5322a0a868aeb22>:0
at HarmonyLib.PatchClassProcessor.Patch () [0x000a0] in <abec11463bc04855a5322a0a868aeb22>:0
at HarmonyLib.Harmony.<PatchAll>b__10_0 (System.Type type) [0x00007] in <abec11463bc04855a5322a0a868aeb22>:0
at HarmonyLib.CollectionExtensions.Do[T] (System.Collections.Generic.IEnumerable`1[T] sequence, System.Action`1[T] action) [0x00014] in <abec11463bc04855a5322a0a868aeb22>:0
at HarmonyLib.Harmony.PatchAll (System.Reflection.Assembly assembly) [0x00006] in <abec11463bc04855a5322a0a868aeb22>:0
at <0x209e7065db0 + 0x000a2> <unknown method>
--- End of inner exception stack trace ---
[Ref 87E3AFA] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not execute post-long-event action. Exception: System.TypeLoadException: Could not set up parent class, due to: Could not set up parent class, due to: Could not load type of field 'CombatExtended.Verb_LaunchProjectileCE:compReloadable' (13) due to: Could not resolve type with token 010000e2 (from typeref, class/assembly RimWorld.CompReloadable, Assembly-CSharp, Version=1.4.8509.26899, Culture=neutral, PublicKeyToken=null) assembly:Assembly-CSharp, Version=1.4.8509.26899, Culture=neutral, PublicKeyToken=null type:RimWorld.CompReloadable member:(null) signature:<none> assembly:G:\SteamLibrary\steamapps\workshop\content\294100\2890901044\Assemblies\CombatExtended.dll type:Verb_LaunchProjectileCE member:(null) signature:<none> assembly:G:\SteamLibrary\steamapps\workshop\content\294100\2890901044\Assemblies\CombatExtended.dll type:Verb_ShootCE member:(null) signature:<none>
[Ref 9AB2AB69]
at (wrapper managed-to-native) System.RuntimeType.GetMethodsByName_native(System.RuntimeType,intptr,System.Reflection.BindingFlags,bool)
at System.RuntimeType.GetMethodsByName (System.String name, System.Reflection.BindingFlags bindingAttr, System.Boolean ignoreCase, System.RuntimeType reflectedType) [0x0001b] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.RuntimeType.GetMethodCandidates (System.String name, System.Reflection.BindingFlags bindingAttr, System.Reflection.CallingConventions callConv, System.Type[] types, System.Boolean allowPrefixLookup) [0x00010] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.RuntimeType.GetMethodImpl (System.String name, System.Reflection.BindingFlags bindingAttr, System.Reflection.Binder binder, System.Reflection.CallingConventions callConv, System.Type[] types, System.Reflection.ParameterModifier[] modifiers) [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.Type.GetMethod (System.String name, System.Reflection.BindingFlags bindingAttr) [0x0000e] in <eae584ce26bc40229c1b1aa476bfa589>:0
at HarmonyLib.AccessTools+<>c__DisplayClass35_0.<Method>b__0 (System.Type t) [0x00000] in <abec11463bc04855a5322a0a868aeb22>:0
at HarmonyLib.AccessTools.FindIncludingBaseTypes[T] (System.Type type, System.Func`2[T,TResult] func) [0x00000] in <abec11463bc04855a5322a0a868aeb22>:0
at HarmonyLib.AccessTools.Method (System.Type type, System.String name, System.Type[] parameters, System.Type[] generics) [0x0004b] in <abec11463bc04855a5322a0a868aeb22>:0
at MVCF.PatchSets.PatchSet_VerbComps+<GetPatches>d__0.MoveNext () [0x000e1] in <06f368a076ac47ec9ce6531865bdc3dd>:0
at System.Linq.Enumerable+SelectManySingleSelectorIterator`2[TSource,TResult].MoveNext () [0x0006f] in <351e49e2a5bf4fd6beabb458ce2255f3>:0
at MVCF.MVCF.EnableFeature (MVCF.Features.Feature feature) [0x00025] in <06f368a076ac47ec9ce6531865bdc3dd>:0
at MVCF.MVCF+<>c.<CollectFeatureData>b__15_0 () [0x0005b] in <06f368a076ac47ec9ce6531865bdc3dd>:0
at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x0007c] in <91ef6de66e7b4ba2839be0ab7f01fedf>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
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